Every Godot User Needs To Check Out These Amazing Projects !

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  • Опубліковано 18 вер 2024

КОМЕНТАРІ • 57

  • @pianoatthirty
    @pianoatthirty 11 місяців тому +75

    This is SO cool. Thank you Kenny and Lukky for this! I wish talented game developers would do more things like this - create courses showing how to make something very small, but clean and polished from start to finish. I know there are a lot of artists out there who could really play around with this simple setup. Really look forwarding to studying these!

  • @adenashiscave
    @adenashiscave 11 місяців тому +23

    These are fantastic! And thank you for breaking these down. Definitely going to download them just to study them.

  • @MMuraseofSandvich
    @MMuraseofSandvich 11 місяців тому +11

    I've been looking for a city builder type template for a couple of ideas I have... Thanks Lukky and Kenny, I can't wait to dissect the starter kit.

  • @tudor7486
    @tudor7486 11 місяців тому +8

    Seeing this makes me realize I am soooo faaar of beeing good in game dev (kind of knew it already). Need to practice more ! (just learning godot). Awsome video , gj and gl !

    • @mbg4681
      @mbg4681 11 місяців тому +5

      This is a gift! You now have three concrete, objective, observable goals. Open-source software is pretty damn amazing.

    • @anshgupta8571
      @anshgupta8571 11 місяців тому +1

      Hey man, I am starting out too. Could you recommend some starter tutorials or other resources?

    • @mbg4681
      @mbg4681 11 місяців тому

      @@anshgupta8571 There are quite a few Godot 4 tutorials. The two that come to mind for me are StayAtHomeDev's FPS tutorial, and HeartBeast's platformer tutorial.

    • @Show-wi7cw
      @Show-wi7cw 10 місяців тому +1

      started kit

  • @wellhellotherekyle
    @wellhellotherekyle 11 місяців тому +11

    This is awesome. Thanks for explaining it so well. I can't wait to give them a try after work!

  • @thisyoutubeishaunted
    @thisyoutubeishaunted 11 місяців тому +3

    Thanks a bunch for highlighting these, Lukky! Also thanks for talking through some of the code, as I was looking at and thinking "I had no idea [that thing] could be done like that."
    I've had to port them all over to 'Compatibility' mode as my laptop's baaaaad, though, so some of the cool stuff like the player decal don't work, wah wah wwwaahhhhh.

  • @thegameissimple
    @thegameissimple 11 місяців тому +1

    I'm just so glad I witnessed you now, one day you gonna go big on UA-cam.

  • @GaryParkin
    @GaryParkin 11 місяців тому +2

    Thanks Lukky. I love the way Kenny coded the city builder. I'm going to d/l it and play a bit. Thank you Kenny for the free assets so much.

  • @RarebitFiends
    @RarebitFiends 11 місяців тому +4

    This breakdown is extremely helpful, thank you! And thanks to Kenny for so many great assets and these awesome demos. :)

  • @plopsis
    @plopsis 11 місяців тому +1

    Pure Kenney goodness.

  • @domovoi_0
    @domovoi_0 11 місяців тому

    Wow!!! Thank you!!!
    Love and blessings!!

  • @pk76kyo
    @pk76kyo 11 місяців тому +1

    Thank you very much! Great for Godot developer!!!

  • @rosepainting8775
    @rosepainting8775 10 місяців тому

    Just discovered your channel, man you are making some seriously amazing content. Subscribed immediately.

  • @BradsSpace2
    @BradsSpace2 10 місяців тому +1

    Kenney is a legend

  • @HurricaneSA
    @HurricaneSA 8 місяців тому

    Good for education and prototyping.

  • @lukaspaver
    @lukaspaver 11 місяців тому +1

    I love your content man. Keep it up

  • @Afreshio
    @Afreshio 11 місяців тому

    thank the YT algo recommendation to suggest me this video. Amazing explanation Lukky. You won a subscriber.

  • @krysdeveloppeur1258
    @krysdeveloppeur1258 10 місяців тому

    Thank you ! You are the best !

  • @morgan0
    @morgan0 10 місяців тому

    8:09 another way you could do this sound is have a polyphonic 3d sound emitter at the character that plays a pickup sound. unless you have many different sounds, bcos then you’d have many copies of that, but if it’s just one or a few, that would be a fair bit simpler to handle the sounds

  • @ozkar1100
    @ozkar1100 10 місяців тому

    Thank you so much bro, i can practice to learn GODOT
    🖤

  • @alapidis
    @alapidis 10 місяців тому

    I love this script breakdown, super useful!

  • @claudiusraphael9423
    @claudiusraphael9423 11 місяців тому

    Nice and calmly presented review - thanks for sharing!
    P.s.: Even as a pure "listenable" recommendation-worthy. (Maybe considering an "episode" just for the experience of producing ear-primarily?)

  • @dip8
    @dip8 11 місяців тому

    This is absolutley amazing!

  • @BrunoHiltune
    @BrunoHiltune 11 місяців тому +3

    Beautiful video! In regards to the FPS Movement Rotation Script Lerping, how would one go about implementing more precise behavior like you mentioned? Just removing the Lerp function somehow? Sorry if this is a very beginner question! I'll try and mess around myself as well

    • @lukky.
      @lukky.  11 місяців тому +5

      Yea you got it, by just removing the lerp function the camera will move 1:1 with the mouse. It's how I set up most of my fps controllers !

  • @matiturock
    @matiturock 11 місяців тому

    Thanks for the video!

  • @gaweyn
    @gaweyn 10 місяців тому

    wonderful intro to these kits, pity though that the font size is so small when you are showing code. On a 13.3" laptop I can barely make out the code you are explaining.

  • @viniciusantonio2253
    @viniciusantonio2253 11 місяців тому

    kenney is so f awesome that he just proved that godot has the same advantages of Unreal. You can accomplish pretty much with little effort, I do like the way ue4 already gives you templates, but I prefer godot since I am afraid that later, I will be fighting against unreal for custom movement or uncommon game genres like RTS

  • @DePistolero
    @DePistolero 11 місяців тому

    Wau, amazed I am.... thank you!!!

  • @dynstinn
    @dynstinn 11 місяців тому

    @Lukky, sorry to disturb you, but any fixes on the clamp function bug

  • @sandman76_
    @sandman76_ 10 місяців тому

    kenney is the best

  • @jasonwilliams8730
    @jasonwilliams8730 11 місяців тому

    Love it

  • @0HHC
    @0HHC 10 місяців тому

    class_names come before extends. We have a style guide for a reason.

  • @ragerungames
    @ragerungames 11 місяців тому

    Thanks Kenny and Lukky, I’ll take these projects and assets then port it into Unity :D

  • @anicsim8390
    @anicsim8390 11 місяців тому

    Okay fanboy....lmao, but honestly, Yes it's VERY nice! wow...

  • @ZooHair
    @ZooHair 11 місяців тому

    Poggers

  • @mmm2096
    @mmm2096 11 місяців тому

    man I really wanted to finish watching but the keyboard sounds are just too loud and distracting for me 😢

  • @zarodgaming1844
    @zarodgaming1844 11 місяців тому

    people say "unity doesn't have them" ... while in reality, IT DOES 😂.
    It's just that it is all not-sold or only sold to big companies privately and not on the asset store, probably costing in the thousend of dollars.

  • @cycomkid
    @cycomkid 11 місяців тому

    Godot will never become a real thing with these childish things. 😅

    • @HZalt
      @HZalt 11 місяців тому +8

      You do understand that these are just templates right?

    • @cycomkid
      @cycomkid 11 місяців тому

      @@HZalt you must check unreal templates. I have not seen even one template for godot that is comparable with unreal templates. Unreal and unity people laugh when someone thinks of replacing unity with godot. I mean forget about functionality, people who develop demos don't even bother to use good quality assets and focus on scene lighting. I am not against godot, i have put my money into this for supporting the project, my critisism is healthy criticism.

    • @codingcaderikor
      @codingcaderikor 11 місяців тому +6

      You never worked in the industry did you? Even for unreal or unity or any platform we use synty assets simple for testing and exploring new possibility without much work. Ones that stage is over you swap the assets for proper looking ones. Or not depending on the art style nothing childish about it.

    • @cycomkid
      @cycomkid 11 місяців тому

      @@codingcaderikor you are not getting the point. Godot updated it's 3d renderer for better graphics, but why no one is interested in testing it's limits? Everything that is see are just 2d games or simple 3d games which were possible to develop with previous versions as well. Godot still needs to prove itself, and add more and better project templates to it's assets library. For fps, tps, top-down, car etc similar to what unreal gives. Otherwise people wil keep doubting it's capabilities. And i have pretty good experience with unreal. So for me the bar is much higher.

    • @GaryParkin
      @GaryParkin 11 місяців тому +1

      HAHAHA, I agree but disagree. Yes it looks cartoony but look what's selling on Steam! Most are stylized graphics. It's what's in. Astroneer is one of the coolest games and is all cartoon. Godot 4 can do way better graphics then we've seen in the past and they should step up their game because with Unity on the fritz, they have a chance to take a leap, but most things I see from Godot is 2D stuff. Yes there's a market but I (myself) can't get into 2D. Growing up with 80's graphics all blocky and lo res still makes me sick.
      Godot is capable of way more. I'm working on a demo to see how much I can get out of it. I'm a Unreal convert.