How to get good lighting in blender

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 35

  • @mohameda.6226
    @mohameda.6226 17 годин тому +9

    I am a 3dmax user for 8 years and you are one of few people who made me start learning Blender... Thanks alot for your useful videos..

  • @JohnnyDavila
    @JohnnyDavila 17 годин тому +14

    One tip I saw a long ago that really helps when using this volume cubes (when the visible line is showing too much like you mentioned at 10:36) is adding a subdiv modifier to round it up and mimic the round atmosphere of the earth.

  • @FinalMotion
    @FinalMotion 3 години тому

    How do I like a video twice? Super great tips, especially the last one 👍👍👍 thanks!

  • @bobrob8839
    @bobrob8839 Годину тому

    Fantastic video. I've been learning Blender for a few months now, and getting hold of all the basics was an absolute slog. However, I'm well versed enough to start learning more advanced techniques, and your teaching style is exactly what I need. I've been a photographer for 20 years and relating all this lighting in terms I'm familiar with, but then applying them with Blender's specific features is wonderful. I'll be singing up for your courses.

  • @cdjw12345
    @cdjw12345 19 годин тому +5

    Thank Max Hay these should help alot and clear everything

  • @Vanim3D
    @Vanim3D 19 годин тому +1

    BRO IVE BEEN TRYING TO FIND GOOD ENVIRONMENT LIGHTING TUTORIALS FOR SO LONG THANK YOU SO MUCH MAX !!!

  • @manavbhatia7120
    @manavbhatia7120 10 годин тому +1

    max hay is the goat ( my go to blender creator )

  • @niftalem7
    @niftalem7 19 годин тому +3

    you are so incredible things are so clear when u explain

  • @josipcgi
    @josipcgi 19 годин тому +1

    Your sky image collection is incredible. Brings all of those to the next level..

  • @Alxera
    @Alxera 15 годин тому +1

    this is really helpful, thank u so much. I would love to see another lighting such as cyberpunk, neon and that kind of stuff especially since its using a lot of different colors and still could be something thats amazing.

  • @jjfuego4622
    @jjfuego4622 9 годин тому

    The goat speaks 🗣️🗣️

  • @MrFrog405
    @MrFrog405 9 годин тому

    great video as usual, waiting for your advanced lighting set up

  • @spicez7335
    @spicez7335 19 годин тому +1

    at the same time as i want to learn this wow good timing

  • @amyvanzi9845
    @amyvanzi9845 7 годин тому

    Thanks for sharing your techniques and approach to lighting! Very helpful ❤

  • @RageCTRLonline
    @RageCTRLonline 7 годин тому

    been watching you for a while and it seems you love the volume scatter

  • @AdamIsailovic
    @AdamIsailovic 7 годин тому

    Yo, i am doing Blender for a long time, and still learning new stuff, good job on some tips there, thanks!
    24:40 One note, i've noticed you are using same technique with black box behind the camera. It's even better if you make that black like Vanta black, roughness to 1 and specular to 0. Open up one side of the box so you can basically envelop your foreground and even show your box on camera if needed, but with Camera ray visibility turned off in Object Properties>Ray Visibility.

  •  19 годин тому +2

    Very good channel !

  • @agyab3d
    @agyab3d 18 годин тому

    a sip for the journey.. thanks max

  • @nafiz2755
    @nafiz2755 19 годин тому +1

    damn....this was good!

  • @RahulPradipPatil
    @RahulPradipPatil 15 годин тому

    ❤ lot's of learning

  • @dubkegs
    @dubkegs 18 годин тому

    Top man, many thanks…

  • @fsalad
    @fsalad 19 годин тому +1

    ❤❤

  • @meceffect5929
    @meceffect5929 17 годин тому

    👏

  • @ADSG33
    @ADSG33 16 годин тому

    Hey Max! Great work on the video. I had a question that I was hoping you (or anyone in the comments) could offer their tips on. So I’ve been working in several projects for interior shots (kitchens, bathrooms, etc) and usually the lighting comes from the ceiling lights. Hdri and sky position sun lights worked for rooms with large windows, but not much else. I’ve tried using ies lighting, but there’s so many options to pick from, I usually don’t know which one to use. Usually some point lights or area lights have worked, but I wanted to know if you had any better recommendations. Thank you and keep up the amazing work!!!

  • @bUildYT
    @bUildYT 7 годин тому +1

    what r ur thaughts on Render Mist Pass/Depth Map instead of volumes? blender struggles with volumes and it takes long to render plus it causes ugly denoise artifacts, downside u cant see light streaks... have u ever tried it and got any pleasing results?

  • @freddymazenge1462
    @freddymazenge1462 17 годин тому

    Deep Learning

  • @amaljose6374
    @amaljose6374 2 години тому

    What's your render resolutions?

  • @Mnh092
    @Mnh092 14 годин тому

    16:43 Shift + F

  • @kennmacintosh2627
    @kennmacintosh2627 26 хвилин тому

    As you rotated the HDRI image I could see the shadows move with it. Where/what on the image is the point source that causes the shadows?

  • @Margarella_render
    @Margarella_render 18 годин тому +1

    Lighting is like microwaving a perfect bowl of ramen. At first you might think it’s simple- although you realize there’s art involved. The water has to be just hot enough for a certain amount of time to boil the food. With all these exact measurements lighting is key….

  • @abelnavarrogarcia6739
    @abelnavarrogarcia6739 19 годин тому +20

    50 seconds no comments?? Mmm let me fix that

    • @Ron3dx
      @Ron3dx 19 годин тому

      Let me cry let me cry

    • @TheWatchers_Tv
      @TheWatchers_Tv 19 годин тому +1

      55 minutes 1 comment
      Let me fix that

  • @tamilorejoseph4704
    @tamilorejoseph4704 2 години тому

    Hey do you have all the quixel megascans asset/ textures on your computer or in the cloud you can link to me. Bridge doesn’t doesn’t download asset anymore. I would greatly appreciate that . Thanks

  • @johnlemon874
    @johnlemon874 9 годин тому

    Step 1: Have a gpu powerful enough to use cycles