Games of the Month - September 2024

Поділитися
Вставка
  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 8

  • @cindykrimes8392
    @cindykrimes8392 2 місяці тому +1

    Now I am even more excited to receive my pre-order of Mesos. I think people are overlooking this game. Thanks for the video.

    • @undersci
      @undersci 2 місяці тому

      Where did you preorder from?

    • @JonGetsGames
      @JonGetsGames  Місяць тому

      I worry it will be overlooked, hopefully this video helps that not be the case :)

  • @robwilkinson1331
    @robwilkinson1331 2 місяці тому +3

    Jon, you rarely hesitate or say 'err'. How did you become such a great speaker?

    • @JonGetsGames
      @JonGetsGames  Місяць тому +3

      Part of it is editing these things out, and part of it is for doing it for 10 years I think.

  • @teejleague3838
    @teejleague3838 Місяць тому

    ...Something I've wondered for some time.....when you are playing the games, how do you keep the strategies of each player separate, when you're really the one doing all the moves/playing? I find that so impressive. Do you jot yourself notes on how each player is using their initial abilities/resources/whatnot to win the game? Do you have to break & re-orient yourself to the "orange player's goals", for example, in between takes?

    • @JonGetsGames
      @JonGetsGames  Місяць тому +1

      The simple answer is: I take a lot of time to make these. I don't take any notes, just take turns slowly, thinking multiple turns in the future for every player. This takes a lot of time, generally 4+ hours to film even when I often only show a couple rounds of the game. The second answer is: practice makes (almost) perfect :) I have done so many of these, I have trouble believing it.
      To answer your last question, because these tutorials aren't mean to be strategic, I don't have to try to not think about other players when thinking about the current turn. I alluded to this above, but player turns in my tutorials are generally plotted out with all player's plans at once so that I can show the greatest variety of action options as soon as I can. I try to make player turns make strategic sense, but occasionally I do have to make a player do something rather bad just so that I can force a new teaching situation.
      Thanks for the kind words, I hope that helps explain my process :)

    • @teejleague3838
      @teejleague3838 Місяць тому

      @@JonGetsGames That's brilliant!!!!!