Finally a coverage on this purple hybrid + millenium build. this caught my eyes too a couple of days ago. How's your experience with running this build? I'm finding myself bricking more compared to running full composite build (with deltamons). I often drew into only level 4s, 6s and 7s in hand. although the hybrid can be played directly and proc the color change effect, but cost of 6 is just too much compared to hard playing the deltamons (that itself already cost 5 too but with a nice deletion effect). on top of that, the extra turns required to play the purple tamers and using that as base for duskmons to make good use of loop effect. Probably it's my way of playing that requires fine tuning but interested to hear any opinions about the gameplan when it comes to piloting this deck.
I've only play tested the deck a bit but it's fun. I do feel like the deck leans more towards milling/rookie rush with the Ukkomons and Duskmons. Hard dropping tamers is a must as a hybrid deck so I have no issue giving my opponent 3 or 4 memory turn 1 but I wouldn't hard drop a Duskmon for 6 memory. You can setup in the back by evoing into Duskmon for 3 then Kimeramon for 4. If you have Millenniummon in hand, then the following turn you can promote and hard drop the BT18 Machinedramon that pops a composite digimon to reduce the play cost by 4 and DNA off the Kimeramon's on deletion. I still need more time with the deck to figure out exactly the changes I need to make.
@@rironald3 Cool, time to be more aggressive with dropping tamers down when necessary. your reasoning make sense. looking forward to more content from you!
Finally a coverage on this purple hybrid + millenium build. this caught my eyes too a couple of days ago. How's your experience with running this build?
I'm finding myself bricking more compared to running full composite build (with deltamons). I often drew into only level 4s, 6s and 7s in hand. although the hybrid can be played directly and proc the color change effect, but cost of 6 is just too much compared to hard playing the deltamons (that itself already cost 5 too but with a nice deletion effect). on top of that, the extra turns required to play the purple tamers and using that as base for duskmons to make good use of loop effect.
Probably it's my way of playing that requires fine tuning but interested to hear any opinions about the gameplan when it comes to piloting this deck.
I've only play tested the deck a bit but it's fun. I do feel like the deck leans more towards milling/rookie rush with the Ukkomons and Duskmons. Hard dropping tamers is a must as a hybrid deck so I have no issue giving my opponent 3 or 4 memory turn 1 but I wouldn't hard drop a Duskmon for 6 memory.
You can setup in the back by evoing into Duskmon for 3 then Kimeramon for 4. If you have Millenniummon in hand, then the following turn you can promote and hard drop the BT18 Machinedramon that pops a composite digimon to reduce the play cost by 4 and DNA off the Kimeramon's on deletion.
I still need more time with the deck to figure out exactly the changes I need to make.
@@rironald3 Cool, time to be more aggressive with dropping tamers down when necessary. your reasoning make sense. looking forward to more content from you!