BEST WAY TO CONVERT VRM TO FBX (from VRoid to Blender)

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  • Опубліковано 20 жов 2024

КОМЕНТАРІ • 30

  • @justanoobartist4665
    @justanoobartist4665  7 місяців тому +4

    hey guys, recently there has been a change by microsoft where fbx files are non viewable by default on feb 2024.
    check out this video to fix it : ua-cam.com/video/ZJ8KV4UsLvU/v-deo.html
    or this microsoft documentation : prod.support.services.microsoft.com/en-us/windows/support-for-fbx-files-has-been-turned-off-in-3d-viewer-b7483e83-422c-4d65-b94d-853eb65cb134
    also for those who are facing an issue with importing the model to mixamo or somewhere else i am gonna make a seperate tutorial on that later.
    but as for mixamo i belive u can use the rigify plugin that comes by default in blender to rig your character in blender itself

  • @gantz22gt
    @gantz22gt 8 місяців тому +5

    My friend, I've been trying to do this for a week, I watched dozens of videos and I didn't succeed once, but with you it worked the first time. I believe that the factor that made it work were your tips about the Blender version and the old addons that you put to download, the newer versions didn't work once. Thank you very much, you saved me
    meu amigo, estou a uma semana tentando fazer isso, assisti dezenas de videos e não consegui nenhuma vez, mas com vc deu certo de primeira. Acredito que o fator que fez funcionar foram suas dicas sobre a versão do Blender e os addons antigos que voce colocou pra baixar, as versões mais novas não funcinaram nenhuma vez. Muito obrigado, me salvou

  • @lolzz4780
    @lolzz4780 5 місяців тому +1

    It works
    Very easy to understand tutorial, even though I don't understand Blender at all.
    Thank you very much.

  • @OneLittleLlama_
    @OneLittleLlama_ 3 місяці тому

    FINALLY this is the only video that has worked THANK YOU!!!

  • @Aboutyou-gp5ic
    @Aboutyou-gp5ic 6 місяців тому +1

    Hey i really need help with with exporting the model whatever I try i just fail. When I export vroid character I'm not able to export the texture of model :( and yes I'm keeping path mode copy ( and it happens with other glm or obj file formats too ) PLEASE HELP

  • @socially.unavailable
    @socially.unavailable 7 місяців тому +2

    Finally, after many hours of suffering on blender, your video helped me figure it out so easily and fast so tysmmm! I do have one slight problem though, when I convert my VRM file to FBX and view it outside of blender, the textures don't show. I did the "select auto" and the little button next to it but still it wouldn't show up :< If you can help, I'd appreciate it!

    • @justanoobartist4665
      @justanoobartist4665  7 місяців тому +1

      yes you are right. it seems microsoft has undergone some changes(on feb 2024) so to fix this (in 3D viewer)
      refer to this link here:
      prod.support.services.microsoft.com/en-us/windows/support-for-fbx-files-has-been-turned-off-in-3d-viewer-b7483e83-422c-4d65-b94d-853eb65cb134
      since there has been changes with microsoft where the .fbx files are non viewable due to "FBX Security Vuneribility" so turn on Open FBX Files in the 3D viewer settings.

    • @socially.unavailable
      @socially.unavailable 7 місяців тому

      @@justanoobartist4665 Yeah, I've seen your latest video but anywhere I port my FBX model, it just doesn't come along w/ the textures :

    • @justanoobartist4665
      @justanoobartist4665  7 місяців тому

      make sure when exporting to fbx the Mode is set to "Copy" and not "Auto" and Batch mode is off
      also in which platform are you importing the model?
      if suppose u are importing in Unity or Unreal u may have to link the textures to the model after importing

    • @Zvezdozhuika
      @Zvezdozhuika 7 місяців тому

      @@justanoobartist4665 where are these textures stored?

    • @Zvezdozhuika
      @Zvezdozhuika 7 місяців тому

      @@justanoobartist4665 I can’t solve this problem for several days, I spent hours on the forums and watched all the videos on UA-cam on this topic, it feels like there is simply no solution to this problem... There is no way to open the textures in a separate folder, neither in Mixamo nor in Unreal can't transfer them

  • @samosdolphins123
    @samosdolphins123 4 місяці тому

    thanks for the tutorial, I downloaded the cats and then installed in blender in prefrences but then when i click on the addon to enable it it gives me errors,

  • @izuSix9
    @izuSix9 5 місяців тому

    nice info bro keep it up 👍

  • @DataOrbit1790
    @DataOrbit1790 2 місяці тому

    thankx Alot man

  • @shihfeichung3137
    @shihfeichung3137 6 місяців тому +1

    I don't have the "Fix Model" button, why?

    • @mumuchim
      @mumuchim 6 місяців тому +1

      same

    • @retroxnt2623
      @retroxnt2623 6 місяців тому

      Toca "Update Cats", Reinicia Blender y va a salir la opcion "Fix Model"

    • @CharlesWuGeelong
      @CharlesWuGeelong 4 місяці тому

      @@retroxnt2623 Thanks for help!

  • @liebe3199
    @liebe3199 8 місяців тому

    i dont know why but the cats addon doesnt work i did fix the traceback error but when i click on the wrench it shows some error i dont know how to fix it

    • @justanoobartist4665
      @justanoobartist4665  8 місяців тому

      can you let me know which error it shows? i will figure out how to fix it

    • @liebe3199
      @liebe3199 8 місяців тому +1

      ​@@justanoobartist4665 it's fixed now I was using it in 4.0 version but then I downloaded 2.9 and it works fine and one more thing when I export my model i can't upload it on mixamo it shows error in the model so what should I do or is there any way I can make a rig of this model

    • @justanoobartist4665
      @justanoobartist4665  7 місяців тому

      it seems microsoft has undergone some changes(on feb 2024) so to fix this (in 3D viewer)
      refer to this link here:
      prod.support.services.microsoft.com/en-us/windows/support-for-fbx-files-has-been-turned-off-in-3d-viewer-b7483e83-422c-4d65-b94d-853eb65cb134
      since there has been changes with microsoft where the .fbx files are non viewable due to "FBX Security Vuneribility" so turn on Open FBX Files in the 3D viewer settings.

    • @justanoobartist4665
      @justanoobartist4665  7 місяців тому +1

      also sometimes mixamo doesnt handle a model which has been already rigged from blender well.
      since with CATS plugin, the rig has been implemented on the character.
      however it should still be possible to import to mixamo after exporting with CATS plugin as fbx

    • @liebe3199
      @liebe3199 7 місяців тому

      @@justanoobartist4665 my lapi doesn't have 3d viewer I just use blender to see it and yeah if you know the accurig software the models works fine with that but i dont know how to animate through it

  • @baggZdev
    @baggZdev 5 місяців тому

    thank you bro

  • @VortexFlims
    @VortexFlims 2 місяці тому

    ok?

  • @DickeyHorace
    @DickeyHorace 20 днів тому

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