I couldn’t yell it loud enough at the idiots trying to melee and get super close to people . Either shoot the tanks if everyone’s close together or shoot the healers and have them back off so the rest of the team can try and move in on the point
You have to be patient with Moonknight cause there are too many characters that delete him if he is out of position. I know because I play Moonknight and have been deleted many times for being out of position.
Every time I watch one of these videos it feels like the players are just doing the following while being a little sick with it 1. Staying alive 2. Good ults 3. Damage or heals down main
@@TheSauceBoss_OW supposedly people are finding out MK ult is actually bugged and doing 2x damage right now according to game files his ult should be doing 75 dmg per Fist falling from the sky, in a AOE of dmg, x14 hits for 1050 damage. However its doing 75 dmg per direct hit + 75 aoe dmg. so in actuality its doing 75 x 28 for 2100 damage.
Moon Knight ult post patch is so strong, that i think they will either run it back, lower the damage or just make it cost 3400-3800. He ults so many times per game and if you catch people in right spot, it's impossible to escape. Also MK is probably one of the easiest character to get value from, but majority of players don't understand how he can be useful in global sense. Everyone either trying to play him as a flanker or try to catch people with combo. When in reality all you have to do is shoot tank, negate space with anks and use ult when you think it will help to turn the tide.
@@AlemaoMEGAReimeryup, it’s good to land the heqdshots on tanks and what not, but at that point u just feeding support ult charge by letting them heal, moonknight is a squishy destroyer and can easily confirm kills
@@AlemaoMEGAReimeryup as a moon knight and mantis main I purposely try to take out the back line healers because that’s one of the strongest lines of defense, no point in hitting the enemy team and watching their health bar go back up and down back and forth and no one is dying. Once you take the healers out you have a way higher likelihood of being able to push the objective. I’ll flank as moon knight and throw my ankh down at Luna or C&D or Mantis and just spam and heavy attack and most the time it kills them so fast. Especially if I have the ULT
supposedly people are finding out MK ult is actually bugged and doing 2x damage right now according to game files his ult should be doing 75 dmg per Fist falling from the sky, in a AOE of dmg, x14 hits for 1050 damage. However like its doing 75 dmg per direct hit + 75 aoe dmg. so in actuality its doing 75 x 28 for 2100 damage.
Random observation: Pretty sure moon knights ult is bugged, or the description is woefully wrong. The description indicates each talon should do 75 damage, and have a range of 5 meters. **This is NOT whats actually happening in game however. Each talon is doing 150 damage.** After quite a bit of testing what I can observe is that each talon produces 2 AoE fields simultaneously. 1 field works exactly as described. Has a 5 meter range, and does 75 damage. However there is a second field with each talon that does an additional 75, but extends out to nearly 10 meters. However the 2nd AoE can only hit targets if theyre within the casting circle of the ult (Where the first 5 meter one can hit even outside the ult cast range, so long as youre within 5 meters of the talon). If this is intended, it needs clarified. If this is a bug, it majorly needs fixed, as this ult is doing double damage if youre within range of the talons.
Yea its crazy, how the small adjustment they did some how made his ult going from tickling, to being a tactical nuke. When the changes they did weren't even that drastic. So something has to be wrong.
Moonknight is not meta he still has too many weakness's but I love him and still play him. Everyone says he does crazy damage but it's not big damage he just does lots of little damage throughout the whole match.
I play MK but I need to learn to be more patient and to either stay by a health pack or just stay on the ground. I try to get creative and find nice positioning, but then the odds of getting healed plummet.
After you play him for a bit you understand how to shoot his main weapon . His ult is strong af because he’s squishy af if you go to far and don’t know what ur doing u will die over n over
Honestly, his ult building so fast doesn't really matter since it's an area denial ult, making it pretty hard to get kills with it. (Unless you know what you're doing when placing it)
This is a standard issue with spectating games, live or recorded in game. This happened in CSGO all the time too. He is definitely not hacking its just deceptive as the replay isnt going to be as precise, as its trying to load 12 players gameplay at once, due to you being able to swap cameras/POVs at will. Things will be desync'd, also being as this game is 3rd Person, you actually dont have to aim directly at a person, you can aim a little off center and still land shots, which is going to cause even more desync in a replay.
I wanna know how he's able to get hits on enemies when he's not even looking at them while throwing his shit. He's way off target and getting damaging hits? TF is this shit. I dont even get hits on iron man when I'm on target.
Carry or team diff?
How to play moonknight
1) spam at tanks so it bounces off to the whole team
2) get ult
3) grapple to high ground and ult on supports
4) repeat
I couldn’t yell it loud enough at the idiots trying to melee and get super close to people . Either shoot the tanks if everyone’s close together or shoot the healers and have them back off so the rest of the team can try and move in on the point
You have to be patient with Moonknight cause there are too many characters that delete him if he is out of position. I know because I play Moonknight and have been deleted many times for being out of position.
I watch these to try and learn how to be better but what I’m learning is my aim is just bad 😭
You’re not alone. I can only spectate a game like this…it will never happen 😂
☝🏼
Every time I watch one of these videos it feels like the players are just doing the following while being a little sick with it
1. Staying alive
2. Good ults
3. Damage or heals down main
After the buff, moon knight ult actually kills through luns snow ult, super strong counter kinda like iron man ult.
Definitely! That's why there's a lot of Groot/Moon Knight combos currently
@@TheSauceBoss_OW supposedly people are finding out MK ult is actually bugged and doing 2x damage right now
according to game files his ult should be doing 75 dmg per Fist falling from the sky, in a AOE of dmg, x14 hits for 1050 damage. However its doing 75 dmg per direct hit + 75 aoe dmg. so in actuality its doing 75 x 28 for 2100 damage.
Moon Knight ult post patch is so strong, that i think they will either run it back, lower the damage or just make it cost 3400-3800. He ults so many times per game and if you catch people in right spot, it's impossible to escape.
Also MK is probably one of the easiest character to get value from, but majority of players don't understand how he can be useful in global sense. Everyone either trying to play him as a flanker or try to catch people with combo. When in reality all you have to do is shoot tank, negate space with anks and use ult when you think it will help to turn the tide.
The main problem with moonknight in his ranks is if you aren't good at positioning you're just gonna get dived and mrked
I feel that if you stay shooting tanks, you gotta be trolling hard... he is so good to one shot combo healers
@@AlemaoMEGAReimeryup, it’s good to land the heqdshots on tanks and what not, but at that point u just feeding support ult charge by letting them heal, moonknight is a squishy destroyer and can easily confirm kills
@@AlemaoMEGAReimeryup as a moon knight and mantis main I purposely try to take out the back line healers because that’s one of the strongest lines of defense, no point in hitting the enemy team and watching their health bar go back up and down back and forth and no one is dying. Once you take the healers out you have a way higher likelihood of being able to push the objective. I’ll flank as moon knight and throw my ankh down at Luna or C&D or Mantis and just spam and heavy attack and most the time it kills them so fast. Especially if I have the ULT
supposedly people are finding out MK ult is actually bugged and doing 2x damage right now
according to game files his ult should be doing 75 dmg per Fist falling from the sky, in a AOE of dmg, x14 hits for 1050 damage. However like its doing 75 dmg per direct hit + 75 aoe dmg. so in actuality its doing 75 x 28 for 2100 damage.
Random observation: Pretty sure moon knights ult is bugged, or the description is woefully wrong.
The description indicates each talon should do 75 damage, and have a range of 5 meters.
**This is NOT whats actually happening in game however. Each talon is doing 150 damage.**
After quite a bit of testing what I can observe is that each talon produces 2 AoE fields simultaneously. 1 field works exactly as described. Has a 5 meter range, and does 75 damage. However there is a second field with each talon that does an additional 75, but extends out to nearly 10 meters. However the 2nd AoE can only hit targets if theyre within the casting circle of the ult (Where the first 5 meter one can hit even outside the ult cast range, so long as youre within 5 meters of the talon).
If this is intended, it needs clarified. If this is a bug, it majorly needs fixed, as this ult is doing double damage if youre within range of the talons.
Yea its crazy, how the small adjustment they did some how made his ult going from tickling, to being a tactical nuke. When the changes they did weren't even that drastic.
So something has to be wrong.
Fun fact, that's actually former Korean OW pro Happy!
I assumed it was him but wasn't certain!
Moonknight is not meta he still has too many weakness's but I love him and still play him. Everyone says he does crazy damage but it's not big damage he just does lots of little damage throughout the whole match.
I play MK but I need to learn to be more patient and to either stay by a health pack or just stay on the ground. I try to get creative and find nice positioning, but then the odds of getting healed plummet.
After you play him for a bit you understand how to shoot his main weapon . His ult is strong af because he’s squishy af if you go to far and don’t know what ur doing u will die over n over
Love the music in the bg
My friend mains Magento and he literally saves his ult just to ruin Iron Mans day😂😂
Honestly, his ult building so fast doesn't really matter since it's an area denial ult, making it pretty hard to get kills with it. (Unless you know what you're doing when placing it)
A good groot solves those issues , they make a little maze or trap most of the team in some walls and you ult and kill them 😂
That hulk was def a boosted plat
yeah he was struggling lol
u can farm damage much easier when u stay on low ground as MK. common mistakes i see is people staying up high. gotta go aggressive with mk
I haven't hurd this music since Kirby Air Ride on game cube! Brings back memories.
every thing is fine with moon knight but he is boring not much there to do about him ,hit shots ,throw the hunk now and then
The hunk 🤣🤣🤣
@@TheSauceBoss_OW yep the hunk lol i intentionally spelled it wrong
Went 63-12 with him last night in comp
I hate watching MnK players as controller in this game. + I’m old too so the aiming woes are compounded.
And rank 1 moon knight dont have legend are tou sure its rank 1
Rank 4 hahahahahah people new to the game . Tank first dps second healer last
I have a video and I did more kills and damage 💯 look me up on marvel rivals moon night
I think his hacking your meant to track people movie his crosshair was behind them and still hitting them 😅
This is a standard issue with spectating games, live or recorded in game. This happened in CSGO all the time too.
He is definitely not hacking its just deceptive as the replay isnt going to be as precise, as its trying to load 12 players gameplay at once, due to you being able to swap cameras/POVs at will.
Things will be desync'd, also being as this game is 3rd Person, you actually dont have to aim directly at a person, you can aim a little off center and still land shots, which is going to cause even more desync in a replay.
I wanna know how he's able to get hits on enemies when he's not even looking at them while throwing his shit. He's way off target and getting damaging hits? TF is this shit. I dont even get hits on iron man when I'm on target.
his e ability ancient ankh, you can shoot it and anyone in it's radius will get hit
Because it’s not the actual gameplay. It’s someone watching a replay so his reticle isn’t accurate.
One of his abilities also bounces from enemy to enemy and will also bounce off the radius thing he throws