Hi Mark! Thanks a lot for watching our video. It's great to hear that you were able to follow the game. There are a lot of rules in this one and it takes a bit of learning, but when you start playing it is quite smooth for the most part. Let us know how you get on when you get to play! Cheers!
@@AllAboardBoardgames Thanks for the video, It is really nicely done, I really appreciate the zooming in on everything and explaining the game without wasting a lot of time. At 49:00 you pulled an event that said each player could build an age A temple for free, your government had a 2 urban building limit cap, yet you still created a second religious urban building in response to the event when you already had a worker on alchemy, philosophy, and 2 on religion which is 3 urban buildings and is already over the cap. Can anyone clarify how the cap works and how it would have worked in this game when that event was pulled?
@@carlonryan180 Thanks for watching Carlon, and we are delighted that you liked our video. I just responded to your other comment, but as I mention there, the urban building limit cap is for EACH TYPE of urban building - buildings that have the same icon. The workers on alchemy and philosophy do not affect the limit on Religion, though they affect each other as they have the same icon on the top right.
Thanks guys for your great video! I wish every BG let's player would film like you do, zoom in on each card which comes up and have different cameras to show the details from different angles. Very very nice!
Thank you @jankogo We're glad you enjoyed the playthrough. Yeah, Through the Ages has a lot going on but once you start playing it certainly is not as complicated as it looks. It is indeed a very deep game though!
2:06:23 for Impact of Agriculture, I believe you counted your mines (scoring 10), but should have counted farms, which produce 4, don't exceed consumption, and would have scored 4. Side note: this game is nearly impossible to play perfectly on table top, missing a cube here or a rule there. Great production value and thanks for sharing!
Hi Jon. Thank you for pointing that out. You are absolutely correct! I have made a note on the Klingon subtitles. Yeah, I think it is very difficult not to miss a few things in this game. There is a lot of bookkeeping and the game is very long so it is bound to happen. Anyway, we're very happy you enjoyed the video. We wish you a very Happy New Year!
@46:35 why did you not give 2 blue cubes for the Iron? ... I understand that one worker in Iron farm should give you 2 blue cubes, plus the 3 workers in Bronze //// so total should be 5 no?
Hi there. When placing the blue cubes during Production, you place the same number of blue cubes as there are yellow workers on the card. However, the blue cube on Iron is worth 2 resources, and the blue cubes on Bronze are worth 1 resource each, so it is indeed a total of 5.
wow ... that war at age 3 was epic!!! the only thing i thought would make me not wanna buy this game , made me buying it when i saw it ... very nice, tnx for great playthrough
Hi Arash! Really glad you enjoyed the playthrough. Let us know how you get on when you get around to playing the game. It's a long one but great to see all the historical characters and monuments flowing through time!
Thanks a lot Eric! Through the Ages is certainly a very long game. I really like the historical aspect of it and it is fun seeing the leaders of different ages come through, from Aristotle to Bill Gates. The flow of time is done very well!
Not sure if it would've changed the outcome of the game but for at least a few turns Glai didn't have to take the corruption penalty. At 40:57 you can see that she has an extra blue cube in her second blue blank section that would've satisfied the corruption requirement.
Hi Brittany. Very well spotted and you are absolutely correct. Glai did not have to pay the corruption cost because she did indeed have one blue cube too many in her blue bank. Thank you for letting us know. I have updated the Klingon subtitles with the error.
Great playthrough!! Great camera angles!! I really like how you guys go through the end of round phase. One question: Does the rules say you can give change for the blue cubes? The way I play it is if I have a worker on the “1” food and resource, then I get change. If I don’t then I don’t get change. I don’t know if this is right.
Hello! Yes, the rules allow you to give change for blue cubes, so you can move a cube from a higher level mine or farm to a lower level to do this. Thanks a lot for your comment. We're delighted that you enjoyed the playthrough! :)
Thanks for doing a playthrough of this one. I've been thinking of adding a civ game to my collection but we are a bit new to board gaming. Through the Ages is the only one on my radar right now but I wonder if you enjoy/recommend another civ game. I like the idea time passing in the game and the content evolving from primitive or simple to modern and complex.
Hi! We always love to hear from people who have recently discovered the hobby. Board gaming is a really nice pastime and it can be a great way to spend time, especially now during the pandemic where it is not so easy to go out. My favourite civ game is actually quite a small game called 7 Wonders Duel. It is a 2-player version of 7 Wonders though to me it is far superior to the original. The game is played over 3 ages, and each age is represented by a pyramid of cards. The strategies can run quite deep for what looks like a simple game on the surface, and you can win by military, scientific or civilian supremacy. We have a playthrough of it here is you want to check it out: ua-cam.com/video/-YdBykzyi84/v-deo.html However, it is nowhere near the scale of Through the Ages. I think that this might be the best one for you as it best represents the passing of time and you can really see the development from ancient times up to modern day. It is quite complex and you need to manage all of the different aspects of your society from military to science, as well as agriculture and mining.
@@AllAboardBoardgames oh yeah, the original 7 Wonders is the game that got me into the hobby. I dont know how or why I havent been giving Duel a chance, I'll have to check it out.
Hi Groepsspellen. At this point I just develop the technology for Irrigation, but I do not build anything so I just paid the Science for the technology. In the next action I upgrade from Agriculture to Irrigation and I do pay the resources then. Hope this helps, and hope you enjoyed the video!
I am a little confused by the 2 grey building rule based on your starting limit. I assumed it meant 2 yellow cubes allowed for grey buildings. But at 40:20 glai adds one to religion and has printing press, religion and alchemy/philosophy. Can anyone explain the 2 build limit?
Hi Adam. There is a limit on your urban buildings based on your government type. The number on the bottom right of your government card tells you what your limit is, and if you already have that many buildings of a particular type, you cannot build a new urban building of that type. You can tell the type of building by the icon on the top right of the building card. In this case, Glai's government is Despotism. She does not have any other temples so she is able to build Religion. Philosophy and Alchemy both have the same type of icon, so at this time she would only be able to build one more Alchemy OR Philosophy. You can however upgrade your buildings to higher level buildings of the same type so this can help increase your production. Hope this helps!
@@adamgibson6360 Glad that our video helped you to understand the game. There are quite a few rules and it is a bit complicated but when you get going it gets easier. Let us know if you get a chance to play it and how it goes!
At 49:00 you pulled an event that said each player could build an age A temple for free, your government had a 2 urban building limit cap, yet you still created a second religious urban building in response to the event when you already had a worker on alchemy, philosophy, and 2 on religion which is 3 urban buildings and is already over the cap. Can anyone clarify how the cap works and how it would have worked in this game when that event was pulled?
Hello Carlon. The limit of 2 on the government means that you can only have 2 of EACH TYPE of urban building, i.e. urban buildings with the same icon on the top right. The icon on the top right of Religion is a temple, and as Pat only had 1 temple built, it was ok to build another one. Alchemy and Philosophy both have 1 building each on them, and as they have the same icon, Pat would not have been able to build another one. He could, however, upgrade his Philosophy building to an Alchemy. Hope this helps!
You are correct! Glai did indeed accidentally miss a row. It's lucky that it didn't change the result of the game. Well spotted and thanks for letting us know.
Interesting game. Just bought the game but haven’t tried it yet. Hence my reason for watching yours 😉 Long time pc player. I’m surprised on the lack of focus on upgrading the ressources production. Instead you are both building wonder and/or civil instead. It’s nice for culture production but not sure. I guess I’ll have to try it myself and see what happens. Good video, thanks for sharing
Hello Horus773. We are delighted that you enjoyed the video. I hope it helped you to figure out how the board game version works. There is a lot of bookkeeping so easy to make an error here and there but it is a really nice game and lots of fun. As regards strategy, if you have been playing it for a long time on the PC, you have probably already gotten some strategies down that are better than ours! Thank you very much for the comment. I'd be interested to hear what you think about the board game version as compared to the PC version when you get to play it! Please let us know!
Hello. In these cases, although the card was a military card (Cannon), the action was to Develop a Technology, which is a Civil Action. If we were going to build units or upgrade units to Cannons, then that would be a military action. Hope this helps!
Just a quick question for you: Will you be uploading Clank: The Deckbuilding Game at some point in the future? I know that I recommended it in a previous video, and then you went, bought it, and played a bit of it, but I haven't ask yet if a video will be made for it soon (Maybe for June or later in the Summer), As for this video, the game was great. It was nice to see a lot of familiar faces throughout history meet in 1 version of the game. What were you favorite parts of playing it?
Hi Daniel. Yes, we will be playing Clank soon. We have not had much of a chance to play it yet because Through the Ages was very long and we needed to play a few games before shooting it. But Clank is much more simple so we do have plans of getting a video out before long. Glad you liked this video. I liked the way you have to balance the different aspects of the game, managing resources and food as well as science and military. Seeing the famous leaders as well as famous landmarks is fun too and deciding what way to spend your limited resources (food, resources and science) has a big impact on which way your civilisation is going to go.
Guys what did you think about the card " war over culture"? Was it overpowered? Or was it a fair play since the other one had the chance to develop military force?
I think the "War Over Culture" card is a good card to have in the game. I think that it is a fair play. In Through the Ages, you can't win by military alone, but you always have to keep an eye on what is going on with your opponent's military and you can't neglect it. If you fall behind on military, you are going to have problems with aggressions and losing bonuses from other political events. It is an integral part of the game and I think that the way you have to always be aware of military is done very well. When your opponent starts a war, they have that move to build up their military force, but on your turn you do get a chance to catch up, and you know exactly how much military you need. Cards like this mean that you have to be careful to never be too far behind on the military track.
@@AllAboardBoardgames well-clarified ! Thank you so much for the attention. The game just arived here in my home, gonna play the physical version. Hugs for you guys
There are variants that don't include the war cards. Example: at the end of each age I, II, and III, compare military and score culture (I think this variant is even in the rulebook). It's a more peaceful variant that doesn't completely make military pointless.
Why on the war the winner gained the culture but the loser had to go back the same number? Did not interpret that from the card, and could not find that referenced in the rulebook...
@@utopicus Ah, I see. OK, so the wording on the card is "The victor takes 5 Culture plus Culture equal to the strength advantage FROM THE DEFEATED CIVILIZATION." So because you take it from the defeated civilisation, and not just gain the culture, you must reduce the culture of the defeated civilisation by that amount. Do you see what I mean?
I'm trying to learn Through the Ages in 2024 and what a great video this is. Well done, it's extremely clear.
Hi Mark! Thanks a lot for watching our video. It's great to hear that you were able to follow the game. There are a lot of rules in this one and it takes a bit of learning, but when you start playing it is quite smooth for the most part. Let us know how you get on when you get to play! Cheers!
@@AllAboardBoardgames Thanks for the video, It is really nicely done, I really appreciate the zooming in on everything and explaining the game without wasting a lot of time. At 49:00 you pulled an event that said each player could build an age A temple for free, your government had a 2 urban building limit cap, yet you still created a second religious urban building in response to the event when you already had a worker on alchemy, philosophy, and 2 on religion which is 3 urban buildings and is already over the cap. Can anyone clarify how the cap works and how it would have worked in this game when that event was pulled?
@@carlonryan180 Thanks for watching Carlon, and we are delighted that you liked our video. I just responded to your other comment, but as I mention there, the urban building limit cap is for EACH TYPE of urban building - buildings that have the same icon. The workers on alchemy and philosophy do not affect the limit on Religion, though they affect each other as they have the same icon on the top right.
Thanks guys for your great video! I wish every BG let's player would film like you do, zoom in on each card which comes up and have different cameras to show the details from different angles. Very very nice!
Thank you Erril. We're delighted that you enjoyed the video. Your comment is much appreciated!
So Good, thanks. Best channel for BG Let’s plays i have seen so far
Thank you very much again Yung Lama! We are really happy that you are enjoying our videos. We really appreciate your comments! :)
Thanks!
Thank you very much for that! Much appreciated and really glad that you liked the video. Cheers!
Nice playthrough! It really shows that the game is deep, but not that complicated.
Thank you @jankogo We're glad you enjoyed the playthrough. Yeah, Through the Ages has a lot going on but once you start playing it certainly is not as complicated as it looks. It is indeed a very deep game though!
One of the top three favourite games in my collection. Would love to watch you two do another playthrough, so much fun to watch. 😊
Thank you Sharon. Really glad you liked it. Through the Ages is a massive game, but very deep and filled with strategy. Great game!
2:06:23 for Impact of Agriculture, I believe you counted your mines (scoring 10), but should have counted farms, which produce 4, don't exceed consumption, and would have scored 4. Side note: this game is nearly impossible to play perfectly on table top, missing a cube here or a rule there. Great production value and thanks for sharing!
Hi Jon. Thank you for pointing that out. You are absolutely correct! I have made a note on the Klingon subtitles.
Yeah, I think it is very difficult not to miss a few things in this game. There is a lot of bookkeeping and the game is very long so it is bound to happen. Anyway, we're very happy you enjoyed the video. We wish you a very Happy New Year!
@46:35 why did you not give 2 blue cubes for the Iron? ... I understand that one worker in Iron farm should give you 2 blue cubes, plus the 3 workers in Bronze //// so total should be 5 no?
Hi there. When placing the blue cubes during Production, you place the same number of blue cubes as there are yellow workers on the card. However, the blue cube on Iron is worth 2 resources, and the blue cubes on Bronze are worth 1 resource each, so it is indeed a total of 5.
This is my absolute favourite game!!
It is indeed a great game! Very deep!
Also mine
wow ... that war at age 3 was epic!!! the only thing i thought would make me not wanna buy this game , made me buying it when i saw it ... very nice, tnx for great playthrough
Hi Arash! Really glad you enjoyed the playthrough. Let us know how you get on when you get around to playing the game. It's a long one but great to see all the historical characters and monuments flowing through time!
What a great playthrough for an excellent game. This is a long game and I give you both kudos for seeing it through. Congrats on the win Pat!
Thanks a lot Eric! Through the Ages is certainly a very long game. I really like the historical aspect of it and it is fun seeing the leaders of different ages come through, from Aristotle to Bill Gates. The flow of time is done very well!
Not sure if it would've changed the outcome of the game but for at least a few turns Glai didn't have to take the corruption penalty. At 40:57 you can see that she has an extra blue cube in her second blue blank section that would've satisfied the corruption requirement.
Hi Brittany. Very well spotted and you are absolutely correct. Glai did not have to pay the corruption cost because she did indeed have one blue cube too many in her blue bank. Thank you for letting us know. I have updated the Klingon subtitles with the error.
Great video that gives a good explanation of that superb game.
Glad you enjoyed it Frederic. Through the Ages is very deep and has a lot going on. Very cool game!
Great playthrough!! Great camera angles!! I really like how you guys go through the end of round phase.
One question: Does the rules say you can give change for the blue cubes?
The way I play it is if I have a worker on the “1” food and resource, then I get change. If I don’t then I don’t get change. I don’t know if this is right.
Hello! Yes, the rules allow you to give change for blue cubes, so you can move a cube from a higher level mine or farm to a lower level to do this.
Thanks a lot for your comment. We're delighted that you enjoyed the playthrough! :)
A Wonder gameplay! Congrats!
Thanks a lot Rodrigo! Glad you enjoyed it!
2:20:40 also for Impact of Variety: you forgot to include your blue tech (Strategy), which would have given you 7 types x2 = 14 pts (not 12)
Well spotted again Jon. Thank you for that. I have placed a note for this too in the Klingon subtitles now.
Also liked the editing!
Thanks again! We hope it was clear enough to follow everything that was going on!
Thanks for doing a playthrough of this one. I've been thinking of adding a civ game to my collection but we are a bit new to board gaming. Through the Ages is the only one on my radar right now but I wonder if you enjoy/recommend another civ game. I like the idea time passing in the game and the content evolving from primitive or simple to modern and complex.
Hi! We always love to hear from people who have recently discovered the hobby. Board gaming is a really nice pastime and it can be a great way to spend time, especially now during the pandemic where it is not so easy to go out.
My favourite civ game is actually quite a small game called 7 Wonders Duel. It is a 2-player version of 7 Wonders though to me it is far superior to the original. The game is played over 3 ages, and each age is represented by a pyramid of cards. The strategies can run quite deep for what looks like a simple game on the surface, and you can win by military, scientific or civilian supremacy. We have a playthrough of it here is you want to check it out: ua-cam.com/video/-YdBykzyi84/v-deo.html
However, it is nowhere near the scale of Through the Ages. I think that this might be the best one for you as it best represents the passing of time and you can really see the development from ancient times up to modern day. It is quite complex and you need to manage all of the different aspects of your society from military to science, as well as agriculture and mining.
@@AllAboardBoardgames oh yeah, the original 7 Wonders is the game that got me into the hobby. I dont know how or why I havent been giving Duel a chance, I'll have to check it out.
@@BobbyJuno I'm sure you will like it, especially since you like the original 7 Wonders. If you do get around to trying it let us know what you think!
Hi at 1:13:14 you build irrigation but are not paying the resources. Is it a mistake or am I missing a rule about it in the gamebook?
Hi Groepsspellen. At this point I just develop the technology for Irrigation, but I do not build anything so I just paid the Science for the technology. In the next action I upgrade from Agriculture to Irrigation and I do pay the resources then. Hope this helps, and hope you enjoyed the video!
Loved the playthrough, love the game and you guys made it fast enough!!
The complete time for you guys playing it without editing was kind of 3hours?
Thanks Gabriel! The game without editing was over 4 hours, though with more experience playing you could get it down a lot from that.
I am a little confused by the 2 grey building rule based on your starting limit. I assumed it meant 2 yellow cubes allowed for grey buildings. But at 40:20 glai adds one to religion and has printing press, religion and alchemy/philosophy. Can anyone explain the 2 build limit?
Wait I googled it and saw its 2 per building type. Great video guys made this game so much easier to understand for my first go!!
Hi Adam. There is a limit on your urban buildings based on your government type. The number on the bottom right of your government card tells you what your limit is, and if you already have that many buildings of a particular type, you cannot build a new urban building of that type. You can tell the type of building by the icon on the top right of the building card. In this case, Glai's government is Despotism. She does not have any other temples so she is able to build Religion. Philosophy and Alchemy both have the same type of icon, so at this time she would only be able to build one more Alchemy OR Philosophy. You can however upgrade your buildings to higher level buildings of the same type so this can help increase your production. Hope this helps!
@@adamgibson6360 Glad that our video helped you to understand the game. There are quite a few rules and it is a bit complicated but when you get going it gets easier. Let us know if you get a chance to play it and how it goes!
At 49:00 you pulled an event that said each player could build an age A temple for free, your government had a 2 urban building limit cap, yet you still created a second religious urban building in response to the event when you already had a worker on alchemy, philosophy, and 2 on religion which is 3 urban buildings and is already over the cap. Can anyone clarify how the cap works and how it would have worked in this game when that event was pulled?
Hello Carlon.
The limit of 2 on the government means that you can only have 2 of EACH TYPE of urban building, i.e. urban buildings with the same icon on the top right. The icon on the top right of Religion is a temple, and as Pat only had 1 temple built, it was ok to build another one. Alchemy and Philosophy both have 1 building each on them, and as they have the same icon, Pat would not have been able to build another one. He could, however, upgrade his Philosophy building to an Alchemy.
Hope this helps!
At the 2:19:12 mark I believe Glai missed a row for counting points. Correct me if I’m wrong!
You are correct! Glai did indeed accidentally miss a row. It's lucky that it didn't change the result of the game. Well spotted and thanks for letting us know.
Interesting game. Just bought the game but haven’t tried it yet. Hence my reason for watching yours 😉 Long time pc player. I’m surprised on the lack of focus on upgrading the ressources production. Instead you are both building wonder and/or civil instead. It’s nice for culture production but not sure. I guess I’ll have to try it myself and see what happens. Good video, thanks for sharing
Hello Horus773. We are delighted that you enjoyed the video. I hope it helped you to figure out how the board game version works. There is a lot of bookkeeping so easy to make an error here and there but it is a really nice game and lots of fun. As regards strategy, if you have been playing it for a long time on the PC, you have probably already gotten some strategies down that are better than ours! Thank you very much for the comment. I'd be interested to hear what you think about the board game version as compared to the PC version when you get to play it! Please let us know!
Why in 1:48.43 and in the 1:53 you play military cards with civil actions? I think that military cards played only with military actions.
Hello. In these cases, although the card was a military card (Cannon), the action was to Develop a Technology, which is a Civil Action. If we were going to build units or upgrade units to Cannons, then that would be a military action. Hope this helps!
Just a quick question for you: Will you be uploading Clank: The Deckbuilding Game at some point in the future? I know that I recommended it in a previous video, and then you went, bought it, and played a bit of it, but I haven't ask yet if a video will be made for it soon (Maybe for June or later in the Summer),
As for this video, the game was great. It was nice to see a lot of familiar faces throughout history meet in 1 version of the game. What were you favorite parts of playing it?
Hi Daniel.
Yes, we will be playing Clank soon. We have not had much of a chance to play it yet because Through the Ages was very long and we needed to play a few games before shooting it. But Clank is much more simple so we do have plans of getting a video out before long.
Glad you liked this video. I liked the way you have to balance the different aspects of the game, managing resources and food as well as science and military. Seeing the famous leaders as well as famous landmarks is fun too and deciding what way to spend your limited resources (food, resources and science) has a big impact on which way your civilisation is going to go.
Guys what did you think about the card " war over culture"? Was it overpowered? Or was it a fair play since the other one had the chance to develop military force?
I think the "War Over Culture" card is a good card to have in the game. I think that it is a fair play. In Through the Ages, you can't win by military alone, but you always have to keep an eye on what is going on with your opponent's military and you can't neglect it. If you fall behind on military, you are going to have problems with aggressions and losing bonuses from other political events. It is an integral part of the game and I think that the way you have to always be aware of military is done very well. When your opponent starts a war, they have that move to build up their military force, but on your turn you do get a chance to catch up, and you know exactly how much military you need. Cards like this mean that you have to be careful to never be too far behind on the military track.
@@AllAboardBoardgames well-clarified ! Thank you so much for the attention. The game just arived here in my home, gonna play the physical version. Hugs for you guys
@@GabrielDFbhz Oh nice! There is something nice about playing the physical version as opposed to the app. Have fun and let us know how you get on!
There are variants that don't include the war cards. Example: at the end of each age I, II, and III, compare military and score culture (I think this variant is even in the rulebook). It's a more peaceful variant that doesn't completely make military pointless.
Very good play. A game that’s not my cup of tea. It’s quite long for what it is, but it’s a popular game.
It is pretty long alright. I do like the way the timeline flows from antiquity to modern times. But it is indeed a difficult one to get to the table.
Where are you guys from? I’m from Alberta.
I am from Ireland (I'm Pat) and Glai is from the Philippines! I hope all is well there in Canada! :)
Why on the war the winner gained the culture but the loser had to go back the same number? Did not interpret that from the card, and could not find that referenced in the rulebook...
Hi Luis. Can you please let me know the time code of where you are referring to and I will check it out for you?
@@AllAboardBoardgames both wars 1st at 1:57:00 and the other around 2:05:19
@@utopicus Ah, I see. OK, so the wording on the card is "The victor takes 5 Culture plus Culture equal to the strength advantage FROM THE DEFEATED CIVILIZATION." So because you take it from the defeated civilisation, and not just gain the culture, you must reduce the culture of the defeated civilisation by that amount. Do you see what I mean?
@@AllAboardBoardgames oh. I understand now. Thank you, it was confusing me. Now it makes perfect sense. 🙏🏼
@@utopicus Brilliant! Let us know if you have any other questions! :)