Didnt expect this video get so much views in just a few hours. So if you guys didnt know this is an 8-Bit redstone computer i built in 3 weeks. And can run pretty large program like this one. Specs and more are in the desc. Stay tuned for the showcase video!
@Zeabass Every pong loop, check if the current ball x is equal to 1 (hit radius), if yes then check if the ball y = paddle y + 1 (top corner of paddle) or if the ball y = paddle y (the top pixel of paddle) or if the ball y = paddle y - 1 (the bottom pixel of paddle) or if ball y = paddle y - 2 (bottom corner), if yes then just reflect (negate ball dX) (Btw my screen (0,0) are in bottom left corner) I hope that helps!
Here it is if you want to look around : drive.google.com/file/d/1G_rZ9LWmzZRSddEFPINamWGPTjzrikPp/view?usp=sharing (No code in there yet, so once you press the start button, it wont do anything)
Hmmm are you using java or bedrock if its java you should have use smoother redstone lamp or texture color that is controled by a signal strength and im also a logical redstone im actually also building the same game but more larger than this
bro watched a matbatwings video and now thinks hes a genius No, he shouldnt use the signal strength texture pack, it wouldnt fit this type of project and would be so much extra work.
@CoolStop2 well it just a suggestion to be honest I'm in bedrock and right now I'm having a hard time trying to adjust without the signal strength and yeah adding it would take a lot of work but it's more efficient for me of course so I'm not saying he should it's just a suggestion for an easier build I'm just here giving suggestion to fellow logical redstone for bedrock like myself and your kind of right it wouldn't fit but adding it would add so much more into the program and minimizing the limitation and yeah bedrock signal strength its not the best I have to say it but java do have the better one if he payed minecraft he can also switch to java but if he wish to cause I'm just suggesting here and yeah I watch matt batwing but considering myself as a genuis um no I don't think I am I'm just suggesting so yeah
@@exploding-creeper Yeah, the signal strength texture pack can be super great in a lot of cases, like what youre saying! It just wouldn’t really work for what hes doing is all.
Didnt expect this video get so much views in just a few hours.
So if you guys didnt know this is an 8-Bit redstone computer i built in 3 weeks. And can run pretty large program like this one. Specs and more are in the desc. Stay tuned for the showcase video!
I’m currently also making a cpu, how do you detect the collision for when the ball hits the paddle? Also love the video ❤
@Zeabass Every pong loop, check if the current ball x is equal to 1 (hit radius), if yes then check if the ball y = paddle y + 1 (top corner of paddle) or if the ball y = paddle y (the top pixel of paddle) or if the ball y = paddle y - 1 (the bottom pixel of paddle) or if ball y = paddle y - 2 (bottom corner), if yes then just reflect (negate ball dX)
(Btw my screen (0,0) are in bottom left corner)
I hope that helps!
Thanks a lot, makes sense now!
thats so cool
I want to build a computer like this too but I don't know where to get started, what learning resources would you recommend
I watch mattbatwings, he teach redstone well. You could see his "LRR" Series
@@lightmonochrome Yes, but he's not done his series though, so I'm wondering if you read a few books?
Hey btw your computer is really impressive.
@@jiahelin-d6p nope, i didnt read any
@@jiahelin-d6p the lrr series already done, you could check in his playlist
I have a question. You will probably make this computer available for download soon. Can I download it and put it on my server
I will give it soon!
@@lightmonochrome soo cool
Here it is if you want to look around : drive.google.com/file/d/1G_rZ9LWmzZRSddEFPINamWGPTjzrikPp/view?usp=sharing
(No code in there yet, so once you press the start button, it wont do anything)
Will give the actual world file when showcase video is done
@@lightmonochrome ok
Hmmm are you using java or bedrock if its java you should have use smoother redstone lamp or texture color that is controled by a signal strength and im also a logical redstone im actually also building the same game but more larger than this
@@exploding-creeper alraight
bro watched a matbatwings video and now thinks hes a genius
No, he shouldnt use the signal strength texture pack, it wouldnt fit this type of project and would be so much extra work.
@CoolStop2 well it just a suggestion to be honest I'm in bedrock and right now I'm having a hard time trying to adjust without the signal strength and yeah adding it would take a lot of work but it's more efficient for me of course so I'm not saying he should it's just a suggestion for an easier build I'm just here giving suggestion to fellow logical redstone for bedrock like myself and your kind of right it wouldn't fit but adding it would add so much more into the program and minimizing the limitation and yeah bedrock signal strength its not the best I have to say it but java do have the better one if he payed minecraft he can also switch to java but if he wish to cause I'm just suggesting here and yeah I watch matt batwing but considering myself as a genuis um no I don't think I am I'm just suggesting so yeah
@@exploding-creeper Yeah, the signal strength texture pack can be super great in a lot of cases, like what youre saying! It just wouldn’t really work for what hes doing is all.