ty again for watching, i hope this helps someone out, and sorry again for the delay in guides. ill continue to try to post a class guide every day, if not, every other day
Thanks to you for making all these great guides! Just in case anyone has interest in my SnB build, the RR setup I'm currently running is 6ws, 3 str, 1 ini, 3 block, 2 fs, 1 quick escape. Tactics I use for general roaming are rising anger, rugged, stoutness as stone and shield mastery, although I have other defensive and offensive setups; as an example, vs sham, zealot or dok, if I have time I swap to focused offense, rising anger, punishing knock and sweet revenge, and I swap fleshrenders for str genesis.
@@kr5335 mainly keep str buff up all the time, armor debuff on target, aa speed buff vs classes that deal magic damage (even chosen),use taunt and watch n learn when you have dots on target or before using oathstone for burst (watch n learn, not taunt, as taunt doesn't increase oathstone's damage), earthshatter can deal a lot of damage on a fully debuffed taunted target, punishing blow deals a lot of damage if the enemy doesn't pay attention to it cause it's damage isn't dependant on total grudges... So basically, most of the time you'll just have to pay attention to offensive buffs, as your block, tankyness and regen will be enough to mitigate the damage your target is doing, this will allow you to go on the offensive and not waste grudges on defensive abilities (runic shield, oathbound). Against strong classes that deal magic damage you'll have to use runic shield a lot until you find a burst opportunity. Against healers try to save your kd to when they're low. Many healers get overconfident against tanks, especially SnB, so they let their hp get low thinking they'll just detaunt and heal up again, and that's when you need to use your kd to finish them off.
Can you go over the rotation/prioritization of buffs for the solo s/s and 2h? there are so many that look good on paper to a new player, ut ou cant maintain them all
@@kr5335 for snb you’re better off asking gilgam, he would gladly go over it, for 2hand I’ll repost here in a bit when I have time to write it all down lol
Heh gotta check these a bit I'm thinking of jumping in to game as a new player and don't really know much about the classes :D Couldn't find a video that would showcase each classes game play and variations in 1 place. :P
Good work on these vids. Us new players are definitely tuning in!
ty again for watching, i hope this helps someone out, and sorry again for the delay in guides. ill continue to try to post a class guide every day, if not, every other day
also, thank you again Gilgam for the snb build guide
Thanks to you for making all these great guides!
Just in case anyone has interest in my SnB build, the RR setup I'm currently running is 6ws, 3 str, 1 ini, 3 block, 2 fs, 1 quick escape. Tactics I use for general roaming are rising anger, rugged, stoutness as stone and shield mastery, although I have other defensive and offensive setups; as an example, vs sham, zealot or dok, if I have time I swap to focused offense, rising anger, punishing knock and sweet revenge, and I swap fleshrenders for str genesis.
@@Gilgamthedawi what is your buff priority / damage rotation if there is one? My guess is weaving things in between heavy blow
@@kr5335 mainly keep str buff up all the time, armor debuff on target, aa speed buff vs classes that deal magic damage (even chosen),use taunt and watch n learn when you have dots on target or before using oathstone for burst (watch n learn, not taunt, as taunt doesn't increase oathstone's damage), earthshatter can deal a lot of damage on a fully debuffed taunted target, punishing blow deals a lot of damage if the enemy doesn't pay attention to it cause it's damage isn't dependant on total grudges...
So basically, most of the time you'll just have to pay attention to offensive buffs, as your block, tankyness and regen will be enough to mitigate the damage your target is doing, this will allow you to go on the offensive and not waste grudges on defensive abilities (runic shield, oathbound).
Against strong classes that deal magic damage you'll have to use runic shield a lot until you find a burst opportunity.
Against healers try to save your kd to when they're low. Many healers get overconfident against tanks, especially SnB, so they let their hp get low thinking they'll just detaunt and heal up again, and that's when you need to use your kd to finish them off.
You are doing amazing for the community man!! Thank you!😊
@@vjay1381 ty bud
Thanks for the great info and for the video ! May I ask what for renown points for the solo SnB IB is? Or have I missed it and it was said in the vod?
Can you go over the rotation/prioritization of buffs for the solo s/s and 2h? there are so many that look good on paper to a new player, ut ou cant maintain them all
@@kr5335 for snb you’re better off asking gilgam, he would gladly go over it, for 2hand I’ll repost here in a bit when I have time to write it all down lol
Hello, to play solo with shield and sword, tank or DPS armor?
@@luargambino all the solo armor is at 4:45
Marauder when ;)
@@minaschondrakis8868 probably this weekend
Heh gotta check these a bit I'm thinking of jumping in to game as a new player and don't really know much about the classes :D
Couldn't find a video that would showcase each classes game play and variations in 1 place. :P