Wytse, about 12 years ago I had a wonderful experience. I was doing a recording of a soprano and a steinway piano in someone's beautiful, large living room. I had set up the usual mic suspects for recording piano and voice but decided to hang a couple mics in two corners (in an attempt to capture some of the room's natural reverb). With headphones on, as I was adjusting things, someone walked behind me and asked me something. I instinctively turned around and answered her. Then I realized...I heard her approach and speak to me from behind - in the headphones! I listened to the room noting what sounds were coming from where and then took the headphones off and noticed almost no difference. It was amazing. Unfortunately I've never been able to reproduce that effect, as hard as I've tried.
I have heard one effect On a background vocal in one spot in a Danish song that used to play on the radio and even though i knew it was in the song i always Got scared that someone was in the back seat 🫠
Your Dutch, and in Holland there are not many mountains and caves, so I blame the lack of experience... but yes, nature has reverb. Come by in Austria, I will show you how much😂
The secret to Exoverb is the depth control. I have it. I don't use it all the time but when I do I have found the depth knob is what sets it apart from other reverbs.
It seemed like when you pulled the dial down to the bottom of the pyramid on the right side sounded like I was in a big room really far away from say the band. It's definitely more roomy dimensional than reverb. I like it. It does seem to fit better as an immersive sounding plugin. I like it.
On my headphones at lest, it really does make it sound more like its in a room. That natural ambience preset gave me the strongest effect of that. When I heard it initially I was just thinking "wow, ok wow it actually does sound convincing." The only thing it's missing is the HRTF to give the full effect, but I see why they wouldn't have included it since its not the same for everyone.
I definitely heard it and I'm only using Samsung wireless buds. I'll have another listen on full cans when I get home because this could be a nice one to have in the toolkit!
Yes. I hear the 'dimensionality' of the sound open into something significantly more 3D, when the Exoverb is active. And with the examples you provided, it does sound very 'natural' (to me). To use very artistic terms, I'd say that it provides a space for the instruments to resonate musically. All reverbs can do that in their own way, but this is more like sitting in a room listening to the music and not so much noticing the room itself; just listening to the music itself and not being distracted by the sound of the room. (I suppose one could make BAD rooms with this, and that's fine too... because sometimes that is what sound design is about.) 🙂
I haven't re-read the publicity, but I was under the impression that the focus of this reverb was depth rather than immersion. So, it aims to simulate the sound of the instruments being in a 3D room rather than of you being in the room with them.
Oh, what does "the most natural reverb" mean? Easy. Of course it means "the naturalst reverb". D'oh! 4:01 Without knowing if you (get an) answer for this later on, I'd say that auditory spatial awareness is dependant on two things. Or rather, _ROUGHLY_ two things, because the other one is immeasurably complex issue. Those things are timing and eq. Timing is easy, but but the perceived eq changes drastically where the sound is coming from due to your ears and skull muffling and amplifying different frequencies based on the direction. What makes it complex is that the perceived change differs not only based on the direction, but also the loudness, composition of the used frequencies, length of the sounds, and million other variables I did not mention here. And then there's the issue that every human is individually hand made and adjusted their hearing and no two person hears exactly the same. And the timings. Different frequencies are received in different timings and the timing too changes based on the direction and the sound itself. Yeah, it's complicated. But also why it's very hit or miss on both, per sound system and person. I think this works better binaurally (with headsets) but then again, this is true on any reverb meant to simulate a room.
Sounds like it’s in a room. The Pro R sounds flat by comparison. I’m impressed. Unfortunately I have too many reverbs already. However, these new guys are making great stuff and at the price I may have to buy yet another.. Aaarrrgh!,!!!!!!!!!!!
So how does this work? Do you need to put individual instances on everything? Like in the same preset so you can try make things sound like they're in the same room in different places?
@@beyondalldreams probably. But then it's just another reverb. Could use more traditional tricks to make it sound like the instruments are in different places in the space. Would be cool to have a routing system that could drop a send.
Does nature have reverb. The main thing that would come to my mind is like.. caves? Everything else I would more so define as delay/echo? I guess? Like the sound you get in mountains I would not count as reverb?
Thank you for review. Exoverb work looks like very natural. Even more natural then Pro-R. The spectrum of the "refleсt" signal starting somewhere from 250 in the side smoothly turns into the mid to 2000-3000. I could have made a mistake in the numbers, but it seemed so to me.
Oh my god! This plugin sounds amazing for me! And it’s so easy to get what I want, and more! Pure magic! I don’t care about is it really spatial, but that plugin works for me really well! I wasn’t so happy with fabfilter reverb (too complicated) or sevent heaven.
Actually sounds more 3D than the fabfilter imo. Suprising. Its not like Im literally in a room, but it really does have more going on than the other reverb which sounded flat to me in comparison.
If you want to understand how reverbs act in nature find a proper sound isolation chamber - often at Universities and laboratories. Isolation from reverberation is very disconcerting and has been used as a torture technique. The way we use reverbs I feel borders somewhere between reconstruction of natural feelings to being highly creative and creating spaces that rarely or don’t exist. Find a sound isolation chamber and you will see
I was checking out in St Mons. Then you put your in ears in so i put my headphons on. I left my studio monitors on and I felt like i was in a room. my head phones are HD 650 open backs.. i think i found the trick.. lol just blend taste.
If you are looking for some spatial thing you gestured with your hands might have a look at Clearmountain's Domain. It's hella priced but I loved the demo in terms of how zero setup it was (yet all moddable if you need to) and the presets it had
This seems like a tool to create a surround reverb track on apple in ears but it’s not like spat revolution or even the binaural plug in It seems like you’re supposed to design your reverb…
Well, about the claim, that reverb being mostly an unnatural human made phenomenon, I would suggest the contrary It is more probable that our obsession with reverberating sounds comes from our ancestral biological evolutionary history - simply put we used to live in caves for a very long time and so the characteristic cave sound gives us comfort and a sense of intimacy. The cave is where you’re most protected and so on… I guess you can say digital reverb is basically an emulation of an emulation 😄 it emulates the sound of a room, which intern is formed in such a way to emulate the sound of a cave
Speaking of spatial, are there any great spatial imaging plugins as well? Can you recommend really good ones (good controls, depth, width, basically as convenient as possible to position my sounds anywhere in space)?
i hear a lot! and i mean a lot! of spatial cues from exoverb that simply arent there in the fabfilter verb. actually makes me wanna have it. the effect only works on headphones, yes, but to discredit this reverb as just another impulse response verb is plainly wrong imho. listen to the envelopment, nit subtle to me. maybe it's a hrtf thing and some hear the spatial cues less...
This is not (?only) HRTF plugin (if at all), but reverb after all. E.g. you can turn on two instances of HRTF plugins/HRIRs, and it can make some headphones with narrow stage more open. So at least for some people with HRTF enabled it will be beneficial. If used wisely, I think even for everyone.
I know mics are expensive to review But guess what... mxl 990, at2020 and mxl770 are not expensive Please make a beginner bedroom producer suggestion for meeee LET ME KNOW IF THERE IS A VIDEO COMING FOR ME😭😭 I LOVE YOU, YOU HONESTLY I WANT YOUR OPINION 😭😭😭❤️ May be comment your answer🥺
2:11 I might be understanding you, but isn't reverb a natural phenomenon? It's just sounds bouncing off of surfaces, even in nature. The only place without reverb would probably be space. Though I assume by "most natural" they just mean "most realistic". As in, less like a plate and more just real-life-sounding reflections.
I can hear the difference and what they mean by that german word! It definitely sounds more spacious and 3D-ish, though I wonder how exactly it's different from a custom convolution reverb?
"EXOVERB incorporates the fundamentals of spatial hearing, enabling enhanced control of spatial distance perception. We developed each acoustic scene using our proprietary software and extensive experience in immersive audio to create multiple synthesized IRs based on a wide range of room parameters." Interesting...So I guess they made a spacial algorithmic reverb that's based on IRs?
Dear vr is better as a spatial enthusiast…it’s what UA-cam encoder you’re using as well also for legitimate installations I like spat revolution or sound particles
I'm an ignorant sod but wouldn't lifting "DEPTH" from 0 influence the sense of immersion? You zeroed depth almost at the beginning and it remained there.
@@Whiteseastudio I've been a subscriber for a long time now. Those thumbnails actually make me not want to watch. I know is YOUR channel, just being honest.
You (ALWAYS) talk way to much about features, I want to know if this thing sounds better or at least different than other reverbs. In the end the folks at home sitting in front of there stereo (those who still do that) don´t care about features, they care about how it sounds.
It's only possible to evaluate a spacial effect via headphones or surround. If the reverb is coming at you from speakers only in front of the listener, you lose the binaural benefit. For what it's worth, I thought the DR verb sounded really good, even as a stereo reverb and preferred it to the FabFilter reverb, though the mix levels didn't seem comparable (DR had a higher mix level than FF).
I will say that it does make the instruments sound like they're in a room and it does it very well.
Wytse, about 12 years ago I had a wonderful experience. I was doing a recording of a soprano and a steinway piano in someone's beautiful, large living room. I had set up the usual mic suspects for recording piano and voice but decided to hang a couple mics in two corners (in an attempt to capture some of the room's natural reverb). With headphones on, as I was adjusting things, someone walked behind me and asked me something. I instinctively turned around and answered her. Then I realized...I heard her approach and speak to me from behind - in the headphones!
I listened to the room noting what sounds were coming from where and then took the headphones off and noticed almost no difference. It was amazing. Unfortunately I've never been able to reproduce that effect, as hard as I've tried.
I have heard one effect On a background vocal in one spot in a Danish song that used to play on the radio and even though i knew it was in the song i always Got scared that someone was in the back seat 🫠
@@jesperborgstrm3385 what's the track?
Your Dutch, and in Holland there are not many mountains and caves, so I blame the lack of experience... but yes, nature has reverb. Come by in Austria, I will show you how much😂
How many victims do you have in your cave atm?
@@LoveMeBack We keep them in basements
The secret to Exoverb is the depth control. I have it. I don't use it all the time but when I do I have found the depth knob is what sets it apart from other reverbs.
It seemed like when you pulled the dial down to the bottom of the pyramid on the right side sounded like I was in a big room really far away from say the band. It's definitely more roomy dimensional than reverb. I like it. It does seem to fit better as an immersive sounding plugin. I like it.
On my headphones at lest, it really does make it sound more like its in a room. That natural ambience preset gave me the strongest effect of that. When I heard it initially I was just thinking "wow, ok wow it actually does sound convincing." The only thing it's missing is the HRTF to give the full effect, but I see why they wouldn't have included it since its not the same for everyone.
I definitely heard it and I'm only using Samsung wireless buds. I'll have another listen on full cans when I get home because this could be a nice one to have in the toolkit!
Not gonna lie; I feel it sounds more natural than the Pro R. I liked both, but it seems more natural…
you have truly mastered the thumbnail game.
The thumbnail was so good that I clicked on the video again after I already watched it
These thumbnails are amazing. You are "smiling like a doughnut" to make the algorithm gods happy. Be careful, it might get stuck that way. : )
It does sound very natural to be fair. It's definitely got a bit of magic going on.
Sounds a bit dreamy to me. Definitely a different sound in a good way!
Yes. I hear the 'dimensionality' of the sound open into something significantly more 3D, when the Exoverb is active. And with the examples you provided, it does sound very 'natural' (to me). To use very artistic terms, I'd say that it provides a space for the instruments to resonate musically. All reverbs can do that in their own way, but this is more like sitting in a room listening to the music and not so much noticing the room itself; just listening to the music itself and not being distracted by the sound of the room. (I suppose one could make BAD rooms with this, and that's fine too... because sometimes that is what sound design is about.) 🙂
I haven't re-read the publicity, but I was under the impression that the focus of this reverb was depth rather than immersion. So, it aims to simulate the sound of the instruments being in a 3D room rather than of you being in the room with them.
This is exactly the point. I you want to be in a room with the instrument, buy yourself more speakers or try dearVR Monitor from the same company.
Oh, what does "the most natural reverb" mean? Easy. Of course it means "the naturalst reverb". D'oh!
4:01 Without knowing if you (get an) answer for this later on, I'd say that auditory spatial awareness is dependant on two things. Or rather, _ROUGHLY_ two things, because the other one is immeasurably complex issue. Those things are timing and eq. Timing is easy, but but the perceived eq changes drastically where the sound is coming from due to your ears and skull muffling and amplifying different frequencies based on the direction. What makes it complex is that the perceived change differs not only based on the direction, but also the loudness, composition of the used frequencies, length of the sounds, and million other variables I did not mention here. And then there's the issue that every human is individually hand made and adjusted their hearing and no two person hears exactly the same. And the timings. Different frequencies are received in different timings and the timing too changes based on the direction and the sound itself.
Yeah, it's complicated. But also why it's very hit or miss on both, per sound system and person. I think this works better binaurally (with headsets) but then again, this is true on any reverb meant to simulate a room.
Interesting, review a „3d“ reverb but have the „depth“ control on 0 the whole time……
actually watched this vid in mono first to hear if this one sounds good in mono. it seems its very cool in that regard. and i kinda like how it sounds
The MOST FUNNY presentation. Useful as ever.
Sounds great. Love your breakdown and observations thanks for the video
not once did you touch the width knob and your one poke and the depth knob doesnt count. you likely need to use those for the spatial effect.
You have to encode it in binaural ambisonic ambi a or ambi b or atmos
1:42 ... the MOST natural reveeerb ! 😂 I totally understand you
sometimes running reverb through ADPTR plugin with only listening to side information shows a lot on what's going on
Acon Digital's Verberate Immersive is a nice reverb along these lines too. Liquidsonics Cinematic Rooms too is very good also.
Sounds like it’s in a room. The Pro R sounds flat by comparison. I’m impressed. Unfortunately I have too many reverbs already. However, these new guys are making great stuff and at the price I may have to buy yet another.. Aaarrrgh!,!!!!!!!!!!!
Someone said here that this plugin has free lite version.
So how does this work? Do you need to put individual instances on everything? Like in the same preset so you can try make things sound like they're in the same room in different places?
you could use it on a bus as well, I don't think it will make a lot of difference, besides less cpu usage
@@beyondalldreams probably. But then it's just another reverb. Could use more traditional tricks to make it sound like the instruments are in different places in the space. Would be cool to have a routing system that could drop a send.
Does nature have reverb. The main thing that would come to my mind is like.. caves?
Everything else I would more so define as delay/echo?
I guess? Like the sound you get in mountains I would not count as reverb?
Gonna love that Wytse unironically makes soyjak face on almost every thumbnail. :)
Thank you for review. Exoverb work looks like very natural. Even more natural then Pro-R. The spectrum of the "refleсt" signal starting somewhere from 250 in the side smoothly turns into the mid to 2000-3000.
I could have made a mistake in the numbers, but it seemed so to me.
Oh my god! This plugin sounds amazing for me! And it’s so easy to get what I want, and more! Pure magic! I don’t care about is it really spatial, but that plugin works for me really well!
I wasn’t so happy with fabfilter reverb (too complicated) or sevent heaven.
Actually sounds more 3D than the fabfilter imo. Suprising. Its not like Im literally in a room, but it really does have more going on than the other reverb which sounded flat to me in comparison.
If you want to understand how reverbs act in nature find a proper sound isolation chamber - often at Universities and laboratories. Isolation from reverberation is very disconcerting and has been used as a torture technique. The way we use reverbs I feel borders somewhere between reconstruction of natural feelings to being highly creative and creating spaces that rarely or don’t exist. Find a sound isolation chamber and you will see
Yeah, it might be visual bias but it did sound more “reach out and touch” 3d than the Pro R. It’s a gorgeous verb.
As you said, it's just another reverb, among many.
I was checking out in St Mons. Then you put your in ears in so i put my headphons on. I left my studio monitors on and I felt like i was in a room. my head phones are HD 650 open backs.. i think i found the trick.. lol just blend taste.
I wanna try this one some day!
thank you
If you are looking for some spatial thing you gestured with your hands might have a look at Clearmountain's Domain. It's hella priced but I loved the demo in terms of how zero setup it was (yet all moddable if you need to) and the presets it had
If this works as well as UAD's Ocean Way plugin, I will get it. Ocean Way takes so much DSP!
dude! I'm dying for the native version. for Ocean, Capitol and EMT! They slept on the coding for years...
On my phone it sounds live compared to proR
This seems like a tool to create a surround reverb track on apple in ears but it’s not like spat revolution or even the binaural plug in It seems like you’re supposed to design your reverb…
Well, about the claim, that reverb being mostly an unnatural human made phenomenon, I would suggest the contrary
It is more probable that our obsession with reverberating sounds comes from our ancestral biological evolutionary history - simply put we used to live in caves for a very long time and so the characteristic cave sound gives us comfort and a sense of intimacy. The cave is where you’re most protected and so on…
I guess you can say digital reverb is basically an emulation of an emulation 😄 it emulates the sound of a room, which intern is formed in such a way to emulate the sound of a cave
I'm using earbuds, don't really notice anything 3d going on. It sounds good. But nothing overly exciting.
I find Neoverb better, but its not the most natural because Exoverb must be lol
“After a session in our mind-scanner, he’ll be left a veg-I-table.”
Speaking of spatial, are there any great spatial imaging plugins as well? Can you recommend really good ones (good controls, depth, width, basically as convenient as possible to position my sounds anywhere in space)?
I would also like to know. As far as I do know though there are a few binaural plug-ins but I've never used one
Auburn Sound Panagement 2 is nice
Isn't this essentially what Neoverb does?
The song slaps so hard, if only I could know the name.
i hear a lot! and i mean a lot! of spatial cues from exoverb that simply arent there in the fabfilter verb. actually makes me wanna have it. the effect only works on headphones, yes, but to discredit this reverb as just another impulse response verb is plainly wrong imho. listen to the envelopment, nit subtle to me. maybe it's a hrtf thing and some hear the spatial cues less...
Question is how will it sound when played on an Apple device making/ converting to their spatial audio (AirPods).. Spatial Spatial? :-)
This is not (?only) HRTF plugin (if at all), but reverb after all. E.g. you can turn on two instances of HRTF plugins/HRIRs, and it can make some headphones with narrow stage more open. So at least for some people with HRTF enabled it will be beneficial. If used wisely, I think even for everyone.
I know mics are expensive to review
But guess what...
mxl 990, at2020 and mxl770 are not expensive
Please make a beginner bedroom producer suggestion for meeee
LET ME KNOW IF THERE IS A VIDEO COMING FOR ME😭😭
I LOVE YOU, YOU HONESTLY
I WANT YOUR OPINION 😭😭😭❤️
May be comment your answer🥺
Honestly, I find budget mic’s to perform very good! Best is to work on your acoustics!
@@Whiteseastudio
I'm going with mxl 990 then. Thank you very much😁❤️❤️
Really mellowed those bleeps & blips 😳
2:11 I might be understanding you, but isn't reverb a natural phenomenon? It's just sounds bouncing off of surfaces, even in nature. The only place without reverb would probably be space.
Though I assume by "most natural" they just mean "most realistic". As in, less like a plate and more just real-life-sounding reflections.
Depth was set to zero all time…. Still sounds like it has more depth to me
clearly you've never been in a hill, mountain, canyon... ahahaha thanks for the review, keep up the good work!
This is very cool
Holophonics can be done with mono
I can hear the difference and what they mean by that german word! It definitely sounds more spacious and 3D-ish, though I wonder how exactly it's different from a custom convolution reverb?
"EXOVERB incorporates the fundamentals of spatial hearing, enabling enhanced control of spatial distance perception. We developed each acoustic scene using our proprietary software and extensive experience in immersive audio to create multiple synthesized IRs based on a wide range of room parameters." Interesting...So I guess they made a spacial algorithmic reverb that's based on IRs?
its free
'It's the MOST!!!...' 😆
I had a free Lite version from Plugin Boutique but deleted it after trying it, Cinematic Rooms from Liquidsonics is far more impressive..
Of course nature has reverb!
Think of caves for example…
😊
it means "authentic, immersive, convincing, believable" maybe the sentence should have been better defined for those whom are word-sensitive :D
Dear vr is better as a spatial enthusiast…it’s what UA-cam encoder you’re using as well also for legitimate installations I like spat revolution or sound particles
Hofa did this years ago.
Rost Meverb
Most natural means moving in the spatial field…. Like a cavern
I'm an ignorant sod but wouldn't lifting "DEPTH" from 0 influence the sense of immersion? You zeroed depth almost at the beginning and it remained there.
That thumbnail bro... wtf 🤦♂
I wish it wasn't needed
It’s ridiculous. I’m no longer watching his videos if I see a thumbnail like that. And I only came here to say this. Not watching the video at all.
chill tf out dude and let the man get his share
@@Whiteseastudio I've been a subscriber for a long time now. Those thumbnails actually make me not want to watch. I know is YOUR channel, just being honest.
Man those air d!ck thumbnails lately are obnoxious. Not sure you want the audience they go with...
No vertices that I can see
Lol 🤣 caves and cliffs have reverb??!!🤣
I think you need Dolby Atmos mate. xD
2:11 neglecting thousands of years in human history as cavemen ...
Comment for da algorithm
Streak count: 156
It is possible to have a natural reverb if you are in a cave. That is not something that is man made necessarily.
Caves
You (ALWAYS) talk way to much about features, I want to know if this thing sounds better or at least different than other reverbs. In the end the folks at home sitting in front of there stereo (those who still do that) don´t care about features, they care about how it sounds.
Natural reverb = cave
It's only possible to evaluate a spacial effect via headphones or surround. If the reverb is coming at you from speakers only in front of the listener, you lose the binaural benefit. For what it's worth, I thought the DR verb sounded really good, even as a stereo reverb and preferred it to the FabFilter reverb, though the mix levels didn't seem comparable (DR had a higher mix level than FF).
2 minutes of useless comparison was my favourite part
Does nature have reverb? No, caves are fake. duh 🤦♂
I'm genuinely struggling to click on your videos due to your thumbnails
why must you always make that horrible face in your thumbnails
Dafuq with this thumbnail.