📌 ATTENTION: The Force Feedback Stick Base (FFBeast) is now available for pre-order! Find it here: ffbeast.github.io/docs/en/joystick.html 🤜🏼🤛🏼 Support me on Patreon & gain access to the mission .miz file: www.patreon.com/command_t Huey skin: www.digitalcombatsimulator.com/en/files/3316209/ ------------------------------------------------------------------------- 🎥 Watch my other FFBeast Full Force Feedback Videos: Flying Warbirds with a FORCE FEEDBACK Stick is Incredible! | DCS - FFBeast: ua-cam.com/video/W_2AyvT1psM/v-deo.html The ULTIMATE Helicopter Control Set Up in DCS!: ua-cam.com/video/Z07doswrWoY/v-deo.html Flying With a Force Feedback Stick in DCS is AMAZING | MiG-29A: ua-cam.com/video/os7p_JAkNwA/v-deo.html Flying Helicopters with a Force Feedback Stick is AMAZING! | DCS Huey - FFBeast: ua-cam.com/video/jCVv6S5OrWI/v-deo.html The ULTIMATE Helicopter Control Set Up in DCS!: ua-cam.com/video/Z07doswrWoY/v-deo.html
Look, I don't want to talk down on the FFBeast, but I can say as a Rhino owner, GET THE RHINO. The software is SO much better and the amount of effects, features, and tunability Walmis put into his software is worth it alone. Also, while the FFBeast does advertise higher torque, trust me, the Rhino has PLENTY. Almost too much in some cases. Again, the software alone is the biggest reason I went with the Rhino and I am very... very happy I went this route. The FFBeast software is primitive compared to the VPForce Rhino. For instance, the Rhino can do ETL effects (vital for helicopter flight), g force effects (of course, like all FFB sticks can), gun shake, hydraulic buzz, wind buffeting, bomb/missile release thuds, and much, much more. The software is just much more mature.
I have been really into helos in the last few years. I was using a spring loaded stick for a little while. I ended up cutting the spring and modifying the action to give it some friction. That worked wonders. Wasn't too great for flying fixed wing though, or drones. So, I stuck a megaton of the weakest, lowest tension rubber bands I could find on there. I did six directions, and then I used a band that was stabilizing in multiple directions, and a super loose band to counter balance that. Now, I have buttery smooth movement, no more of the jerky nature of the spring, but there is still a return to center and force to it. For force trimming, I have a small notch in what used to hold the spring in place, and I can position that so it changes the tension on the bands. Super cheap, all done with stuff I had around the house, and a $20 joystick. Best flight sim experience I've ever had, including using much higher end gear. I don't say this to say, hey, you don't need that FFB fanciness... actually, to the contrary, that feeling in the stick, the friction, the smooth action, YOU WILL NOT GET THAT IN A SPRING LOADED STICK! I had to cut up a joystick and make a sacrifice. My spring loaded stick can now only really do helicopters, and it still has a very dead stick feeling to it. An FFB stick can do whatever you set it up to do. I've seen a few people making FFB shifters for trucksim. The options are limitless. Small GA aircraft, or large military helos, can all be simulated properly with the proper immersion, and all of the correct forces applied. I think that outside of butchering a spring stick, an FFB stick is a must for helo fans.
Well this is nice to see. I was in the U.S Marine Corps so I can relate to this kind of air craft. The good old UH-1 Helo. I really like DCS they do a great job on liveries and flight. So I do believe you when you talk about the feeling. You are exactly right. Thank you for doing this.
I am a owner of a Logitech G940, and fly helicopters using FFB is incredible. I also has a HOTAS Warthog, and do not use it to helis, just because de FFB.
I have the vkb Gladiator plus! I'm very happy with how well it works. My dad is a helicopter pilot (bell 47, 206, a lot of time in the as350, a tiny bit of uh1 time, and now some time in a uh60) and I put him in the huey in vr to see how well he would do...let's just say he has a much better time in the real thing😂 to be fair I also don't have pedals yet so that could've thrown him off.
The detail on the new models is absolutely wild. The first skin I did for DCS was the original Ka-50, and that thing looked pretty good, even 4 or 5 years ago, given how old the thing was. Then the Mi-24 came out and I made a skin for that thing and it was just wild how much detail there was now. So much more detail, and a correspondingly bigger texture file spread out over more templates. And then the ultimate in detail and frustration, the AH-64.That thing literally has the individual bolts and rivets mapped independent of the skin below. It looks great in game, but hunting down every single rivet was incredibly frustrating. Especially when I stupidly picked a 4-tone camo from the Czech Air Force to represent. But at least it came out looking good, in my opinion anyway.
Man I'm so bummed that ffbeast is also about a year wait and vpforce could be more than that they said. I only found these a few weeks ago and pre-order both. Long wait now
@jchen3615 LOL, you and me both! I pointed that out to Spudknocker in one of his Apache helicopter training videos (online lesson he was giving to one of his patrons). He insisted on continuing to call them rudders (and he claims to be a real airline pilot🤔). I pointed out the fact that aerodynamically, they do not work like rudders AND no rotary wing pilot I've ever met or heard, calls them rudders. They all say Pedals (anti-torque pedals). He was just too darn arrogant to submit 😂
There is no force feedback in a Huey. There is Force Trim, which lets you set a new spring-center for the stick, but you don't feel meaningful flight forces fed back through the linkages and hydraulics. (And with hydraulics off it apparently takes both pilots all the force they can muster to move the stick.) Anyway, yes, FFB works great with DCS choppers as it keeps us from having to do that fake re-center movement after setting the Force Trim position. Force Trim then works as it should.
Not feedback like in a plane, but you'd still feel vibrations (like shooting guns) and other small effects, so stick should not be completely dead apart from force trim
@@Mountain_Manu Would you though? You can hold a minigun in your hands and fire it. Anyway, vibration effects are a different thing and hardly need a full FFB rig to achieve. But also far less informative that flight forces (and force trim in the choppers). Like one of those Buttkicker things. I usually disabled the "effects" entirely on my Logitech as I found them unhelpful and only informing me of stuff I already knew. (I can hear and see the guns firing, and know I'm holding the trigger.) uploads.mudspike.com/original/3X/9/6/96a1a7bcf65e9044d027d56ae3e33773703a9fa4.png
Yes, but also it allows for a more “loose” feeling cyclic which is important to get the real feel of flying a helicopter. The springs in regular joysticks are a bit too strong.
@@CommandT Some come with variable springs. I've also taken the spring out completely to fly choppers, but my stick falls over instead of staying where I leave it so that's no good. I have a Logitech FFB stick that I used to use. It's broken at the moment (started spontaneously thrashing one night, thought I had an animal trapped in my place, LOL!) but probably just needs a capacitor replaced. Still, it wasn't very accurate around the center so while the FFB was nice, particularly in the choppers, it was a trade-off as it was hard to fly precisely. But just like he demos here, when I switched off Force Trim in the chopper it would go "floppy". Neat! (I forget if it became really stiff when you turned off hydraulics but it should.)
I don't really see a point in ffb for the huey if all the advantage you get is not having to reset the stick when using forcetrim... but for planes, ww2 especially, i imagine it is awesome!
@@jchen3615 But how? If all it does is simulate a spring effect, there is no actual feedback from the weight and forces on the helicopter... On a plane you can feel the stick getting heavier as you go faster, you can feel when you are about to stall, this is useful feedback at least.
@@Schmoking but that's exactly it, the advantage on rotorcraft is the more realistic feel of using force trim, which is an absolute gamechanger for consumer level sims. It's an integral part of flying any rotorcraft from what I've seen (working on them and with them and taking controls once in a while, but not a pilot myself)
@@jchen3615 Right... but then the only advantage you get is not having to centre your flightstick after pressing the force trim button, or am i missing something? Force trim still works on a non ffb joystick... I don't understand how simply not having to allow you flightstick to centre itself when using it is a "gamechanger"
📌 ATTENTION: The Force Feedback Stick Base (FFBeast) is now available for pre-order! Find it here: ffbeast.github.io/docs/en/joystick.html
🤜🏼🤛🏼 Support me on Patreon & gain access to the mission .miz file:
www.patreon.com/command_t
Huey skin: www.digitalcombatsimulator.com/en/files/3316209/
-------------------------------------------------------------------------
🎥 Watch my other FFBeast Full Force Feedback Videos:
Flying Warbirds with a FORCE FEEDBACK Stick is Incredible! | DCS - FFBeast: ua-cam.com/video/W_2AyvT1psM/v-deo.html
The ULTIMATE Helicopter Control Set Up in DCS!:
ua-cam.com/video/Z07doswrWoY/v-deo.html
Flying With a Force Feedback Stick in DCS is AMAZING | MiG-29A: ua-cam.com/video/os7p_JAkNwA/v-deo.html
Flying Helicopters with a Force Feedback Stick is AMAZING! | DCS Huey - FFBeast: ua-cam.com/video/jCVv6S5OrWI/v-deo.html
The ULTIMATE Helicopter Control Set Up in DCS!:
ua-cam.com/video/Z07doswrWoY/v-deo.html
Thanks gonna need it
Who ever said there is no force feedback in a real helicopter is clearly not a helicopter pilot.
That's one of THE first things I learned about flying a real helicopter, feeling the forced feedback on the flight controls.
Look, I don't want to talk down on the FFBeast, but I can say as a Rhino owner, GET THE RHINO. The software is SO much better and the amount of effects, features, and tunability Walmis put into his software is worth it alone. Also, while the FFBeast does advertise higher torque, trust me, the Rhino has PLENTY. Almost too much in some cases.
Again, the software alone is the biggest reason I went with the Rhino and I am very... very happy I went this route. The FFBeast software is primitive compared to the VPForce Rhino. For instance, the Rhino can do ETL effects (vital for helicopter flight), g force effects (of course, like all FFB sticks can), gun shake, hydraulic buzz, wind buffeting, bomb/missile release thuds, and much, much more. The software is just much more mature.
This is exactly what I wanted to know, having recently joined the long waiting list for both. Thanks
The Huey is my favourite helicopter of all time and i love that you make so many videos about it
Glad to hear! 😃
Glad to hear that FFBeat is a success and sells well 👍
Indeed!
Full Force Feeback Stick, a game changer for every WW2 module
Yep!
I have been really into helos in the last few years. I was using a spring loaded stick for a little while. I ended up cutting the spring and modifying the action to give it some friction. That worked wonders. Wasn't too great for flying fixed wing though, or drones. So, I stuck a megaton of the weakest, lowest tension rubber bands I could find on there. I did six directions, and then I used a band that was stabilizing in multiple directions, and a super loose band to counter balance that. Now, I have buttery smooth movement, no more of the jerky nature of the spring, but there is still a return to center and force to it. For force trimming, I have a small notch in what used to hold the spring in place, and I can position that so it changes the tension on the bands.
Super cheap, all done with stuff I had around the house, and a $20 joystick. Best flight sim experience I've ever had, including using much higher end gear.
I don't say this to say, hey, you don't need that FFB fanciness... actually, to the contrary, that feeling in the stick, the friction, the smooth action, YOU WILL NOT GET THAT IN A SPRING LOADED STICK! I had to cut up a joystick and make a sacrifice. My spring loaded stick can now only really do helicopters, and it still has a very dead stick feeling to it. An FFB stick can do whatever you set it up to do. I've seen a few people making FFB shifters for trucksim. The options are limitless. Small GA aircraft, or large military helos, can all be simulated properly with the proper immersion, and all of the correct forces applied. I think that outside of butchering a spring stick, an FFB stick is a must for helo fans.
Well this is nice to see. I was in the U.S Marine Corps so I can relate to this kind of air craft. The good old UH-1 Helo. I really like DCS they do a great job on liveries and flight. So I do believe you when you talk about the feeling. You are exactly right. Thank you for doing this.
Oh nice! And thanks!! 🙏
I am a owner of a Logitech G940, and fly helicopters using FFB is incredible. I also has a HOTAS Warthog, and do not use it to helis, just because de FFB.
I have the vkb Gladiator plus! I'm very happy with how well it works. My dad is a helicopter pilot (bell 47, 206, a lot of time in the as350, a tiny bit of uh1 time, and now some time in a uh60) and I put him in the huey in vr to see how well he would do...let's just say he has a much better time in the real thing😂 to be fair I also don't have pedals yet so that could've thrown him off.
I think pedals are pretty important! 😅
Very nice flying, Sir. My dream setup for sure.
Thanks! 🤜🤛
Now you just need the Pimax Crystal and you would have the ultimate flightsimming setup
The detail on the new models is absolutely wild. The first skin I did for DCS was the original Ka-50, and that thing looked pretty good, even 4 or 5 years ago, given how old the thing was. Then the Mi-24 came out and I made a skin for that thing and it was just wild how much detail there was now. So much more detail, and a correspondingly bigger texture file spread out over more templates.
And then the ultimate in detail and frustration, the AH-64.That thing literally has the individual bolts and rivets mapped independent of the skin below. It looks great in game, but hunting down every single rivet was incredibly frustrating. Especially when I stupidly picked a 4-tone camo from the Czech Air Force to represent. But at least it came out looking good, in my opinion anyway.
Oh nice!
Man I'm so bummed that ffbeast is also about a year wait and vpforce could be more than that they said. I only found these a few weeks ago and pre-order both. Long wait now
You could buy the drawings for all the parts and have a local company make them for you...
I fly the huey with a winwing orion 2 joystick and this is also very very good for helicopters
Nice!
Definitely do a mission and the *.miz file, you`ve been talking about at the beginning
👍👍
Hovering with the Huey is also easy without FFB, same the MI-24
Try out the AH-64 or MI-8
...but a very good and interesting video...
Have you tried merging two immersive oceans yet? FFB + VR 🙃
Not yet! I’m still refraining from getting into VR for a little while longer.
Your graphics are amazing! Could you please make a video covering all your settings and shaders.
Have a look at my F-18 Mods video from a while back - I explain my shaders settings there. Otherwise DCS settings are just maxed out pretty much.
They're absolutely is feedback in the cyclic lol
No there's not. Just Force Trim, which is artificial, caused by springs with magnetic brakes to set their positions.
Awesome video, loving the huey content, but one thing I know that irritates helicopter pilots a ton is calling the tail rotor pedals "rudder pedals" 😂
Ooohhhh. Yeah that makes sense! I’ll change that from now on 🙈 Thanks!
@jchen3615
LOL, you and me both! I pointed that out to Spudknocker in one of his Apache helicopter training videos (online lesson he was giving to one of his patrons). He insisted on continuing to call them rudders (and he claims to be a real airline pilot🤔). I pointed out the fact that aerodynamically, they do not work like rudders AND no rotary wing pilot I've ever met or heard, calls them rudders. They all say Pedals (anti-torque pedals). He was just too darn arrogant to submit 😂
Hi, thanks for that video! How do you place the killa tomatos- I can not find them in the objects in the editor...Thanks!
It’s a mod! Just have a look on the ED user files. Can’t remember off the top of my head atm.
There is no force feedback in a Huey. There is Force Trim, which lets you set a new spring-center for the stick, but you don't feel meaningful flight forces fed back through the linkages and hydraulics. (And with hydraulics off it apparently takes both pilots all the force they can muster to move the stick.)
Anyway, yes, FFB works great with DCS choppers as it keeps us from having to do that fake re-center movement after setting the Force Trim position. Force Trim then works as it should.
Not feedback like in a plane, but you'd still feel vibrations (like shooting guns) and other small effects, so stick should not be completely dead apart from force trim
@@Mountain_Manu Would you though? You can hold a minigun in your hands and fire it.
Anyway, vibration effects are a different thing and hardly need a full FFB rig to achieve. But also far less informative that flight forces (and force trim in the choppers). Like one of those Buttkicker things. I usually disabled the "effects" entirely on my Logitech as I found them unhelpful and only informing me of stuff I already knew. (I can hear and see the guns firing, and know I'm holding the trigger.)
uploads.mudspike.com/original/3X/9/6/96a1a7bcf65e9044d027d56ae3e33773703a9fa4.png
Yes, but also it allows for a more “loose” feeling cyclic which is important to get the real feel of flying a helicopter. The springs in regular joysticks are a bit too strong.
@@CommandT Some come with variable springs. I've also taken the spring out completely to fly choppers, but my stick falls over instead of staying where I leave it so that's no good.
I have a Logitech FFB stick that I used to use. It's broken at the moment (started spontaneously thrashing one night, thought I had an animal trapped in my place, LOL!) but probably just needs a capacitor replaced. Still, it wasn't very accurate around the center so while the FFB was nice, particularly in the choppers, it was a trade-off as it was hard to fly precisely. But just like he demos here, when I switched off Force Trim in the chopper it would go "floppy". Neat! (I forget if it became really stiff when you turned off hydraulics but it should.)
I don't really see a point in ffb for the huey if all the advantage you get is not having to reset the stick when using forcetrim... but for planes, ww2 especially, i imagine it is awesome!
It makes all the difference for the Huey and other rotorcraft
@@jchen3615
But how?
If all it does is simulate a spring effect, there is no actual feedback from the weight and forces on the helicopter...
On a plane you can feel the stick getting heavier as you go faster, you can feel when you are about to stall, this is useful feedback at least.
@@Schmoking but that's exactly it, the advantage on rotorcraft is the more realistic feel of using force trim, which is an absolute gamechanger for consumer level sims. It's an integral part of flying any rotorcraft from what I've seen (working on them and with them and taking controls once in a while, but not a pilot myself)
@@jchen3615
Right... but then the only advantage you get is not having to centre your flightstick after pressing the force trim button, or am i missing something?
Force trim still works on a non ffb joystick...
I don't understand how simply not having to allow you flightstick to centre itself when using it is a "gamechanger"
You can also fit a FFB system to the rudder as well for similar reasons.
Yeah I might look into that too!
All planes are easier to aim with FFB sticks. Really a joystick with dampers are even easier. Same with rudder pedals with dampers.
love you
Brunner just updated their ffb base.
They need an apache ffb joystick
You can bolt on an Apache stick if you get one made I suppose! The FFB base is the same anyway
its like winwing joystick