Some movement advice for your next run: when you need to go through a hole or around a corner, accelerate half of the distance there, then decelerate for the second half. This was you will be stationary when you arrive, and you will spend the maximum time at high speed. This is assuming it's a short distance so you don't hit the speed cap. It's also assuming that there's no drag, which it looks like maybe there is actually. Drag works against you when you accelerate and with you when you decelerate, so you probably have to spend less than half the journey decelerating.
Some movement advice for your next run: when you need to go through a hole or around a corner, accelerate half of the distance there, then decelerate for the second half. This was you will be stationary when you arrive, and you will spend the maximum time at high speed. This is assuming it's a short distance so you don't hit the speed cap. It's also assuming that there's no drag, which it looks like maybe there is actually. Drag works against you when you accelerate and with you when you decelerate, so you probably have to spend less than half the journey decelerating.