I am relish the way that graphic files can be managed just as documents (text files) in a microcomputer. It makes working with files easier and better than doing things the old-fashioned way. The Computer Chronicles tells history about the microcomputers in the best way possible.
The first time I had really experienced computer graphics myself was with my Atari Touch Tablet hooked up to my Atari 800XL personal home computer system, however now I can draw pictures by hand and then either use a scanner or a digital camera input into my Windows PC.
Wow, I had no recollection of Lotus Jazz. I looked it up, since Stewart's report on its reviews was so brief. It was an office suite for the Macintosh 512K, and cost $595, with a spreadsheet (which they didn't call Lotus 1-2-3, even though that was very popular), a word processor, database, graphics, and communications. It was the first version, so I don't know why he said "new features". And I was also intrigued by "not enough memory". How does that criticism apply to software? He meant what you might think--it really required more memory than 512 KB.
It was the suite based on the Lotus Improv spreadsheet right? Lotus thought Improv would surpass their sales of 1-2-3 and destroy any possible competition from Microsoft and Excel. It obviously did not.
OK apparently Jazz was even dumber than I remembered - the name "Jazz" was thought up to be used for a suite of lotus programs that included Improv (Improv, jazz, it makes sense) but then they decided people might buy the suite just for Jazz. So they made a whole new spreadsheet for it.
Wow that's actually still very relevant today! A lot of digital inventions from the 80's haven't aged well, but this something that is still used a lot to this day with Adobe and other graphic design programs. Dazzle Draw and Mac paint were 8 bit, which was normal for the 80s, but Luminous was 16 bit, which was actually really advanced for the time. Geez my mind was blown seeing the 3D software they were using. It looked like Sony Playstation graphics! This was almost 10 years before the PlayStation existed, so that's amazing! I mean it was worth hundreds of thousands, but the technology existed at least. That's 32 bit technology in the 80s!
Anybody notice how the packaged piece on high end 3D graphics just completely glossed over the computers that were used for that sort of work? They were like "TV networks use this stuff," and ignored the fact that this is a TV show on a TV network and moved on. In retrospect, a 16 color paint app for the Apple II is pretty unremarkable since the UI looked like a paint app we are all familiar with now, on a computer everybody is familiar with. But that obscure high end stuff is a bit more mysterious and interesting -- it just had no practical use for the audience in 1985. Also worth noting is that this episode was released a month before the Amiga was released, which cost less than a Macintosh and had more colors than an Apple II. (Though the graphics software available for users at release would have been pretty much just a few demos and a dev kit with encouragement to write something yourself.)
4:12 That pig logo was absolute garbage! 😂 I mean the pig was OK I guess, but then just copying and pasting it randomly over it's self many times like that? It just looked messy af. I thought she was just messing around to show that you could copy paste easily like that, but then it's actually the cover of the book 4:29 O.o Not a great advert for computer graphics lol
It was a fashionable style at the time. And weirdly it's on its way back as a deliberate nostalgia thing. I always hated it. Hated it as a client request, hated it in the wild, hated making them.
7:08 Ah, listen to the sound of those old single-density floppy drives. Much more musical than the “uh-uh-uh” of the double-density ones that replaced them the following year...
Personal computing was developing at a dramatic pace back then, regardless of Amiga. And VGA was introduced in 1987 and it outperformed Amiga graphics. I guess Amiga 1000 was the best microcomputer for graphics in 1986, but it was a very marginal model and nobody really cared. And real pros had things like Silicon Graphics workstations.
@@joojoojeejee6058 I was a real pro, I worked with the Amiga 1000 for 4 years. Even while in a production company in 1996 with 90 employees we still used a few Amigas among the PCs and had only one SG station.
@@cubematrixstudio7605 Yeah but it was marginal. Amiga 1000 was ahead of its time, but only by two years or so, and sold very modestly. I guess it was a good fit for some niche business like your company, but didn't gain broader popularity, and the same could be said of all Amiga models except Amiga 500, which was semi-popular in European homes.
@@joojoojeejee6058 The main problem of the Amiga was the lack of having any real high resolution modes that was a prerequisite for business use. The machine could only do 640x200 non-interlaced resolutions on the original chipset and only 640x400 non-interlaced 72Hz on the later models. Those specs are laughable if you wanted to penetrate any fraction of the business market. Downright embarassing. Only niche usage was for video production but that was so minor it was hilarious when Amiga-trolls were saying, "Babylon 5 was made on an Amiga!!" when in fact that was only the pilot episode; all later episodes moved to PC-based equipment and even the Mac since the Amiga was too slow/cumbersome of a system ! lol.
@@oldtwinsna8347 Yes and also the lack of high quality text mode was a problem! The standard PC text mode had (has) an effective resolution of 720x350, and this was in 1981! (And hercules graphics adapter of course allowed to use this resolution for 2-color graphics.)
11:37 Nothing, no one's gonna buy it. Turned out, people don't need to print it on the laser printer, on paper. People want HUGE, millions of colors vivid screens, 4K resolution, and 60+ FPS. They don't want 128K memory, they need 32 GB RAM, they need 450 watt GPU with 76 billion transistors, and a 12 core 3+ Ghz CPU. Don't want paper, want to play mind blowing games at 4K, 120 FPS, in real-time, no lag, no slow, no wait... cause life is short...
Dude at 14:40 this guy said "high resolution graphics. Lmao 4 bit color is "high resolution"? Lmao. And he talks about "speed" too. Oh man. You gen z kids have no idea what you have, but all of us who lived without the internet have lived throigh a golden Era that you will NEVER EXPERIENCE. I feel sorry for yall
"Memory technology -- dense, cheap memories" (speaking of the novel ability to record a digital image on a mac) And, less than 40 years later we have Apple Vision, recording lifelike memories that you can "replay" on a virtual headset, reliving the same experience in 3D VR at almost lifelike resolution. Experiencing it again like you're actually there. Imagine what they would have thought if they could see that technology back then?! It might as well be Alien tech from an advanced civilization!
The Apple // line generated sufficient cash flow to offset all the travesties of the company and competing forces. Then of course that money dried up as the 8 bit line went obsolete, but the Mac was able to straggle enough sales success thanks to the efforts of John Sculley. But the Mac still sucked and consumers shifted away in the mid 90s leading to the near collapse of the company.
Because Bill Gates needed a competitor to avoid monopoly anti-trust charges so Microsoft invested $150 Million into Apple stock in the 90s. Without that Apple would have gone bankrupt.
@@ferrreira I guess you weren't paying attention to Apple during the 90's. They crippled and killed off the vastly superior IIGS to force Jobs' piece of crap black and white Macintosh through. And just try and use a Mac from the 90's, even after they got color, they just weren't very good. It wasn't until they basically copied BSD and slapped their own frontend and name on it before they finally made something worth a damn again. Too bad they're so damned overpriced. And there was nothing good about the IPHONE. The IPHONE is the reason the world is the way it is today. Steve Jobs singlehandedly destroyed the world's intelligence with that one.
21:01 Stewart Cheifet has been presenting this for nearly 3 years and then says something really stupid like "You'd shoot the screen" with reference to the question of getting a hardcopy of an image. LOLOLOL. They really had no idea these supposed computer journalists.
Taking screenshots by pointing an actual film camera at the screen was not so peculiar back then. Look up the NPC Screenshooter and the Kodak Instagraphic CRT Cone for examples of devices designed for the purpose.
Given that kinescopes were still in use at this time (which was literally recording a TV screen for archival and rebroadcast purposes) I don't think it was that insane an assumption given he was in broadcasting.
Boring, but accurate. Of all the regulars in this show , he made the best predictions (I base this on binge watching a few dozen episodes in the past week, from 1985 to 1999, I didn't watch all, just cherry picked titles that looked interesting)
That mullet was frickin' EPIC!
imagine getting a 486 to use an etcher sketch for a monitor🤣
Actually i like how he called the vertical scrollbar - the elevator.
Yeah, it is the old term for the scrollbar.
These videos are fascinating. Thanks for your efforts and sharing ALL of these.
No no thank you
"As computers get cheaper, and humans get more expensive" So true lol
yes .
It's 2020 and we're still waiting for PC2.
It's 2023, Covid pandemic is over, but no PC2 yet. Maybe after next pandemic..
16:26 15 years later, *Pacific Data Images* would be putting the finishing touches on their 2nd 3D-animated feature length film titled... *_Shrek_*
Grass is a little obscure..... (picture from the first layer of hell shows)
I am relish the way that graphic files can be managed just as documents (text files) in a microcomputer. It makes working with files easier and better than doing things the old-fashioned way. The Computer Chronicles tells history about the microcomputers in the best way possible.
These early episodes of CC were the best
The first time I had really experienced computer graphics myself was with my Atari Touch Tablet hooked up to my Atari 800XL personal home computer system, however now I can draw pictures by hand and then either use a scanner or a digital camera input into my Windows PC.
The 800XL was an awesome computer, pretty amazing they had the Touch Tablet back then.
8:45 I'm so confused.. Mark sound like he's 15 but looks like he's 50. 🤔
I bet that guy is still paying that $250,000 fine
na he became a programmer and paid it off in like 2 months of work
I hope no one was tempted to copy a floppy during this program.
Nah, I already copied them all back in the day. :P
12:40 James thats an EPIC MTHERF****ING MULLET!!!!!!!!!!!!!
Wow, I had no recollection of Lotus Jazz. I looked it up, since Stewart's report on its reviews was so brief. It was an office suite for the Macintosh 512K, and cost $595, with a spreadsheet (which they didn't call Lotus 1-2-3, even though that was very popular), a word processor, database, graphics, and communications. It was the first version, so I don't know why he said "new features". And I was also intrigued by "not enough memory". How does that criticism apply to software? He meant what you might think--it really required more memory than 512 KB.
It was the suite based on the Lotus Improv spreadsheet right? Lotus thought Improv would surpass their sales of 1-2-3 and destroy any possible competition from Microsoft and Excel. It obviously did not.
OK apparently Jazz was even dumber than I remembered - the name "Jazz" was thought up to be used for a suite of lotus programs that included Improv (Improv, jazz, it makes sense) but then they decided people might buy the suite just for Jazz. So they made a whole new spreadsheet for it.
That's like $2,000 today
Wow that's actually still very relevant today! A lot of digital inventions from the 80's haven't aged well, but this something that is still used a lot to this day with Adobe and other graphic design programs. Dazzle Draw and Mac paint were 8 bit, which was normal for the 80s, but Luminous was 16 bit, which was actually really advanced for the time.
Geez my mind was blown seeing the 3D software they were using. It looked like Sony Playstation graphics! This was almost 10 years before the PlayStation existed, so that's amazing! I mean it was worth hundreds of thousands, but the technology existed at least. That's 32 bit technology in the 80s!
Wow, antialiasing in 1985. Incredible.
wow Marlo....is now 40 yrs old!
Anybody notice how the packaged piece on high end 3D graphics just completely glossed over the computers that were used for that sort of work? They were like "TV networks use this stuff," and ignored the fact that this is a TV show on a TV network and moved on. In retrospect, a 16 color paint app for the Apple II is pretty unremarkable since the UI looked like a paint app we are all familiar with now, on a computer everybody is familiar with. But that obscure high end stuff is a bit more mysterious and interesting -- it just had no practical use for the audience in 1985.
Also worth noting is that this episode was released a month before the Amiga was released, which cost less than a Macintosh and had more colors than an Apple II. (Though the graphics software available for users at release would have been pretty much just a few demos and a dev kit with encouragement to write something yourself.)
While it's not super obvious, it's the same software that the guy was demonstrating in the last segment. It was custom built around your needs.
Building the technology to one day make Toy Story.😎
8:24 INCREDIBLE
22:25 That's the way how people watch me on a videostream.
9:30 first selfie xD
30 years after this episode aired I assembled my 16 GB, 4790 K, GTX 970 system.
Then I put Kubuntu on it.
I do not miss Microsoft paint.
does anybody know what that font is on the production card at the beginning? That's a pretty slick looking font.
I was about 5 months old when this first aired. Dammit, how much I missed.
I was 13 in June of 85, I started 8th grade at Traweek Junior High School (West Covina, SoCal) that September, and turned the big 14 in November.
+TheHabitman I was born in1988, imagine how much I have missed then!
Mashruz I'm right thier with you I was barely 2 months old.
I was 73
My older cousin was 3 months old, and I was -4 haha
5:38 good god that screen is HUGEEEEEEEEE
4:12 That pig logo was absolute garbage! 😂 I mean the pig was OK I guess, but then just copying and pasting it randomly over it's self many times like that? It just looked messy af. I thought she was just messing around to show that you could copy paste easily like that, but then it's actually the cover of the book 4:29 O.o Not a great advert for computer graphics lol
Thought the same😅👍🏻
It was a fashionable style at the time. And weirdly it's on its way back as a deliberate nostalgia thing.
I always hated it. Hated it as a client request, hated it in the wild, hated making them.
11:12 "Comic Books"
"...Really"
🤣🤣🤣
7:08 Ah, listen to the sound of those old single-density floppy drives. Much more musical than the “uh-uh-uh” of the double-density ones that replaced them the following year...
this was epic shit back in the days
One month before Amiga... If they only knew at the time how primitive all of this would look a year later :)
Personal computing was developing at a dramatic pace back then, regardless of Amiga. And VGA was introduced in 1987 and it outperformed Amiga graphics. I guess Amiga 1000 was the best microcomputer for graphics in 1986, but it was a very marginal model and nobody really cared. And real pros had things like Silicon Graphics workstations.
@@joojoojeejee6058 I was a real pro, I worked with the Amiga 1000 for 4 years. Even while in a production company in 1996 with 90 employees we still used a few Amigas among the PCs and had only one SG station.
@@cubematrixstudio7605 Yeah but it was marginal. Amiga 1000 was ahead of its time, but only by two years or so, and sold very modestly. I guess it was a good fit for some niche business like your company, but didn't gain broader popularity, and the same could be said of all Amiga models except Amiga 500, which was semi-popular in European homes.
@@joojoojeejee6058 The main problem of the Amiga was the lack of having any real high resolution modes that was a prerequisite for business use. The machine could only do 640x200 non-interlaced resolutions on the original chipset and only 640x400 non-interlaced 72Hz on the later models. Those specs are laughable if you wanted to penetrate any fraction of the business market. Downright embarassing. Only niche usage was for video production but that was so minor it was hilarious when Amiga-trolls were saying, "Babylon 5 was made on an Amiga!!" when in fact that was only the pilot episode; all later episodes moved to PC-based equipment and even the Mac since the Amiga was too slow/cumbersome of a system ! lol.
@@oldtwinsna8347 Yes and also the lack of high quality text mode was a problem! The standard PC text mode had (has) an effective resolution of 720x350, and this was in 1981! (And hercules graphics adapter of course allowed to use this resolution for 2-color graphics.)
German Chick sounds like she's saying "McDraw" A new product from McDonalds
Time to dust-off my Koala Pad
11:37 Nothing, no one's gonna buy it. Turned out, people don't need to print it on the laser printer, on paper. People want HUGE, millions of colors vivid screens, 4K resolution, and 60+ FPS. They don't want 128K memory, they need 32 GB RAM, they need 450 watt GPU with 76 billion transistors, and a 12 core 3+ Ghz CPU. Don't want paper, want to play mind blowing games at 4K, 120 FPS, in real-time, no lag, no slow, no wait... cause life is short...
27:10 I actually know a guy who went to jail for using stolen credit cards (dumpster diving) to get on Compuserve.
Dude at 14:40 this guy said "high resolution graphics. Lmao 4 bit color is "high resolution"? Lmao. And he talks about "speed" too. Oh man. You gen z kids have no idea what you have, but all of us who lived without the internet have lived throigh a golden Era that you will NEVER EXPERIENCE. I feel sorry for yall
George: "It's a lot familiar to mac paint"
German chick: "'its basically mac paint. Just on a lot smaller screen".
"Memory technology -- dense, cheap memories" (speaking of the novel ability to record a digital image on a mac)
And, less than 40 years later we have Apple Vision, recording lifelike memories that you can "replay" on a virtual headset, reliving the same experience in 3D VR at almost lifelike resolution. Experiencing it again like you're actually there.
Imagine what they would have thought if they could see that technology back then?! It might as well be Alien tech from an advanced civilization!
Meh, apple did not created such vision whatsoever.
There was a third party company that came out with 3D glasses for the Atari ST and was compatible with some 3D software for the ST .
Next year this will be 40 years old..
ah yes
the dawn of digital artists
was a hell to be a Graphic Designer before
I'm the same age as Marla. I'm 42. :)
6/13/85, dat was the day I was born!
Pause for thought. Marlo is 44 years old now!
Now we tell an AI to create a picture from some ideas and it does.
18:51
1:50 the 1st Ipad
13:00 shots fired towards Apple, just like 30 years later. How in the hell Apple is still around?
Because it managed to stay relevant and deliver excellent products for their niche audiences. That's simple
The Apple // line generated sufficient cash flow to offset all the travesties of the company and competing forces. Then of course that money dried up as the 8 bit line went obsolete, but the Mac was able to straggle enough sales success thanks to the efforts of John Sculley. But the Mac still sucked and consumers shifted away in the mid 90s leading to the near collapse of the company.
What makes it funny is that demo is running on an Apple II...
Because Bill Gates needed a competitor to avoid monopoly anti-trust charges so Microsoft invested $150 Million into Apple stock in the 90s. Without that Apple would have gone bankrupt.
@@ferrreira I guess you weren't paying attention to Apple during the 90's. They crippled and killed off the vastly superior IIGS to force Jobs' piece of crap black and white Macintosh through. And just try and use a Mac from the 90's, even after they got color, they just weren't very good. It wasn't until they basically copied BSD and slapped their own frontend and name on it before they finally made something worth a damn again. Too bad they're so damned overpriced.
And there was nothing good about the IPHONE. The IPHONE is the reason the world is the way it is today. Steve Jobs singlehandedly destroyed the world's intelligence with that one.
8:57 Que falta de um mouse pad...
"It's a neet little... toy"
2000 ppi !!!! he wishes, 2000 pixels across in total...
He was referring to storing that image on a 35mm piece of film, which is about 1.4 inches wide. So he wasn't too far off.
When sales was booming when we didn’t have China involved
dear god i forgot how many mullets and moustaches there were in the early 80's!!!! and that's just the women lolololol :D .
RX 480 vs 1060 :D 2016/2017
wow paint...........
sticky bear ❤
18:24 256? Lies..
Can it run skyrim on ultra settings?
Sure, 1 frame a month.
Amiga + Dpaint, no crapple monochrome.
17:42 Globo ???
Sim, foram eles que fizeram a parte 3D da abertura do Fantástico de 83.
That sticky bear guy is creeeeepy. Is that really his daughter?
Give this woman a mouse pad lol 7:00
21:01 Stewart Cheifet has been presenting this for nearly 3 years and then says something really stupid like "You'd shoot the screen" with reference to the question of getting a hardcopy of an image. LOLOLOL. They really had no idea these supposed computer journalists.
Taking screenshots by pointing an actual film camera at the screen was not so peculiar back then. Look up the NPC Screenshooter and the Kodak Instagraphic CRT Cone for examples of devices designed for the purpose.
Given that kinescopes were still in use at this time (which was literally recording a TV screen for archival and rebroadcast purposes) I don't think it was that insane an assumption given he was in broadcasting.
Thank you, I never knew that, so I take it all back, thanks for letting me know.
38 levels of grey. Thats like 380 levels of boredom.
15:26 computer art? nawww it'll never catch on
tridimensional effect loled
Why would you buy a Macintosh when you could buy an Amiga?!
I gotta say, though. The UI does look incredibly ahead of its time for 1984
Why would people buy an iphone over an android device?
same reason. Marketing. Apple has a talent for packaging less functionality in a prettier box.
maybe in 1988 but in 1985 i dont think so.
anti-aliasing :-)
15:45 and haters gonna hate..
Good lord George Morrow is boring.
Boring, but accurate. Of all the regulars in this show , he made the best predictions (I base this on binge watching a few dozen episodes in the past week, from 1985 to 1999, I didn't watch all, just cherry picked titles that looked interesting)
@@Blackadder75Tim was more accurate. But Morrow was an apple advisor for a reason.
Imagine going to jail ebcause of somr shitty 80s game lol.
It's 2023 and I'm creating incredible images with AI.
You're not creating anything
the 2d is not interesting !!!