EVERY Hitbox is Randomly KO Punch

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  • Опубліковано 11 вер 2024
  • Crackhead Pikmin
    Music used: • Super Mario 64 Music- ...
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КОМЕНТАРІ • 182

  • @DrowziDrewzi
    @DrowziDrewzi Рік тому +740

    Hear me out, every hitbox is placed to a random coordinate on the map

    • @Jason_Altea
      @Jason_Altea Рік тому +85

      **Power Geyser casually overlapping with Samus jab 2, Fox ftilt, Puff nair, Wii Fit up b, and Pichu side b**

    • @sirmorp8662
      @sirmorp8662 Рік тому +61

      Alternatively, hitboxes are randomly sized.

    • @MyHatDefinesMe
      @MyHatDefinesMe Рік тому +38

      Ah, yeah. I can't wait to play on Yoshi's Story and jab my opponent in the face and it whiffs because the hitboxes were on Randall.

    • @lykosourliachto6185
      @lykosourliachto6185 Рік тому +28

      And it lingers until it hits someone

    • @lucasferro6050
      @lucasferro6050 Рік тому +5

      That is legit genius, I need that pronto

  • @UCu5gjzXvp21vqXJOFrSiJkBXuw
    @UCu5gjzXvp21vqXJOFrSiJkBXuw Рік тому +196

    There is just something so funny watching a megaman pellet instantly kill someone lol

  • @MichaelisOKAY
    @MichaelisOKAY Рік тому +117

    That Isabelle slam felt powerful.

    • @undeadmyth9977
      @undeadmyth9977 Рік тому +8

      it was so strong that it had 2 different KO punches throughout

  • @somebol9047
    @somebol9047 Рік тому +118

    0:31 Really hit him with the Seven Pressure Point Heart Exploding Technique

  • @elijahwoodnt4498
    @elijahwoodnt4498 Рік тому +223

    Now I need to know what happens if KO punch becomes KO punch. My prediction is you just lose your next stock too

    • @GameMasterKyro
      @GameMasterKyro Рік тому +37

      What if the effects multiply? What if it was possible for K.O. Punch to become K.O. Punch, thereby becoming K.O. K.O. Punch, but also for K.O. K.O. Punch to become K.O. K.O. K.O. Punch? The damage and launch ability would just keep stacking exponentially until the target just becomes vaporized.

    • @liquidscreamisnomore
      @liquidscreamisnomore Рік тому +28

      They cancel each other out and Mac is the one who dies. Two layers of K.O. punch is too powerful.

    • @quive5705
      @quive5705 Рік тому +9

      You just get K.O punch 2: Electric Puncheroo

    • @theillusionist1494
      @theillusionist1494 Рік тому +3

      @@GameMasterKyro The character you’re playing just gets deleted from the roster

    • @pandani199
      @pandani199 Рік тому

      @@theillusionist1494 what if it’s another little Mac, does ko punch still exist after that?

  • @sdrawsonapad94
    @sdrawsonapad94 Рік тому +62

    That pikim one is absolutely scary

  • @grumpo89
    @grumpo89 Рік тому +44

    1:17 Chrom finally showed him how it feels

    • @octa5453
      @octa5453 Рік тому +18

      Man really said “HOW ABOUT THIS” in a form of giving him his own medicine

  • @Windowmeiker
    @Windowmeiker Рік тому +46

    Yet another "lots of multihits = win" mod

  • @TheMonarchOfTetris
    @TheMonarchOfTetris Рік тому +42

    1:32 looks like the Invisible ceiling glitch from melee. how tf did Squirtle upb send at that angle lol?

    • @DharshM0
      @DharshM0 Рік тому +3

      The second last hit was the last one that had the knockout punch trigger. This hit is also meant to knock the opponent down into the third hit which launches properly.
      I am guessing the opponent got launched correctly after the attack animation finished, then it followed the trajectory of the downward knockout punch

  • @0PercentImagination
    @0PercentImagination Рік тому +213

    Watching moves becomes incredibly broken with these properties is fun to watch. Something I wonder though is if it would be possible to add the properties of some items to characters, to be specific imagine if you could make all smash attacks act like the home run bat where if you throw a projectile at it while someone's charging it'll instantly swing at full power and also reflect.

  • @Stupididiot-ci5gf
    @Stupididiot-ci5gf Рік тому +33

    1:12 I see nothing wrong here this is what ball normally kills at.

  • @Beigemage
    @Beigemage Рік тому +25

    I'd love to see a mod that randomizes all projectiles. Imagine Ridley's plasma breath coming out as 4 gordos and a Thoron, or Flaco following up a throw with Snooze.

    • @skeezo.reynolds
      @skeezo.reynolds 4 місяці тому +2

      Mii Gunner shooting a fucking Gigaflare instead of a Stealth Burst

  • @RobertJohnson-of7do
    @RobertJohnson-of7do Рік тому +6

    0:31 Mario finally got his cannon strength

  • @liquidscreamisnomore
    @liquidscreamisnomore Рік тому +12

    1:17 The sequel to "Jigglypuff Flies Into The Stratosphere"
    Beautiful.

  • @zombehnashun
    @zombehnashun Рік тому +36

    Turbo Mode Ganondorf with an added effect of his attack animations being sped up by 300%.

    • @zombehnashun
      @zombehnashun Рік тому +1

      @@sodiumfluoridel no, even faster. like his attacks are barely even able to be seen.

    • @bruhangel1733
      @bruhangel1733 Рік тому +2

      All that for mid tier?

    • @zombehnashun
      @zombehnashun Рік тому

      @@bruhangel1733 unfortunately Ganon will always be stuck being mid tier. It's a really sad fate.

    • @justmiyalmao
      @justmiyalmao 6 місяців тому

      @@zombehnashunyou have met with a terrible fate, havent you

  • @PhazoGanon
    @PhazoGanon Рік тому +32

    0:43 Squirtle used Hydro Pump. It's super effective!

    • @diamonddotzip5678
      @diamonddotzip5678 Рік тому +5

      The funny thing is, it's technical a windbox, which means in theory the gust bellows may also work

    • @jojoreference945
      @jojoreference945 Рік тому +4

      They don’t call it a water gun for nothing

  • @AUSans101
    @AUSans101 Рік тому +27

    Now THIS is OP! Thanks Vishera!

  • @derianhester4040
    @derianhester4040 Рік тому +4

    Watching everyone fly away at Mach Jesus after the KO hits is legit hilarious.

  • @Camphreneas
    @Camphreneas Рік тому +11

    Apparently water with KO punch is extremely hot, death water

  • @ElariaFlori
    @ElariaFlori Рік тому +5

    This is amazing! Also good luck on moving!!! Hoping your situation gets better ❤❤

  • @merikmalhads1676
    @merikmalhads1676 Рік тому +4

    1:12 I feel like that one didn't need the boost

  • @DJ-LD
    @DJ-LD Рік тому +2

    Smash but you can't spam moves or you instantly perish. Making characters have to cycle through all their moves so they can't use a moves until it's not stale anymore. Also a limit of three uses of the same move in a row too. Any more before it's removed from the stale cycle and you also perish. If this could somehow be put on every spam player it would be glorious. Oh also a mod where if there are more than two players all characters using a throw are invincible for a full second after the move. Multi hits could also make the player being hit invincible to everyone but the person combo them until atleast the slowest move that character can preform can finish. This could be a setting that can also only be turned off if ether all parties agree or the person being/ going to be comboed doesn't turn it on after joining a lobby each time.
    Oh if their's a mod out there that make it so if one is using a modded controller moves will have a random chance of not causing damage, knockback and even stun.
    A mod that can tell which player is try harding by how they input stuff then compares it to the rest of the lobby. Using each match that's being/ been played to determine weather someone is being for no better term than 'builled' or just trying to ruin the mood/ atmosphere of the place.
    A mod that can tell other players weather someone is a try hard, a troll, a spammer, A batier,, a ledge camper, exsecive roller, a exsecive shielder, exsecive grabber, etc.

    • @djevebran2432
      @djevebran2432 Рік тому

      and what about traps or setups placed by the one getting hit so this attack cant kill them?
      I understand that you got murdered by far too much Rosalina's and Icies but please, spare them one of their only advantage. they already are awful and awfully hard to play
      why would you want them to get a disadvantage worse than they already have
      (I kinda like the first idea tho, even if I would never play with it in casual)

  • @inplane9970
    @inplane9970 Рік тому +5

    Brawl's balancing logic be like:

  • @KARS_K
    @KARS_K Рік тому +3

    These latest ones have just been Gambling but in Smash

  • @hatjousuke
    @hatjousuke Рік тому +2

    While a funny idea, I feel like the mods like this (any move is randomly thwack, etc) kind of suck when multihit moves can also do it. Would be cool to see this mod except without the mod applied to hitboxes with autolink angles.
    That said, Olimar’s pikmin are especially hilarious here.

  • @ogfuzzy8631
    @ogfuzzy8631 Рік тому +2

    1:17 ok this was the best by far

  • @AndrewVlogs69
    @AndrewVlogs69 Рік тому +2

    This is the most "fuck you" mod ive ever seen 😂

  • @SABlueAngryBlur
    @SABlueAngryBlur Рік тому +1

    1:32 This has me ctfu. Look at that trajectory. LMAO

  • @jinezawa7089
    @jinezawa7089 Рік тому +10

    What about a mod where base knockback and knockback growth swap values? I feel it could cause some jank

    • @lemguins7031
      @lemguins7031 Рік тому

      Weird to think about but that would essentially just switch ness' side throws around.

  • @drsipp407
    @drsipp407 Рік тому +3

    Ahh I see dr Mario’s throw hasn’t changed at all

  • @Missingno_Miner
    @Missingno_Miner Рік тому +1

    Ah, yes, another one where the space furries are unimaginably broken

  • @J242D
    @J242D Рік тому +3

    1:30 was SUPER fucked up lmfao imagine this was the normal angle

  • @EMan73.
    @EMan73. Рік тому +1

    Vishera I love your stuff. Also everyone should join the discord

  • @el_zinga
    @el_zinga Рік тому +1

    This sounds a bit too much like "DQ Crit", but I love the concept even then.

  • @SwapGoTron
    @SwapGoTron Рік тому +1

    I want to see Kazuya and his nonexistent hitstop with these effects.

  • @BotSupportIronValiant
    @BotSupportIronValiant Рік тому

    Alright... every hit box is a COMPLETELY RANDOM MOVE
    It just randomly selects one move out of all the fighters and copys its damage and knockback... a literal slot machine

  • @saturos5068
    @saturos5068 Рік тому +1

    next up every hitbox is g&w hammer

  • @Shadow8797_YT
    @Shadow8797_YT Рік тому +1

    My boy finally got some justice
    Thanks bro

  • @FedoraKirb
    @FedoraKirb Рік тому

    0:31 ONE PUUUNNNCHHHH!

  • @FoolHammerMTV
    @FoolHammerMTV Рік тому +1

    Every hitbox hitbox has EWGF properties

  • @MinisterGold
    @MinisterGold Рік тому

    Haha okay so I'm pretty psyched. I suggested this a day or two ago. Maybe you happened to also have that idea but still pretty psyched.

  • @gamindanny2773
    @gamindanny2773 Рік тому

    this feels so wrong dude, Pikmins with the power of a thousand gods ._.

  • @Matanumi
    @Matanumi Рік тому +1

    what the hell kind of jankury double KO is that!? 1:50

  • @cjlite0210
    @cjlite0210 Рік тому

    So it's like every hitbox is random crits but even more ridiculous XD

  • @multigrandmarquis
    @multigrandmarquis Рік тому +2

    what ultimate looks like to classic smash fans

  • @soulsmash2880
    @soulsmash2880 Рік тому

    The mega man jab tho 😆

  • @DaringAce
    @DaringAce Рік тому

    EVERYONE IS NOW LITTLE CRACK

  • @samuelmitschele-dauenhauer2984

    Crazy, but hear me out, every hit box is randomly Fox Laser, LOL

  • @macmadness5932
    @macmadness5932 Рік тому

    i only wish that they got launched vertically no matter what, like a cartoon character getting hit by a horizontally moving object

  • @King_Sussy
    @King_Sussy Рік тому

    That red pikmin clip was hilarious XD

  • @DharshM0
    @DharshM0 Рік тому

    Spacey lasers and Mario Bros fireballs are now lethal

  • @foxhowie
    @foxhowie Рік тому

    Fox rapid jab combo would funny to see random ko punches

  • @Daisu-O
    @Daisu-O 2 місяці тому

    Is anyone gonna talk about that Kirby combo on Isabelle 💀

  • @kriskidot930
    @kriskidot930 Рік тому

    Why did Chrome’s look soo GOOOD

  • @RhythicManRhythm
    @RhythicManRhythm Рік тому

    Revenge of the pikmin.

  • @tristandahn2284
    @tristandahn2284 Рік тому

    This looks mad fun.

  • @g1Chikumo
    @g1Chikumo Рік тому

    Awh I was hoping to see if the ganondorf up tilt windbox would kill before the kick lol. Hilarious to watch still tho.

  • @3lemental_gam3r52
    @3lemental_gam3r52 Рік тому

    bullet seed can actually kill now, that's amazing great mod still not touching ivy

  • @BobzBlue
    @BobzBlue Рік тому +1

    "everything has reverse knock back"

  • @ScottkidsZ3
    @ScottkidsZ3 Рік тому +1

    What happens if hero crits amd ko punches?

  • @jpag_grey497
    @jpag_grey497 Рік тому

    I love when jab1 will just KO

  • @elijahrock3914
    @elijahrock3914 Рік тому +1

    this probably isnt a new idea but give every character special cancelling and the go moves. see what kind of tomfoolery becomes possible

  • @IamGoated2003
    @IamGoated2003 Рік тому

    0:23 me when I’m signing the divorce papers

  • @CodeKirby
    @CodeKirby Рік тому

    *The pikmin tho*

  • @toddb7947
    @toddb7947 Рік тому

    I think a crit version of this would be cool, where it’s just Hero’s critical hit effect.

  • @thesnowyboi
    @thesnowyboi Рік тому

    every hitbox is ko and sends at a random direction

  • @DiegoG2004
    @DiegoG2004 Рік тому

    Thankfully, Pichu randomly KO Punching itself isn't included.

  • @grazielamink
    @grazielamink Рік тому

    Hear me out.
    Every Hitbox is randomly a Knee.

  • @RedCroissantGames
    @RedCroissantGames Рік тому

    Looks about as fun as launch day overwatch 2

  • @theaestheticskyline328
    @theaestheticskyline328 Рік тому

    What if every hitbox had a random chance of becoming Whack/Thwack?

  • @xenocross6597
    @xenocross6597 Рік тому

    Hitbox, so this means windboxes and waterboxes too, but Pichu can't KO Punch himself

  • @Optimusskyler
    @Optimusskyler Рік тому

    What about stage hitboxes? That would be awesome if, say, the spikes on Palutena's temple were KO punch, or the lava in Norfair, or the Karts in Figure 8 Circuit, or the entire freaking floor in that one F-Zero stage

  • @THGnat
    @THGnat Рік тому +1

    Could you give fox fall speed to every character, or select cool characters?

  • @thickboi9652
    @thickboi9652 Рік тому +1

    What if everyone had a counter

  • @therealestwood
    @therealestwood Рік тому

    1:16 *seems about right*

  • @sapphireeniigma-8027
    @sapphireeniigma-8027 Рік тому

    Every hit box is everything

  • @ShinyMew76
    @ShinyMew76 Рік тому

    That my friends, is what we call hitlag

  • @benpfeifer8192
    @benpfeifer8192 Рік тому

    alternate title: what if little mac was a mid tier

  • @nathansilvus4748
    @nathansilvus4748 Рік тому

    I love issable brutalising Kirby

  • @Nickcucc1
    @Nickcucc1 Рік тому

    This should honestly be normal dr. Mario

  • @deathblowringo4168
    @deathblowringo4168 Рік тому

    What If bosses could do this too?

  • @Gixin
    @Gixin Рік тому

    Isn't this just the crit mod? It even has the crit sound

  • @xenodo597
    @xenodo597 Рік тому

    picturing Kazuya's electric wind god fist as a ko punch

  • @33482
    @33482 Рік тому

    How about grabbing from anywhere grabs a random fighter on the map, no matter how far they are away?

  • @gilles4prezudent650
    @gilles4prezudent650 Рік тому

    Why does every hit make the sound effect from the killing edge?

  • @beta4024
    @beta4024 Рік тому

    Olimar and star fox characters are now the most broken

  • @Officialencode
    @Officialencode Рік тому

    next do: Every hitbox is Judgement (but 1-9 is still random)

  • @rorycannon7295
    @rorycannon7295 Рік тому

    I think u might have made the KO modifier a bit strong lmao

  • @e5858
    @e5858 Рік тому

    This makes Olimar incredibly high tier

  • @sasaki999pro
    @sasaki999pro Рік тому

    A.K.A. what if EVERYONE was Hero

  • @AntYT123
    @AntYT123 Рік тому

    Epic moments: 1:33 1:44 1:51

  • @CrystalKingdomGeneral4942
    @CrystalKingdomGeneral4942 Рік тому

    What would've Fox's blaster done?

  • @exi_m7074
    @exi_m7074 Рік тому

    Random crits are fair and balanced

  • @stanley8006
    @stanley8006 Рік тому

    0:46 How it should work in game

  • @invaderzim9497
    @invaderzim9497 Рік тому

    What if you switched the power of the hits at random? So ganondorfs warlock punch would be super weak but his jab would be broken

  • @macklonrobinson8269
    @macklonrobinson8269 Рік тому

    Olimar. Fox. Instant top tier

  • @NightSlash34
    @NightSlash34 Рік тому +1

    So can pichu ko punch itself??? I NEED answers

    • @djevebran2432
      @djevebran2432 Рік тому

      no, pichu does not places hitboxes when hurting himself
      he only take damage
      the one that surprise me more are pikmins, which i thought there would be no hitboxes on their attack once on you

  • @masonhhoffman
    @masonhhoffman Рік тому

    Isn't this just every character gets Hero's random crits?

  • @lily_littleangel
    @lily_littleangel Рік тому

    Hear me out: every move randomly backfires and applies the damage and knockback to yourself.

  • @Xxblade17
    @Xxblade17 Рік тому

    Oh word