and he cites his influences. when I read William Gibson when I was young in the 90s.. it was mind blowing. as influential as Lord of the Rings. I think the success of the matrix movie confirms we have a deep connection to the themes of cyberpunk
Seeing R. Talsorian come back is like seeing a smithing shop come back to life. The forge gets relit, that hammers begin to clang, and the dust lifts away. I can see in my mind the entire Pondsmith clan singing and banging away in time on all these projects and it blows me away.
Im happy it is too. I want so bad to play this game already and at the same time im like they can take all the time they need to make sure this game is as close to perfect as humanly possible. Besides, the wait will be a little less painful with other great titles (Devil May Cry V, Sekiro, Kingdom Hearts 3, etc.) here between now and when ever this game releases.
@Bergr B You're right there is nothing wrong with having 3rd person in this game which is why I still feel they may add it sometime after launch. I also think they might be allowing us 3rd person in vehicles simply to test how it works for us in the game so later they know how to implement the feature into the rest of the game like whether to make it free-camera (similar to GTA), or over the shoulder (similar to God of War).
Im happy it is too and I say that as someone who generally prefers 3rd Person for RPGs. 1st person is perfect for the Cyberpunk Genre and the tight Urban landscape it goes for (the Cyberpunk 2077 Demo of nothing else prooves this). 3rd Person is not.
+Mikhail's World yeah I agree and besides I need the time to save up to get the computer from IBUYPOWER that will do this game justice. it just might take me a year and a half or 2 lol
Makes me really happy to know Mike Pondsmith himself is able to advise on 2077 given all his experience. Cant wait to see his vision for this world realised.
Agreed, none of my friends prefer first person, so I have to frustratingly go along with a third person view in server settings (arma etc) least i'm the only one not being able to wall peek (cheat).
this is a stupid comment this is like me saying well I hope that I'm glad the cyberpunk doesn't have a sound button if you don't like it then don't use it it should have been an option this is stupid comment
Mike seems so genuine and down to earth. His voice is also really awesome. I hope he plays some sort of narrator role during the intro, describing the city and the corruption within. His creative genius and positive energy combined with CDPR’s fantastic game developing and creative direction will surely be an unstoppable combo. Can’t wait to play the game!
I’m simply amazed how deep he’s thinking about technology, future and humanity. All of that has some philosophical depth and looks like the game will have that. This guy talks like he really cares for the game world and that everything there needs to have a meaning and a reason. Typically if done by some EA types, it just would be like lets make a world that looks like some futuristic stuff and that’s it. But here the world is buit for a reason.
I've been going to PAX Prime for over a decade and this is still one of the best if not the best panel I've ever attended. Pondsmith is such a great gaming legend.
You know, I've never played Cyberpunk 2020, have played very little PnP RPGs, it was only last year that I started GMing (Mutant Year Zero)... but Cyberpunk 2077 is the game I've been waiting for half of my life knowing it and for my whole life without knowing it, and I can't wait for Cyberpunk RED to see a release in Spanish (see, it's a big deal, sometimes you just have to hand the book to your players, to have them choose talents, cybernetics... and the language barrier bogs things down). It was 15 years ago that I got into Cyberpunk big time. At that time I discovered GITS SAC, and it's a very special thing to me and that's why I love hearing Maximum Mike Pondsmith nerd out about it, because it's that good and sometimes very unfair comparisons come with the movie. And from watching GITS SAC... my brain was scattershot trying to find cyberpunk things, I don't even know the order I consumed those things (not even episodes of the series, as I caught it airing on TV late at night when I came back from partying a bit drowsy and then there's me consuming them faster than emule could find all of them in order). I got Neuromancer, discovered Wisdom000's datafortress, cyberpunkreview... But yeah, I suppose I've been waiting for it my whole life. As a kid I marvelled at the Fifth Element, I felt chills while watching Total Recall or Robocop (yeah, we all had parents like those that let you watch it), first time that I associated the label with cyberpunk, though was when I first watched The Matrix, only around 2001 when I watched it on my cousin's PS2. During mid to late August I visited Seattle, partly because of my love of grunge and Nirvana, partly for how exotic things like Shadowrun made it look, that eclectic mix of futuristic architecture and native american and asian influence. I also discovered it was a great place to nerd out with things like the MoPOP (more so if you'd nerdgasm at the sight of, uh, I don't know, Deckard's spinner hanging over your head, the briefcase from Total Recall, that kinda thing). I can't lie, I was secretly hoping I'd bump into Mike while there. Too bad I didn't.
I'm so hyped for a cyberpunk 2077 pen and paper game, i think this has the potential of changing the whole pen and paper landscape by introducing millions of newcomers to a world that can be accessed by playing pen and paper, this game will be huge for people who did not grow up reading alot of books and are interested in pen and paper but don't have a friend group to play with. When they have already played in this huge and expansive world of Cyberpunk 2077, you have given them a familiar environment additionaly to a huge visual library of references on what to imagine, with all that information i think people are way more likely to engage in a pen and paper game.
I think that 1st person, in this case, allows for game designers to convey details on a micro plane, not only on macro. Narrative can play out with more subtlety, together with the world and its characters, because the camera is so close to the action. NPCs can gesticulate in a particular way that would only make sense if it was directed towards you, not your character, and the level can deliver pinpointed interactible information, safely relying on micro details, in the same way. One could argue that other RPGs, like _Elder Scrolls_ and _Fallout,_ let you freely alternate between perspectives, at any time, so why did they decided to lock it in 1st person? Here's the problem: Those "details" could contain important information to the overall game flow, and said level of detail is only workable through the proximity of the 1st person camera - in third person they wouldn't be noticeable. So you either maintain those details in all their relevance, potentially alienating the player who's, by any chance, playing in 3rd person right at that part where the information is delivered to the 1st person camera, or you shallow the overall experience by sacrificing those details, making sure the road has no bumps and information can be conveyed fluently for any perspective the player may be playing in - even if he's not close to the action (unless you expect the game to force a switch to 1st person whenever it's needed, which i find kinda clunky). They chose the third option: Sacrifice 3rd person so there's no need to sacrifice detailing. If there is no 3rd person camera, every player is susceptible to the same approach; to the same frame of interaction and communication with the game world, and both macro and micro information can be delivered with consistency.
I'm really interested watching this, since I know Johnny is preparing a Cyberpunk campaign for the Eurogamer Channel, so this kind of stands out as some pretty solid campaign prep for a GM.
At the end when he talked about how he has a buddy who hires mercenaries for corporations was lowkey scary. Like nobody bothers to think about with these corps are really upto.
Zlyab i mean mass media is totally corporate. But we don’t have these corporations running military operations on eachother, there’s literally no financial reason to have an armed force aside from security.
@@thebigenchilada678 you say that but most of these large corporations are essentially monopolies with no opposition because they buy the opposition out.
drsatanrx well obviously when it comes to network and entertainment media, most companies are owned by one of a handful of large parent companies which do form a monopolist hold in their field, that’s just less reason for them to engage in paramilitary activity (outside the legality of it) it’s much cheaper to just buy businesses out.
Thank you guys so much for creating this channel and providing content like this for the masses. I can't get enough of listening to Michael, his vision and delivery of it are absolutely incredible. Please continue to give us more content like this!
I am totally NOT JEALOUS, NOT BLOWN AWAY, that Walter Jon WIlliams was a player in Mike's MEKTON group. Not at all!! (Yeah, totally jealous and blown away. :P)
So been listening to Snow Crash on tape and my fuzzy memory messed it up. It's Mr. Lee's Greater Hong Kong, and it is more Hong Kong then Hong Kong. Good talk none the less.
I just found out that i know a lot of things on politics business and what not, got a interdisciplinary experience and international and i shld definitely try to write and get into this career of creative insurgent like you... (Seems many dnt know what is happening in last 20 years around them and u even got assange or harari or others telling stuff and many still dnt understand.. I think it. Great to do something that people dnt understand... Just become a poet like you) i d love to work and learn from you and yor team maybe will find a way to meet other creatives
so about synth skin its a cosmetic thing that lets you change your skin color, make it light up or shiny or chrome or something right? so.... can you use it to hide from APBs? or infiltrate corpo or gang headquarters? can it make you invisible? or blend in like camouflage? it may be a small detail for most but its VERY important to me. it speaks to the versatility of the mods and how creative you can be with how you use them. I really need this answered...
In the tabletop game its utility for stealth is somewhat situational. It's not really intended for active camouflage since its colour changes tend to be uniform rather than complex patterns. There are active camouflage suits however that are capable of acting as active camouflage, and full conversion cyborgs (ie people who decide to literally replace all of their body except the critical organs and the brain) can use a form of adaptive camouflage skin.
+Operative 21 I wonder if that's how it will be implemented in the 2077 game. it would be cool if you could do all of it that way as well as buy software (possibly illegal software mods?) so you could program those complex patterns (like our military uses now) or just buy a chameleon mod to blend in or maybe a light bending thing to give true invisibility. you could have a suite version or augment version of all of these things that would be cheaper or more expensive, and more powerful or less, and more cumbersome or less, and takes more humanity away or less. with pros and cons for all the combinations. P.S. thx for the reply its something I've been curious about since I heard about synth skin
I love, respect and appreciate Mike's view of His game (hope they don't 'F' over my mans shit yo...not CDPR but those side MF's). I like the new perspective and application to the game, but I don't feel these new dudes appreciate his view...I appreciate his old school perspective of His game.
R. Talsorian Games. Thanks for the reply. Mike Pondsmith joining CDPR to take Cyberpunk 2077 is literally a dream come true for me. I learned about Cyberpunk from Madqueen on youtube and I am in love with the lore. Cyberpunk 2077 is going to be aweome. Plus the gameplay video has the highest Like % in UA-cam history. CDPR has made a great future for Cyberpunk and I cant wait to in it.
It's fiction. Don't take it personally. Of course there are plenty of good wealthy people today. The general idea of the wealthy in cyberpunk is that they use their wealth as a weapon and tool of power.
I’m so happy to see how the production of Cyberpunk 2077 is giving Mike the worldwide mainstream praise he deserves for his work.
Greetings earthling. ;)
Madqueen Show
i wish i heard of him sooner, he gets the cyberpunk genre and made a cool tabletop game about it.
You deserve praise for yours as well!
and he cites his influences. when I read William Gibson when I was young in the 90s.. it was mind blowing. as influential as Lord of the Rings. I think the success of the matrix movie confirms we have a deep connection to the themes of cyberpunk
pretty valid indeed. this game will part define a decade.
Seeing R. Talsorian come back is like seeing a smithing shop come back to life. The forge gets relit, that hammers begin to clang, and the dust lifts away. I can see in my mind the entire Pondsmith clan singing and banging away in time on all these projects and it blows me away.
I am happy its first person. The detailed world is more important than just a huge open space. Glade its FPV.
Im happy it is too. I want so bad to play this game already and at the same time im like they can take all the time they need to make sure this game is as close to perfect as humanly possible. Besides, the wait will be a little less painful with other great titles (Devil May Cry V, Sekiro, Kingdom Hearts 3, etc.) here between now and when ever this game releases.
@Bergr B You're right there is nothing wrong with having 3rd person in this game which is why I still feel they may add it sometime after launch. I also think they might be allowing us 3rd person in vehicles simply to test how it works for us in the game so later they know how to implement the feature into the rest of the game like whether to make it free-camera (similar to GTA), or over the shoulder (similar to God of War).
Im happy it is too and I say that as someone who generally prefers 3rd Person for RPGs. 1st person is perfect for the Cyberpunk Genre and the tight Urban landscape it goes for (the Cyberpunk 2077 Demo of nothing else prooves this). 3rd Person is not.
@Bergr B makes sense! And I think that would work perfectly well as it did for games like Destiny. 👍🏾
+Mikhail's World yeah I agree and besides I need the time to save up to get the computer from IBUYPOWER that will do this game justice. it just might take me a year and a half or 2 lol
Love how the interviewer doesn't interrupt him
So rare these days.
BIGGEST RESPECT FOR MAKING IT REAL (2077)
I could listen to Mike read the fine print on my car insurance policy and enjoy it. He's got one hell of a voice
Makes me really happy to know Mike Pondsmith himself is able to advise on 2077 given all his experience. Cant wait to see his vision for this world realised.
So glad 2077 is in first person ! Incredibly excited for the game.
Agreed, none of my friends prefer first person, so I have to frustratingly go along with a third person view in server settings (arma etc) least i'm the only one not being able to wall peek (cheat).
Wish it was 3rd myself
An option would be cool but i completely agree first person just offers more immersion lol
this is a stupid comment this is like me saying well I hope that I'm glad the cyberpunk doesn't have a sound button if you don't like it then don't use it it should have been an option this is stupid comment
He’s got charm, intelligence creativity.. he isn’t afraid to be a nerd and that’s awesome:)
Mike has one of the manliest voice out there. He could easily make it into voice acting gig.
Mike seems so genuine and down to earth. His voice is also really awesome. I hope he plays some sort of narrator role during the intro, describing the city and the corruption within. His creative genius and positive energy combined with CDPR’s fantastic game developing and creative direction will surely be an unstoppable combo. Can’t wait to play the game!
I’m simply amazed how deep he’s thinking about technology, future and humanity. All of that has some philosophical depth and looks like the game will have that. This guy talks like he really cares for the game world and that everything there needs to have a meaning and a reason. Typically if done by some EA types, it just would be like lets make a world that looks like some futuristic stuff and that’s it. But here the world is buit for a reason.
Cyberpunk 2077 start of the legend and its not out yet. : )
Very smart man. Now i am 100% sure about the game
The more mike talks the more I want to reread and read newer and older cyberpunk, mecha, and sci fi concept everything. this is awesome!
Love everything you do mike. 1:00:10. Really powerful.
I have never played the PnP, but I absolutely adore the motif of cyberpunk. And man, Mike seems like a really really really cool guy!
Hell yeah, Mike! You and Cody are killing it!
Cant wiat to play RED and I cant wait for 2077 to release.
I've been going to PAX Prime for over a decade and this is still one of the best if not the best panel I've ever attended. Pondsmith is such a great gaming legend.
2:14 Otacon's calling
Snake :DD
Mike is life
+Ravix Cuatrocuernos Thanks!
Legend in the making.
It's so enjoyable listening to him talk
"It's not about saving the world. It's about saving yourself." that sounds way too real.. maybe that's precisely why I like it =)
Completely happy with it, FPS was the best choice.
Mike Pondsmith got the whole cigar of troubles. The whole.....cigar....to his recovery.
Loving the progress of 2077 but my real love is with CP, FNFF and paper, pencil die and WON'T be putting them away soon :D Cheers Choomba!
You know, I've never played Cyberpunk 2020, have played very little PnP RPGs, it was only last year that I started GMing (Mutant Year Zero)... but Cyberpunk 2077 is the game I've been waiting for half of my life knowing it and for my whole life without knowing it, and I can't wait for Cyberpunk RED to see a release in Spanish (see, it's a big deal, sometimes you just have to hand the book to your players, to have them choose talents, cybernetics... and the language barrier bogs things down).
It was 15 years ago that I got into Cyberpunk big time. At that time I discovered GITS SAC, and it's a very special thing to me and that's why I love hearing Maximum Mike Pondsmith nerd out about it, because it's that good and sometimes very unfair comparisons come with the movie. And from watching GITS SAC... my brain was scattershot trying to find cyberpunk things, I don't even know the order I consumed those things (not even episodes of the series, as I caught it airing on TV late at night when I came back from partying a bit drowsy and then there's me consuming them faster than emule could find all of them in order). I got Neuromancer, discovered Wisdom000's datafortress, cyberpunkreview... But yeah, I suppose I've been waiting for it my whole life. As a kid I marvelled at the Fifth Element, I felt chills while watching Total Recall or Robocop (yeah, we all had parents like those that let you watch it), first time that I associated the label with cyberpunk, though was when I first watched The Matrix, only around 2001 when I watched it on my cousin's PS2.
During mid to late August I visited Seattle, partly because of my love of grunge and Nirvana, partly for how exotic things like Shadowrun made it look, that eclectic mix of futuristic architecture and native american and asian influence. I also discovered it was a great place to nerd out with things like the MoPOP (more so if you'd nerdgasm at the sight of, uh, I don't know, Deckard's spinner hanging over your head, the briefcase from Total Recall, that kinda thing). I can't lie, I was secretly hoping I'd bump into Mike while there. Too bad I didn't.
I'm so hyped for a cyberpunk 2077 pen and paper game, i think this has the potential of changing the whole pen and paper landscape by introducing millions of newcomers to a world that can be accessed by playing pen and paper, this game will be huge for people who did not grow up reading alot of books and are interested in pen and paper but don't have a friend group to play with.
When they have already played in this huge and expansive world of Cyberpunk 2077, you have given them a familiar environment additionaly to a huge visual library of references on what to imagine, with all that information i think people are way more likely to engage in a pen and paper game.
I think that 1st person, in this case, allows for game designers to convey details on a micro plane, not only on macro. Narrative can play out with more subtlety, together with the world and its characters, because the camera is so close to the action. NPCs can gesticulate in a particular way that would only make sense if it was directed towards you, not your character, and the level can deliver pinpointed interactible information, safely relying on micro details, in the same way.
One could argue that other RPGs, like _Elder Scrolls_ and _Fallout,_ let you freely alternate between perspectives, at any time, so why did they decided to lock it in 1st person? Here's the problem: Those "details" could contain important information to the overall game flow, and said level of detail is only workable through the proximity of the 1st person camera - in third person they wouldn't be noticeable. So you either maintain those details in all their relevance, potentially alienating the player who's, by any chance, playing in 3rd person right at that part where the information is delivered to the 1st person camera, or you shallow the overall experience by sacrificing those details, making sure the road has no bumps and information can be conveyed fluently for any perspective the player may be playing in - even if he's not close to the action (unless you expect the game to force a switch to 1st person whenever it's needed, which i find kinda clunky). They chose the third option: Sacrifice 3rd person so there's no need to sacrifice detailing. If there is no 3rd person camera, every player is susceptible to the same approach; to the same frame of interaction and communication with the game world, and both macro and micro information can be delivered with consistency.
Always happy to watch/hear these lenghty videos regarding Cyberpunk 2020/2077 while I'm doing my dailys in WoW. :D
I'm really interested watching this, since I know Johnny is preparing a Cyberpunk campaign for the Eurogamer Channel, so this kind of stands out as some pretty solid campaign prep for a GM.
I'm so hyped for cyberpunk 2077
You should've zoomed a little more. I truly wanted to see the micro particles of their skin...
but first person is more immersive xD
BRUH LMAO
Lmao, these comments
Brilliant, plus that ending point about following the money 😉
Def gonna add this to my watch later so I can watch this at work.
At the end when he talked about how he has a buddy who hires mercenaries for corporations was lowkey scary. Like nobody bothers to think about with these corps are really upto.
Dynamics it’s typically security dude. We’re not at corporate warfare levels yet.
@@thebigenchilada678 or are we? Maybe we simply don't hear the news, because media also belongs to the corps?
Zlyab i mean mass media is totally corporate. But we don’t have these corporations running military operations on eachother, there’s literally no financial reason to have an armed force aside from security.
@@thebigenchilada678 you say that but most of these large corporations are essentially monopolies with no opposition because they buy the opposition out.
drsatanrx well obviously when it comes to network and entertainment media, most companies are owned by one of a handful of large parent companies which do form a monopolist hold in their field, that’s just less reason for them to engage in paramilitary activity (outside the legality of it) it’s much cheaper to just buy businesses out.
Thank you guys so much for creating this channel and providing content like this for the masses. I can't get enough of listening to Michael, his vision and delivery of it are absolutely incredible. Please continue to give us more content like this!
I appreciate mike pondsmith
Man this dude is so damn cool. I'm making it a goal of mine to meet him and shake his hand.
Really insightful.
THANK YOU FOR DOING CYBERPUNK
Snow Crash is an excellent book. Highly recommended.
Super stuff, was. Hoping for a longer chat with pondsmith..
21:30 alternate timeline confirmed madqueen was right
Konstanty Krzemien. Madqueen is good.
These camera angles are making me claustrophobic...
49:45 when he says that São Paulo-Brazil is the city that resembles the game CyberPunk 2077
I am totally NOT JEALOUS, NOT BLOWN AWAY, that Walter Jon WIlliams was a player in Mike's MEKTON group. Not at all!! (Yeah, totally jealous and blown away. :P)
I would piss myself laughing if the Gilligans were in 2077 but i guess copyright will keep them out.
Maximum Mike is a goddamn prophet.
Holy shit, he even referenced Ghost In The Shell: SAC, April can't come fast enough.
At 30:30, you missed a great chance to make a cookng WITH chiodini joke..
So been listening to Snow Crash on tape and my fuzzy memory messed it up. It's Mr. Lee's Greater Hong Kong, and it is more Hong Kong then Hong Kong. Good talk none the less.
Mike is like homer the 'blind' poet? All poets are blind as the see with an inner eye
does anyone know about the rubies (or garnets, or any red gem) that is in both of their ears?
That voice is amazing.
That Booyah was clean!
I just found out that i know a lot of things on politics business and what not, got a interdisciplinary experience and international and i shld definitely try to write and get into this career of creative insurgent like you...
(Seems many dnt know what is happening in last 20 years around them and u even got assange or harari or others telling stuff and many still dnt understand.. I think it. Great to do something that people dnt understand... Just become a poet like you) i d love to work and learn from you and yor team maybe will find a way to meet other creatives
so about synth skin its a cosmetic thing that lets you change your skin color, make it light up or shiny or chrome or something right? so.... can you use it to hide from APBs? or infiltrate corpo or gang headquarters? can it make you invisible? or blend in like camouflage? it may be a small detail for most but its VERY important to me. it speaks to the versatility of the mods and how creative you can be with how you use them. I really need this answered...
In the tabletop game its utility for stealth is somewhat situational. It's not really intended for active camouflage since its colour changes tend to be uniform rather than complex patterns. There are active camouflage suits however that are capable of acting as active camouflage, and full conversion cyborgs (ie people who decide to literally replace all of their body except the critical organs and the brain) can use a form of adaptive camouflage skin.
+Operative 21 I wonder if that's how it will be implemented in the 2077 game. it would be cool if you could do all of it that way as well as buy software (possibly illegal software mods?) so you could program those complex patterns (like our military uses now) or just buy a chameleon mod to blend in or maybe a light bending thing to give true invisibility. you could have a suite version or augment version of all of these things that would be cheaper or more expensive, and more powerful or less, and more cumbersome or less, and takes more humanity away or less. with pros and cons for all the combinations. P.S. thx for the reply its something I've been curious about since I heard about synth skin
I'd love to see my mans with a sleeve or sock or something,,them shitz would be so dope.
The mans a god
I love, respect and appreciate Mike's view of His game (hope they don't 'F' over my mans shit yo...not CDPR but those side MF's). I like the new perspective and application to the game, but I don't feel these new dudes appreciate his view...I appreciate his old school perspective of His game.
great video, bad audio :(
We already known! Don't mess with me or my gang! #Cyberware4Lyfe
Kill the cameraman but goddamn is this a good panel.
Booyah...
Proposal: Put Mike in the damn game. A fixer, ripperdoc, whatever, just DO IT.
Watch the recently released gameplay. It sounds like Mike's voicing Dex DeShawn (the fixer that gives you the job of getting that spider robot).
@@KubinWielki Deshawns voice sounds higher than Mikes.
You guys really need to get a stand or stabilizer or something
What books did he mention in the beginning?
This channel is Mike Pondsmith? or just Cyberpunk 2077 or both ? help.
Its R. Talsorian Games, which Mike Pondsmith owns. We publish Cyberpunk 2020, the pen and paper RPG, among other games.
R. Talsorian Games. Awesome ty.
R. Talsorian Games. Thanks for the reply. Mike Pondsmith joining CDPR to take Cyberpunk 2077 is literally a dream come true for me. I learned about Cyberpunk from Madqueen on youtube and I am in love with the lore. Cyberpunk 2077 is going to be aweome. Plus the gameplay video has the highest Like % in UA-cam history. CDPR has made a great future for Cyberpunk and I cant wait to in it.
Mike Pondsmith is Cyberpunk
38:00
@lif3withplaystation
Check this out
Note of advice, lower the volume during applause, jaysus.
Why are the wealthy the "bad guys"?
It's fiction. Don't take it personally. Of course there are plenty of good wealthy people today. The general idea of the wealthy in cyberpunk is that they use their wealth as a weapon and tool of power.
im not really in to that rock or punk stuff , other thin that the game look fun
POLSKA!!!!!!!!
The whitest sounding black guy