Retopology Tools in 3DSMax

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 32

  • @antmax
    @antmax 2 місяці тому +1

    I hadn't used max since before these tools became available so this was really helpful.
    I can't get my materials to work as nicely as yours in Max 2025. It's grainy and transparency doesn't look as uniform in high quality mode. Standard mode is the same, just not very subtle. Not sure if something changed in the viewport renderer.

  • @ducdatproductions
    @ducdatproductions 2 місяці тому +1

    thanks for the dedication

  • @zshawn676
    @zshawn676 3 роки тому +2

    thanks for your tutorial, straight to the point

  •  3 роки тому +1

    Fantastic! Thanks for this video!

  • @devoz5269
    @devoz5269 4 роки тому +4

    Love the intro XD

  • @akuma0009
    @akuma0009 7 місяців тому +1

    thank you very much

  • @hamidsalami7022
    @hamidsalami7022 3 роки тому +2

    Great tutorial! thanks man!

  • @Gregasaurus
    @Gregasaurus 4 роки тому +1

    awesome, thanks for the tips

  • @ThunderThouin
    @ThunderThouin Рік тому

    Hi, Alt S or Alt D to switch between extend and optimize doens't work in my max 2020.

    • @JulioCesarEspada
      @JulioCesarEspada  Рік тому

      You can set up those keys quickly. In the hotkey editor search for Polydraw Stepbuild, Polydraw Optimize and Polydraw Extend.

  • @JoseGarcia-yg3hc
    @JoseGarcia-yg3hc 3 роки тому +3

    Te animaras hacerlo en español?
    Está bien, asi me esfuerzo con el inglés.
    Gracias.

  • @JsGonzalez23
    @JsGonzalez23 2 роки тому +1

    bro your english is great but ....donde esta la versión en español?????

    • @JulioCesarEspada
      @JulioCesarEspada  2 роки тому +1

      Hola, aqui lo tienes ua-cam.com/video/orEn8cLQuow/v-deo.html

  • @maxgordon3194
    @maxgordon3194 5 місяців тому

    just retopology and uvw mapping left to master, then I can become a good 3d artist XD

  • @rockornUA1
    @rockornUA1 4 роки тому

    so helpful ! thanks a lot and i wish you best !
    intro made my day =P

  • @tonidorotic2726
    @tonidorotic2726 4 роки тому

    Thank you sir!

  • @angryteapod1765
    @angryteapod1765 4 роки тому

    PLEASE SOMEBODY EXPLAIN WHAT WHERE DID YOU GET BILIN BASIC PARAMETERS????????????????????????

  • @IgrwOw
    @IgrwOw 3 роки тому

    Unfortunately it hass very random results. Sometimes the vertices snaps in blackface instead of snapping in the closest surface!! Any solution my dear friend?

    • @JulioCesarEspada
      @JulioCesarEspada  3 роки тому +3

      I don't remember if I mention it in the video, but the scale of the scene usually is a factor to take in count. If you see a lot of weird behaviour with snaps, try to increase the scale of the objects and reset xform them after. This is also valid for Maya.

  • @JoseGarcia-yg3hc
    @JoseGarcia-yg3hc 3 роки тому

    Muy buen video, t has ganado un suscriptor, stoy iniciando en 3ds máx a través d un curso, pero deja mucho que desear, se aprende mucho más con vídeos como este, gracias.
    Un saludo.

  • @ulrichyao807
    @ulrichyao807 4 роки тому

    thank you so much. I subscribe

  • @8liberate
    @8liberate 3 роки тому

    ehh! Julio Amigo será que tienes el mismo video pero en español?!

    • @JulioCesarEspada
      @JulioCesarEspada  3 роки тому

      Hola, lo siento, de momento sólo en inglés. Saludos

    • @JulioCesarEspada
      @JulioCesarEspada  3 роки тому +2

      Bueno al final me he decidido a grabarlo en español ya que sois varios los que me lo habéis pedido. Espero que te guste.

  • @jose_luis_vigh
    @jose_luis_vigh 4 роки тому

    very good, in some other tutorial you could explain how to import / export the models from zbrush to max, and how to configure the model scale. From already thank you very much.

    • @angryteapod1765
      @angryteapod1765 4 роки тому

      in zbrush its easy.mergevisible (it will create a new polymesh3d) then export its that easy.

  • @masamiakita993
    @masamiakita993 Місяць тому

    it works but EXTREMELY unintuitive

  • @ritsubo3879
    @ritsubo3879 2 роки тому

    Hmm I didn't quite get the beggining, the explanation is a bit confussing... (also, the guy could really use some English lessons XD)

    • @JulioCesarEspada
      @JulioCesarEspada  2 роки тому +1

      I know : D My english is not the best, sorry for that! Please let me know what is confusing, I will try to help you.

  • @fractalelement857
    @fractalelement857 4 роки тому +3

    3ds max is very very bad for retopo

    • @IgrwOw
      @IgrwOw 3 роки тому

      Why? Do you have any specific issue? Any big problems like bugs and etc or other softwares are just more robust?

    • @mudhorikef5638
      @mudhorikef5638 2 роки тому

      It’s good enough for me. I don’t know because i haven’t try maya or blender yet. What would you recommend?