In case it wasn't touched upon, Cracked Bottle adds increasing damage per carving, so the first carving adds 1 toss damage, second adds 2, third adds 3, and so on. The doubling is only for Gambler Toad. For your 182 damage turn, you had 13 carvings. Following the above pattern, the Cracked Bottle would give you 13 * 14 / 2 = 91 damage, and Gambler Toad doubles that to 182.
Teacher: so tote come to the shop and sells 67 hearts of the forest, selling each- Student: WHO THE HELL HAS 67 HEARTS OF THE FOREST!!! Teacher:... Tote... She literally dropped them off yesterday... Anyway the shop is at 145% efficiency....
I don't know if you're ever going to see this, but thank you. I really mean it. I'm not someone who usually comments under youtube videos but you have a way to just put me in a state of complete bliss after a harsh and stressful day. You're absolutely my comfort UA-camr. My nerdy inner child thank you for all these videos! And I hope you live the best life you deserve.
By the way, if you trade a relic for ‘a rarer item of the same type’ you get an unique relic that lets you trade an item for another item of the same rarity and type every turn, nice video so far btw!!
@@bluespellmaster8592yep, it doesn't. If you select anything in your hand, it just does nothing and wastes your chance. And you can't open up your carving deck when it offers the chance to swap as well.
The heart of forest dupe is definitely one way to avoid getting the mayor... Another fantastic video! I've been wanting to buy this game for so long, waiting til I get a computer to do so!
when I saw that he came across heart of forest in a _toss_ build, oh man. He shall draw nothing else soon 23:25 why in the world would you think this isn't working as intended, Tyler? Heart of the Forest has that Todd Howard, quality guaranteed, seal of approval, and is completely exploit free
For those who are confused about the bottle, it increases throw by 1 then 2 then 3 and so on for each object. So for n objects, it does n*(n+1)/2 damage. Then it gets multiplied by 2 if the bag is full, for a total of n*(n+1) damage on a full bag. This equation comes from the summation of a linear progression with step size of 1.
I love how the reference to hit indie platform fighter Rivals of Aether, notorious for every character being egregiously good in their own ways, ends up being probably the most broken item in Backpack Hero lmao. Maybe they could balance out the deck spam by having the Heart spawn unique thorns instead of duplicates of itself? Then maybe those thorns are somehow removed from your deck after every combat.
@@thatoneguy4273 It’s the bulb on the tail of Sylvanos! Pretty sure they’re also called the Heart of the Forest in game. The bulb duplicating itself across the row is a reference to Sylv’s Down Special, which turns all the grass they plant on stage into spiking thorns.
It’s not the only Rivals reference either- There’s Clairen’s Plasma Sword, the Moth Bomb is a weapon used by Mollo, and I’m pretty sure the Leaf Katars might be from Maypul?
21:49 You actually went from 55 (10 items) to 66 (11 items). But the 66 was also doubled, for a total of 132. Apparently it the Flask sets the damage formula be the "nth Triangle Number" of items, rather then the count of items. Which is a ludicrous buff as the backpack gets bigger.
I now have all characters unlocked..Realized I could have gotten Tote a long time ago, but now I have them all. I have no more bottleneck on supplies, just things from the dungeon to unlock things. Definitely been kinda addicted since getting the game.
i think the heart of the forest could maybe be re-balanced by making it so the copies it generates have ethereal or something, and making sure the 'real' one isn't destroyed on use
fun fact: just the required progression unlocks cost over 840 treasure. You're 100% not set for ever, you're set for the next few trips back from the dungeon. Later you'll unlock the bank where you can choose to sell everything for only treasure (but more of it than you'd get at the market) and treasure is STILL the bottleneck after selling pretty much exclusively there - like I had 10k food and building mats but double digit treasure for a while.
@@GreatLordOz I must've missed the bank unlock in whichever video he got it in, and IG I wasn't paying attention to the lack of other materials being obtained when he was selling this time lol
This was peak Aliensrock content. Not only did he just happen to create a cheese build, but the results of the build for the story in town quests resulted in even more cheese!
So, instead of each carving dealing 1 damage (1+1+1+... n times over), it deals damage based on the number of carvings you have, dealing (1+2+3+...+n) damage. This means that for "n" items in your backpack, you will deal the triangular number for n as damage- at 21:08, you have 13 items, and triangular(13) = 91, plus your backpack is full which doubles that value to 182.
You can put the honey hazard on blank spaces to skip the anchor after combat. Technically it would help fill up your backpack with this specific set up, for future reference!
Can reorganize and toss any hazard. Honey is especially funny as it can be exploited to hold heavy and light items in place. A clock hand is stuck in place for 2 combat.
tip: if you don't want to get the extra backpack space when you level up you can choose to save it for later when you need it just move to an empty space and level up.
Hey tyler, don't know if I missed you, but i figured out that brutal bombstone works on moth bomb, and its pretty cracked. I don't normal bombstone would let it respawn though
You should try a regular run with tote, and grab the item set from Matthew. I think you will find it very interesting... (Hopefully he should give you a mossy mace)
He is trying to progress without the mayor because he does not like him because he wanted to be mayer in a town of like 3 people so i think he is trying to get as far as possible without mayor until he cant get any futher and he doe the mayor quests
10 seconds in to the video and my brain cant stop lauthing: Enemy: How would he damage us if he hasn't got any weapons? Tyler: Random BS go!!! Love your videos. Keep up! sry for my bad english
@@CaTastrophy427 wait what the fuck i thought i was mostly done (i had the raid happen and went through both versions of area 3, and nothing new has happened), am i missing something? do i need to unlock cr8 before anything new happens?
@@eden3669 yes Though, because I'm playing the switch version, I don't have access to the temple (or any other treasure generating buildings that might exist besides the mushroom, IDK if there are any others) so in the amount of runs it took to complete most of the item-type research requirements, I also passively generated enough food and building materials, and all I needed after that was treasure. Also after CR8 there's a thing that costs 500 treasure to build.
For every Tote is trash argument is a broken combo like this appearing. Some pretty good rng (heart of forest), consistent defense picks and building a pack to take advantage of long tetris chains won out. Good show
Hey, i was wondering if you would ever consider playing death must die, its kind of like vampire survivors. Anyways, great content, keep up the good work.
ah I see, the barbarian wizard build. barbarian who thinks their a wizard: “I CAST SLEEP!” (proceeds to throw rock at someone knocking them out) “see, I am a wizard!”
Hazards would be something like the honey bee enemies produce or the slime snail enemies can produce. They're temporary and go away after the end of a battle. They're usually cleared using an energy. Curses on the other hand are actual items and if you don't pick them up in your backpack, they will replace an item in the after battle rewards. This stacks with the number of curses you have. They are persistent and have some sort of downside to having them. Unlike regular items, curses cannot be sold unless they are in your backpack and you talk to the healer and have your curses removed. But they can be given to Parcel if they're in your backpack.
A hazard basically means you get forced to put it into your backpack and have to use Energy to get rid of it (Honey means you can't move stuff, slime fills the backpack up and many others) A curse comes from items themselves (used to work like hazards a couple patches ago) and the items have downsides whenever you have any with you (always changing an item in the shop/chests to be cursed, take damage when using the item, the item itself being large, meaning you have less backpack spaces). Hazards are quick to get rid of, curses require either a healer or items that have a cleansing effect on them.
Emblems are much less interesting to me then purse. They are less backpack management and more energy management. I wonder if this episode will change that
Tyler go back to poly bridge 3 do the weekly levels workshop levels low stress in the campaign or try to get first place on the leader boards or make workshop levels or do the you and rce make a level for each other to finish and whoever gets under budget un breaking or set a challenge like lowest stress under budget or under half budget
In case it wasn't touched upon, Cracked Bottle adds increasing damage per carving, so the first carving adds 1 toss damage, second adds 2, third adds 3, and so on. The doubling is only for Gambler Toad.
For your 182 damage turn, you had 13 carvings. Following the above pattern, the Cracked Bottle would give you 13 * 14 / 2 = 91 damage, and Gambler Toad doubles that to 182.
For anyone else who isn't familiar, the equation 1+2+3+...+n where n is your last number can be represented as (n)(n+1) /2
name does in fact check out
So basically you do want a bunch of small items in your backpack.
@@DarkKnightDueler A bunch of small carvings in your deck, but yes!
@@mathmaniac3033 Oh yeah, my bad, good to know.
Teacher: so tote come to the shop and sells 67 hearts of the forest, selling each-
Student: WHO THE HELL HAS 67 HEARTS OF THE FOREST!!!
Teacher:... Tote... She literally dropped them off yesterday... Anyway the shop is at 145% efficiency....
I don't know if you're ever going to see this, but thank you. I really mean it. I'm not someone who usually comments under youtube videos but you have a way to just put me in a state of complete bliss after a harsh and stressful day. You're absolutely my comfort UA-camr. My nerdy inner child thank you for all these videos! And I hope you live the best life you deserve.
❤
You're the best! Thank you so much
By the way, if you trade a relic for ‘a rarer item of the same type’ you get an unique relic that lets you trade an item for another item of the same rarity and type every turn, nice video so far btw!!
I don’t think that relic works with carvings that are not placed in your backpack unfortunately
@@bluespellmaster8592yep, it doesn't. If you select anything in your hand, it just does nothing and wastes your chance. And you can't open up your carving deck when it offers the chance to swap as well.
Wait really? must be relatively new then.
oh wow, i never gave him relics because i tried it in the beta and it just gave you a legendary item, that's actually really useful though
@@eden3669 VERY, especially if you get a useless relic or legendary or rare.
Imagine rolling up against a mouse and they just start pulling items out of their bag to throw at you, but the items just… don’t stop
Frog*
Frog*
Forg*
Toad*
Toad*
The heart of forest dupe is definitely one way to avoid getting the mayor...
Another fantastic video! I've been wanting to buy this game for so long, waiting til I get a computer to do so!
Works well on the steamdeck since it has controller support and the cheapest steamdeck is 350 atm
when I saw that he came across heart of forest in a _toss_ build, oh man. He shall draw nothing else soon
23:25 why in the world would you think this isn't working as intended, Tyler? Heart of the Forest has that Todd Howard, quality guaranteed, seal of approval, and is completely exploit free
Backpack Hero's is a Perfectly Balanced game with no exploits.
Perhaps we should grab a warm cup of Yorkshire Tea? lol
@@semajniomet981 dont summon him...
@@KitzenVonCatzen1134yes summon him
You fool @@KitzenVonCatzen1134 he has been summoned already.say bye to your tea already.
It just works
For those who are confused about the bottle, it increases throw by 1 then 2 then 3 and so on for each object. So for n objects, it does n*(n+1)/2 damage. Then it gets multiplied by 2 if the bag is full, for a total of n*(n+1) damage on a full bag. This equation comes from the summation of a linear progression with step size of 1.
I love how the reference to hit indie platform fighter Rivals of Aether, notorious for every character being egregiously good in their own ways, ends up being probably the most broken item in Backpack Hero lmao.
Maybe they could balance out the deck spam by having the Heart spawn unique thorns instead of duplicates of itself? Then maybe those thorns are somehow removed from your deck after every combat.
What's the reference? I know the game, just can't see it rn
@@thatoneguy4273 It’s the bulb on the tail of Sylvanos! Pretty sure they’re also called the Heart of the Forest in game.
The bulb duplicating itself across the row is a reference to Sylv’s Down Special, which turns all the grass they plant on stage into spiking thorns.
It’s not the only Rivals reference either-
There’s Clairen’s Plasma Sword, the Moth Bomb is a weapon used by Mollo, and I’m pretty sure the Leaf Katars might be from Maypul?
@@Wattmelon oh wow! That's actually super clever! Cant believe i didnt notice that earlier
@Wattmelon jeez, didn't know how much the devs of Backpack Hero liked Rivals, so cool!
21:49 You actually went from 55 (10 items) to 66 (11 items).
But the 66 was also doubled, for a total of 132.
Apparently it the Flask sets the damage formula be the "nth Triangle Number" of items, rather then the count of items.
Which is a ludicrous buff as the backpack gets bigger.
Long story short: *CHAOS CHAOS*
The sheer amount of Heart of Forest reminds my of the undying squirrel and any fecundity run in Inscription game.
Corporate wants you to find the difference meme.
@@priyanshugoel3030they’re the same picture.
[goes to town with 9 million hearts of forest] Shopkeeper: Wow, these are worthless.
I now have all characters unlocked..Realized I could have gotten Tote a long time ago, but now I have them all. I have no more bottleneck on supplies, just things from the dungeon to unlock things.
Definitely been kinda addicted since getting the game.
i think the heart of the forest could maybe be re-balanced by making it so the copies it generates have ethereal or something, and making sure the 'real' one isn't destroyed on use
fun fact: just the required progression unlocks cost over 840 treasure. You're 100% not set for ever, you're set for the next few trips back from the dungeon. Later you'll unlock the bank where you can choose to sell everything for only treasure (but more of it than you'd get at the market) and treasure is STILL the bottleneck after selling pretty much exclusively there - like I had 10k food and building mats but double digit treasure for a while.
Tyler literally sold the items at the bank for that 840 treasure
He already got the bank
@@GreatLordOz I must've missed the bank unlock in whichever video he got it in, and IG I wasn't paying attention to the lack of other materials being obtained when he was selling this time lol
Tote is getting consumed by the heart of forest like a druid gone wrong
Oh I can't wait to see him run the Mushroom Friend quest. That build is nuts
“Cracked” doesn’t even begin to describe this. This isn’t just disgusting, it’s outright broken.
Tote is just emptying her bag and that does a lot of damage? Nice.
YOU WOULD NOT BELIEVE IT- SHE TOOK OUT 67 MELONS AND THREW THEM AT ME.
Tote is that one person from your elementary math questions.
@@dirtspritestuff5850IT WAS SO FAST! I FELT LIKE A FULL MAG DUMP FROM A *WARTHOG* WAS UNLOADED INTO MY CHEST CAVITY
Surprised at 8:50 he didn’t want to add spikes to anything, considering how much he blocks
This was peak Aliensrock content. Not only did he just happen to create a cheese build, but the results of the build for the story in town quests resulted in even more cheese!
If he sold everything for cheese it would have been even more cheese.
So, instead of each carving dealing 1 damage (1+1+1+... n times over), it deals damage based on the number of carvings you have, dealing (1+2+3+...+n) damage. This means that for "n" items in your backpack, you will deal the triangular number for n as damage- at 21:08, you have 13 items, and triangular(13) = 91, plus your backpack is full which doubles that value to 182.
Backpack Hero is a perfectly balanced game with no exploits.... ;p
imo, Crusade should be the next quest you do. It's probably the most fun I've had in this game
Damn, editors, loved the vine boom moment at 12:59 keep up the good work :)
backpack hero is always so fun!! I've also been binging talos principle 2 and absolutely loving it
You can put the honey hazard on blank spaces to skip the anchor after combat. Technically it would help fill up your backpack with this specific set up, for future reference!
Can reorganize and toss any hazard. Honey is especially funny as it can be exploited to hold heavy and light items in place. A clock hand is stuck in place for 2 combat.
0:23 The bodybuilder mage is real =D
tip: if you don't want to get the extra backpack space when you level up you can choose to save it for later when you need it just move to an empty space and level up.
Hey tyler, don't know if I missed you, but i figured out that brutal bombstone works on moth bomb, and its pretty cracked. I don't normal bombstone would let it respawn though
You should try a regular run with tote, and grab the item set from Matthew. I think you will find it very interesting... (Hopefully he should give you a mossy mace)
I'm so jealous. I grinded so many runs just to max out research, then you roll up with a heart of the forest run and break the economy in one run
I alway love a backpack hero upload
AR when taking dmg: oh no im only half health
AR a few turns later with still half health: one shot B)
Hey look, a previous comment I put actually affected the gameplay. always cool when that happens. Keep up the good videos!
still no mayor quests? you HAVE to do that to unlock more characters and stuff sadly
We don't believe in Mayors in this channel.
He is trying to progress without the mayor because he does not like him because he wanted to be mayer in a town of like 3 people so i think he is trying to get as far as possible without mayor until he cant get any futher and he doe the mayor quests
20:00 feels like he read comments on last video, and decided he _does_ want to infinite money glitch (hence deciding to do a toss build)
`3:00 Noarsy, Ben, I think that now would be a time to do the Tetris theme music.
10 seconds in to the video and my brain cant stop lauthing:
Enemy: How would he damage us if he hasn't got any weapons?
Tyler: Random BS go!!!
Love your videos. Keep up!
sry for my bad english
Magical wizard frog that doesn't cast a spell but has a deadly cannon for a right arm
i feel like maybe use purse for the next run for some variety
“Hmmm 840 treasure? I think I’m set for uhhh
E V E R”
lmfao yeah no, I was feeling the pinch when I'd had over 4k just an hour prior.
@@CaTastrophy427 wait what the fuck
i thought i was mostly done (i had the raid happen and went through both versions of area 3, and nothing new has happened), am i missing something? do i need to unlock cr8 before anything new happens?
@@eden3669 yes
Though, because I'm playing the switch version, I don't have access to the temple (or any other treasure generating buildings that might exist besides the mushroom, IDK if there are any others) so in the amount of runs it took to complete most of the item-type research requirements, I also passively generated enough food and building materials, and all I needed after that was treasure.
Also after CR8 there's a thing that costs 500 treasure to build.
@@CaTastrophy427 do you have any tips for actually unlocking cr8? i can't seem to find the feet at all, even though i keep finding heads everywhere
'This town was built on the back of all those Melons tote brought back that one time'
Says vine boom,vine boom sound effect plays,chad editor being chad.
Can only wish to ever be as happy as Tyler with his melons
3:10 What are the 8 carvings the buckler is refering to here?
it carries them over from previous turns, and i think it even carries them over from the previous fight as well
Probably.
Wizard tote, or Wote, as we say in the business
Tyler out here trying to change heart of the forest to a common
For every Tote is trash argument is a broken combo like this appearing. Some pretty good rng (heart of forest), consistent defense picks and building a pack to take advantage of long tetris chains won out.
Good show
yeeeeah ,a patch is coming soon after this episode.
Would forging heart of forest also modify the copies?
Hi it's Tyler and welcome to let's game it out
Hey, i was wondering if you would ever consider playing death must die, its kind of like vampire survivors. Anyways, great content, keep up the good work.
They are coming after tyler for counterfiet hearts.
ah I see, the barbarian wizard build.
barbarian who thinks their a wizard: “I CAST SLEEP!” (proceeds to throw rock at someone knocking them out) “see, I am a wizard!”
Dude im betting you they gonna paych that out now 😂 i may save my version of the game in a separate folder 😂
Well…
that’s gonna get fixed as soon as the devs see this
Sorry for asking but what is the difference between a hazard and a curse?
Edit:Thanks that makes sense!
Hazards would be something like the honey bee enemies produce or the slime snail enemies can produce. They're temporary and go away after the end of a battle. They're usually cleared using an energy.
Curses on the other hand are actual items and if you don't pick them up in your backpack, they will replace an item in the after battle rewards. This stacks with the number of curses you have. They are persistent and have some sort of downside to having them. Unlike regular items, curses cannot be sold unless they are in your backpack and you talk to the healer and have your curses removed. But they can be given to Parcel if they're in your backpack.
A hazard basically means you get forced to put it into your backpack and have to use Energy to get rid of it (Honey means you can't move stuff, slime fills the backpack up and many others)
A curse comes from items themselves (used to work like hazards a couple patches ago) and the items have downsides whenever you have any with you (always changing an item in the shop/chests to be cursed, take damage when using the item, the item itself being large, meaning you have less backpack spaces).
Hazards are quick to get rid of, curses require either a healer or items that have a cleansing effect on them.
Curses are sticky.
@@Shirae you can also just destroy curses or use a die to reroll them when theyre in your combat rewards to make them go away permanently
I think with this you might not need mayor.
Has he done the mayor quests yet?
Emblems are much less interesting to me then purse. They are less backpack management and more energy management. I wonder if this episode will change that
Do more heart of the forest runs quick before they patch it!
The bottle relic seems to not be a x2, my current theory is that it’s quadratic.
someone in the comments said it was increasing damage per carving (1 damage for the first carving , 2 damage for the second ,3 for a third ,...)
72 defo is 32x 2… silly Tyler
Heart of the forest op with tossing bulds
I would watch a heart of forest toss farm build video just saying
HOW HEARTFELT.
Wow
luckily he didnt THROW the run.
The Yeet
I don't think that was intended. Lmao
Expearimint
All the random bullshit go!!! Moments 😂😂😂😂. Tote is just to powerful!!!😂😂😂
Please try doing a shurican run
Please make lingo part 3 or moncage part 2
*TWO turn tote build
Hi Tyler❤️
Tyler go back to poly bridge 3 do the weekly levels workshop levels low stress in the campaign or try to get first place on the leader boards or make workshop levels or do the you and rce make a level for each other to finish and whoever gets under budget un breaking or set a challenge like lowest stress under budget or under half budget
Hey tyler, i didn't watched yet but are you exiced for world of goo 2?
A change is good but not this much
wizartote
teluma
To anyone who was wondering. Snape. Kills. Dumbledor.
This was not a toss away video
Absolutely broken run this time haha
.
:3
Tote runs are pretty boring. OG Backpack hero is better
Day 1163 of telling Tyler that he never finished his minecraft series and that he should finish it.
I overslept lol
Day 1123 of agreeing
oof
Imagine having an Apple Watch
*in poor person jealousy*
Day 14 season 2 (55) of asking Tyler to play mindustry.
Not overpowered at all. lol
day 113 of asking tyler to play cult of the lamb