Starved Life: Episode 1 - BLAST OFF
Вставка
- Опубліковано 7 вер 2024
- Welcome to the 6th season of Final Life, also known as Starved Life.
This season, our hunger and health are both combined. More is explained
in the video.
Credit to @Grian for the original inspiration
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This is truly one of the Starved Life: Episode 1 - BLAST OFF of all time
food from the animals like chicken and steak is like one of the best food sources I think
I'm truly in shock that this isn't INFINITELY more popular. It is just as IF NOT MORE quality than my boy Grians. The editing is so clean. The characters are lovable and the story is fun
it was hard for me to be the 70th like... but I had to like the video for JDF
and so should you!!
Flip you, I was 69th
HC 8: finale - BLAST OFF!
If you go to settings -> accessibility then you can turn down how much your screen shakes from damage :) (basically so it wont be as annoying)
YEEEeEeEEEeEEeEESSsSS!!!!
I’m addicted to these series
Hold up this about to be crazy
Fr
Dude another jdf banger
yo i actually love this team upp its so funny and op
Video do be W’s
1:10 WHAT ICE??!?!?!?!?!?
There is a strong chance I missed something and this is quite lengthy, but here is my Clock Life S4 idea:
Sight Life
- You have 30 hours to live and this is like a Blind Life Reboot, player names are white
- Green: 30-24 hrs: Can kill only in self defence
- Yellow: 24-18 hrs: Can kill Greens
- Orange: 18-12 hrs: Can kill Greens
- Red: 12-6 hrs: Can kill all but Violets
- Violet: 6-0 hrs: Can kill everyone
- Dying loses you 30-90 mins
- Killing gains you 15-45 mins
- Boogeyman doubles time gain and loss
- SECONDARY TWISTS
- At the very start and every time you die, you are randomly selected one of these traits that you are able to see, you cannot see the other two:
- Visible time
- Visible health
- Visible hostile mobs
- E.g when you die, you may be able to see health but you will not be able to see your time or hostile mobs; these traits will be out of sight.
- You can only see one at a time, unless you get a kill, when you can see two of the three, but that is the maximum
- If you die with two traits you still reset to one trait when you respawn
- Also, 1-5 players are cursed each session and cannot see any of their traits
Finally, deaths are also completely invisible. You cannot even see the ‘a player has died’ message. Final deaths make the sound effect and animation in a 50 by 50 range of the death. There is still the showgreens function for non-greens and the showyellows, showoranges and showreds functions for the reds and violets.
ok but how would you know your color people may do illegal kills and not know
and also may be really hard to code this / and its really complicated
That’s a good point; maybe it would be done with the blank player death messages. I think some more stuff could be removed to make it less complicated if it was actually done but those are just some ideas that could be incorporated.
@@zacharythegamer3444showgreens and showyellow command, watch blind life to find out
@@zacharythegamer3444 People not knowing their color is not an issue. Players will still see their timer, and it will change colors accordingly.
I love the idea, BUT the traits will be a nightmare to code.
No more Jessy , James, Meowth was too late!, wobbufet!, went missing
Ben: Solo Togetha
JDF: huh, what is that?
Me: (laughing) Ben come on man
this bouta be lit 🔥
Btw you can turn off the visual damage shake in settings I think it’s in accessibility
yeah i turned it down
Yooo New series
3:46 none of the volumes have been changed except mine which is at 300 percent you love to see it
Also W video JDF 🔥🔥🔥
Did bro blast off without me
He blasted without you.
You became thanos and he stayed james
Jdf please dont starve , i need your content !
So that dark forest plus dandelions wil get you a food that heals (in starved life) 6.5 hearts, assuimg the saturation works correctly with the healing
The cost is that it's non stackable, although us ingredients are
Woah
i wonder what happens if you eat a golden apple
They should turn off regenerate health on full hunger so it doesnt constantly deal .25♡ damage
/gamerule regenerateHealth false (iirc it was called "regenerateHealth", but you should look through the options to find it because i cant remember the _exact_ name)
We already solved the constant damage thing for session 2
solo togethah!!!
what's that mean?
Why were you playing magikarp jump in minecraft?
is bro hungry?
yoo i wanna join so bad
:)
Jdf, are you monetized now? If so then congrats
i have been since december lol
Are you going to upload bite life
No
@@JDFgamer dang it
Would you like to hear my life series idea I gave redivious
Go for it
yeah go ahead
Random life whenever the sessions begins everyone is given a random modifiers to make the session harder. Like for example one heart or take double damage. Stuff like that that will make surviving harder.
Sounds interesting
@@RalixPLAYZ I'm just trying to get my ideas out to people if they wanna use them
Again?
Yes
You should give Grian credit