I like how they totally got that they should consider the exact opposite of what the signs tell them up until "Watch your step" and then refuse to look up.
@@FrenziedMew It makes sense though. Otherwise someone could just brute force it by moving the blocks endlessly until the got it. So they put in a mechanic that punishes trying to do that(assuming it's intentional, and not a bug). You still get more than enough moves if you actually figure out the puzzle for that room.
Arin: *Smashing all the vases* What does it mean "be careful"? And Arin's amazing ability to luck his way through a puzzle without understanding it at all continues.
Arin: “You’re so smart. Why don’t I ever listen to you?!” Dan : *long exasperated sigh* “...I don’t know.” Man. I forgot puzzle games and patience is The Gamer Boy’s biggest weakness.
It's hard for me to stomach Arin's approach to these puzzles. Brute forcing the solution IMMEDIATELY before he has a proper look around. The hidden switch level broke me, he kept frantically running around the middle of the room instead of just checking the corners properly.
@@TheCat_3 I was thinking the exact same thing. Obviously there weren't enough answers inside the room to completely extrapolate the correct one, so the answer must lie outside the room, and the only place he couldn't have accidentally seen was the windows above him.
I mean, Dan also didn't say to look out the window. He also thought that the game was going to ask him to trial-and-error it. Nice singling out Arin though ~
Had a dream about you guys last night. You were doing some sort of randomized gauntlet of games, and in one of them, I very explicitly remember Arin being chided for being childish, in which he responded with a tantrum and began repeatedly exclaiming "I'm not a video game boy! I'm a video game man!" In a high pitched voice. Then I woke up. It was super funny lol.
🎶" Last night, I had a dream about you In this dream, I'm dancing right beside you And it looked like everyone was having fun That kind of feeling, I've waited so long" 🎶
Arin in room 28: Agonizes, restarts several times, relies on the walkthrough to finish it. Arin in room 29: Oh, it’s room 28! Did I just figure out the one everyone has trouble with in two seconds?
In fairness, you'd think the room with "Room 28" at its entrance door would be room 28 and not room 29 - essentially meaning the room number is above the exit, rather than the entrance, to the respective room. It's confusing because the exit doesn't tell you the number of the room you're about to enter, but the room you're currently in. I 100% get how they got confused. That said... Arin really should have guessed that the room he JUST struggled to finish was the same room that everyone else struggled to finish. Arin has his moments but he's not the sharpest tool in the shed.
@@faroffgrace5490 True, I had to look at the menus when he was restarting to confirm. I just thought the confidence was funny when he had just had so much trouble right before.
I love it that Dan still has "ah damn it it was just an apple core!" in his mind. To this day I still can't stop watching their reaction to sbassbear's remixes
To be fair, he *thought* he was in room 28 (and I believe said 28, not 29). It seems he was interpreting the door number you enter through as being the room number...
@@NWRIBronco6 yeah and he doesn't realize that the pause menu tells you what room you're in lol I love Arin to death...but he can be a real dunce sometimes.
Ah yes, the Arin Hanson method. Stubbornly cling to the very first idea that pops into your head, and if that is not correct, make literally no attempt whatsoever to even try to think of something else, then brute force it while saying it's because the game is bad.
Arin does opposite of the instructions in every room until it says "watch your step" and then he just totally respects the rules for the whole room and just brute forces the puzzle. I love this channel. Always entertaining. :D
"Does it have something to do with the windows?" "That's what I was thinking! It's gotta be something like that, right?!" Anyway .... let's just brute force it
Even though he miscounted one of the two remaining blocks by miscalculating the vast difference between one and two, watching Arin playing with and throwing blocks at suspiciously flowerless though identically green vases brought me back to my childhood.
The boxes not moving was absolutely a bug. Probably a bool for being able to get pushed, and it was getting toggled rather than set, so interacting too quickly breaks them. Game dev!
There were plenty of times he pushed the same box twice in a row without them locking up. I think it is more likely they had a limited number of pushes to prevent brute force idiots from not solving the puzzle - though the smart thing would be to make them color change to show they are used up.
Arin: Did I just figure out the one everyone was having trouble with in 2 secs? Nope, that was room 28 where you struggled to move boxes into the same spots as vases and had as much if not more trouble than others.
i will never understand how Arin, who plays games for a living, never learns any method to solving puzzles ever. he only checks half of the room?? when he has the idea of checking the pillars in room 23, he only checks one side of them??????
He's impatient and has an attention deficit disorder. He's also usually not concentrating on the game he's playing. These things make for a poor puzzle-solver.
@@kamikazesopp ADD definitely justifies a lot. The impatience thing, aside from that, is something that you usally learn to remedy during your lifetime
@@ClintEPereira You're acting like impatience is an inherent trait one is born with. Like I said, not talking about the ADD. Obviously you can't heal ADD.
@@solarprogeny6736 While a lot of people learn how to curb their impatient tendencies, some just don't. It's similar to how certain people are incapable of meditating. Not saying he'll never figure it out, just that it might not be before his 50's.
All their videos are prerecorded ahead of time so they are a lot further than you think. I think they are on chapter 2 already according to their steam
I was only able to go through half the video because I was getting insane motion sickness but what I could watch was hilarious. Love how often they abandoned the idea of there being a puzzle and instead did random guessing. They always make me feel better about my gaming skills lmao
Arin's doing an incorrect button combo, dying, and then immediately asking "did I do this one already?" while retrying the same combo and dying again is like.... TEXTBOOK-level ADHD memory issues vibes and I relate so hard LMAO
It’s so painful to watch Arin do the same random guessing over and over again rather than trying to figure out the puzzle. It’s like… please… it says “inside the room”. Look outside the windows please! Please!!! Not more random combinations please!!!!!!
They explained their logic. Their logic was "It's a combination that isn't one of the ones in this room," which means they'd need to see which ones were in the room to eliminate them. Not psychically knowing the correct way to interpret the instructions doesn't make them stupid.
Honestly Danganronpa videos should be 1 hour long. That way, you don't have to stick to a rigid upload schedule - but you can still make solid progress in each episode instead of having an entire episode dedicated to meeting 3 characters.
Am I missing something with Danganronpa? I tried to watch it last time and got bored after two episodes, but everyone else seemed to love it. So I tried again this time and after like two hours of video we’ve just said hi to some characters. Does it get better?!
@@alexbishop84 watching GG play this game is the WORST way to experience the game. Play it yourself or watch a different channel play it. Danganronpa is one of the best murder mysteries ever written. The character all have amazing arcs. The twists are shocking. Do yourself a favour and experience the story without GG.
"You can't tell me what to do!" me: You're not his REAL dad. HIS REAL DAD WORKS AT NINTENDO, YOU FREAK. Jokes aside, I'm getting a lot of Portal playthrough vibes from this one
It would be scientifically fascinating to watch Arin play Superliminal, the conflict between his non-linear artistic thinking clashed against his ADHD scattered blitz thinking may be a boon or a burden and I'd be interested in figuring out which side wins xD or rather if the constant brute forcing every option would be helpful in a game like that or not
"The right combination is somewhere inside this room" *windows looking outside of room scattered in ceiling Grumps: guess we just have to try every possible combination
13:05 the fact they haven't looked out a single one of the thousands of windows at this point makes me want to rip my eyes out with a rusty pair of tweezers soaked in lemon juice
Hey guys, I had a real rough day today. And when I came home and needed something to feel better, I said to myself “this is a Game Grumps-level crisis”, and by 1:52 with arin just casually saying “yyyup” I had a smile on my face again. Thanks for the laughs, y’all
Arin: Goes through almost 40 levels in the puzzle game in half an hour despite occasionally fucking for around, but has to look up two and brute force two- three because he tried to apply the reverse psychology but came to the wrong "wrong" conclusion and one because he happened to miss a spot when searching (correctly) for a hidden switch. Everybody in the comments who either spent hours on this or didn't even play: "LITERAL STUPIDEST MAN ON THE PLANET HOW DO YOU B R E A T H E"
"The combination is in the room" reverse-psychologying into "The combination is based on elimination of the combinations in the room" is a pretty reasonable interpretation, but they already know the answer so of course they're screaming at the screen like hyenas. Why do you even watch puzzle games if you're violently enraged by somebody not immediately knowing the answer just because you do because you already played it?
I know it's really late to comment this, but I still wanted to add my two sense. As far as I can tell people's reaction is less about Arin not getting the puzzles first try or doing well on them, but more about his attitude. When he does well he talks a lot about how the game is easy or is overly tutorializing without putting in real challenges, but the instant he comes across something he doesn't understand he acts like it's the game's fault and complains about being forced to trial and error or things being unfair, rarely if ever considering that he might just be misunderstanding the puzzle or making a mistake. The end result is annoying in any context, video game or not.
i feel like this game would be a little more interesting if sometimes you had to follow the directions and sometimes you didnt. the novelty of it being the opposite and the "oooh hahaha" kinda feeling fades after like the 6th time. but thats just the game; you guys playing it is really fun to watch!!!
There'd have to be some kind of logic to that. If it were just random, the 'results' might be more interesting/unexpected, but it wouldn't make for a good puzzle game.
@@lemonshark4961 EXACTLY my point. But he's trying to race through and is just trying to Bruce force it. The trail and error part would have taken SECONDS had he just stopped for a second.
@@Insaneian although to be honest, it think it would have taken me longer than usual to figure out the solution, but I would have at least thought about it
I love how the second the solution isn’t baby easy, they immediately turn to brute force. They’re truly the most smooth-brain people on the internet, and we love them for it
finally a game where Arin not following the instructions will come in handy
He did it in Danganronpa, he skipped the instructions during the class trial
And Dan’s history of pressing buttons he not supposed to :)
Except for when it says the right combination is somewhere in the room. Then he won't look outside.
Totally unrelated buuuut I love your profile picture. XO🖤
Stanley's parable next please
Arin in any puzzle game:
"When is this going to get hard?!"
"This makes no sense, this is stupid!"
When he said “When is it going to get hard?” I thought “well now the next puzzle is going take him a while”
I'm kinda similar, i either figure it out immediately, or i'm just stuck feeling like i don't have all the information i need.
Arin playing puzzle games is like those mobile ads where they refuse to solve the puzzle.
Hahaha. Yes. I HATE those.
I hate the accuracy of this
How dare you say something so scathing but so true
yep, that was the feeling.
@@alexbishop84 The whole point is to make you go "_I_ could solve this!" and buy the app lol
I like how they totally got that they should consider the exact opposite of what the signs tell them up until "Watch your step" and then refuse to look up.
Lol and Dan literally jokes "Don't look at the floor."
Cause gamers don’t look up
I was almost screaming at my phone
Ongg
I thought I saw something on the ceiling
11:20 Arin pulls two switches on the left and dies. 11:34 then walks straight back in and says "did we do the two on the left"... dies again lmao
At 11:00 he did the ones on the outside and then did it again immediately after his second two on the left try
Classic Hanson
And as i watched him read the sign the first time i thought "it's probably not in the room.", There it was outside on the roof.
I would absolutely *love* to see the grumps play "Dude, Stop!" a game entirely about how well you can follow instructions
Yeah or maybe There is no game: wrong dimension, I'd love to see them play that.
They did ok-ish with Consider It, for what it's worth
@@NotTechSupport yeah but consider it at some points it wasn't clear enough
They should also play the Stanley Parable
I genuinley think that would be the perfect game for arin to play tbh, it just fits his chaos vibe
Arin: Asks Dan for the answer.
Dan: Tells him the answer 3 times.
Arin: Continues to avoid what he was told while complaining about brute forcing it.
only cuz blocks didnt move, game didnt mention that would happen
@@FrenziedMew It makes sense though. Otherwise someone could just brute force it by moving the blocks endlessly until the got it. So they put in a mechanic that punishes trying to do that(assuming it's intentional, and not a bug). You still get more than enough moves if you actually figure out the puzzle for that room.
@@thebananas6483 The fact that in a later level the block broke after one push, I think it's probably a bug.
Arin: *Smashing all the vases* What does it mean "be careful"?
And Arin's amazing ability to luck his way through a puzzle without understanding it at all continues.
Wait, I thought that was him trying to be funny.. At this point, I don't even know anymore.
"Isn't this going to get more challenging?"
Game gets more challenging.
"What, an I suppose to just guess?"
In fairness, random guessing isn’t a good aspect to puzzle solving
@@bluethan806 you’re not supposed to random guess
they didn't look at the roof
Room 1: You can jump.
Arin at room 23: I can jump.
Me: God damn it.
Arin at room 35: Oh I can jump. After being reminded by Dan
Arin in room 11: literally jumps while trying to grab the box
Arin: “You’re so smart. Why don’t I ever listen to you?!”
Dan : *long exasperated sigh* “...I don’t know.”
Man. I forgot puzzle games and patience is The Gamer Boy’s biggest weakness.
*Immediately refuses to listen to Danny a couple puzzles later*
@@meinkraft501 Gamer boy.
@@DasAntiNaziBroetchen
He said see ya l8r boy.
Gamer Boy is the Dollar Store version of The Video Game Boy.
Sounded too much like me and my husband, lol.
"You're always right, sweetie, why don't I listen to you more."
*_LE SIGH._*
"Have i tried 2 lefts yet??" says Arin for the 10th time
The speed with which he completely abandoned trying to actually figure out the puzzle would he astonishing for anyone else.
It's like he's allergic to looking up man(I'm assuming that was the solution)
It's hard for me to stomach Arin's approach to these puzzles. Brute forcing the solution IMMEDIATELY before he has a proper look around. The hidden switch level broke me, he kept frantically running around the middle of the room instead of just checking the corners properly.
@@kamilbidzinski475 arins agressive/impulsive behavior towards solving puzzles can be insufferable to watch sometimes.
@@TheCat_3 I was thinking the exact same thing. Obviously there weren't enough answers inside the room to completely extrapolate the correct one, so the answer must lie outside the room, and the only place he couldn't have accidentally seen was the windows above him.
I came to the comments exclusively out of my frustration over his brute-forcing xD
"This game is about not listening to the signs"
Sign: "hurry up"
Arin: "Hurry up what??? What should I be doing??????"
"Is it seriously asking me to trial-and-error this?"
No Arin, it's asking you to look out the window. Outside the room.
Thank you
I mean, Dan also didn't say to look out the window. He also thought that the game was going to ask him to trial-and-error it.
Nice singling out Arin though ~
@@artasinn Exactly! If Dan was smarter than Arin, he would've said something like:
11:40 "Do the diamond windows have anything to do with it?"
I was impressed with Dan's window question..
Ive never played this but even i assumed that meant to look outside 😂
Arin actually figured out the "look down" puzzle 20 levels later, but better late than never!
As tradition, Dan figured it out and Arin ignored him.
Arin is actually a genius. He knew he had to do the opposite of what the game tells him so he chooses to not try and solve the puzzles
"Did i just figure out the one that stumps everyone in 2 seconds?" No, Arin, you finally figured out a puzzle that stumped you 25 levels ago.
hahah YES! I was like “no Guys; you got stumped and now you think you're a lvl behind what you really are.”
For the puzzle that says "watch your step" you do the opposite and look at the ceiling. There was a light on the ceiling above the correct button.
This is like those World's Hardest Quiz flash games but in full 3D.
so many games lost to the sands of time
Had a dream about you guys last night. You were doing some sort of randomized gauntlet of games, and in one of them, I very explicitly remember Arin being chided for being childish, in which he responded with a tantrum and began repeatedly exclaiming "I'm not a video game boy! I'm a video game man!" In a high pitched voice. Then I woke up. It was super funny lol.
That is 100% something Arin would do
This is a prophecy of the future
🎶" Last night, I had a dream about you
In this dream, I'm dancing right beside you
And it looked like everyone was having fun
That kind of feeling, I've waited so long" 🎶
@@Zackaria_sMax Last night I had the strangest dream
@@stephendonovan9084 I ever dreamed before?
Watching you guys continuously asking eachother for help and then ignoring eachother and doing the opposite will never get old 🤣
Game asks Arin to wait.
Arin's inner monologue: "Oh, I'm gonna lose..."
Arin in room 28: Agonizes, restarts several times, relies on the walkthrough to finish it.
Arin in room 29: Oh, it’s room 28! Did I just figure out the one everyone has trouble with in two seconds?
In fairness, you'd think the room with "Room 28" at its entrance door would be room 28 and not room 29 - essentially meaning the room number is above the exit, rather than the entrance, to the respective room. It's confusing because the exit doesn't tell you the number of the room you're about to enter, but the room you're currently in. I 100% get how they got confused.
That said... Arin really should have guessed that the room he JUST struggled to finish was the same room that everyone else struggled to finish. Arin has his moments but he's not the sharpest tool in the shed.
@@faroffgrace5490 True, I had to look at the menus when he was restarting to confirm. I just thought the confidence was funny when he had just had so much trouble right before.
@@johnredden4867 it wasn't really confidence. i think it was more of "the last room was hard, but 28 isn't?"
To be fair, the blocks freezing is what made arin confused. He had solved it fairly early on originally but the bug made him rething
I love it that Dan still has "ah damn it it was just an apple core!" in his mind. To this day I still can't stop watching their reaction to sbassbear's remixes
watching arin play puzzle games is like pulling teeth
YEAH
I've tried all 1 things I can think of, and it's not the solution! THIS GAME IS IMPOSSIBLE!
At least when the dentist pulls my teeth, it stops my toothache.
@@hisen3.146 I was thinking the same thing, i would much prefer to get my teeth pulled, unfortunately this is cheaper
@@hisen3.146 at least when they are pulling my teeth, they use painkillers
Dan: "Looks like room 28 might be tough"
Arin: Struggles on room 28
Also Arin: "Room 29 is easy, why was everyone stuck on that?"
To be fair, he *thought* he was in room 28 (and I believe said 28, not 29). It seems he was interpreting the door number you enter through as being the room number...
@@NWRIBronco6 yeah and he doesn't realize that the pause menu tells you what room you're in lol I love Arin to death...but he can be a real dunce sometimes.
@@Spamdalf91 Sometimes?
@@Spamdalf91 You mean dingus, right?
@@roykimura oh yeah lol his words too 🤣
“dont watch this video”
DONT TELL ME WHAT TO DO
@@sexygirls2778 wow look a bot! how about i just report that.
Don't watch this video
Damn, danganronpa 2 got weird when monokuma showed up
I feel played
It’s upsetting that they’re already moving away from the schedule. It was bad enough being only every other day. It’s gonna take forever. Need more
@@MrMadshepherd Don't worry, we'll finish the prologue by 2024 :D
i mean it wouldnt be danganronpa without Monokuma
@@MrMadshepherd the playlist even has the fifth episode (presumably) hidden!!! LET ME WATCH
I'll be seeing Arin later today at the scribble showdown!! So excited!! 😁
Don't forget to tell him he sucks at Mario Maker
Have a great time!! 👏🏻😊
Mine is on December 2nd! I’m so hyped!
Hope you have the best time!! Enjoy ☺
I went in 2019. Someone played the froggy theme over the loudspeakers and he had a mental breakdown, it was great. :)
Arin "I've tried everything and it didn't work!" Hanson strikes again
Arin is scarily good at doing what he's told NOT to do
IDK man, that "watch your step" got him right away.
@@tinkerer3399 if it said "look at the floor" he would have gotten it immediately. His brain is weird.
They need to play “Please Don’t Touch Anything.” It’s similar to this but it’s way more popular
That's what I thought this was and was so excited
I'm pretty sure at least Arin has before
Arin has played it by himself in VR as a sponsored video, so that's probably not gonna happen!
How is that similar, tho?
they already did, it was just as lame as this
*does two on the left
Arin immediately after: have we done two on the left?
I really hope for Arin this was an editing joke, like there was 5 minutes between those attempts.... but I doubt it lol.
Ah yes, the Arin Hanson method. Stubbornly cling to the very first idea that pops into your head, and if that is not correct, make literally no attempt whatsoever to even try to think of something else, then brute force it while saying it's because the game is bad.
Arin does opposite of the instructions in every room until it says "watch your step" and then he just totally respects the rules for the whole room and just brute forces the puzzle.
I love this channel. Always entertaining. :D
Watching him fail to look out the windows is the worst kind of agony.
"Does it have something to do with the windows?"
"That's what I was thinking! It's gotta be something like that, right?!"
Anyway .... let's just brute force it
Room 19?
Glad I wasn't the only one
Even though he miscounted one of the two remaining blocks by miscalculating the vast difference between one and two, watching Arin playing with and throwing blocks at suspiciously flowerless though identically green vases brought me back to my childhood.
The boxes not moving was absolutely a bug. Probably a bool for being able to get pushed, and it was getting toggled rather than set, so interacting too quickly breaks them. Game dev!
they should fix it, that's pretty amateurish
@@stevencraeynest7729 The game is pretty basic, so the devs might not be very experienced. That said, those boxes do need a fix.
There were plenty of times he pushed the same box twice in a row without them locking up. I think it is more likely they had a limited number of pushes to prevent brute force idiots from not solving the puzzle - though the smart thing would be to make them color change to show they are used up.
Arin: When are they gonna start challenging me?
The Game: *Challenges him*
Arin: Well, I'm gonna jump off a cliff now.
You know, for an unreliable narrator, they sure are very reliable at telling you what not to do, and by process of elimination, what to do.
Being reliably unreliable makes you reliable in a roundabout way, yeah.
"Man, how stupid are we?"
All 5.33 million Game Grumps subscribers: *deep inhale* "Well..."
Arin's downfall will forever be his lack of situational awareness. Also looking up.
Arin: Did I just figure out the one everyone was having trouble with in 2 secs?
Nope, that was room 28 where you struggled to move boxes into the same spots as vases and had as much if not more trouble than others.
To be fair, the puzzle broke.
i will never understand how Arin, who plays games for a living, never learns any method to solving puzzles ever. he only checks half of the room?? when he has the idea of checking the pillars in room 23, he only checks one side of them??????
He's impatient and has an attention deficit disorder. He's also usually not concentrating on the game he's playing. These things make for a poor puzzle-solver.
@@kamikazesopp ADD definitely justifies a lot. The impatience thing, aside from that, is something that you usally learn to remedy during your lifetime
@@solarprogeny6736 cope with, not remedy
@@ClintEPereira You're acting like impatience is an inherent trait one is born with. Like I said, not talking about the ADD. Obviously you can't heal ADD.
@@solarprogeny6736 While a lot of people learn how to curb their impatient tendencies, some just don't. It's similar to how certain people are incapable of meditating. Not saying he'll never figure it out, just that it might not be before his 50's.
The jars make me think of the trash cans in Lt. Surge’s gym
"Platinum?!"
"Yeah, that's how you know its good"
Nice one bois
dear lord its gonna take years to get through danganronpa 2, they havent even gotten through the prologue yet...
It’ll go faster once they start skipping the Free Time 🥲
That game is garbage and so hard to watch. Im glad they are playing other games.
Let them be... I prefer it like this. They are trying to entertain everyone.
Don’t start with this again. I promise it’ll go faster if you stop complaining about it.
All their videos are prerecorded ahead of time so they are a lot further than you think. I think they are on chapter 2 already according to their steam
I'm not surprised Arin didn't read to solve his first problem.
He never does. *This is why Ocarina held your hand, Arin.*
"I thought it had something to do with the windows"
-The Grumps, stating the solution before nearly completely forgetting about them
Puzzle games with grumps really are rough sometimes lmao especially after saying exactly what the game is about and somehow not doing it at all lmao
I was only able to go through half the video because I was getting insane motion sickness but what I could watch was hilarious. Love how often they abandoned the idea of there being a puzzle and instead did random guessing. They always make me feel better about my gaming skills lmao
SAME! I normally don't get motion sickness but something about the way the camera moves in this game is just awful!
Arin's doing an incorrect button combo, dying, and then immediately asking "did I do this one already?" while retrying the same combo and dying again is like.... TEXTBOOK-level ADHD memory issues vibes and I relate so hard LMAO
It’s so painful to watch Arin do the same random guessing over and over again rather than trying to figure out the puzzle. It’s like… please… it says “inside the room”. Look outside the windows please! Please!!! Not more random combinations please!!!!!!
Arin "frantically runs around too fast to see answers" Hanson
- Game teaches you to do the opposite of what's instructed.
- "The right combo is in this room."
- *looks around in the room*
_pain_
They explained their logic. Their logic was "It's a combination that isn't one of the ones in this room," which means they'd need to see which ones were in the room to eliminate them. Not psychically knowing the correct way to interpret the instructions doesn't make them stupid.
@@Merlewhitefire I didn't say they were stupid.
Honestly Danganronpa videos should be 1 hour long. That way, you don't have to stick to a rigid upload schedule - but you can still make solid progress in each episode instead of having an entire episode dedicated to meeting 3 characters.
That’s exactly what I was thinking
Am I missing something with Danganronpa? I tried to watch it last time and got bored after two episodes, but everyone else seemed to love it. So I tried again this time and after like two hours of video we’ve just said hi to some characters. Does it get better?!
@@alexbishop84 yes, it gets better. (imo)
@@totsy_meow I wonder which episode in the last series got good and I can try again.
@@alexbishop84 watching GG play this game is the WORST way to experience the game. Play it yourself or watch a different channel play it. Danganronpa is one of the best murder mysteries ever written. The character all have amazing arcs. The twists are shocking. Do yourself a favour and experience the story without GG.
"You can't tell me what to do!"
me: You're not his REAL dad. HIS REAL DAD WORKS AT NINTENDO, YOU FREAK.
Jokes aside, I'm getting a lot of Portal playthrough vibes from this one
Classic Arin.
*Taps two left switches, fails.*
"Did I do the left two, yet?"
And, here I though its danganronpa day. damn.
same:(
Same =[
Don’t start with this..
@@D3ADM0N5T3RC4T people are allowed to comment….nobody’s hating on anybody
@@D3ADM0N5T3RC4T start with what? They aren’t doing anything wrong
11:47 Dingus alert!
I just love that they (Dan especially) have probably watched that sbassbear compilation several times. Hope we'll get more of that
I do what I want. I’m crazy for grumps like that.
"Why isn't 29 the room everyone's going gaga over?"
*stares at the number 30 over the door, still thinks they're on 29*
To be fair, I think it's perfectly normal to assume that what's labeled on a door is what the door leads to.
@@AcenMasterX you'd be right if there wasn't 29 previous rooms labeling the room they're in and that Dan had to search for 5 rooms before.
Another game that isn't Danganronpa 2 Electric Boogaloo?! Revolution!!!
... right after I watch this video.
I am convinced Arin chose this specifically to mock us and I love it
In the words of Avi, you aren't the boss of me. Love you
"Is this game gonna make me think at all?"
Proceeds to not think at all and just brute force the puzzles with trial and error.
It would be scientifically fascinating to watch Arin play Superliminal, the conflict between his non-linear artistic thinking clashed against his ADHD scattered blitz thinking may be a boon or a burden and I'd be interested in figuring out which side wins xD or rather if the constant brute forcing every option would be helpful in a game like that or not
Funny you say that….
Arin: *tries x sequence, dies*
Arin: hmm, did I try x yet?
watching this gameplay while on wisdom teeth drugs is a trip
Since you've recently had this surgery, can I ask what it was like? I have to get my wisdom teeth out soon and I'm low key kinda nervous about it.
"The right combination is somewhere inside this room"
*windows looking outside of room scattered in ceiling
Grumps: guess we just have to try every possible combination
Alternate title: Arin doesn't increase the camera sensitivity for 33 minutes
9:38
"Correct states."
So not Texas, that's for sure.
Aw damn I was hoping for Danganronpa
Day ruined sike lol
Don't worry, we'll finish the prologue by 2024 :D
Well, if they only play that all day the series would get stale and boring. It's okay to switch things up a bit every now and then.
I was hoping for not danganropa. Can't please everyone every day
@@isolated_illust I know but they were uploading it every other day
This is the perfect Arin experience. A Golden Retriever's mind in a Florida Man's body.
37 levels in half an hour is pretty dang good all things considered
13:05 the fact they haven't looked out a single one of the thousands of windows at this point makes me want to rip my eyes out with a rusty pair of tweezers soaked in lemon juice
*_"Don't watch this video. There is no video here."_*
Hey, I'm Grump!
Me: *_"Yep. Definitely no video here."_*
Dan: Suggests Arin try looking up.
Arin: Pushes at random
26 mins in Arin: Did I just figure out the one everyone has trouble with in like 2 seconds?
My favourite one so far was the one Arin couldn't find because he just flat out refused to look at both sides of the vase stands in the corners.
movement in this game is making me feel sick, something about the FOV and the slow turning
Arin wildly swirling around every room at high speed is VERY hard to watch
Hey guys, I had a real rough day today. And when I came home and needed something to feel better, I said to myself “this is a Game Grumps-level crisis”, and by 1:52 with arin just casually saying “yyyup” I had a smile on my face again. Thanks for the laughs, y’all
20:19 I knew where it was from the start but I enjoyed watching arin aimlessly walk around the room lmao
They should definitely play Antichamber, it would be so entertaining!
I'm not asking for a full Jackal 100% playthrough, I'm demanding it.
Arin: Goes through almost 40 levels in the puzzle game in half an hour despite occasionally fucking for around, but has to look up two and brute force two- three because he tried to apply the reverse psychology but came to the wrong "wrong" conclusion and one because he happened to miss a spot when searching (correctly) for a hidden switch.
Everybody in the comments who either spent hours on this or didn't even play: "LITERAL STUPIDEST MAN ON THE PLANET HOW DO YOU B R E A T H E"
"The combination is in the room" reverse-psychologying into "The combination is based on elimination of the combinations in the room" is a pretty reasonable interpretation, but they already know the answer so of course they're screaming at the screen like hyenas.
Why do you even watch puzzle games if you're violently enraged by somebody not immediately knowing the answer just because you do because you already played it?
I know it's really late to comment this, but I still wanted to add my two sense. As far as I can tell people's reaction is less about Arin not getting the puzzles first try or doing well on them, but more about his attitude. When he does well he talks a lot about how the game is easy or is overly tutorializing without putting in real challenges, but the instant he comes across something he doesn't understand he acts like it's the game's fault and complains about being forced to trial and error or things being unfair, rarely if ever considering that he might just be misunderstanding the puzzle or making a mistake. The end result is annoying in any context, video game or not.
"How do you like them apples? --HUPP!!!--"
i feel like this game would be a little more interesting if sometimes you had to follow the directions and sometimes you didnt. the novelty of it being the opposite and the "oooh hahaha" kinda feeling fades after like the 6th time. but thats just the game; you guys playing it is really fun to watch!!!
There'd have to be some kind of logic to that. If it were just random, the 'results' might be more interesting/unexpected, but it wouldn't make for a good puzzle game.
@@Nowolf thats true, yeah. maybe like every third level or smth
I mean. One of the rooms did exactly that.
Where's my dinglyrumplies grumps?!
Dear god this is maddening. If he just slowed down and THOUGHT he'd figure it out. He doesn't even give himself a chance. 🤦♂️
So...just like every other Game Grumps episode, right?
He's actually really smart and good at puzzles if he just TOOK A SECOND
@@lemonshark4961 EXACTLY my point. But he's trying to race through and is just trying to Bruce force it. The trail and error part would have taken SECONDS had he just stopped for a second.
@@Insaneian although to be honest, it think it would have taken me longer than usual to figure out the solution, but I would have at least thought about it
Dan going “or don’t look at the floor” and then proceeding to brute force a puzzle while ignoring instructions they just learned is peak game grumps
I love how the second the solution isn’t baby easy, they immediately turn to brute force. They’re truly the most smooth-brain people on the internet, and we love them for it
Dan: says joke answer that’s actually plausible
Aron: proceeds to press every button until it just works out of luck
I'm GONNA watch this!
And I'm GONNA touch that button!
Arin brute forces puzzles like he does boxes on 10 Minute Power Hour
I would LOVE for them to play The Stanley Parable, but at this point it probably makes more sense to wait for Stanley Parable Deluxe.
"It's opposite day!"
"Look at the floor...... .....okay!"
I think it'd be good value to see the guys play Superliminal. I have a feeling Dan will really enjoy it!