I gotta say that I don’t really like that the suspects who hold hostages always immediately shoot while doing so. I’ve rarely ever seen a real life scenario where suspects take a hostage while also shooting. Would be a lot more realistic if the devs would make the hostage takers hide more behind the victims. That way the challenge is accurately timed shooting and not always a full blown firefight
@@iamjames8200 I don't care what you hate. OP presented "suspects who hold hostages always immediately shoot". They don't. If they ALWAYS immediately shot, they would ALWAYS immediately shoot me. You can stomp your little rain boots all you want about it. If someone posts something untrue as fact, I am allowed to counter it with my own experience of that not being true.
At 9:43, was there a reason you didn't check if that person was armed and called it clear? From mission briefing or something? EDIT: ok, so that gets cleared up at the end.
It's a reoccurring issue with SWAT AI on modded maps. You can still play with SWAT AI, but you have to move them individually instead of asking them to clear rooms.
Watch GLID channel do the Narcos mission because when using the light I’d be concerned about giving away our position in big open areas and make sure to turn the torch off before turning a corner or entering a room as to not telegraph to the enemy what we are gonna do until we make our play and bullets are being sent their way.
@ It’s just advice meant to be helpful fam. Bringing up countdowns of course I agree in stealth situations non verbal. I imagine it’s the limitations right now aside from whispering. I like VR for hand gestures or signals to stay silent. Synchronization is good form. It would be nice if Ready or Not implemented tactical hand signals and contact with teammate like a hand on the shoulder when behind for cohesion cues.
@@Braapd There's a few non verbal queues you could use, but sure, I get what you're saying. Glid can be entertaining but they don't deliver authentic CQB stuffs. A lot of it isn't kosher.
Why is your 4th man keep putting his light on? He’s making outlines of you and your team. your first man should probably be using the light, other than that, this map looks great, and definitely more down to earth
@@vxczv8823 sure, but are any of them for a gun made in extremely limited numbers in 1947? I can't say I've seen one, you'd have better luck with maybe a century arms AK, an AKM (which is what journalists think an AK47 is anyway) or something like that
They shot the doggo!? Thats when i change the rules of engagement to "Bukshot and gutshots only"
I gotta say that I don’t really like that the suspects who hold hostages always immediately shoot while doing so. I’ve rarely ever seen a real life scenario where suspects take a hostage while also shooting.
Would be a lot more realistic if the devs would make the hostage takers hide more behind the victims. That way the challenge is accurately timed shooting and not always a full blown firefight
I've never run into this issue and I've S ranked every mission.... It virtually always takes them time to shoot at me.
@@NoGo-nl5ll Guess they specifically hate me then
@@NoGo-nl5llI hate this, whenever someone has a genuine criticism of this game someone always replies “well I’ve never had that issue”
@@iamjames8200 I don't care what you hate.
OP presented "suspects who hold hostages always immediately shoot". They don't.
If they ALWAYS immediately shot, they would ALWAYS immediately shoot me.
You can stomp your little rain boots all you want about it. If someone posts something untrue as fact, I am allowed to counter it with my own experience of that not being true.
@@NoGo-nl5ll lol what a overreaction, someone touch a nerve?
5:40 What did he expect standing there? LOL
What's the point of throwing one bang after another but not advancing while the suspects are still disoriented?
They give up
You’re right, it’s a tactical error. But sometimes, the suspects give up because of it and step out quietly.
You get flashed twice and you're going into full blown sensory overload and you just want it to stop. They will just drop to the ground at that point
At 9:43, was there a reason you didn't check if that person was armed and called it clear? From mission briefing or something?
EDIT: ok, so that gets cleared up at the end.
I love how when you're behind the house you can hear brass band marching music like there's a parade on the next block.
2:00 bruh i scanned the QR code out of curiosity 😭
What did you find
@@CatC4-nm8ck a rickroll
@@AKA_Eliy damn
Great throw with that banger at the start, but you just cooked that poor man's jewels.
The gang in this scenario is based off CJNG which is the deadliest cartel in Mexico currently.
Colega pode me explicar como que eu mudo as armas dos bots , tem que comprar DLC ou é mod ?
i was not paying attention to your intro because... 0:08 IS THAT A DEAD DOGGY!????
Unfortunately the SWAT AI can't handle this map at all. If you tell them to clear a room they'll run everywhere on the map but that room.
It's a reoccurring issue with SWAT AI on modded maps. You can still play with SWAT AI, but you have to move them individually instead of asking them to clear rooms.
Watch GLID channel do the Narcos mission because when using the light I’d be concerned about giving away our position in big open areas and make sure to turn the torch off before turning a corner or entering a room as to not telegraph to the enemy what we are gonna do until we make our play and bullets are being sent their way.
Sure. Because their tactics are so "real" and realistic haha. They do "count downs" when clearing. Like come on man.
@ It’s just advice meant to be helpful fam. Bringing up countdowns of course I agree in stealth situations non verbal. I imagine it’s the limitations right now aside from whispering. I like VR for hand gestures or signals to stay silent. Synchronization is good form. It would be nice if Ready or Not implemented tactical hand signals and contact with teammate like a hand on the shoulder when behind for cohesion cues.
@@Braapd There's a few non verbal queues you could use, but sure, I get what you're saying.
Glid can be entertaining but they don't deliver authentic CQB stuffs. A lot of it isn't kosher.
the name is Bala Perdida
How can you change the way you are holding the rifle, I only know how to put it down and not up
Press O on keyboard
And for laser press side buttons on the mouse if you have them, if you don't you can change them in key binds
@@Frostbit30 ik that tho and I have the side buttons
Do you play with low graphics?
bro the QR code on the DBAL rickrolled me
how u put the rifle pointing up?
Pc master race
How did you remove the version text that appears on the top right?... I'm looking for an option, but there's nothing to disable... it's annoying :( TY
its a mod
Someone better make a breaking bad map
I understand playing this game realistic but staring at a doorway for 5 minutes was pretty odd.
This was the most unrealistic playthrough ever. Dude chucked 5 flashbangs in the first 2 minutes in a wide-open environment…
Genuinely asking what’s the point of holding certain spots if the enemies do not move around?
They do move around.
anyone know why this map kicks out friends in the lobby when trying to play it ?
IS a 3060 good enough for GTA 5 RP servers?
Yo Which combination of light / Laser Module is this ? The Name of the Mod !
Fire
Why is your 4th man keep putting his light on? He’s making outlines of you and your team. your first man should probably be using the light, other than that, this map looks great, and definitely more down to earth
Only 5 mins in but i hope there aint hostages cause theyre moving like molasses
How do u get s rank while killing these guys?
It's a mod. We like it that way. Technically you shouldn't get penalized for shooting a suspect that's posing a threat. It's more realistic.
@@OfficialInvictus I agree I’ll have to try it thanks!
that's the game Ready or not XD
Really!?
@@GloBo-ew3cw yep and it's got quite the mods including squad replacement
@@jonathankamysek7998he was being sarcastic…
@@bobbytee8884 gees why do people have to be so Sarcastic?
@@jonathankamysek7998 Dont say stupidly obvious shit
Looks really good but you are moving way to slow
You guys should do silent runs as well
Under 29mins
Enjoy the first why are yall abusing the flash lights so much
Cus he sucks
How is that an S if you got an officer down?
No Mercy for Terrorist mod. Relaxed ROE and scoring system.
@@OfficialInvictus Sounds like easy mode
Is anyone else having issues downloading this map? I tried to download it and it keeps giving me a notepad file instead of a pak file
First
Can you play with the ak 47
there's no AK47 in ready or not, only a Krinkov 74U
There are a lot of weapon Mods tho
@@vxczv8823 sure, but are any of them for a gun made in extremely limited numbers in 1947?
I can't say I've seen one, you'd have better luck with maybe a century arms AK, an AKM (which is what journalists think an AK47 is anyway) or something like that
Cringe
5:40 stun granade