My Pov-ray renders 2006-2008
Вставка
- Опубліковано 6 вер 2024
- A slideshow of some of my images I created using Pov-Ray, from 2006 to 2008.
To view all my art please go to:
yoshielectron.d...
Thanks for viewing and please have a look at my other videos.
These are very well-made models. I liked the cubes and the spheres with the scenes from SM64 pasted on it, the metal cap level stage, and the Princess Peach Castle.
With most of these pics I was trying for a non-cartoon look. The textures do need improving but the main concentration was on the posable models which is really difficult with basic shapes. But thanks for your help, I'll be sure to try out the slope function.
Good to hear.
Thank you.
AMAZING! For a second there, I thought I was watching Avatar!
Thanks. I like the Mario ones a lot too.
Nice pictures! The one where Princess Peach was in the metal cap cave was really cool!
Thanks.
you have inspired me to continue my 3d design things on my 3ds max 2009,very good pics
pov ray is a brilliant programme. good work there!
Thanks. I did a 2D Peach Mario game inspired by the pics I did. I'm also working on a 3D game but not Mario. I've been meaning to do this video for ages.
This video shows how your skills in Pov-ray have improved through time, they just keep on getting better!
I have used Blender before. But as Pov-ray is a ray tracer it can produce the most realistic images-mine do not show what Pov-ray is really capable of. However, Pov-ray is not suitable for real-time graphics.
It's difficult to model certain things using only basic shapes.
From a random perspective: These are pretty stellar, I like what you did with a lot of them.
From a 3D modeler perspective: These would be considered extremely outdated as far as 3D work goes... POV-Ray is practically useless these days.. 3Ds Max and Maya make the industry go round.
Awesome pictures!
Have you considered using Blender? I'm currently using it for 3D modeling, and after a few tutorials, it's pretty easy to use. You could easily create amazing stuff with that program.
If Pov-Ray was practically useless then why do so many people use it? The fact is, it requires more skill to use Pov-Ray than more traditional modelling software in that you program rather than use the mouse. Pov-Ray is not useless, I've created 2D games with it and also used Pov-Ray to generate the textures for my 3D games.
Thanks, hope you found me now.
What have I done wrong?
2020
no problem
Pov-ray.
Is there somewhere I can see your Pov-ray art?
Try at 0:50
How did I end up here xD
What's your username on DA?
No I won't.
Will you please stop being horrible on my Deviantart art page.
Thank you.
Thanks.
Thanks.
Thanks.