Turtling In Siege (And Why You Shouldn't)

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  • Опубліковано 21 жов 2024
  • Reinforcing every single wall and barricading every single door can feel safer than making holes or roaming. But playing in a big metal box means you don't have a way out if you get pressured, or a way in if you lose control of site.
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КОМЕНТАРІ • 5

  • @brian5087
    @brian5087 2 місяці тому +14

    Me and my buddy 1v1 most nights just for some quality time and fun moments. He fortifies everything. No rotations. He barricades doors and all….. He’s won once in 3 years.

  • @gaslightingGod
    @gaslightingGod 2 місяці тому +3

    I really hope lower ranks see this video, because it centers around the entirety of winning siege- map control. The biggest thing you can do to win a game is to control parts of the map that relate to site. Castle is a scary operator in a defensive solo que game because of how much you can fuck your team over with the barricades. As you said in the vid turtle strats are easily countered by an aggressive attack. Which makes a cycle of an aggressive meta in lower ranks, like lower ranks dont have coordinated attacks. they have open wall, and shoot which is simply limiting them to a stale version of siege.

  • @potatoman4957
    @potatoman4957 2 місяці тому

    Good vid

  • @simp2jz
    @simp2jz 2 місяці тому

    Honestly I agree with this video but one problem is that if site is to freely open it’s extremely easy for attackers of 3 for say to push one side and get map control and win, for instance taking over logistics in clubhouse is a easy way to take over map control, but the only way you’re seeing sum shit like this is in copper or very low rank or 4-4 match point OT, but I disagree with this as well PC and Console ARE different

    • @weixia5577
      @weixia5577 2 місяці тому

      could you give an example of where?