I think the mystery crowd at the bus stop in front of that house might be because that stop is the closest to the pedestrian path to Johnson Aggregates.
Hey Phil! There are two *major* reasons why I can see that there's a backup on that road in the TOD that you mention at around 55:10. First, it appears to be a shorter path to other neighbourhoods in the overall Johnson development than the main arterial, which is probably convincing traffic AI to go down that particular local route as some form of a shortcut. Secondly, the way that one road connects to the arterial is through two junctions, one unit apart, creating a further backup. My main suggestion is to either delete that one-unit length of road, or make it bus-only to preserve the routes you have going through there. This'll disconnect the problem road from the arterial and force traffic down the longer route, which is the main, high-capacity arterial road.
I love the new bus stations, it's been long overdue to have something compact for transit. I'd honestly though consider keeping the purple line out of the station, just because of how convoluted the route is in the new development. It would be possible to have really close transfers while keeping the buses from looping
Just an FYI...if you want to extend a ramp further than 12 units and maintain a straight slope you just need to make sure you don't go all the way to the ground. If you maintain at least a one unit height you can extend the ramp indefinitely.
i think there’s still some work to be done with how the buses move through the neighborhood. perhaps having the stations on opposite sides of the area so they stay out of each other’s way but also give some transfer opportunities
Idea: An infrastructure has admired your town for a few years now and have suggested a large neighborhood near the damn because of th large area to build it could have potential for new attractions houses and even transit.
Thank you for giving me a series where I can binge through the holidays when I’m bored. I’m nearly at the end of the series at the moment and seeing the development along with the storyline of the city along with your soothing voice has left me entertained.
Hey Phil, smooth S-curves can be achieved by drawing a straight road between the offset sections. Find the middle point on the road (best when the full road is of equal units), and draw a temporary road to set the road endpoint perfectly in the middle of the road. Delete one half of the straight section and build a new freeform road beginning 180* off the highway connected to the temporary road. Next, delete the second half of the straight section and the temporary road and repeat building a freeform road to connect at the middle. The two roads should connect at 180* and be perfectly symmetrical every time.
The sound walls near the space center iirc was because you were concerned about the shockwave affecting drivers on the highway. IDK how valid that is given the distance but yea... 55:56, you can turn one more segment into a bus lane road do separate car and bus traffic so it runs more smoothly. And yea you can now reduce some of the buses which will actually increase capacity as there will be less congestion
Great build, Phil. Your TOD looks great! 👍👍 One thing about lane mathematics: take a drive around the freeway network in your area---you'll find the on and off ramps all have acceleration and deceleration lanes. This means one or two segments of your highway should have one additional lane to handle traffic entering and leaving the freeway. Teddy Radko and Imperatur show how it's done perfectly without the perfect becoming the enemy of good!
This development reminds me of Shirlington, Arlington Virginia's lesser known TOD neighborhood. Mixed use development adjacent to a highway and served only by buses, with a dedicated bus station designed to compete with the metrorail stations in other nearby neighborhoods. The only difference is the bus-only lanes on the highway are instead managed express lanes that the buses are allowed to use.
Welcome back Phil. I think the throat depth from the main street/bus street/overpass street is too short (55:51), which is causing the back up. When you have two intersections that close you really need signal lights that are in sync which you can't do in vanilla. I'd recommend leaving the main street/bridge street connection and severing the bus street. You can then either have the bus street join main street midblock, or just have it loop around to another location. Finally, consider converting the street section in front of the single family home bus stop to four lane bus/mixed flow, this would allow room for loading.
I think how busy those bus stations/stops are, means you might need some higher level transit (Subways come to mind), but still keep the buses! Just need more variety in transit imo
Thanks to the decrease in width of the bridge, I could see adding a pedestrian bridge next to it - it’s like if you were shifting the lanes over and adding barriers for pedestrian/bike movement over the bridge, but accommodating the game features
I would look into express toll/ Express lanes for Verde Beach. If you look at FL in Orlando it’s very convenient when you travel through the traffic to get to where you need to go. Toll/express Lanes can dedicate Car Traffic and Emergency Services Vehicles while making more money on top of it!
On the bus only expressway exit another option you could have done if you had issues with people doing uturns would have been to make the exit ramp off the expressway bus only and then leave the entry ramp regular highway since the road before the regular highway ramp would be bus only. This would ensure that busses only would enter the ramp. Also on vanilla it would make the buses enter the highway at normal speed of the rest of the highway.
I would suggest replacing the buses on the downtown express route with double decker buses. In real life, long-distance routes with few stops often have double decker buses because they have higher capacity without taking up more road space!
I just feel anxiety when you destroy the highway and don't pause the game. Please take care of us, Phil.😂😂 And yeah you are my favourite Cities Skylines youtuber so just can't stop binge watching you.. 😅😅
Ohhh VB! Nice to watch this again. Thanks as always for sharing your talent and knowledge, Phil! Maybe the athletic team of VB should be “VB firefighters” 😂
I _think_ the weird sound walls (around the five minute mark) had something to do with the space station thingy. Can’t quite remember for sure but it rung a bell.
I like your channel. It highlights some of the behind-the-scenes aspects of planning the urban landscape big or small and some of the compromises between city government and private investments. I am currently an urban design major at UW but the other one in Tacoma. I'm curious to know outside of being a god level mayor what you recommend to urban planners coming out of school to focus on to make a better city both in game and IRL.
I think the game is going to handle the bus routes and the looping more efficiently if you go with one large busstop rather than the two small ones back to back.
Not having the bike roads connect to the new bus station is a real missed opportunity. Some way of crossing the highway to the rail trail would also be huge for bike connectivity
Also, the street that you changed signalization at the end is acting as a cutthrough for passenger traffic that should be taking the arterial. Giving it less speed/priority would probably help reduce traffic on there/at the bus station.
If I owned that family home with 300+ people standing in front of it, I would start selling coffee and snacks. So it should probably convert to a commercial plot at some point.
Have you ever utilized the Tourist buses feature or the Walking tours inyo your cities. I have watched a lot of videos but I do not remember them being used?
Having the buses cross the motorway to reach the bus lane at the Kellerhouse Junction seems overly dangerous, surely it would be better to mirror the bus viaduct into the motorway, so buses and cars/HGVs are kept segregated on the motorway?
I like a mix of density and single family plus some transit sprinkled in. You need space for families and demographic collapse is a long term issue that needs to be planned around in our cities
You make that bus route redundant with the train... instead of complementary. Add to that that the way you placed the small bus station is a bad way finding position for buses, especially the super bendies. The passing through main line shouldn't go through the bus station itself and stay on the road. Bus station should be reserved to termini lines. The fast route should link the area to the nearest train station via the highway and nothing more. As there are only four bus stops on those compact bus stations, having one for each direction isn't a bad idea.
Is there any benefit to a bike path over a normal pedestrian path? I see bikes sharing pedestrian paths all the time in my cities, and denying pedestrian use seems counter intuitive to me unless I'm missing something.
I love how my sick, feverish ass-brain, for half of the video, was trying to figure out when 12 years passed, why I don't remember my 34th birthday and why I'm still doing end semester projects from 2023 12 years after the dead line... 🤦♂️
Welcome back. Been missing VB. This is the perfect episode for me. It was a good mix of transit and zoning. Just a thought if the bus lines are being used so much at what point does the city say that they need extend the metro system to this new area?
Good point, although I'm thinking a light railway out to this area so we could have a tramway down Kellerhouse Road and tramway streets within the new TOD.
i love how at the start Phil acknowldges the abuse that this city has endured with the fire that he was basically just "look a fire. oh no. anyway". home sweet home
The single family home behind the popular bus stop should become a shop. That new neighbourhood looks great. Those ramps need on-off lanes, so when they bunch up, others can continue forward. As Biffa would say: Lane mathematics.
Honestly man, I think the whole routing situation of Verde has changed so completely that it'd be a perfect long live stream. Lots of time to chat as routes acclimate. It can take 15+ minutes for a route to show changes, after all, especially when speed 3 is the same as speed 1 in these super large cities.
I love how this stadium district is coming along with the phased-out implementation. Would love to see similar larger scale multi-phase projects in Nicolet Bay and CWW :) also, I noticed your buses actually use bus lanes.. what type of wizardry is this?!
They will prioritize use of bus lanes as long the bus road is not one street long and the bus needs to make a left turn. If they need to left turn, then the bus lane is the wrong lane so they won't use it. If its only about one street in length, then the bus may no have time to switch in and out of the bus lane to use it. Make sure there's space for the bus to switch on and off of it.
@@neurofiedyamato8763thank you! I have a long road with bus lanes that buses seem to never use properly. it's probably because most bus routes make a left at the end of it.
@@ssicari this is true, however i've noticed that if the road continuing left also is a bus lane, then the buses will use the bus lane when going left as well .. *sometimes*. Idk, they some times do at least
I think it would be really cool if you made a video walking around your cities in first person. Like overcharged egg did in Ilos. Verde beach is an amazing city, i believe I talk for a lot of us when I say that the city would look really nice from ground level.
The sound barrier was installed to block view of the launch site from the highway 5:27
I think the mystery crowd at the bus stop in front of that house might be because that stop is the closest to the pedestrian path to Johnson Aggregates.
Hey Phil! There are two *major* reasons why I can see that there's a backup on that road in the TOD that you mention at around 55:10. First, it appears to be a shorter path to other neighbourhoods in the overall Johnson development than the main arterial, which is probably convincing traffic AI to go down that particular local route as some form of a shortcut. Secondly, the way that one road connects to the arterial is through two junctions, one unit apart, creating a further backup. My main suggestion is to either delete that one-unit length of road, or make it bus-only to preserve the routes you have going through there. This'll disconnect the problem road from the arterial and force traffic down the longer route, which is the main, high-capacity arterial road.
I love the new bus stations, it's been long overdue to have something compact for transit. I'd honestly though consider keeping the purple line out of the station, just because of how convoluted the route is in the new development. It would be possible to have really close transfers while keeping the buses from looping
Just an FYI...if you want to extend a ramp further than 12 units and maintain a straight slope you just need to make sure you don't go all the way to the ground. If you maintain at least a one unit height you can extend the ramp indefinitely.
Uncle Phil, I've never been so excited for a video... Never do this to us again lolll. Love your content!
Phil be like, this kid's gonna call me uncle now, even my own nephew doesn't call me that. 😁😂
Being from South Africa, we were raised if someone is just a little older than you, respect should be shown. So uncle it will be lolll. 😂😂😂
@@DewandreFritz same here in India, even a year old is called by 'dada' meaning big bro 🤞
Phil is a fan of the Fresh Prince so i bet he'd love being called Uncle Phil
i think there’s still some work to be done with how the buses move through the neighborhood. perhaps having the stations on opposite sides of the area so they stay out of each other’s way but also give some transfer opportunities
Idea: An infrastructure has admired your town for a few years now and have suggested a large neighborhood near the damn because of th large area to build it could have potential for new attractions houses and even transit.
Thank you for giving me a series where I can binge through the holidays when I’m bored. I’m nearly at the end of the series at the moment and seeing the development along with the storyline of the city along with your soothing voice has left me entertained.
Hey Phil, smooth S-curves can be achieved by drawing a straight road between the offset sections. Find the middle point on the road (best when the full road is of equal units), and draw a temporary road to set the road endpoint perfectly in the middle of the road. Delete one half of the straight section and build a new freeform road beginning 180* off the highway connected to the temporary road. Next, delete the second half of the straight section and the temporary road and repeat building a freeform road to connect at the middle. The two roads should connect at 180* and be perfectly symmetrical every time.
The sound walls near the space center iirc was because you were concerned about the shockwave affecting drivers on the highway. IDK how valid that is given the distance but yea...
55:56, you can turn one more segment into a bus lane road do separate car and bus traffic so it runs more smoothly. And yea you can now reduce some of the buses which will actually increase capacity as there will be less congestion
Great build, Phil. Your TOD looks great! 👍👍
One thing about lane mathematics: take a drive around the freeway network in your area---you'll find the on and off ramps all have acceleration and deceleration lanes. This means one or two segments of your highway should have one additional lane to handle traffic entering and leaving the freeway. Teddy Radko and Imperatur show how it's done perfectly without the perfect becoming the enemy of good!
Hey Phil, I think there is a metro line underneath, it would be great to utilize that one for this neigberhood
This development reminds me of Shirlington, Arlington Virginia's lesser known TOD neighborhood. Mixed use development adjacent to a highway and served only by buses, with a dedicated bus station designed to compete with the metrorail stations in other nearby neighborhoods. The only difference is the bus-only lanes on the highway are instead managed express lanes that the buses are allowed to use.
Always inspires me to make my cities better! Love the mix use city blocks! Great idea!
I love the boulder on the sidewalk right in front of the bus depot at the end of the video, lol.
Welcome back Phil. I think the throat depth from the main street/bus street/overpass street is too short (55:51), which is causing the back up. When you have two intersections that close you really need signal lights that are in sync which you can't do in vanilla. I'd recommend leaving the main street/bridge street connection and severing the bus street. You can then either have the bus street join main street midblock, or just have it loop around to another location. Finally, consider converting the street section in front of the single family home bus stop to four lane bus/mixed flow, this would allow room for loading.
I think how busy those bus stations/stops are, means you might need some higher level transit (Subways come to mind), but still keep the buses! Just need more variety in transit imo
Hope you're enjoying your new home, it's always a good thing. Great vid, thanks Phil.
Thanks to the decrease in width of the bridge, I could see adding a pedestrian bridge next to it - it’s like if you were shifting the lanes over and adding barriers for pedestrian/bike movement over the bridge, but accommodating the game features
That TOD downtown line is genius!
I would look into express toll/ Express lanes for Verde Beach. If you look at FL in Orlando it’s very convenient when you travel through the traffic to get to where you need to go. Toll/express Lanes can dedicate Car Traffic and Emergency Services Vehicles while making more money on top of it!
welcome back! so glad to see this video and cant wait to see what you do next!
A Verde day is a great day, Thanks.
I love the Verde Beach vids! I don't play with Mods, and find these videos extremely helpful.
Glad you are back Phil! Altough I didnt mind not having distractions while studying for my exams :))
5:15 The sound barriers were placed there to avoid visibility of the space center from the highway. ofc your call and we trust your judgment
Welcome back friend 🎉
CPP and ignoring fires. Name a more iconic duo.
Man, I missed your videos! Hope you're all settled in now, moving is always so stressful.
I'm a mouth late; the highway reminds me of the roads you find in Australia.
On the bus only expressway exit another option you could have done if you had issues with people doing uturns would have been to make the exit ramp off the expressway bus only and then leave the entry ramp regular highway since the road before the regular highway ramp would be bus only. This would ensure that busses only would enter the ramp. Also on vanilla it would make the buses enter the highway at normal speed of the rest of the highway.
The best guy is back to educate us
I would suggest replacing the buses on the downtown express route with double decker buses. In real life, long-distance routes with few stops often have double decker buses because they have higher capacity without taking up more road space!
It’s been a long week without a video glad your back😊😊😊
I just feel anxiety when you destroy the highway and don't pause the game. Please take care of us, Phil.😂😂
And yeah you are my favourite Cities Skylines youtuber so just can't stop binge watching you.. 😅😅
Hey Phil, thanks for the Verde Beach fix. I was wondering if you knew how many nodes you're up to and if you're getting close to the limit?
I was about to hit the bed as it's around 1am. Thennnn CPP uploads a vid about massive redevelopment.. nice!
Ohhh VB! Nice to watch this again. Thanks as always for sharing your talent and knowledge, Phil! Maybe the athletic team of VB should be “VB firefighters” 😂
I _think_ the weird sound walls (around the five minute mark) had something to do with the space station thingy. Can’t quite remember for sure but it rung a bell.
I like your channel. It highlights some of the behind-the-scenes aspects of planning the urban landscape big or small and some of the compromises between city government and private investments. I am currently an urban design major at UW but the other one in Tacoma. I'm curious to know outside of being a god level mayor what you recommend to urban planners coming out of school to focus on to make a better city both in game and IRL.
I think the game is going to handle the bus routes and the looping more efficiently if you go with one large busstop rather than the two small ones back to back.
Finally🎉🎉
And first
Here since the beginning. Commenting for engagement! :)
Thank you! ❤
Great video Phil 👍
Nice 👍 love your guidance always
who else would love to go to Verde Beach on holiday (if you could)
I know I would!!! 🌴🌴
Not having the bike roads connect to the new bus station is a real missed opportunity. Some way of crossing the highway to the rail trail would also be huge for bike connectivity
Also, the street that you changed signalization at the end is acting as a cutthrough for passenger traffic that should be taking the arterial. Giving it less speed/priority would probably help reduce traffic on there/at the bus station.
Love a bit of 'engagement'😂😂
love when you Don't stick to absolute realism
Might be time to upgrade some of the young lindens from Old VB to Old Lindens
If I owned that family home with 300+ people standing in front of it, I would start selling coffee and snacks.
So it should probably convert to a commercial plot at some point.
Have you ever utilized the Tourist buses feature or the Walking tours inyo your cities. I have watched a lot of videos but I do not remember them being used?
Verde beach looks like a bird from way far up. A Phoenix! Rising from the ashes time and time again. Long live VB. (Until Phil’s computer melts)
perhaps the triple articulated busses are causing some of the problems. The buses don't seem to have any space to queue in such a small facility.
Great development!
Having the buses cross the motorway to reach the bus lane at the Kellerhouse Junction seems overly dangerous, surely it would be better to mirror the bus viaduct into the motorway, so buses and cars/HGVs are kept segregated on the motorway?
Welcome back. Nothing says, 'DONT PARK HERE!' Like a coconut tree.
Love it when a new VB vid drops!
This week without CPP felt like a lifetime
Love this series, keep up the great content :)
Love transit stuff
Actually the super bendy bus is the largest capacity bus with 100 passenger capacity.
Why not add a station on the Space Line Train by this development?
I like these videos!
Support!
All for you
Biggest "hit the like-button" in Verde Beach history!
"... and now I wanna Phil in the gaps..."
🐶 Keep up the awesome work Phil!! Glad you're back!!
Yeaaaa, I've been wanting another video.
love it love you 😻
New verb: Young Lindenise (or LindeniZe for Americans :D)
I like a mix of density and single family plus some transit sprinkled in. You need space for families and demographic collapse is a long term issue that needs to be planned around in our cities
Engagement! 👍🏼
You make that bus route redundant with the train... instead of complementary.
Add to that that the way you placed the small bus station is a bad way finding position for buses, especially the super bendies. The passing through main line shouldn't go through the bus station itself and stay on the road. Bus station should be reserved to termini lines.
The fast route should link the area to the nearest train station via the highway and nothing more.
As there are only four bus stops on those compact bus stations, having one for each direction isn't a bad idea.
Is there any benefit to a bike path over a normal pedestrian path? I see bikes sharing pedestrian paths all the time in my cities, and denying pedestrian use seems counter intuitive to me unless I'm missing something.
hey wouldn't it be interesting to see verde beach but with realstic pop??
TOD ftw! 🐺
for the engagement 🦅🦅
I love how my sick, feverish ass-brain, for half of the video, was trying to figure out when 12 years passed, why I don't remember my 34th birthday and why I'm still doing end semester projects from 2023 12 years after the dead line... 🤦♂️
My OCD is killing me for not renaming those bus routes 😬
Engagement 🦁
writing for the sake of youtube engagement.
Gimme that dense TOD any day, babe
Urbanism is the way
Love TOD. 🐋
Lyman needs a subway stop
FINALLY
Blatant Wolf
Welcome back. Been missing VB. This is the perfect episode for me. It was a good mix of transit and zoning. Just a thought if the bus lines are being used so much at what point does the city say that they need extend the metro system to this new area?
Good point, although I'd say an above ground metro is more fitting in this area, might be difficult to fit in though
Good point, although I'm thinking a light railway out to this area so we could have a tramway down Kellerhouse Road and tramway streets within the new TOD.
yes, and split those long bus ways
i love how at the start Phil acknowldges the abuse that this city has endured with the fire that he was basically just "look a fire. oh no. anyway".
home sweet home
he's become the Dacia Sandero meme
I was gonna say the same thing lmao
The single family home behind the popular bus stop should become a shop. That new neighbourhood looks great. Those ramps need on-off lanes, so when they bunch up, others can continue forward. As Biffa would say: Lane mathematics.
Honestly man, I think the whole routing situation of Verde has changed so completely that it'd be a perfect long live stream. Lots of time to chat as routes acclimate. It can take 15+ minutes for a route to show changes, after all, especially when speed 3 is the same as speed 1 in these super large cities.
Congrats on the move! Thanks for posting as soon as you could! Love all the series.
I love how this stadium district is coming along with the phased-out implementation. Would love to see similar larger scale multi-phase projects in Nicolet Bay and CWW :)
also, I noticed your buses actually use bus lanes.. what type of wizardry is this?!
They will prioritize use of bus lanes as long the bus road is not one street long and the bus needs to make a left turn. If they need to left turn, then the bus lane is the wrong lane so they won't use it. If its only about one street in length, then the bus may no have time to switch in and out of the bus lane to use it. Make sure there's space for the bus to switch on and off of it.
@@neurofiedyamato8763thank you! I have a long road with bus lanes that buses seem to never use properly. it's probably because most bus routes make a left at the end of it.
@@ssicari this is true, however i've noticed that if the road continuing left also is a bus lane, then the buses will use the bus lane when going left as well .. *sometimes*. Idk, they some times do at least
I think it would be really cool if you made a video walking around your cities in first person. Like overcharged egg did in Ilos. Verde beach is an amazing city, i believe I talk for a lot of us when I say that the city would look really nice from ground level.