If you prefer Turks 1. You should use Janissaries and Hand Cannoneers that are better againt to infantry and cheaper than Janissary by grouping together. This group is highly effective against all infantries. This group is also very good against the cavalry. The disadvantage of Hand Cannoneers become accessible at Imperial Age. In the Castle Age, the group consists only of Janissaries. 2. You should have Hussars and Light Cavalries against mangonel-onager, enemy skirmisers and archers. You don't need gold to create them. So you can keep your gold for the Janissaries and Bombard Cannons. Hussars also stall the enemy cavalry. Attack quickly, wander around and draw the attention of enemy units on itself. Thus, the enemy units chasing Hussars and Light Cavalry become the target of the group of Janissaries and Hand Cannoneers. Towards the end of the Feudal Age you can create Scout Cavalries. When it reaches the Castle Age, it will develop directly to the Light Cavalries. 3. You can create full upgraded Cavalry Archers. You can use them for rush with the Light Cavalry. You can also create a small number of Knights. Full Upgraded Heavy Archer are also good against the Cataphracts and Conquistadors with or without Heavy Camels. 4. Bombard Cannons do the main destruction. You can also use ram or mangonel in the Castle Age. But during the Castle Age, the Janissaries and the Knights and Swordline units would do well against to building. Bombard Cannons must be protected by the Janissaries, Hand Cannoneers. 5. In addition, you can use heavy camels, full upgraded heavy cavalry that exist at Turks, Chinese, Burmese and swordline units (such as champions) in their for close protection. Bonus: You should not change the formations of large gunpower armies too much. They are generally not suitable for micro. When you release them, they get the ideal formation for the attack. This is the formation of the half circle. They do this automatically. You should do Micro with other Units. But small group of Janissaries is very usefull for micro.
Absolutely brilliant game. It would have been absolutely amazing if you had told them to make halbs to protect your bombard cannons!! :D Some of your team mates already seemed slightly annoyed you weren't playing properly. I'm pretty sure red would have quit instantly if you'd told him what to do. XD Yellow may have stopped making longbows though...
Mimar Sinan would've been impressed with this architecture mastapiece
ua-cam.com/video/inXpOuyD_JY/v-deo.html
It's a shame how he kept ignoring greys sidebase. Would have been a 1 min clean up. But in the end it costs him all his bombard towers :(
it cost the game they used it as a main base of killing trade cutting through location they would definitely win if someone cleaned that
I nearly had a heart attack at 31:39, 32:03, 33:08, and 34:18.
Avoid if you have high blood pressure!
WHAT IS THIS!!!! HE LOST EVERYTHING!!!
AMBULANCE! AMBULANCE!!
>>"probably siege onagers"
>>decides to destroy the siege workshop while in range
>>sex noise
ua-cam.com/video/inXpOuyD_JY/v-deo.html
Every time he pops a siege workshop, 8-12 siege onagers pop out. It's like a bees nest.. full of dangerous siege weapons.
If you prefer Turks
1. You should use Janissaries and Hand Cannoneers that are better againt to infantry and cheaper than Janissary by grouping together. This group is highly effective against all infantries. This group is also very good against the cavalry. The disadvantage of Hand Cannoneers become accessible at Imperial Age. In the Castle Age, the group consists only of Janissaries.
2. You should have Hussars and Light Cavalries against mangonel-onager, enemy skirmisers and archers. You don't need gold to create them. So you can keep your gold for the Janissaries and Bombard Cannons. Hussars also stall the enemy cavalry. Attack quickly, wander around and draw the attention of enemy units on itself. Thus, the enemy units chasing Hussars and Light Cavalry become the target of the group of Janissaries and Hand Cannoneers. Towards the end of the Feudal Age you can create Scout Cavalries. When it reaches the Castle Age, it will develop directly to the Light Cavalries.
3. You can create full upgraded Cavalry Archers. You can use them for rush with the Light Cavalry. You can also create a small number of Knights. Full Upgraded Heavy Archer are also good against the Cataphracts and Conquistadors with or without Heavy Camels.
4. Bombard Cannons do the main destruction. You can also use ram or mangonel in the Castle Age. But during the Castle Age, the Janissaries and the Knights and Swordline units would do well against to building. Bombard Cannons must be protected by the Janissaries, Hand Cannoneers.
5. In addition, you can use heavy camels, full upgraded heavy cavalry that exist at Turks, Chinese, Burmese and swordline units (such as champions) in their for close protection.
Bonus: You should not change the formations of large gunpower armies too much. They are generally not suitable for micro. When you release them, they get the ideal formation for the attack. This is the formation of the half circle. They do this automatically. You should do Micro with other Units. But small group of Janissaries is very usefull for micro.
Why is the Sappers tech from the castle in the siege workshop on 1:02:20 ?! Am I missing something obvious here?
lul
maybe it is "delete" command. not sure.
ua-cam.com/video/inXpOuyD_JY/v-deo.html
Not sappers. It's a research that allows you to cut trees. Seen it before in BF games
45:00 bread, you know jordan vs viper bo21 finale has more rams
Random map.
Viper: is this a masterpize??
butterfly meme?
de sousa theo yes
28:10 What is this? Treachery!
Helal olsun. Keep on rocking Viper !
ua-cam.com/video/inXpOuyD_JY/v-deo.html
52:45 it is the best joke i have ever heard in aoe. You are so kind dude :D:D:D
32:14 how did you change the direction of that gate?!
Same question here; would be the greatest invention ever in AOE2
Ok it's in the video. He used mouse wheel. He said it's in the userpatch
It's only in wololo kingdoms' latest patch. In steam (and previous versions of AOE 2)you can't rotate the gates.
I was so triggered that you ignored those middle buildings xD both cuts came from there
Absolutely brilliant game. It would have been absolutely amazing if you had told them to make halbs to protect your bombard cannons!! :D
Some of your team mates already seemed slightly annoyed you weren't playing properly. I'm pretty sure red would have quit instantly if you'd told him what to do. XD
Yellow may have stopped making longbows though...
Hah, Memb had a 13:37 Feudal up time.
You would think that after the 2nd garrisoned siege workshop you would except the onagers there 😂😂😂
I think Turks have the most power but least economy. Am I right Viper?
Where are the halbs in front
Viper didn't notice he had gold in the corner of the map to take for most of the game
I find it annoying that bombard towers do piece damage yet bombard canons do dura damage making it very hard to counter the damn towers with rams
I hate when people spam bombard towers. Such a cheap way to win. Glad to see you got your comeuppance :)
Camels ended the game.. For the great viper. So much resources wasted. At least you get that $200 donation...
I thought of all units hussars would have been better.
I do not understand the logic behind not producing villages when population drops.
I guess Viper wanted to lose too much this time?
Dennis Gorelik there's a lot to focus on I guess after some time u start making dumb choices ?
@Machiavelli
-- Intentional dumb choices.
More content like this Bipa! Ofc not all of it but more please.
Nomad and BF
You r so good theViper im 23 years old and i play aoe2 since i was 8 and im not at the 50% of ur skill powers
31:41 Dat scream XD
Why does the video look blurry sometimes? How do I fix it?
Live stream encoding limits :/
get internet
i imagine a commande in chat whenever someone type 11 a bot plays the sound in your stream
43:10 so cool
when was this broadcasted on twitch?
Last month at some point. Don't know the exact date, sorry.
Thank you Biper!
Let's all agree that it was the cannon galleons which won Viper the game.
Oh wait... Forgot that you can't win as Turks.
1 question why he build so many markets?
this. this is what im subscribed for.
WHY NO HEAVE CAMELS?!
Ok. Very handy then.
Eveeet, yaparım, tamam, seys, usta, tamirci, oduncu.
Why u play with those annoying grids shown?
Better building placement, especially with elevation.
you lost the game but won our hearts
Age of Spampirez... Bombard spam.. ;)
Why GG?
All these fucking ads are killing me, bro!
I think your team is winning...
Yellow is stupid, you could have won if yellow makes spearman
Spanish trade man
watching this and being turk is confusing, you cant stop hearing villagers :D
i also hate playing as turks for same reason
interesting , i like playing mongols , cus im Mongolian and by hearing what they say i can coordinate better
mfw aoe2 is now pay to win...
You should have made camels:(
The Viper *not* in yellow?
Must be an impasta.
UNSUBSCRIBE.
gg grey win this game