In one of the first of my games, we almost TPK'ed because of the wrong door opening. After that, my PC wanted to set every single door on fire (we didn't have any more door-based traps, and I didn't actually expect them due to my DM design style, but it was more of a roleplay). Group wasn't OK with it).
for those who like the moment. this is the non-anime moment. MATT: So, as the duergar is getting up, he goes - (grunt) You just run up and - boom! And he falls back - (screams) - and starts giving a horrible, painful scream as he's essentially flailing in the magma, melting. ASHLEY: Someone shoot him in the mouth. MARISHA: I say, shh! Shh! Shh! And I wind down to push him under the lava! ASHLEY: Oh, this is brutal! MATT: Okay. So, as he's screaming your Wind Wall shoves him further under the magma as he's screaming, cooling the magma around him as the rock cracks around him, turning into black rock- MARISHA: I'm sorry! I'm sorry! MATT: -his face still visible over the surface, going (choking Sounds) in this horrible, almost Han-in-carbonite type of look at the top of the magma pool. LAURA: Keyleth! LIAM: You just one-upped Grog, man. TRAVIS: That was awesome! MATT: As fresh magma now begins to pool over the cool, covering his face, you step away. SAM: Piss on the body! TRAVIS: I never knew you were an artist. MARISHA: (laughs nervously)
@@thefirstofthelastones8952 while the monster manual depicts one with a white beard. they been pictures of them with red, brown, light yellow or gray hair. they are descriphed as having ' Most obvious, however, was their dull gray skin and hair' . which does not say white, just lacking in healthy color.
@@thefirstofthelastones8952 evil knievel beat up his wife, used drugs and cheated at cards. duergar would do those things , i assume. they are lawfull evil, the supposdly most dangerous of evil because it represents methodical, intentional, and frequently successful evil. being enslaved to the mind-flayers for generations did not make them happy dwarfs.
What’s funnier about this particular situation is they don’t even SUCEED in opening the door…it’s just opened by a guard tossing piss outside (on Vax and Scanlan)
Percy has a lot of great one liners ("Some people have no fucking sense of honor", "Your soul is forfeit", "Your secret is safe with my indifference", etc.) but his best is "I see a door that I have conquered."
Your soul is forfeit is still one of my favorite moments at the table, just because talisen KNEW how people would react, and the fact that Marisha couldn't even take her action after, she just "stared at Percy". That, and Matt just kind of quietly whimpering "I kind of feel sorry for him" as he describes what all the damage did to the Broker LOL
@@davidmacgregor6093 I liked the table delivery of the line more than the show. Show version sounded quiet and creepy, but the table version? Man was losing it and it was clear and terrifying
I keep sending this to people as an explanation of 'the vibe of playing DND' the musical montage really captures the idea of 'we are badasses! we're complete idiots! we're doing great! everything is going wrong!'
Yeah. I often say to new people in my groups “Imagine a clown car filled with raccoons. And none of these bitches know how to drive. And the car is on fire. That is DnD”
@@craytherlaygaming2852 remeber when you tried to to open that annoying door, but it was jammed and wouldn't open no matter how hard you pushed or what magic you used? It was me! I was the door!
This is all the more funny after I had a session where some Orcs were trying to close a strong stone door and lock it, but I used thaumaturgy to force it back open before they could do it. I saved the party from being locked out of an encampment with a cantrip.
This has inspired an idea I might have to use in one of my campaigns. BBEG (muffled through the door): You've been at this for hours, do you want me to just open it from this side? Party: No, we got this.... Why would you do that? BBEG (still through door): Well I have a lot of minions in here and if they have to wait around another hour I have to start paying them overtime. I really rather not do that. Not to mention the logistics of shift change, it's going to be a major hassle if you take too much longer. BBEG (voice continues in party members head much more clearly): Which reminds me, how are you doing on spell slots and healing potions?
"out of context" but at the same time show it to anyone who has played a tabletop rpg and they will probably Understand better than those who only watched the amazon show LOL
Vax's rampant bisexuality being a known quantity among the whole party will never get old As a bisexual myself, I too would want nothing more than to flirt with Gilmore 24/7 lol
I remember my first D&D campaign. We had no rogue and for some reason we thought trying to infiltrate a building under the cover night was a good idea. When we realized no one could pick any locks we resorted to my barbarian breaking everything open with an axe. Then we had to kill everyone. And of course the last door we broke down was the one that had what we needed.
I thought it was just our party for so long, but it seems to be a universal truth. Most of the party was on death saves and our artificer, the only member who could do anything, had to open a door to save the day but kept failing as the corrupted paladin drew closer and closer to her location. The tension kept growing so by the time she opened the door it was the most cinematic thing ever, and somehow nobody died. Even my character who was taken out by mummy rot was stabilized to 0 hp, I couldn't play the next week because I couldn't be healed till the others found a Cleric to remove the mummy rot, but we lived and it was awesome.
This was literally my party's campaign last weekend. A dwarven settlement with where every door had us dancing with death. The final area had so many doors with nasty monsters and mimics we ended up failing the expedition. But we got a couple of soul gems out of it.
The animated series was what got me into the podcast. Fairly early on, they get to that particular duergar death scene and I was like "oh hey! I remember that!"
They have doors, we had bridges. What was ment to be a simple traped bridge over a (not deep) pit of questionable fungus with a stupidly obvious means to cross it with hints from the GM led to most of the session trying to find away across... The intended salution: Hold your breath, jump in, cross the pit, climb out. All the fungus did was put you to sleep if you didn't make it out in 2 turns (pit was considered rough terrain). You know, unless you held your breath. :P What we did: Dumb ideas of shimming along the rock wall face, trying to use hand grips in the ceiling to get one of out smaller members across to attach our own roap along the other side to act as a bloody balance beam to try and use the ceiling as a grip as we walk across. Cue a few fail saves and someone dumping in... to realise that it's not much to just walk across and climb out the other side... ....yeah.
I finally gave in and looked this up on Amazon. Very happy it was prime so I didn’t have to hand over my wallet more so. Absolutely love it but definitely can’t watch it around my nephew lol.
They had the Whitestone door down almost perfectly all that was missing was the Banshee that made the situation even worse and nearly killed all 3 of them
My first mission with friends who were veterans of this 3-year long campaign were on a space station called the Integral for my buddy's personal story. The goal was simple, infiltrate this data-analyst cult, steal something from the main computer and get out. During the mission we kept encountering this ghost called the Echo. She had a very simple niche, give her secrets and she helps you out. Now, my party at this point amounted a hoard of secrets in a setting where information was power. So we had plenty to give but were reluctant to give it up. So we declined her on her offer for the time being. Sometime later we ended up ambushing one of the cultist leader and my friend, who was the center of the story, ended up disguised as him. So after getting his disguise on we follow him to the center of the station where there was a, you guessed it, a locked door. We tried all kinds of things; hacking, prying, and looking for a switch for about 15 minutes. Giving up my friend asks the Echo to help and she requests a secret. He gave a fairly juicy if I recall but I can't remember exactly what it was since it's been so long at this point. You know what she told us? "Say open". He did. It opened. And we went in. WELCOME TO TABLETOP KIDDOS.
I mean, it feels like a D&D campaign for a good reason, it literally *is* a D&D campaign. It's the animated adaptation of Critical Role, the D&D livestream. All these moments actually happened in a legitimate D&D game
@@VegetaLF7 Dude. I know that. I meant that it's replicated the game perfectly. I recommend it to my friends who have never played as a taste test of what the game is like.
there was one door i made for my players, all they had to do was read the inscription on it out loud, and it would open. cut to 20 minutes of my players literally using the halfling bard as a battering ram because the door was still locked. they tried tnt, every spell they had, 20 lock picks, an axe, acid, crying for 5 minutes, waiting for 10 minutes, and having freaking lunch before finally deciding to INSPECT THE DOOR in game they were screwing with the door for 3 days straight, 20 minutes irl, before finally one of them had the bright idea to read what the door's inscription said. this was the first puzzle of the campaign. and it was just meant to be a fun little nod as to the fact they were entering a sacred elven church, where it was customary to recite their prayers at their entrances before entering.
I mean… at least none of them cast knock while two storm giants were within hearing range… (needless to say, we gave our sorcerer much grief over that incident)
I played a rogue in my first campaign and got a nat 1 on the door to some shmucks house. Then another nat 1 for the cellar door...Then a 3rd nat 1 strength check trying to open after we broke the lock off the cellar.
It depends on the Dice, really, and if their attributes are good enough to make things like unlocking easier. But generally, no, doors aren't a problem. But for several sessions in Critical Role, they kept getting bad Dice Roll results that led to their difficulties.
Players are often quick to assume that doors are trapped, so often take great care with doors. It can often just be a series of bad dice rolls that lead to funny moments. I once had a character that would always roll 4 to attack this one specific person he hated
For having played and seen somr campaigns, I can say that there is always a "door" moment, when all the party is overthinking over a basic thing to do, like a door to open on most cases.
Reminds me in role slaying with Roman the characters were trying to unlock a door with the rules they needed in the next room and the door wasn’t even locked in the first place.
My character can open a door by snapping his fingers. I would just love to see a bunch of my party struggling to open a door in like, our house to spy on someone or snoop around their room, and I just casually stroll by tiredly, snap my fingers, and cause the door to swing open, having them fall at the feet of the owner of said room
*throws barrel at* (something, i dont remember what it was..) *barrel explodes in alchohol* "WAIT YOU SAID WE WERE OUT OF ALCHOHOL!" "hmph, must have been one left"
Ngl, waiting for Season 3 for this series is one of the hardest things I ever experienced when it comes to entertainment, even when I've gone trough the whole campaign already.
Every campaign has had that moment where someone cannot due the one thing they are good at. Unlocking a pantry, tracking a vampire, hitting a goblin. I was playing an artificer one time and I rolled a nat 1 3 times in a row with my magic gun. It became this loony toons moment of my gun constantly exploding in my face.
I mean, to be fair, we've all had that one door or similar obstacle in a campaign that takes half an hour for the party to get through.
My campaigns have never lasted longer then an hour or past session one, does that count
@@dull_demon4717 Ouch. Sorry to hear that
In one of the first of my games, we almost TPK'ed because of the wrong door opening. After that, my PC wanted to set every single door on fire (we didn't have any more door-based traps, and I didn't actually expect them due to my DM design style, but it was more of a roleplay). Group wasn't OK with it).
We haven’t encountered one of these evil sentries yet, but I have opened one recently only to find three harpies staring me down… So, yeah… Sort of.
Once I spent an hour focusing on a fork stuck in a lock
I love that Keyleth killing the Duergar made it into the show, such a memorable campaign moment
for those who like the moment. this is the non-anime moment.
MATT: So, as the duergar is getting up, he goes - (grunt) You just run up and - boom! And he falls back - (screams) - and starts giving a horrible, painful scream as he's essentially flailing in the magma, melting.
ASHLEY: Someone shoot him in the mouth.
MARISHA: I say, shh! Shh! Shh! And I wind down to push him under the lava!
ASHLEY: Oh, this is brutal!
MATT: Okay. So, as he's screaming your Wind Wall shoves him further under the magma as he's screaming, cooling the magma around him as the rock cracks around him, turning into black rock-
MARISHA: I'm sorry! I'm sorry!
MATT: -his face still visible over the surface, going (choking Sounds) in this horrible, almost Han-in-carbonite type of look at the top of the magma pool.
LAURA: Keyleth!
LIAM: You just one-upped Grog, man.
TRAVIS: That was awesome!
MATT: As fresh magma now begins to pool over the cool, covering his face, you step away.
SAM: Piss on the body!
TRAVIS: I never knew you were an artist.
MARISHA: (laughs nervously)
That was a Duergar? I thought they had white hair!?
@@thefirstofthelastones8952 while the monster manual depicts one with a white beard. they been pictures of them with red, brown, light yellow or gray hair. they are descriphed as having ' Most obvious, however, was their dull gray skin and hair' . which does not say white, just lacking in healthy color.
@@Blackestrose Huh, that makes sense but just to be clear Duergars are evil right? Like... Evel Knievel evil?
@@thefirstofthelastones8952 evil knievel beat up his wife, used drugs and cheated at cards. duergar would do those things , i assume. they are lawfull evil, the supposdly most dangerous of evil because it represents methodical, intentional, and frequently successful evil. being enslaved to the mind-flayers for generations did not make them happy dwarfs.
I love that the situation with that door in Whitestone was even MORE ridiculous at the table 😆
3 spells and blood given to the door gods. No reward.
What’s funnier about this particular situation is they don’t even SUCEED in opening the door…it’s just opened by a guard tossing piss outside (on Vax and Scanlan)
@@dubbingsync Why do I get the pointy end?!
@@garrellcable I love the idea that the banshee they fought waited to attack cause she saw them struggle to open a door.
@@ajerqureshi6411 the dm Gave it to them, like "the doors open now!...but you're covered in piss"
1:20 percy being un-impressed about 40 seconds before he falls victim to the second most vile of vox machina enemies. Windows!
Top 3 most vile things in Exandria
1.: The Briarwoods and other baddies, both with and not associated with them
2.: Windows
3.: Doors
@@2049571 surely doors are NO1?
Percy needs to make a note-never go to our world's equivalent of Russia.
It's not windows, it's old grandmas
@@2049571 4. The Chair
Percy has a lot of great one liners ("Some people have no fucking sense of honor", "Your soul is forfeit", "Your secret is safe with my indifference", etc.) but his best is "I see a door that I have conquered."
"Your secret is safe with my indifference."
I have never watched this show, but I am definitely stealing that line.
Your soul is forfeit is still one of my favorite moments at the table, just because talisen KNEW how people would react, and the fact that Marisha couldn't even take her action after, she just "stared at Percy". That, and Matt just kind of quietly whimpering "I kind of feel sorry for him" as he describes what all the damage did to the Broker LOL
@@davidmacgregor6093 I liked the table delivery of the line more than the show. Show version sounded quiet and creepy, but the table version? Man was losing it and it was clear and terrifying
Personally I love “And for the record , I have a magnificent bitch face.”
«For the record: I have a perfect bitch-face»
I love how the show implied that Scanlan using Scanlan’s Foot to break the door down is what jostled Percy into falling out of the window. XD
Lmao the "UUAAGGGHHHHH" as he falls
@@NicPTheMeme Very good Percy noises XD
Thanks for pointing out something that went completely over my head 😅
I love how they kept this running gag from the original critical roll. On the party having trouble with doors.
I love how the 2 campaigns I’ve listened to, Doors are their mortal enemy (This and Tales from the Stinky Dragon) and I love it
"I'm going to go find a window."
"AAAAH! [THUD] ...I fell out of the window."
That cracks me up every time. I love Percy so much. 😂
you can see how quietly traumatized keyleth is at the end loved it
Is Keyleth a good soul?
I can imagine Steven’s Dad just screaming EMOTIONAL DAMAGE after that.
Yeah LOL XD 😆 🤣 😂
@@JaelinBezel Yeeees, she’s just…inexperienced and a little accident proned XD
@@JaelinBezel She is, and gets even more flustered under the zombie fight when Vax tells her "Um, Kiki, you know I'm in love with you, right?"
I keep sending this to people as an explanation of 'the vibe of playing DND' the musical montage really captures the idea of 'we are badasses! we're complete idiots! we're doing great! everything is going wrong!'
Yeah. I often say to new people in my groups “Imagine a clown car filled with raccoons. And none of these bitches know how to drive. And the car is on fire. That is DnD”
Vecna should've turned into a Door then he would've won against Vox Machina
ROFL
Vax: "It was you!... YOU WERE THAT DOOR ALL ALONG!"
@@craytherlaygaming2852 remeber when you tried to to open that annoying door, but it was jammed and wouldn't open no matter how hard you pushed or what magic you used? It was me! I was the door!
@@ArkaSaurusRex218 "IT WAS ME, THE DOOR!!!"
This is all the more funny after I had a session where some Orcs were trying to close a strong stone door and lock it, but I used thaumaturgy to force it back open before they could do it. I saved the party from being locked out of an encampment with a cantrip.
It will come as no surprise to me if the door to the final boss of the series is harder than the boss him/herself.
I wish it went that way in the campaign. At that point though… they had bigger things to worry about than doors.
Well technically it *did* concern a "door" of sorts 😂 with the gate and all
This has inspired an idea I might have to use in one of my campaigns.
BBEG (muffled through the door): You've been at this for hours, do you want me to just open it from this side?
Party: No, we got this.... Why would you do that?
BBEG (still through door): Well I have a lot of minions in here and if they have to wait around another hour I have to start paying them overtime. I really rather not do that. Not to mention the logistics of shift change, it's going to be a major hassle if you take too much longer.
BBEG (voice continues in party members head much more clearly): Which reminds me, how are you doing on spell slots and healing potions?
@@jlokison Mans wants them to be prepared.
You missed the one where scanlan is a triceratops and it runs out just as he hits the door.
Not to mention Grog vs doors 😂
Grog vs lack of ale
This is the best ‘out of context’ video I’ve seen 😂 it’s just too funny not to show everyone
"out of context" but at the same time show it to anyone who has played a tabletop rpg and they will probably Understand better than those who only watched the amazon show LOL
How is the show called?
When you watch the show as an actual campaign brought to life, you can see who rolled what and how these guys played the game
D&D campaign story fell so natural because the main characters some times failed at what they expected to go well😂
I love that the door curse is still going strong in C3 too. XD
it's to the point the DND group im in are suffering from the curse.....
Vax's rampant bisexuality being a known quantity among the whole party will never get old
As a bisexual myself, I too would want nothing more than to flirt with Gilmore 24/7 lol
Is Vax the black haired rogue guy?
@@ettaetta439 Yee, he is the Rogue Half-Elf and Vex's (the Ranger Half-Elf) twin brother
One of my favorite exchanges of the show was the “picked it up along the way” between vex and vax.
I think "party can one-shot God(s), can't open a door in a timely manner for s***" is my favorite DND meme
These guys are dorks, but the cat slapping at 1:55 was especially hilarious
Ah yes. The bane of all DnD parties:
Doors.
As the rogue for a long running campaign, I can attest that doors can slam the breaks on a whole night
I remember my first D&D campaign. We had no rogue and for some reason we thought trying to infiltrate a building under the cover night was a good idea. When we realized no one could pick any locks we resorted to my barbarian breaking everything open with an axe. Then we had to kill everyone. And of course the last door we broke down was the one that had what we needed.
Ah, the Russian school of stealth. No one can see you if no one is alive.
@@hokutoulrik7345 I mean, can't argue with results, right?
@@judaihyuga not really.
I thought it was just our party for so long, but it seems to be a universal truth.
Most of the party was on death saves and our artificer, the only member who could do anything, had to open a door to save the day but kept failing as the corrupted paladin drew closer and closer to her location.
The tension kept growing so by the time she opened the door it was the most cinematic thing ever, and somehow nobody died. Even my character who was taken out by mummy rot was stabilized to 0 hp, I couldn't play the next week because I couldn't be healed till the others found a Cleric to remove the mummy rot, but we lived and it was awesome.
This was literally my party's campaign last weekend. A dwarven settlement with where every door had us dancing with death. The final area had so many doors with nasty monsters and mimics we ended up failing the expedition. But we got a couple of soul gems out of it.
I heard Dwarven and Soul Gems and immediately thought of Elder Scrolls 😅
3:12 definition, of rethinking if your history is more dark than others
Percy: "I'm going to go find a window"
Me: "Oh, something more intelligent than breaking all your lockpicks"
Percy: "I fell out of the window"
Me: O.O
The animated series was what got me into the podcast. Fairly early on, they get to that particular duergar death scene and I was like "oh hey! I remember that!"
Love the use of handclap. Reminds me of the video dance sessions CR had back in the day.
The situation + delivery of "Are you sure you're a holy person?" Just killed me. 😂
Edit: end was great too.
“I’m going to find a window”
UUUAAAAAAAH
“I fell out of the window 🫤”
It was doors for Vox Machina
It was rope bridges for our campaign
They have doors, we had bridges. What was ment to be a simple traped bridge over a (not deep) pit of questionable fungus with a stupidly obvious means to cross it with hints from the GM led to most of the session trying to find away across...
The intended salution: Hold your breath, jump in, cross the pit, climb out. All the fungus did was put you to sleep if you didn't make it out in 2 turns (pit was considered rough terrain). You know, unless you held your breath. :P
What we did: Dumb ideas of shimming along the rock wall face, trying to use hand grips in the ceiling to get one of out smaller members across to attach our own roap along the other side to act as a bloody balance beam to try and use the ceiling as a grip as we walk across. Cue a few fail saves and someone dumping in... to realise that it's not much to just walk across and climb out the other side...
....yeah.
Some appreciation for the text at 1:43 following Percy, that cracked me up ngl 😂
Doors have never been the problem for the party I'm with, because they always f***ing call me, that's how I earned the title 'Door Slayer'
The highest of all honour
This is a work of art
1:31 damn, he even had bardic inspiration
Every DnD worst nightmare… a door
The way Vex looks at the window, silently yelling at her twin to snap out of his funk lol 😂
I just love grogs “I WILL KILL EVERYONE!” When she says there is no ale due to their diminished supplies
In season 1 the pepper box had 5 names but six barrels
I know who’s name was on the sixth barrel, “Doors”
"could be worse" "How!?" "Could be my arm" is the best part of this entire video😂😂
I had no clue the show was based off D&D, (or what that even was), so I was very confused the whole time lmaooo
No God, Dragons, Deamons, Undeads or Celestials are the greatest Enemies of Vox Machina... Doors. Just Doors.
2:03 No matter how many times I watch this moment, Percy's dead panned comment of the obvious cracks me up
Percy:I’m going to find a window.
Me: yeah that makes sense.
Percy:I fell out of the window
Me: well you were supposed to find one on ground level.
I broke 4 picks on a door just for the Barbarian to roll a nat20 and kicked down the door
The quotes are so well synced with music XD
Great job!
In all honesty, this is better than any trailer I've seen for the show.
I finally gave in and looked this up on Amazon. Very happy it was prime so I didn’t have to hand over my wallet more so. Absolutely love it but definitely can’t watch it around my nephew lol.
Agreed. I was pleasantly surprised about that too :D.
Yep definitely not for children 😂
Older teens and adults
Not everything animated is for children.
This is awesome
My party got stuck in a house because we couldn't tell what doors were push and pull.
DM "..." *folds hands* "push or pull?"
I guess that's one thing my group and vox machinations have in common
*trauma with doors*
They had the Whitestone door down almost perfectly all that was missing was the Banshee that made the situation even worse and nearly killed all 3 of them
I've watched this 3 times so far, and it's still great.
WHY HAVE I NEVER WATCHED THIS
My first mission with friends who were veterans of this 3-year long campaign were on a space station called the Integral for my buddy's personal story. The goal was simple, infiltrate this data-analyst cult, steal something from the main computer and get out. During the mission we kept encountering this ghost called the Echo. She had a very simple niche, give her secrets and she helps you out.
Now, my party at this point amounted a hoard of secrets in a setting where information was power. So we had plenty to give but were reluctant to give it up. So we declined her on her offer for the time being. Sometime later we ended up ambushing one of the cultist leader and my friend, who was the center of the story, ended up disguised as him. So after getting his disguise on we follow him to the center of the station where there was a, you guessed it, a locked door.
We tried all kinds of things; hacking, prying, and looking for a switch for about 15 minutes. Giving up my friend asks the Echo to help and she requests a secret. He gave a fairly juicy if I recall but I can't remember exactly what it was since it's been so long at this point.
You know what she told us?
"Say open".
He did. It opened. And we went in.
WELCOME TO TABLETOP KIDDOS.
Undefeated enemy... The backdoor
These text edits as well as the timin to the music is phenomenal
Brilliant. Just Brilliant.
Brilliant editing. Brilliant music choice.
Just brilliant.
I was just browsing on UA-cam. I don’t know what this is but I need to find this show.
The legend of Vox Maxhina ^.^ its on Amazon prime and it's amazing!
JOIN THE CRITICAL ROLE FANDOM! WATCH THE CAMPAIGNS! JOIN US!!!
*bangs on table* One of us, one of us, one of us!
@@masquerademage Okay okay, sheesh. No need to shoehorn the guy.
@@2049571 it's all in good fun and excitement for more lovers of Vox Machina :)
My group went to open a door in curse of strand. IT was a mimic. Good times.
This is precisely why I love this show. It feels just like playing a D&D campaign. Shitty locks, asshole NPCs, psychotic villains and snarky dialogue.
I mean, it feels like a D&D campaign for a good reason, it literally *is* a D&D campaign. It's the animated adaptation of Critical Role, the D&D livestream. All these moments actually happened in a legitimate D&D game
@@VegetaLF7 Dude. I know that. I meant that it's replicated the game perfectly. I recommend it to my friends who have never played as a taste test of what the game is like.
What is it with the doors!
Vox machinia: you can’t t stop us
Villians: i know, but they(doors) can
there was one door i made for my players, all they had to do was read the inscription on it out loud, and it would open. cut to 20 minutes of my players literally using the halfling bard as a battering ram because the door was still locked. they tried tnt, every spell they had, 20 lock picks, an axe, acid, crying for 5 minutes, waiting for 10 minutes, and having freaking lunch before finally deciding to INSPECT THE DOOR in game they were screwing with the door for 3 days straight, 20 minutes irl, before finally one of them had the bright idea to read what the door's inscription said. this was the first puzzle of the campaign. and it was just meant to be a fun little nod as to the fact they were entering a sacred elven church, where it was customary to recite their prayers at their entrances before entering.
This gives me a great idea for a barbarian.
Barbarian: It's time to rage. **Ahem** "We are out of ale." 🔥🤬🔥
I love this.
Please do another one.
The moment when you roll highest amount during flirt dialoque
I mean… at least none of them cast knock while two storm giants were within hearing range… (needless to say, we gave our sorcerer much grief over that incident)
I got so enamored to this video that now the song is in my playlist (instrumental only ofc) and i can't stop listening to it
I still can't stop laughing that it took 3 idiots to not open a door
VM: We fear no man, but that thing 🚪, it scares us.
the editing on this is fantastic, had me giggling throughout the whole thing lol
As a new dnd player I completely understand the frustration and heathy fear of doors
This show is amazing. More rpg based series should exist, cause this is a pleasure to watch
The best part is that you can tell that a lot of these were rolls-
I played a rogue in my first campaign and got a nat 1 on the door to some shmucks house. Then another nat 1 for the cellar door...Then a 3rd nat 1 strength check trying to open after we broke the lock off the cellar.
I don't role-play so seriously asking... are problematic doors a common thing for most campaigns?
It depends on the Dice, really, and if their attributes are good enough to make things like unlocking easier. But generally, no, doors aren't a problem. But for several sessions in Critical Role, they kept getting bad Dice Roll results that led to their difficulties.
YES!!! My chaotic buddys cant open anything. The wizard made the strenght check on the first try after the barbarian, paladin amd warcleric failed XD
Players are often quick to assume that doors are trapped, so often take great care with doors. It can often just be a series of bad dice rolls that lead to funny moments. I once had a character that would always roll 4 to attack this one specific person he hated
Yes. Doors are f***ing evil.
For having played and seen somr campaigns, I can say that there is always a "door" moment, when all the party is overthinking over a basic thing to do, like a door to open on most cases.
Reminds me in role slaying with Roman the characters were trying to unlock a door with the rules they needed in the next room and the door wasn’t even locked in the first place.
This is the best Machina compilation i have seen.
1:49 I can relate to that mood
2:00 Also I love how he's so blunt with what happens
What i really loved in this show was door scenes hilarious 😂
I instantly remembered Vox Machina when ended up getting nat 1 while trying to lockpick door in BG3 :D
My character can open a door by snapping his fingers. I would just love to see a bunch of my party struggling to open a door in like, our house to spy on someone or snoop around their room, and I just casually stroll by tiredly, snap my fingers, and cause the door to swing open, having them fall at the feet of the owner of said room
2:09 When the DM tires of the shenanigans. :P
GROG'S campaign must succeed, so find the man some ale.
"Shall we try the One-and-a-Half-Elf Push?"
I once kick a door partially down and shoved a party member through it the door was unlocked I just had to try the knob
"I fell out of the window.,,
I love this scene ❤😂
1:48 When someone else eats the last mini pizza
*throws barrel at* (something, i dont remember what it was..)
*barrel explodes in alchohol*
"WAIT YOU SAID WE WERE OUT OF ALCHOHOL!"
"hmph, must have been one left"
Hahaha
I love this series and it's humor
Love this series!
Ngl, waiting for Season 3 for this series is one of the hardest things I ever experienced when it comes to entertainment, even when I've gone trough the whole campaign already.
I play a very tall Tortle, and he gets stuck in every door due to his shell lmao.
And remember a tree is just a door that hasn't been made yet!
The start of this blood feud was epic
Critical Roll dm Matt Mercer was laughing his ass off
"You guys beat a BEHOLDER!!!!"
Scanlan really did cut
Every campaign has had that moment where someone cannot due the one thing they are good at. Unlocking a pantry, tracking a vampire, hitting a goblin. I was playing an artificer one time and I rolled a nat 1 3 times in a row with my magic gun. It became this loony toons moment of my gun constantly exploding in my face.
That sounds hilarious