While I appreciate the commitment to the bit regarding the Imperium's meat-grinder tactics, if you'd applied more thought during deployment than a potato, the Ultramarines would STILL be killing zombies on the slopes.
The second he said “I put the Ultramarines on Guard mode”, I felt Guilliman weep. They’re the Ultramarines, not the Fists, that’s not how they operate.
Trolls woudent even stand a chanse aguinst a bolter and the zombies woudent be abel to even do more then a scratch and they would pull out a chainsword for meele
Not the best against swarming zombies that are also melee based I think is what he meant. At least that's what I got from it. If I'm fighting a zombie swarm I would rather have a bolter than a chainsword for sure. Now me being able to use either without self inflicted injury is a totally different question lol
@@Ayy_NannersYeah, in this battle chainswords would be unnecessary for the marines when the bolter doubles as a club in addition to being able to spit death from afar. Actually, even the marine's fists would be more than enough for these zombies.
It's just Ultramarines. Will anyone really miss them.... To be fair Roboute has like 500,000 Astartes at his command and like a quarter of that are a part of his gene seed.
@@Lolan1111 You *Severely* overestimate the Astartes. With no air-support nor Titants, this is exactly the result I'd expect for the Ultra-smurfs. Maybe is Papa Smurf was with them it would have made a difference. Now if they were Charcharadons, well, it might have been a different story.
Space marines would certainly stand there and fight against the overwhelming odds, however they are also intelligent and have other weapons at their disposal to deal with huge waves of enemies. Heavy bolters, flamers, grenades, plasma guns, thunder hammers, giant claws, power swords, and you can't forget about librarians. Guardsman probably would've had lemun russ tanks, their mortar tanks, and possibly a million troopers.
Forget all of those tanks: the PDF would have POSTED MEN ON THE BATTLEMENTS of the first fort so they could provide cover-fire for the SM who chose to stand outside the walls! (With RPG launchers and mortar-teams inside, you saw what those grenade walkers did to the zed, now picture that but coming from inside the walls and raining hell outside them for close to 500 yards as the zed TRY to close-the-gap...
@@Ontinara The reports of the commanders of the Imperial Guard's incompetence have been greatly exaggerated. At top-level command positions that's a factor, but that's because they're trying to direct the fighting across whole worlds or even multiple star-systems, which, yeah, fuckups are inevitable at that scale, and in some cases might LOOK-LIKE a fuckup to the boots-on-the-ground people, but actually sending those men to certain death was critical to force the enemy to react to it in a way that will SAVE millions of other troopers: the ones on that mission just happened to get the short-straw.
@@alexanderjarukYeah, the lack of properly deployed heavies was what really killed the Imperium here. You don't fight hordes of low-quality melee-only enemies with Space Marines holding regular bolters. Those are precision weapons to take out individual enemies, not crowd control. You deploy a wall of Astartes to buy time, much like the setup of battle 1 - but IMMEDIATELY back them up. The frontline marines are only there to hold the zombies off. The killing work is for heavy artillery, orbital bombardments, whatever you have on hand that goes BOOOOM. Alternatively, literally a tank, regardless of type, would be able to plough through the zombie horde unscathed and rack up kills without even firing a shot - of course, they can do that too, for extra kills. Not quite as effective as area bombardment, but will eventually get the job done.
The problem is that the zombies wouldn't even be able to scratch their armor anyway, so even 1 million zombies wouldn't be able to kill a single spacemarine
The only way I see a million zombies possibly bringing down a marine in full armour is by surrounding and crowd crushing him with the weight of a million bodies.
The reason why there is such a definitive tipping point is because there isn't a choke point, which means that once the imperials are surrounded, the zombies can attack from all side. There are millions of zombies, so when each zombie gets killed a fresh one takes it place, but they will inflict a small amount of damage. As such, eventually the imperial units start to die and as they die, the total DPS goes down (as in these battles, basically every marine is engaged whilst the majority of the zombies are not) whilst the zombies DPS stays the same or goes up. So yes, the longer the battle the goes on, the worse the imperials do. This is why so many militaries (even to this day, just look at Russias human wave tactics) don't deploy all their forces at once and ensure to keep stronger forces fresh. You've discovered the reserve.
I would like to point out that 1000 space marines is a entire chapter if said chapter is codex complaint witch a ultramarines successor would most likely be so yeah that’s a little more then a scouting force.
@@gabrielpennock a person made that scenario with what he thought would be 2 nearly equal powers so he considered them to be powerfull enough to possible destroy a scouting force
Technically not an entire chapter seeing that the tenth company isn't confined to exactly 100 marines seeing that it is the scout company and it's the company recruits are trained in
@@borekminer they are zombies. Normal bullets don't even penetrate their armor. a fair fight would be 15 mil zombies vs 1 Marine, it'd take ages, but he'd still win.
Part of the issue for the Ultramarines was that as the bodies piled up, they started having to shoot up. Since the Ultramarines shots had a chain reaction that kept going for a bit, it severely limited their capabilities as their shots weren't nearly as effective
Speaking lore accurately the only way those zombies could've killed a single space marine in that first battle would be if so many bodies got piled on top of em that their armour would be crushed. They would also move around and would have no issue outmanouvering the zombies as they're faster. Of course lore accurate 40k things are rarely in any game, official tabletop 40k space marines are pathetically weak compared to the ones shown here. And it does make sense, it would be ridiculous for the tabletop game to have a hundred guardsmen balanced against a single space marine.
As many have said, 1000 space marines is a full chapter... And there is no way that a full chapter would not have support and assault artillery in things like Whirlwind Tanks and Dreadnaughts, land speeders, and predator tanks. Not to mention the first company which are all Terminators and the specialist assult and heavy weapons teams...
If those rocket tanks can fire over walls they should've been placed there. The tanks should've been placed closer to the castle for constant cover fire. They basically where set up to fail lol
As mentioned in the comments already, this concept is awesome, and I look forward to seeing more. IMO(in my opinion), I feel this concept will be well executed if armies are not facing zombies.
@@soldadoalax I mean sure, in this game the infantry is just like a big square and overall it is painting with a broad brush an so on, but artillery in front AND without infantry support is basically useless.
Clearly, Daley has absolutely no concept of how the Imperium would array their forces and what units would be used, and why. I just skipped to the end when the lack of tactics and thought became clear. Hard Fail on Daley's part. Gather your bearings and do better.
The biggest problem I can see with this defense. Is that the rocket launchers were not put inside the castle where they could shoot over the walls and be defended😊
I was shocked when you said 8 thousand health zombies. No wonder the Marines lost. Plus it always feels like you just plop down the units in lines and go "good enough". Good video but I wish a bit more thought about tactics and battle balance would take part in these videos. Assuming you gave each Marine 100k health that's a total pool of 400m vs the Zombies 40b health. That's 1000 times the amount. Putting two lines out like that and watching them fight is cool but when just by numbers you can tell it's unfavorable towards one side it makes the outcome fairly predictable.
I don't understand the arbitrary patterns of people using "millions" versus "thousands." Sheer numbers will when. In additions, the entire defensive strategy was crap. No thought to it other than "plop them here." The first battle, a line makes no sense. In the second battle, half the chainsaw marines were just standing around. Even in the fortress where the defender had an advantage, there was no one up on the wall. If you'd put the mech ranged units there, they would have easily done some serious damage. And the tanks should never have been stationary, but mobile. I really wish the people who did these simulation battles had a sense of tactics.
You had tanks out in the open. I would have gone with chainsaws up front, then gunners and then tanks and such in the center. The shotgun ones are with gunners.
Zombies win on open ground due to overwhelming numbers. Bottlenecks cancel numbers. I think the unrealistic piles of corpses are what ruined things. Realistically, it would have blocked out the zombies, but instead it pushed the defenders and made them spaz out. Hard to tell because of the speed, sadly.
I Really like this kind of idea! I think it brings a lot more story, strategy, and meaning to the battles. It’s interesting to see how everything evolves, and how the different battles influence each other, I’d love to see more of this type of video!
A full chapter's worth of battle brothers deployed on an open field would maneuver effectively and never even get touched by a zombie horde that's approaching from 1 direction only. Even IF the zombies get close, the chainsword will slice through them like butter while a zombie has no way to even scratch space marine armor. The only way I can see marines die in this kind of battle is if they get swarmed from all directions at once and then buried under so many bodies that they cannot dig themselves out and suffocate.
I'd say the reason the first "scouting party" lost, or rather couldn't kill more, is cause the corpses kept stacking up, forcing them to fire Above them infront, or simply aim down, which would ruin the whole being able to punch straight through.
@@stophavingmemakenewaccount3998 70%? No. According to Lexicanum, each Legion at the start of the "Heresy" had way higher Known numbers than that. (Alpha Legion and Word Bearers are a bit problematic for different reasons and each were strongly suspected to be higher still, just unreported for their own reasons.) Ultramarines = 250'000 Dark Angels = just under 200'000 Iron Warriors = 150'000 to 180'000 Sons of Horus = 130'000 to 170'000 World Eaters = 150'000 Word Bearers = 100'000 to 150'000 (?) Blood Angels = 120'000 Night Lords = 90'000 to 120'000 Iron Hands = 113'000 Emperor's Children = 110'000 Imperial Fists = over 100'000 Space Wolves = 95'000 to 100'000 Death Guard = 95'000 White Scars = 95'000 Alpha Legion = 90'000 to 180'000 (?) Salamanders = 89'000 Raven Guard = 80'000 Thousand Sons = 85'000 Where a lot of confusion as to the size of each Legion comes in seems to be Andy Chambers quote stating that each Legion was Created 10'000 strong. Some have taken this to assume they Stayed at roughly those numbers throughout, despite the entire HH series telling us otherwise, and in every case either a specific figure, Or a figure we can easily extrapolate from (IE, X number being "...a fifth of the Legion) Also, despite the absolute Carnage of Astartes V Astertes combat through the Many long years of the "Heresy", for the relative few loyalist survivors of the Legions to be split into So many 1000 strong First Founding Chapters would pretty strongly indicate that the parent Legions were Way bigger than Andy Chambers 10'000 to endure staggering losses and Still create so many chapters... even if we didn't have the figures from the HH series itself.
@@stophavingmemakenewaccount3998 Lexicanum (drawing from the HH series) has the Raven Guard at the smallest Legion by numbers by quite some way... and even They had 80'000 at the outbreak of the Heresy.
A death spiral was inevitable. As a matter of frontage the marines are using half there force. Once the first ones start dying, half of them are already damaged, so they're going to start dying faster, and as that happens, their offensive capacity diminishes, which compounds the problems. As to the zombies, even though they're dying at a faster rate, their ranks are so deep that their frontage consist of a tiny, tiny fraction of their forces and their losses are practically meaningless. A line dies, a whole new fresh line steps up and their actual fighting capacity stays consistent until the end.
Lore-wise the zombies should not have a chance. Spacemarine is a demigod clad in completely imprevious armour wich is safe even against most of Fenrises local fauna (we are talking trolls with acidous blood able to heal almost any vound, Wolfs size of a van, bears, bulls etc. NOTHING OF THAT can compromise spacemarine armour. And because the spacemarine weights (with the armour on) in the levels to be weighted in TONES, it is higly unlikely, siple piling, or triping legs would work on them. Standard equipment is bolters with ammo, number of granades and either a battle knife (machete sized), or close combat weapons. But with the speed and weight of his arms, spacemarine could bludgeon and chop the zombies in thousands with no weapon too. There is no way the marines would get the zombie virus - environmentaly sealed armour (basicaly doubles as EVA suit and diving suit) and their inbuild extreme imunity to any pathogens would probably not allow their contamination by the virus.
Some of it was gltichy. Also, the setup was not great. He put tanks out in the open, not smart. Also, some of the units could not fire because of the mountain of dead zombies.
I LOVED this 3 stage battle Daley!!! Let's do it again with star wars units. I personally would love to see the Gatling mini gunners back for the first round since they are bonkers powerful it would be cool to see if the survive!
Replace the zombies with Tyrannids, and this would be a standard hive-fleet attack. And the results seem pretty on par. Of course, the Empire would have just Exterminatus'ed the planet from orbit instead of sending in the Astartes, but still pretty cool.
You should stop adding trolls to these zombie army battles. Realistically the zombies would attack any living unit to turn them into fellow zombies. It makes since for them to work together in an army of hell battle since necromancers would be controlling and directing them to attack who they want, but in a pure zombie apocalypse battle, it should just be zombies as the enemy, especially since there are enough different types that they don't really need other support
according to official lore, each chapter only has 1000 marines (tho most people call that bs) so you have just sent in all the ultramarines in existence
Hay Daley you should have put more of those 75k rocket lunchers in the last fortress so then if you put those guys in there then it would not be a problem.
Space marine would have 14 million Zombies on top of them can they get out of that?killing one after one, while climbing to the top without suffocate. Will zombies bite their armour?
While I appreciate the commitment to the bit regarding the Imperium's meat-grinder tactics, if you'd applied more thought during deployment than a potato, the Ultramarines would STILL be killing zombies on the slopes.
I was just thinking Hamilton had a better battle plan.
The second he said “I put the Ultramarines on Guard mode”, I felt Guilliman weep.
They’re the Ultramarines, not the Fists, that’s not how they operate.
@@SomaCruz500Rogal “The best offense is a good defense” Dorn
@SomaCruz500 and that's LITERALLY the Custodes' main job!
We can be certain that Daley will never learn to balance a battle.
For real
Daley: "Let's add 5,000 trolls, that'll balance things out."
Daley: let's put all the artillery in the front so it gets attacked first
I ain't ever letting him command my army lmao
Trolls woudent even stand a chanse aguinst a bolter and the zombies woudent be abel to even do more then a scratch and they would pull out a chainsword for meele
Dude is the enemy of the teams more than the teams are enemies to each other, like is this man an AI or smth lol
Did this man just call a full chapter a scouting party? Love it
Ik lol, I was thinking the same thing lmao
Maybe if it was the Black Templars...
Reminds me of the Steiner Scout Lance... Four 100 ton mechs...
"their just a Melee Unit so not the best" every Black Templar Player and Fan just smashed up their Computer
yeah...
Not the best against swarming zombies that are also melee based I think is what he meant. At least that's what I got from it. If I'm fighting a zombie swarm I would rather have a bolter than a chainsword for sure. Now me being able to use either without self inflicted injury is a totally different question lol
@@Ayy_NannersYeah, in this battle chainswords would be unnecessary for the marines when the bolter doubles as a club in addition to being able to spit death from afar. Actually, even the marine's fists would be more than enough for these zombies.
The entire chapter showed up to kill the zombies, and the rest of the solar system just had to fend for itself
It's just Ultramarines. Will anyone really miss them....
To be fair Roboute has like 500,000 Astartes at his command and like a quarter of that are a part of his gene seed.
@@danielpaoli1093 space balls. Blueberry space balls 🫐
I rally love this idea were you have a series of battles in UEBS2 that determine the next battle, I want to see more of this.
Trolls always ruin these battles. The moment you said they were added, I knew the result
Dude, your defence setup was almost as bad as the game of Thrones season 8 defence 😂
Lore wise 15 million zombies could easily be killed by 4 Space Marines
Not Really there have been serveral times in the lore where about 100-500 unarmend civilans took down a Spacemarine, 4 Custodes would do the Job
@@creapblank1326 not naked they didnt. hahahaha 5 million zombies couldnt kill one space marine
@@creapblank1326 those are humans with thoughts of using weapons and such. Zombies just come straight at you
@@Lolan1111 You *Severely* overestimate the Astartes.
With no air-support nor Titants, this is exactly the result I'd expect for the Ultra-smurfs. Maybe is Papa Smurf was with them it would have made a difference.
Now if they were Charcharadons, well, it might have been a different story.
One-hundred eversors killed 400 space marines.
Let's be real, none of those marines would be scratched
Neither would the tanks.
These zombies are biting through their armor it would see.
The ‘nids are curious now 😂
Could you attempt to place them strategically? It would make sense to allow the units a fighting chance, let them roam more.
Exactly. At least put the artilley on the walls
Space marines would certainly stand there and fight against the overwhelming odds, however they are also intelligent and have other weapons at their disposal to deal with huge waves of enemies. Heavy bolters, flamers, grenades, plasma guns, thunder hammers, giant claws, power swords, and you can't forget about librarians.
Guardsman probably would've had lemun russ tanks, their mortar tanks, and possibly a million troopers.
the lack of tactics on display is that of the average general in 40K though, however the spacemaries would say otherwise.
Forget all of those tanks: the PDF would have POSTED MEN ON THE BATTLEMENTS of the first fort so they could provide cover-fire for the SM who chose to stand outside the walls! (With RPG launchers and mortar-teams inside, you saw what those grenade walkers did to the zed, now picture that but coming from inside the walls and raining hell outside them for close to 500 yards as the zed TRY to close-the-gap...
@@Ontinara The reports of the commanders of the Imperial Guard's incompetence have been greatly exaggerated. At top-level command positions that's a factor, but that's because they're trying to direct the fighting across whole worlds or even multiple star-systems, which, yeah, fuckups are inevitable at that scale, and in some cases might LOOK-LIKE a fuckup to the boots-on-the-ground people, but actually sending those men to certain death was critical to force the enemy to react to it in a way that will SAVE millions of other troopers: the ones on that mission just happened to get the short-straw.
@@alexanderjarukYeah, the lack of properly deployed heavies was what really killed the Imperium here. You don't fight hordes of low-quality melee-only enemies with Space Marines holding regular bolters. Those are precision weapons to take out individual enemies, not crowd control.
You deploy a wall of Astartes to buy time, much like the setup of battle 1 - but IMMEDIATELY back them up. The frontline marines are only there to hold the zombies off. The killing work is for heavy artillery, orbital bombardments, whatever you have on hand that goes BOOOOM.
Alternatively, literally a tank, regardless of type, would be able to plough through the zombie horde unscathed and rack up kills without even firing a shot - of course, they can do that too, for extra kills. Not quite as effective as area bombardment, but will eventually get the job done.
if he calls them "ultra marines" one more time instead of ultramarines, i am going to find where he lives
The problem is that the zombies wouldn't even be able to scratch their armor anyway, so even 1 million zombies wouldn't be able to kill a single spacemarine
The only way I see a million zombies possibly bringing down a marine in full armour is by surrounding and crowd crushing him with the weight of a million bodies.
The reason why there is such a definitive tipping point is because there isn't a choke point, which means that once the imperials are surrounded, the zombies can attack from all side. There are millions of zombies, so when each zombie gets killed a fresh one takes it place, but they will inflict a small amount of damage. As such, eventually the imperial units start to die and as they die, the total DPS goes down (as in these battles, basically every marine is engaged whilst the majority of the zombies are not) whilst the zombies DPS stays the same or goes up. So yes, the longer the battle the goes on, the worse the imperials do.
This is why so many militaries (even to this day, just look at Russias human wave tactics) don't deploy all their forces at once and ensure to keep stronger forces fresh.
You've discovered the reserve.
Those are nice walls. Shame there are no soldiers or heavy weapons on top of them.
I would like to point out that 1000 space marines is a entire chapter if said chapter is codex complaint witch a ultramarines successor would most likely be so yeah that’s a little more then a scouting force.
well a force of 5 million isnt exactly a scout interception nor supply line destroying force
they're zombies though, the tend not to do things in halves@@borekminer
@@gabrielpennock a person made that scenario with what he thought would be 2 nearly equal powers so he considered them to be powerfull enough to possible destroy a scouting force
Technically not an entire chapter seeing that the tenth company isn't confined to exactly 100 marines seeing that it is the scout company and it's the company recruits are trained in
@@borekminer they are zombies. Normal bullets don't even penetrate their armor. a fair fight would be 15 mil zombies vs 1 Marine, it'd take ages, but he'd still win.
"JUST a close combat unit so not THE BEST!?" while pointing at Black Templars with chainswords🤣
Two thirds the chain sword guys stood there doing nothing and could have filled the gaps on the outermost other melee guys
Part of the issue for the Ultramarines was that as the bodies piled up, they started having to shoot up. Since the Ultramarines shots had a chain reaction that kept going for a bit, it severely limited their capabilities as their shots weren't nearly as effective
My guy binded space marines' hand behind their back took away every advantage they had and was surprised they lost
I'd say that at the last battle you got defenses all backwards 😂😂😂 fun to watch tho.
Me walking into workshop: "can i get some funky tank thingys and few not so great melee marines"
Speaking lore accurately the only way those zombies could've killed a single space marine in that first battle would be if so many bodies got piled on top of em that their armour would be crushed. They would also move around and would have no issue outmanouvering the zombies as they're faster. Of course lore accurate 40k things are rarely in any game, official tabletop 40k space marines are pathetically weak compared to the ones shown here. And it does make sense, it would be ridiculous for the tabletop game to have a hundred guardsmen balanced against a single space marine.
I love that an entire chapter is a scouting party
For the love of the Emperor they're ULTRAMARINES! Not Ultra space marines!
The sons of Guilliman are on their way to have a chat with you.
Ultramarines? Sounds like a brand of toothpaste. (Ultrabrite)
As many have said, 1000 space marines is a full chapter... And there is no way that a full chapter would not have support and assault artillery in things like Whirlwind Tanks and Dreadnaughts, land speeders, and predator tanks. Not to mention the first company which are all Terminators and the specialist assult and heavy weapons teams...
If those rocket tanks can fire over walls they should've been placed there. The tanks should've been placed closer to the castle for constant cover fire. They basically where set up to fail lol
As mentioned in the comments already, this concept is awesome, and I look forward to seeing more.
IMO(in my opinion), I feel this concept will be well executed if armies are not facing zombies.
Congratulations you just angerd a hord of Warhammer 40k coming into your house
60 Ultramarines sayin "hey aint this the job of Imperial Guards to die as cannon Fodder?"
Liked the new episode “mini-series” format. Great idea! Please do more.
The cluster missles and shotgun mechs are really cool!
Somebody get this guy a cup of strategy. How can anybody be so bad at unit placement? No thought has gone in to any of it.
why would you separate the tanks from their infantry support, that's like tying your hands behind a fighters back as he goes into the ring...
A whole chapter of Space Marines vs Chaos Forces of Nurgle :D
I like the setup of stages, but maybe don't use Battle of Winterfell tactics lmao
Totally. The numbers could be balanced if at least he colocated the troops with a minimum of strategy
@@soldadoalax I mean sure, in this game the infantry is just like a big square and overall it is painting with a broad brush an so on, but artillery in front AND without infantry support is basically useless.
@@apanapandottir205 Artillery should be on top of the walls or behind it
@@soldadoalax And then you dig a ditch! :D
@@apanapandottir205tbf the ditch would probably have done nothing because of the zombie numbers, it would have been filled with bodies in no time
Those walkers never fired once on the last defense, I think they were bugged out or something so that's why they lost facts!
Clearly, Daley has absolutely no concept of how the Imperium would array their forces and what units would be used, and why. I just skipped to the end when the lack of tactics and thought became clear. Hard Fail on Daley's part. Gather your bearings and do better.
I liked the three stage battle. Great idea
Bro ends the video while the main character is still single handedly fighting the entire hoard
The biggest problem I can see with this defense. Is that the rocket launchers were not put inside the castle where they could shoot over the walls and be defended😊
I was shocked when you said 8 thousand health zombies. No wonder the Marines lost. Plus it always feels like you just plop down the units in lines and go "good enough". Good video but I wish a bit more thought about tactics and battle balance would take part in these videos. Assuming you gave each Marine 100k health that's a total pool of 400m vs the Zombies 40b health. That's 1000 times the amount. Putting two lines out like that and watching them fight is cool but when just by numbers you can tell it's unfavorable towards one side it makes the outcome fairly predictable.
If you were going for defense then you should have used Imperial Fists.
"Can Space Marines hold..."
YES!
Interesting idea for a battle but never saw those shotgun walkers take a single shot in the finale.
I don't understand the arbitrary patterns of people using "millions" versus "thousands." Sheer numbers will when. In additions, the entire defensive strategy was crap. No thought to it other than "plop them here." The first battle, a line makes no sense. In the second battle, half the chainsaw marines were just standing around. Even in the fortress where the defender had an advantage, there was no one up on the wall. If you'd put the mech ranged units there, they would have easily done some serious damage. And the tanks should never have been stationary, but mobile.
I really wish the people who did these simulation battles had a sense of tactics.
13:50 first time seeing a GIANT zombie piramid 😂
You had tanks out in the open. I would have gone with chainsaws up front, then gunners and then tanks and such in the center. The shotgun ones are with gunners.
How are the zombies supposed to bite or scratch power armor? Unless these are nurgle plague zombies with space magic
Zombies win on open ground due to overwhelming numbers.
Bottlenecks cancel numbers.
I think the unrealistic piles of corpses are what ruined things. Realistically, it would have blocked out the zombies, but instead it pushed the defenders and made them spaz out. Hard to tell because of the speed, sadly.
So in the first battle they sent an entire chapter as a scout?
I mean, I know the game cant understand, but I don't think regular zombies have the strength to get through their power armor.
I Really like this kind of idea! I think it brings a lot more story, strategy, and meaning to the battles.
It’s interesting to see how everything evolves, and how the different battles influence each other, I’d love to see more of this type of video!
Somewhere in the Warp, Khorne is having an absolute field day.
A full chapter's worth of battle brothers deployed on an open field would maneuver effectively and never even get touched by a zombie horde that's approaching from 1 direction only. Even IF the zombies get close, the chainsword will slice through them like butter while a zombie has no way to even scratch space marine armor.
The only way I can see marines die in this kind of battle is if they get swarmed from all directions at once and then buried under so many bodies that they cannot dig themselves out and suffocate.
I'd say the reason the first "scouting party" lost, or rather couldn't kill more, is cause the corpses kept stacking up, forcing them to fire Above them infront, or simply aim down, which would ruin the whole being able to punch straight through.
love the video, not the best defense tactics honestly.... practice makes perfect though... fun video. Subbed to see more
Cool. I wonder if anyone might make a mod for Imperial knights.
40k. = A Thousand Marines is an Entire Chapter!
30k = A Thousand Marines is a fairly decent sized distraction. Ready the next sixty Thousand.
Like 70% of the legions didn't even have 30 or 40k marines
@@stophavingmemakenewaccount3998 70%? No. According to Lexicanum, each Legion at the start of the "Heresy" had way higher Known numbers than that.
(Alpha Legion and Word Bearers are a bit problematic for different reasons and each were strongly suspected to be higher still, just unreported for their own reasons.)
Ultramarines = 250'000
Dark Angels = just under 200'000
Iron Warriors = 150'000 to 180'000
Sons of Horus = 130'000 to 170'000
World Eaters = 150'000
Word Bearers = 100'000 to 150'000 (?)
Blood Angels = 120'000
Night Lords = 90'000 to 120'000
Iron Hands = 113'000
Emperor's Children = 110'000
Imperial Fists = over 100'000
Space Wolves = 95'000 to 100'000
Death Guard = 95'000
White Scars = 95'000
Alpha Legion = 90'000 to 180'000 (?)
Salamanders = 89'000
Raven Guard = 80'000
Thousand Sons = 85'000
Where a lot of confusion as to the size of each Legion comes in seems to be Andy Chambers quote stating that each Legion was Created 10'000 strong.
Some have taken this to assume they Stayed at roughly those numbers throughout, despite the entire HH series telling us otherwise, and in every case either a specific figure, Or a figure we can easily extrapolate from (IE, X number being "...a fifth of the Legion)
Also, despite the absolute Carnage of Astartes V Astertes combat through the Many long years of the "Heresy", for the relative few loyalist survivors of the Legions to be split into So many 1000 strong First Founding Chapters would pretty strongly indicate that the parent Legions were Way bigger than Andy Chambers 10'000 to endure staggering losses and Still create so many chapters... even if we didn't have the figures from the HH series itself.
@@stophavingmemakenewaccount3998 Lexicanum (drawing from the HH series) has the Raven Guard at the smallest Legion by numbers by quite some way... and even They had 80'000 at the outbreak of the Heresy.
the real meme here is that 5 million zombies couldnt kill one ultra marine. power armor vs necrotic decaying human flesh lol. fun video though
Once the bodies started piling up the marines just stopped hitting anything, really slowed the kill count down.
not a single flamer in the Imperium roster smh.
A death spiral was inevitable. As a matter of frontage the marines are using half there force. Once the first ones start dying, half of them are already damaged, so they're going to start dying faster, and as that happens, their offensive capacity diminishes, which compounds the problems.
As to the zombies, even though they're dying at a faster rate, their ranks are so deep that their frontage consist of a tiny, tiny fraction of their forces and their losses are practically meaningless. A line dies, a whole new fresh line steps up and their actual fighting capacity stays consistent until the end.
Wedge
Box
Enfilade
Infantry up front, ranged in back, cav on the flanks
put 100 jedi around a box of 50 clones, and repeat about 100 times
Really cool format with a series of battles linking into eachother. One of my fav. vidoes in a long time :D
Lore-wise the zombies should not have a chance. Spacemarine is a demigod clad in completely imprevious armour wich is safe even against most of Fenrises local fauna (we are talking trolls with acidous blood able to heal almost any vound, Wolfs size of a van, bears, bulls etc. NOTHING OF THAT can compromise spacemarine armour. And because the spacemarine weights (with the armour on) in the levels to be weighted in TONES, it is higly unlikely, siple piling, or triping legs would work on them. Standard equipment is bolters with ammo, number of granades and either a battle knife (machete sized), or close combat weapons. But with the speed and weight of his arms, spacemarine could bludgeon and chop the zombies in thousands with no weapon too. There is no way the marines would get the zombie virus - environmentaly sealed armour (basicaly doubles as EVA suit and diving suit) and their inbuild extreme imunity to any pathogens would probably not allow their contamination by the virus.
Yo I’m sick but this makes me feel better
A scouting party of an entire space marine chapter.
Eek, not great strategy to isolate troops out in the open in that final battle 😂 Those 2 walkers amassed the biggest body pile I’ve seen! 👍
In the grim future there is only war. We are the emperors angels and we fight with those who are worthy.
Space marines would've won this easily, just not used to their potential.
Some of it was gltichy. Also, the setup was not great. He put tanks out in the open, not smart. Also, some of the units could not fire because of the mountain of dead zombies.
No amount of zombies would be able to take down a Space Marine.
This was a really cool concept. I would definitely enjoy seeing more.
Bro, this setup is like when I had my favorite action figures battle all the rest of my toys in the toy chest 😅
I LOVED this 3 stage battle Daley!!! Let's do it again with star wars units. I personally would love to see the Gatling mini gunners back for the first round since they are bonkers powerful it would be cool to see if the survive!
Replace the zombies with Tyrannids, and this would be a standard hive-fleet attack.
And the results seem pretty on par.
Of course, the Empire would have just Exterminatus'ed the planet from orbit instead of sending in the Astartes, but still pretty cool.
Really liked this style of video. Hope you do more like this.
You should stop adding trolls to these zombie army battles. Realistically the zombies would attack any living unit to turn them into fellow zombies. It makes since for them to work together in an army of hell battle since necromancers would be controlling and directing them to attack who they want, but in a pure zombie apocalypse battle, it should just be zombies as the enemy, especially since there are enough different types that they don't really need other support
Zombie attacks... Zero damage. Space marine attacks, overkill ten zombies
More Warhammer WOOOOOO!!!!!
One imperator Warlord Titan vs 5 million zombies needed lol
What was that one unit that remained at the end?
Dude, please, they're Ultramarines, not Ultra Space Marines.
More powerful than your standard zooom-bae :) hehe love it.
There were way too many trolls in that last battle
He always puts in way too many trolls. He's like, "15,000 modern soldiers versus 1 million zombies...and 5,000 trolls."
I feel bad for you pc, man. Epic video
5 shotgun walkers vs. 5 million zombies?
Let's go my G! You make the best stuff!
I just want to point out that while you assumed the battle was lost, a single unit was killing zombies for 2 minutes and never died
I saw that too, he obviously wanted to take revenge for his men being killed😂
according to official lore, each chapter only has 1000 marines (tho most people call that bs) so you have just sent in all the ultramarines in existence
Hay Daley you should have put more of those 75k rocket lunchers in the last fortress so then if you put those guys in there then it would not be a problem.
what mod is the shotgun walker from?
Do you know how to download mods on PlayStation 4 on battlefront two
Jit we sent the entire chapter (codex compliant) of Ultra Marines.
I love how you set up the rules so we can follow a story line✅
The shotgun turrets built the pyramids
So, like the Whole Chapter of space marines is 1000 marines....
Space marine would have 14 million Zombies on top of them can they get out of that?killing one after one, while climbing to the top without suffocate. Will zombies bite their armour?
So when does the planet killing start cause this sounds like heresy