Super helpful and informative! I slowed the vid down so I could follow step by step and my end result was different but still looked great and the process helped me understand what all the nodes do. Thanks!
You mention using this material in Unreal, but switched every Normal Format to OpenGL? I thought UE used Direct X for Normal computing? Just confused by that one. Fascinating tutorial.
The tutorial is great, but it was really fast and hard to follow. If it's possible, I always like when keystrokes are displayed on screen so I can see what shortcuts you're using.
Quick question, you explained that reusing gradients and using hsl for color variation is for optimization purposes, but is it really necessary? How heavy does it get with a couple more gradients? and why is optimization that important outside of the speed the program runs. Thanks ^^
LOL. You watch the same video I did?? I could hardly keep up. Even slowed down to 0.25% it was difficult to catch everything he was saying. Not to mention the stuff he was doing that he didn't talk about.
@@ianzander5057 its suposed to take time to learn, you need to listen what he saying, try to understand hot to use the nodes, and then go back again see excactly what he is doing, and trying doing it by yourself step by step, you also need to watch his previous tutorials imo since they are alot more beginer friendly and youll have a better understanding as well
@@eviuze6259 u need intermediate knowledge and some materials in your belt if you want to get the most juice out of this tutorial. Its not about following node-by-node, its the whole technique. If you understand you will see how he reuses the same multi dir warp or overlaying noises workflow for example. Its about understanding creators' workflow and noting some cool stuff for your own, but not completely copy.
Amazing! However, I after searching and finally finding the Get Slope sbs, it turns out it is too old to work with Adobe Designer (2021). Is there a modern alternative?
Dude I honestly love your channel. Your work is amazing and all your tutorials are so helpful. Keep it up. No idea how you only have 33K subs, with this level of high quality content :)
Guys can anyone of you find the "Get Slope" node online for download? I went to the site he talks about in the video but that node does not exist there, I searched on google as well and I cant find it, if anybody can help with that I would appreciate it
@@Yeshua_Akbar Hi again, just wanted to let you know that, in another project i was doing, i tried to use a detect edges to achieve what get slope does, and it kinda works (it ain't as clean but its not awful) though i needed to be super low with the values (1.x edge width, 0 roundness, inverted for my case, 0 tolerance).
@@joaomoreira1027 alright thanks for the advice, I moved on from this tutorial practice, I used some scuffed method that I came up with but it didnt have the same look... I will keep your comment in mind for the future
I mean he could have took more time to add microscopic details for the leaf, but in the end, you wouldnt have seen it unless you zoomed in on an 8k version of the texture
This isn't a damn tutorial! it is impossible to follow when everything you do is so fast you cant follow it on the slowest speed. If you want to explain how you create textures, slow it the hell down. Otherwise it comes across at you just showing off and drawing attention to yourself.
Yes!! My exact thought. I don't understand how everyone is saying it's the best tutorial they've seen and every step is well explained. It's like they are sucking up to him or just watch it for entertainment...
If you save your file at ua-cam.com/video/cr5xutRazB4/v-deo.html it makes a wonderful cloth material I have been testing step by step to see what results I can achieve and what's actually going on and find little things like this. I love this tut, but I'm watching at 20% speed and still hard to keep up with. I get it though, there is a LOT to unpack here and I'm a super beginner so no qualms here.
30:11 "Just warping it slightly with a perlin noise"
Warp Intensity: 274
its just him messing with the parameters
@@tryit2136 But he kept the extreme value in the final, didn't he?
Super helpful and informative! I slowed the vid down so I could follow step by step and my end result was different but still looked great and the process helped me understand what all the nodes do. Thanks!
man's fast like he has 17 minutes left for his Substance Designer license
Dear Javier you're a saint !
I love this videos about substance designer! Thanks!
Thanks, Javier! These tutorials are insane!
i am also insane
You mention using this material in Unreal, but switched every Normal Format to OpenGL? I thought UE used Direct X for Normal computing?
Just confused by that one. Fascinating tutorial.
Magnificent stuff! Thank you so much! Love it!
Очень крутая работа, спасибо Вам, подчерпнул для себя много полезного!
Wow, this is a fantastic tutorial! The detail! As a total newcomer to Substance Designer I got some decent looking results. Thanks a lot dude!!
Thank You!
Wow! Please do more in the future! Maybe forrest ground or a wet broken road.
wow!the result is impressive.Very cool!
The tutorial is great, but it was really fast and hard to follow. If it's possible, I always like when keystrokes are displayed on screen so I can see what shortcuts you're using.
Its not blender
A tutorial on UA-cam from an industry pro? Now that's kind of awesome!
Awesome. Thanks for the great content.
Quick question, you explained that reusing gradients and using hsl for color variation is for optimization purposes, but is it really necessary? How heavy does it get with a couple more gradients? and why is optimization that important outside of the speed the program runs. Thanks ^^
Looks awesome, Can't wait to dive into it! ^^
Every step is super clear and well-explained! I would never say a tutorial is enjoyable to go through but this is definitely one.
LOL. You watch the same video I did?? I could hardly keep up. Even slowed down to 0.25% it was difficult to catch everything he was saying. Not to mention the stuff he was doing that he didn't talk about.
@@ianzander5057 same lol it took me almost 10 hours to finish this material. I wont complain tho cuz its free
@@ianzander5057 its suposed to take time to learn, you need to listen what he saying, try to understand hot to use the nodes, and then go back again see excactly what he is doing, and trying doing it by yourself step by step, you also need to watch his previous tutorials imo since they are alot more beginer friendly and youll have a better understanding as well
@@eviuze6259 u need intermediate knowledge and some materials in your belt if you want to get the most juice out of this tutorial. Its not about following node-by-node, its the whole technique. If you understand you will see how he reuses the same multi dir warp or overlaying noises workflow for example. Its about understanding creators' workflow and noting some cool stuff for your own, but not completely copy.
This was very helpful thank you very much!
Awesome
Awesome tutorial thanks man!
Hey Perez! save some awesomeness for the rest of us! =D
Amazing! However, I after searching and finally finding the Get Slope sbs, it turns out it is too old to work with Adobe Designer (2021). Is there a modern alternative?
Hi thank you for the tutorial i really appreciate if it was slower
nice work
I still don't get the 9:41-9:49 double node (wasnt 1 better choice?) And the preblurs :/
Good video this is a video
33:10
Where does the gradient come from?
idk, i just put some colors in and tried to make a similar color
Actually he got it from a photo i gues he use that pick gradient option and he uses his refrence on his second computer
Да, прям суперкруто!
Why did you turned the DirectX off
Where is the next video ?
Adobe Substance designer, I'm bit confused about baking textures and ui,🤔
cant evne see what nods you use the quality of the video is to low.
Dude I honestly love your channel. Your work is amazing and all your tutorials are so helpful. Keep it up. No idea how you only have 33K subs, with this level of high quality content :)
It's not his channel it's Nvidia 's.
Guys can anyone of you find the "Get Slope" node online for download? I went to the site he talks about in the video but that node does not exist there, I searched on google as well and I cant find it, if anybody can help with that I would appreciate it
Hi, did you happen to find the node or a work around to get the same result?
@@joaomoreira1027 nah mate I think they took a lot of stuff down on that site
@@Yeshua_Akbar Hi again, just wanted to let you know that, in another project i was doing, i tried to use a detect edges to achieve what get slope does, and it kinda works (it ain't as clean but its not awful) though i needed to be super low with the values (1.x edge width, 0 roundness, inverted for my case, 0 tolerance).
@@joaomoreira1027 alright thanks for the advice, I moved on from this tutorial practice, I used some scuffed method that I came up with but it didnt have the same look... I will keep your comment in mind for the future
maybe you can extract slope from normal map
Oofff hahaha I made textures but not this kind of amazing :O thanks a LOOOOOOOOOOOOTTTTT :D
Have you *seen* moss? Despite absolutely insane, and well, extremely impressive bicycle inventing, your result doesn't *look* like moss.
I mean he could have took more time to add microscopic details for the leaf, but in the end, you wouldnt have seen it unless you zoomed in on an 8k version of the texture
10:03 mtlset
22:21
There is no use of Zbrush anyway
could you go any faster
This isn't a damn tutorial! it is impossible to follow when everything you do is so fast you cant follow it on the slowest speed. If you want to explain how you create textures, slow it the hell down. Otherwise it comes across at you just showing off and drawing attention to yourself.
Yes!! My exact thought. I don't understand how everyone is saying it's the best tutorial they've seen and every step is well explained. It's like they are sucking up to him or just watch it for entertainment...
If you save your file at ua-cam.com/video/cr5xutRazB4/v-deo.html it makes a wonderful cloth material
I have been testing step by step to see what results I can achieve and what's actually going on and find little things like this.
I love this tut, but I'm watching at 20% speed and still hard to keep up with. I get it though, there is a LOT to unpack here and I'm a super beginner so no qualms here.