Nice one! Finally one real content creator, that goes in depth on how things are in this game
You get mod capacity from the weapon/Descendant lvl, a lvl 40 weapon or Descendant has 50 mod capacity. Mastery rank increases you Minimum mod capacity, but not your maximum capacity. Once it's found Action and reaction will also be used along side of Rifling Reinforcement, or on a budget build will replace it completely, and it's on every weapon type. Love the content, hope this helps.
An incredibly informative video, giving new players a solid foundation for their buildcraft in the future.
Thanks for the video! Great guide like always. Didn't know that about crit chance I thought the mod added 8% regardless, thats really helpful info.
Love your content, love this game, thank you for being a guide for us common folk, can't wait for more videos! 🙌
@ccLacrosse13 more are coming. No worries on that. Lots of good content coming for the grinders. I might be slower than other youtubers but I stand with the majority haha
Thanks for watching my content and don't forget to register as a supporter. I'd be honored if you did!
Thanks for the content! Best mod video I've seen in the sea of them out there, this was a godsend!
No problem. I'm here to actually help the community. That's why I started my journey F2P and as I overcome things I will show you all how I do it in the same manner.
Only thing I buy are skins to support the dev. That's about it 😁💪.
If you like the content, be sure to sign up as a supporter as well, it's free!
Yo. Recently followed-this is some good shit my man. Straight it up advice and even advice for the noobs among us. Keep on keeping on my man 🤟🏻🤟🏻
@dredgen0268 no worries. I learned from my viewers as well and I'm just summarizing and presenting. We are all descendants right? 😁👍.
Anyway, thanks so much for enjoying the content. I hope it helps you pick your favourite gun and build it up. I'm still using this in hard mode while farming some of the basics I need to power up.
Thanks again for watching and don't forget to register as a supporter! It's free and I'd be honored to have more of yall!
You could calculate range by using bunny 3rd ablitty since it actives every 7 m
@@carter9543 actually we found a way to do it later on lol, so we roughly know how much it is, just awkward to show it properly (for now)
That was nice, lots of info i didn't know ir bothered to check lmao
That's very informative, but i have a question, when we scan and the crush, burst and/or element symbol appears on enemies head, those shown are what they are or their weakness?
Just found this going to apply it to my builds and use the extra mod capacity for fire rate or something lol
No worries, happy to help :P. Enjoy the power.
P.s. don't forget to register as a supporter if this helps!
Nice vid for people. Hopefully helps newbies up there dps in general ❤❤
Agreed, I want the F2P peeps to know they can still dish it out (up to hard mode anyway kek)
@@RealAsianRobot in hard i found slapping on fire rate helps but you kinda have to have the crit mods for most guns to be really effective. Also the action and reaction mod for even more fire power is brill the extra recoils not really noticeable.
@deathdawning982 Nah crits aren't possible for most guns. Weakspot is way better, just aim for the head and it's a direct multiplier. But yeah, hard mode is more or less a big DPS check, need to work on crystallization catalysts and the like to hit real numbers (which means I have to actually pick a weapon lul)
@@RealAsianRobot Yeh weakpoint on top of crit is what i ment since you can crit on top of weakpoints. I got my hand cannon hitting stuff in the face for like 300,000. I think the crits definitely depend on the guns some better a week points some better at crits. All i know is Im still trying to get those sharrons hits to slap stuff up side the head as hard as possible lol 🤣
@deathdawning982 lol, fair, but yeah, crits on top of weakspot is definitely good, but building crit is pretty much bad on any gun below a 25% crit rate. So that's the main issue for most. Even if it does have that you must pump up the base crit rate and then the crit damage to make it really matter, but it can slap for sure.
Awesome content question why not usr remaining points for more rounds in mag.
@@celestil you can. This is just to show the basics. Up to you what you want to do
For weapon readjustment what would be a high value % for weak point or critical %what do they max to what % would be considered God teir
It depends on weapon level, when readjusting the weapon, look at the left hand side of the screen. It shows possible roll values (including their minimum and maximum value) and you can gauge for yourself what is a high value :).
Hope this helps.
Of course, the best value would be AS HIGH AS POSSIBLE (but most of the time, you won't get that).
Focus on: Weakspot Damage, Firearm ATK, Critical Damage & Damage vs Colossus (for true end game god rolls).
@12:20 I'm a bit confused. If the enemy is weak to electric why would you use a toxic mod?
Sorry for the misunderstanding, I said that "if I want to fight something that has electric, I need toxic".
Electric enemies are weak to toxic and vice versa
One question: why invest in a maxed-out weakpoint module for the slots available to us, instead of slow-art/action-reaction/any other damage increase module? For Collosi battle they make more sense, their weakpoints are mostly easy to hit, but out on the field, why not take guaranteed firearm ATK over increase in weakpoints for smaller enemies where you don't have a guaranteed chance of hitting their weakpoints?
This is old, there is a new beginner guide that is far more recent. It covers everything :)
I came back with a link to the video so it can help you out further.
We learned a lot after this initial video and so we adjusted things and made an Ultimate F2P Survival Guide: ua-cam.com/video/C3vLxjjenLU/v-deo.htmlsi=Mtvx4vfs49fC69n2
Here you go! Happy gaming!
Actually a accuracy mod on Tamer, makes the spread way lower.
Yeah, but it's honestly not that useful. The tamer is mostly for dealing with Colossi, it's a strong boss killer. I use other weapons for field work :). So that's why I ignore the accuracy (for the most part)
So crit is pretty much useless unless the base crit is already high. So confusing the way they did that instead of just adding crit to base value 🙄
@shaunpalmer2944 multiplicative adding is very common in games like this haha. Otherwise every weapon becomes a crit weapon
But yeah it can be confusing for those who aren't from this type of game genre
Im confussed. In the info section it says firearm crit hit is 31% then in applied value its 48%. Do i add those numbers together? Thanks
@MultiRONNIE87 if you have modules that add critical hit rate. That's probably what has increased it from the baseline.
Check the gun when it has no modules and it should match the info.
The only other thing I can think of is that you have an option on the gun giving you a higher crit rate.
when i level up weapon, the attributes of weapn transfer into white.is it ok?
So we just assume free-to-play players will never have energy activators or catalysts? 😏
@Accuracy158 Right off the bat, they definitely don't. So most people seek a solution like the one I've shown ;).
Attempting to paint this video in a negative light is also a bad assumption no? 😏
@@RealAsianRobot I kind of assumed this was the point from the thumbnail and was interested in what you were going to suggest. 😅
So many catalysts and time fucking wasted it’s great
Gotta follow the official channel first before investing haha.
But you'll be able to fix it, don't worry
Can always rely on the Asian to do math lol😂😂😂
action reaction > slow art
Some weapons don't have it initially, but yeah you can absolutely use whatever you feel :)
My top 3 first descendant youtubers :Moxsy, realasianrobot, knightmareframe.
Thanks my guy. That means a lot 😏. I'll be aiming to be your number 1 soon enough
@@RealAsianRobot It wasn't in order but you would be number one then 👍
@@StarcoreHD haha don't worry I'll earn that spot regardless ;). Gotta work hard after i recover