Black Square - TBM 850 - MSFS 2020 - Start und Landung - Microsoft Flight Simulator 2020

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  • Опубліковано 5 жов 2023
  • Black Square - TBM 850 - MSFS 2020 - Start und Landung
    Black Square’s TBM 850 brings you one of the most technically advanced aircraft simulations for Microsoft Flight Simulator, with nearly 100 possible failures, including new turbine engine failures, hot-swappable radio configurations and the most advanced pressurisation and cabin temperature simulations in MSFS.
    Black Square’s failure system allows for persistent wear, MTBF and scheduled failures for nearly every component in the aircraft, many with multiple different failure modes. Experience real-world failures from popular UA-cam videos, including generator failure, propeller governor failure, fuel control failure and compressor surging.
    The 3D gauges are modelled and coded to meticulously match their real-world counterparts, with reference to real-world manuals. No piece of equipment appears in a Black Square aircraft without a real-world unit as reference.
    Radio navigation systems are available from several eras of the aircraft’s history, so users can fly without GPS via a Bendix KNS-80 RNAV system or with the convenience of a Garmin GTN 750 (PMS50 or TDS). Other radio equipment includes EFS 40 EADI & EHSI, KX-155 NAV/COM radios, dual GNS 530, KR 87 ADF, KDI 572 DME, GTX 327 Transponder, and a Bendix RDR1150XL Weather Radar.
    A 100+ page manual provides instruction on all equipment and 55 in-game checklists with control/instrument highlighting are included for normal and emergency procedures.
    Primarily analogue instrumentation augmented with modern radio navigation equipment is still the most common aircraft panel configuration in the world. Challenge your piloting skills by flying IFR to minimums with a fully analogue panel and no GPS. You’ll be amazed at the level of skill and proficiency you can achieve to conquer such adversity and how it will translate to all your other flying. You also may find the analogue instrumentation much easier to read with the limited number of pixels available on a computer monitor, and even more so in VR.
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