While I do respect your opinion, and I agree that the nerfs completely missed the point, I do have to point out that most people do not have setups nearly as good as yours, and that does impact the feel of the nerf. Crew skills, field mods, bond equipment, and food does affect the capabilities of the tank a lot. Say there's a nerf that doubles the dispersion values, your dispersion values go from 0.05 to 0.10, while others go from 0.30 to 0.60. Obviously, the actual difference won't be that big but it shows that the nerf impacts the player base differently. Either way, I've been really enjoying your content, keep up the good work!
21:40 "pretty big chilling" 😂 EZ boiz, obvious GG. Of course Daki 😎👍But 22:20 and well, re-balanced eventually by your nemesis. BTW, there was nothing else WG had to do but just adding a weak spot under gun or maybe just slightly nerf cupolas.
Yeah well I'm still processing these games an hour after Daki has done playing lol. I think my game would be: 'So now I'm crossing the wa...' **drowns tracked by arty**
Actually a useful video. I found out that I had the first field mod wrong, to reduce speed even more a big no no. Missed a lot of shots the first two battles with the trashed gun handling but it's still a very playable tank actually.
Yoooo I was thinking to myself literally 5 mins ago: I wish one of my favorite youtubers post a video about the Kran, and there we have it my man Dakillzor always surprising me
The complaints about WG not nerfing the armour is kinda amusing when one thinks back on this tank before it got that massive buff. I don't think they have ever changed the armour model of this tank ever since it has been added to the game, have they? Yet back then it was mediocre and much more situational due to its worse mobility and much worse gun. Either way, I kinda prefer smaller nerfs over big nerfs that make stuff unplayable. Those would just need to come sooner, like they did with the AMX and not years later, like with the V4
They didn't nerf anything that needed a soft nerf, they just tweaked it slightly to see if it'd make a difference. It didn't, so maybe we'll see a more comprehensive "nerf" rebalance in the future that actually changes something that does make the tank not as dominant as it currently is. Maybe a cupola size increase..?
stupid thing about this tank is that a JPE 100 with HEAT struggles to pen it hulldown despite it having flat armor. Sorry, but a tank like JPZ should wreck these types of tanks hulldown if the shot lands. Flat armor and youre still bouncing 420 heat? pls
They made the same mistake with the T29, they nerfed the gun but the turret when hull down and depressed is the real issue. They could of just made the cupolas 50mm taller or some thing.
Tbh even to me kran felt almost unchnaged Terrain resistances are very high so u cant reach your top speed without a turbo, this is the case now and it was even worse before bcz back then u had to go full mobility build with grousers and turbo to go 64-65 Gun was always a piece of shit, bad pen, bad velocity, shit handlings but none of that matters if u can sit on a ridge, take your time with the shots and pull back, the armor is just as stupid as it was before. But the thing is, why play kran when amx is so obviously overpowered? Why not play a tank with pz7 alpha (enjoy on stream daki) and sconq handlings that also has high dpm and unlike the kran it doesnt explode on flat ground. It even has more hp that stacks better with hardening
tbh i do agree with u,i'd rather have a hull down capablity nerf in return get ability to deal dmg but then when u look back at the ENTIRE swede tech tree... yeah every tank have troll gun even 103 beside,i prefer the look of the kran,it look beautiful,rather than amx weird tall and fat
My main problem pre nerf was he undammagble turret, you felt so helpless when you where facing it hull down, its still a issue. So my main problem with it still lasts due to that they didnt really fix the problems if the tank, just band aid nerfed it, like they Band Aid buff the 121 instead of fixing the problems with the tank. To top the Kranvagn off its very mobile so it gets to every position to abuse that insane hull down potential. as fo the 121, its the most pointless and least unique tank in the game, give it the same gun as the WZ 111 5A gun. But instead WG will just to bad band aid fixes.
Daki please some casual tanks like 277, 5A (chineese one), or 705A... Tank with good alpha but not enough gun - . I just like to watch this in your hands. or even some battles with 140, leo and m60.
@@Dakillzor thanks mate, just got back to the game after a long break from fc'ing and catching up to the changes. Did you took down your tactic stuff or was I'm blind?
I don't understand WG's balance philosophy sometimes. Why not nerf the annoying turret armor? The gun was never that incredible to begin with, now it's going to be slightly more random.
My personal stress was im a f2p dude and i was about to buy type 4 but it got nerfed.. i said wew then i was about to buy emil 2 guess what it got nerfed so shit.. idk what to do now.
Make the triangle under the gun a weakspot around 220mm so you either have to expose the cupola or that weakspot. And you also cant stare at your enemy and get the gun up after every shot. Easy fix kranvagn. Its actually that easy. Now do the same with the emil II. Congrats you just did a better job then WG balancing department in one single step
I don't like anymore Kran, yes, i still can do good games with it, but it's suffering for me. I'm not mad for the speed or maybe aim time or time between the shells, but i am mad about the accuracy. The accuracy is dead, and the gun can miss all 3 shells even in close distance. I can't anymore for example when i'm facing another kran, to aim for cupolas because i can't aim for them even if the tank is stopped. Same story with almost any other "a bit armored" tank fighting in let's say 100 m or more and also even if i use improving aiming, it works 1 in 20/30 times only. In my oppinion they nerfed him too much, at the gun and it wasn't necessary, because it was a compettitor for the chiftain or 279 e and would be for amx now. Hope in the near future they will buff a bit just a bit the gun at least.
Its the super derpy gunhandling that kills it for me now days. Accuracy dropped 25% for me. Sure it still sits on a ridge like before but when you need to snipe a cupola you might just aswell go play some other position.
If there's Daki commander 2, 'hello gamers' should be the penetration voice over.
Solid gameplay, down-earth commentary,
Thanks, Daki
While I do respect your opinion, and I agree that the nerfs completely missed the point, I do have to point out that most people do not have setups nearly as good as yours, and that does impact the feel of the nerf. Crew skills, field mods, bond equipment, and food does affect the capabilities of the tank a lot. Say there's a nerf that doubles the dispersion values, your dispersion values go from 0.05 to 0.10, while others go from 0.30 to 0.60. Obviously, the actual difference won't be that big but it shows that the nerf impacts the player base differently. Either way, I've been really enjoying your content, keep up the good work!
21:40 "pretty big chilling" 😂 EZ boiz, obvious GG. Of course Daki 😎👍But 22:20 and well, re-balanced eventually by your nemesis. BTW, there was nothing else WG had to do but just adding a weak spot under gun or maybe just slightly nerf cupolas.
Just anything with the turret armour really
Not sure about Kran but Daki will always be a cutie!
Yeah well I'm still processing these games an hour after Daki has done playing lol. I think my game would be: 'So now I'm crossing the wa...' **drowns tracked by arty**
Actually a useful video. I found out that I had the first field mod wrong, to reduce speed even more a big no no. Missed a lot of shots the first two battles with the trashed gun handling but it's still a very playable tank actually.
In summary: "this tank feels exactly the same as it was before the nerf - just slightly worse." ))
Do you have link about your mod settings ?
Yoooo I was thinking to myself literally 5 mins ago: I wish one of my favorite youtubers post a video about the Kran, and there we have it my man Dakillzor always surprising me
First senior dakillzor rule "damage is damage" >>>>> first German rule "never peek against Jagdpizda"
I never thought the post buff Kran was OP it just had a use finally after being in the game for 6 years as a meh tank
The complaints about WG not nerfing the armour is kinda amusing when one thinks back on this tank before it got that massive buff. I don't think they have ever changed the armour model of this tank ever since it has been added to the game, have they? Yet back then it was mediocre and much more situational due to its worse mobility and much worse gun.
Either way, I kinda prefer smaller nerfs over big nerfs that make stuff unplayable. Those would just need to come sooner, like they did with the AMX and not years later, like with the V4
Hello gamers!
Hello gamers
Hello gamer
Can someone tell me what mod is this where you see HP displayed on team and enemies list? Thanks!
They didn't nerf anything that needed a soft nerf, they just tweaked it slightly to see if it'd make a difference. It didn't, so maybe we'll see a more comprehensive "nerf" rebalance in the future that actually changes something that does make the tank not as dominant as it currently is.
Maybe a cupola size increase..?
that's some copium, no changes will be coming.
That gun handling would hospitalize me
2:02 i'd say "hulldown potential combined with absolutely cancerous clip"
stupid thing about this tank is that a JPE 100 with HEAT struggles to pen it hulldown despite it having flat armor.
Sorry, but a tank like JPZ should wreck these types of tanks hulldown if the shot lands. Flat armor and youre still bouncing 420 heat? pls
Daki enjoyable content as always, keep it up!
They made the same mistake with the T29, they nerfed the gun but the turret when hull down and depressed is the real issue.
They could of just made the cupolas 50mm taller or some thing.
Appreciate the youtube content, I'm sure number will go up if you keep at it :)
in the first map i didnt win a single battle while im defending the base thats pretty hard to defend...
missing a ? in the title or ?
Tbh even to me kran felt almost unchnaged
Terrain resistances are very high so u cant reach your top speed without a turbo, this is the case now and it was even worse before bcz back then u had to go full mobility build with grousers and turbo to go 64-65
Gun was always a piece of shit, bad pen, bad velocity, shit handlings but none of that matters if u can sit on a ridge, take your time with the shots and pull back, the armor is just as stupid as it was before.
But the thing is, why play kran when amx is so obviously overpowered? Why not play a tank with pz7 alpha (enjoy on stream daki) and sconq handlings that also has high dpm and unlike the kran it doesnt explode on flat ground. It even has more hp that stacks better with hardening
tbh i do agree with u,i'd rather have a hull down capablity nerf in return get ability to deal dmg but then when u look back at the ENTIRE swede tech tree... yeah every tank have troll gun even 103
beside,i prefer the look of the kran,it look beautiful,rather than amx weird tall and fat
My main problem pre nerf was he undammagble turret, you felt so helpless when you where facing it hull down, its still a issue. So my main problem with it still lasts due to that they didnt really fix the problems if the tank, just band aid nerfed it, like they Band Aid buff the 121 instead of fixing the problems with the tank.
To top the Kranvagn off its very mobile so it gets to every position to abuse that insane hull down potential.
as fo the 121, its the most pointless and least unique tank in the game, give it the same gun as the WZ 111 5A gun.
But instead WG will just to bad band aid fixes.
kran arent that mobile... i use it so ik,the gun is also shit so yeah it cant dmg u
Daki please some casual tanks like 277, 5A (chineese one), or 705A... Tank with good alpha but not enough gun - .
I just like to watch this in your hands.
or even some battles with 140, leo and m60.
What do you think about competitive? Did the nerf hit there hard?
Was only relevant in ranked tbf, amx too k its place
@@Dakillzor thanks mate, just got back to the game after a long break from fc'ing and catching up to the changes. Did you took down your tactic stuff or was I'm blind?
I don't understand WG's balance philosophy sometimes. Why not nerf the annoying turret armor? The gun was never that incredible to begin with, now it's going to be slightly more random.
My personal stress was im a f2p dude and i was about to buy type 4 but it got nerfed.. i said wew then i was about to buy emil 2 guess what it got nerfed so shit.. idk what to do now.
If I would nerf the Kran I would make those cupolas bigger (by a lot). So he couldn't hide them when he is reloading.
agreed
Make the triangle under the gun a weakspot around 220mm so you either have to expose the cupola or that weakspot. And you also cant stare at your enemy and get the gun up after every shot. Easy fix kranvagn. Its actually that easy. Now do the same with the emil II. Congrats you just did a better job then WG balancing department in one single step
buff the fucking gun or atleast fix it
great vid
The erlenberg game was great
I don't like anymore Kran, yes, i still can do good games with it, but it's suffering for me. I'm not mad for the speed or maybe aim time or time between the shells, but i am mad about the accuracy. The accuracy is dead, and the gun can miss all 3 shells even in close distance. I can't anymore for example when i'm facing another kran, to aim for cupolas because i can't aim for them even if the tank is stopped. Same story with almost any other "a bit armored" tank fighting in let's say 100 m or more and also even if i use improving aiming, it works 1 in 20/30 times only. In my oppinion they nerfed him too much, at the gun and it wasn't necessary, because it was a compettitor for the chiftain or 279 e and would be for amx now. Hope in the near future they will buff a bit just a bit the gun at least.
Nerf the armour undo the gun nerf
Please add your equipment load-out with each video so we can learn from you!
thanks
Still no music. I feel like it's just you doing ASMR in my ear. Mmmmmmmm. Yeah. Nevermind. Keep no music.
Good to know that my fav tenk is featured
i dont feel reverse speed, becomes im not french 😋
VENTS instead of HP you heard it bois!
Madge
Awesome games. Fun is still here!!
Its the super derpy gunhandling that kills it for me now days. Accuracy dropped 25% for me. Sure it still sits on a ridge like before but when you need to snipe a cupola you might just aswell go play some other position.
Ooohh, self burn, those are rare but appreciated! :)
You got that right!
I play Emily premijum same end works, Ps forgot logic really work
Hello daki, how about you will play some shitty tank like RHM Pamzerwagen 😁 that could be interested 🤔
I sold it eaven be4 the nerf as a casual player i had no need for uber meta tanks and its boring anyways
I think they nerfed it from being competitive and annoying to play against, to Minotauro level, whatever this s**t is...
Still good tank :) not OP but good :)
IS KRAN is OP? 🗿
Kran still good
if WW3 reaks out im stealing a tank and coming for you daki, we will save the day
Kran was already boring before with the more troll gun handling I can't stand playing it
hello
You were too harsh to yourself here ua-cam.com/video/cxAKUhpXrXM/v-deo.html - we are your friends! Thanks for sharing great video!
"dont hate me,hate the game" well imo, if u must spam prem ammo, as "unicum", thats just sad,,,
first