This looked pretty good. I played a few days until leadership 90 but then it plateaued. Apparently there was an event that yielded more exp that's over now. Now it pretty much sucks as progress is painfully slow. We calculated to get a decent army size we have to kill 40k bandits that only come in stacks of 60 for some reason; and you can believe me I am not going to fight 666 battles.
@@wynaut16 Bannerlord is great, the Online Version... not so much but it depends on your own preference. It's a mod and it is free so if you own the game you can try it out.
UPDATE: TWICE they deleted/hid my comment on this, so I'm reposting. Also banned me on discord. Not a good look guys. Nice video! Just want to provide the perspective of someone who's been following BO since early 2021 to early 2023, with 900+ hours in the mod. I'm sharing this for the purpose of informing new players what to expect from this mod and its dev team, especially if you intend on supporting it financially, so as to avoid the feeling of being let down or misled. The first thing to understand is that there is only 1 full-time software developer on this mod, and absolutely 0 plans to expand the dev team. While it's certainly impressive to have developed so much with such a small team, it also means there are (obviously) significant limitations as to the development and growth of the mod. This dev is certainly talented, but it still means any content, bug-fixes, balance, or player feedback takes months to implement. Another such issue is project management. There being only one dev, if anything goes not according to plan, there is no one else to help pick up the slack or to make up for it. This affects update schedules, and the overall development pace of the mod. Further, this particular dev is... not the best at planning and managing expectations, to say the least. The main consequence of that is there are missing features upon release of every update. Yes, in every single major content update to this mod, there has been at least one missing feature that was explicitly mentioned or announced, that has failed to make it in. Sometimes it's small, sometimes it's big, but this happens every time, without fail, even after delaying the update release. This results in a malicious cycle: 0. Long period of waiting for update, no major changes or content added for months (longest was ~8 months) 1. New shiny features and content promised in order to drum up hype and to keep people interested in the mod 2. Update is delayed 3. Update releases with missing or broken features 4. You feel happy because there is finally some new content 5. You are disappointed once you realize they failed to deliver and promises were broken 6. Repeat Those familiar with this cycle will recognize its alarming nature. At best, it is incompetence. At worst, malicious abuse and manipulation of players' emotions. Additionally the lead dev has demonstrated lacking technical design knowledge to adequately account for scaling and futureproof design. There are several instances of technical design decisions that were made early on that later had to be changed (added technical debt), and took months to implement. He admitted standalone servers weren't implemented until over 2 full years into the mod because "there was no idea about the internal structure of bannerlord". The lead dev is also quoted saying he would have taken several months to design a database-based audit-logging system ahead of time, and that the in-memory audit log "worked fine all the time until it became huge". Those in software should know this is quite an embarrassing admission coming from the lead dev of an MMO, where accounting for large amounts of users and scaling is of utmost importance. Finally, I wish to share some predictions in regard to this update based off of my experience: 1. Both of these updates will be delayed by at least one month. In other words, expect the first update to be announced to come in September, likely in a partial state, and then add one month onto that. Sieges in particular are likely to be delayed by a full year. 2. At least one feature or mechanic shown in this video will be GUARANTEED missing/unimplemented, or broken/buggy/"disabled". The feature will likely never be properly implemented. 3. Any feedback or balancing in regard to these updates will take several months to be reflected in the game. 4. Once both the updates are released, there will be no new content update for the mod for several months. Instead, the dev will take time to resolve technical debt accrued. I would happily welcome the devs to break the cycle, deliver their promises, and prove me wrong. At the end of the day, that's all we want.
Dude, you sound like a kid who is upset that he got Nintendo Switch OLED for Christmas but the game that came along with it is Splatoons instead of Splatoons 2. This is a free, fan-made mod. Yes, the dev could hire more people with the money he's made and yes there are missing features here or there, but: 1) he can do what he pleases in regards to choices of what areas he focuses on and what not. That's not to say that constructive feedback isn't welcome, but your written memoire comes off as a sweaty neckbeard who needs a reality check about the situation. 2) he has zero obligation to continue working on it since, and I can't stress it enough, this is a fan-made mod for an existing game. 3) your own summary is extremely vague, not bringing out specific features that he is either constantly postponing or even any one that he has missed the "deadline" on (see "1)" above for further info). 4) as you put it yourself, he is working on it alone, so I recommend forgetting about the game for a good amount of time and then coming back later on instead of hounding the solo dev and proving publicly to the internet how you need to touch grass as this random mod is apparently affecting your emotions in a severe way.
I'm just saying if a random ass Russian dev can make this. What's stopping TWs doing this with a staff of 200+?? Keep kicking ass, Storm. You're running circles around those dopes.
TW isn’t busy with the “Online” side of the game, they pretty much look for further updates on the “Singleplayer” mode and left opensource stuff for the “Multiplayer” side so people/modders can do this kinda stuff in their servers.
@@uwuuwu2221 that still doesn’t matter? They are modders and the designs etc. what they are using are still from TW, the modders are just using their tools with their own made modules yes, but those things still doesn’t mean TW should make an mmo, atleast we are lucky they share opensource stuff so modders can also use it for their own projects/servers, like we can see in RP servers and BO..
@@NeelixMasterit does. Guess you don’t understand how mods are developed, especially for this game. Most of the mods couldn’t even start without TW. Only when their special files and mods tools were released, then they started to appear. I remember not a lot of mods for Bannerlord which started before the bannerlord tw tools. That’s the fact. Guess you are salty and kinda jealous of BO and mods who started before even this crap. It needs a lot of skills. No jokes. Get better at your development skills, brotha.
@albusbalthazar2958 the patreon armour sells for multiple millions in game, that's enough to effectively convert your patreon items into anything ingame via selling. Meaning you can get massive amounts of gold instantaneously amd then buy the best items. That is a pay to win aspect
The Mount & Blade Era we've all been waiting for since 2010, Can't wait for sieges
Amazing work !! so hyped !
If ya'll make all of this work until the end of the year, damn, fair play to you. I'll swear I'll never trashtalk the devs anymore 😂
Looks amazing, would love some coop content
Looks amazing, very good video!
Hep burdasın be olum
Finally! The content we all been waiting for!
We need CO-OP
Воу ребята полегче :). Вам бы ещё рекламу устроить и вообще огонь будет)
Looking forward to it! Looks amazing, well done on the video!
unban my main account from BO discord
lmao
@@deathwalker2580same
@@3t3rnaldon't unban cheaters
This is already a fantastic mod, greatly appreciated guys.
Fact: you guys should have been the developer of this game and you will surely win our hearts
Its about to get nuts!
Oh wow! This looks awesome! Nice work!
Looks like everything i dreamt about!
Woow, that video looks very cool. Nice.
Wish there was more info on the PvE Clan System tbh other then that short little clip
It's happening! LFG!!
This is the best video I have ever seen!!!🧡🧡🧡
This looks absolutely crazy
LETS FRIGGIN GOOOO
PVE CLAN ! WELCOME ROLEPLAY IN BANNERLORD
Wow. The wait is over, right? :D
bout bloody time
Наконец то дождались!
finallly!!!!!!!!!
omg finally castle update :D
Beautiful
lets go!
Saqartvelo Letzzz Goo ❤
We should promote this game 🎉
dos it even run ? i cant seem to start it
it say thy work on some update
Do i just download the game from the bannerlord online web site? Will it work with the current version of the game?
Fix crashes with patreon saddles pls
YEAH !!!!!!
Will there be pvp some time in the future?
it dos not seem to run for me
is it online now ?
The ultimate roleplay in medieval times
I wasn't going to play this mod until they add clans sieges battles , is this already added or should i keep waiting ?
They're adding it during winter. I would say around new year
@@Duxmamalakis I hope so. if world war 3 doesn't breakout first
Is it possible to just have co op? I don't wanna play with people I don't know.
Будут ли бонусы у ПВЕ кланов? (мало ли)
I hope the East Asia server has lots of players, just dream 😂
hell yeah
based and bannerpilled
OMG ! It’s time to game again at this fck game of god
Wait does this mean there's gonna be coop campaign for the game?
Add music in taverns
Please give us bigger Font size on PS5 as an option
When will we get 1.3 for single player
ONE WEEKEND OF WORK SPREAD OVER A FULL YEAR?!?! ?!?! ??
Finally
better than new world already
Is this also for ps5???
Ждем 2 недели получается
Türkçe dil desteği istiyoruz. We want Turkish language support!
Holy Shit!
We need sieges
yHEA!
Thank you team
From luca bravehide.
This looked pretty good.
I played a few days until leadership 90 but then it plateaued.
Apparently there was an event that yielded more exp that's over now.
Now it pretty much sucks as progress is painfully slow.
We calculated to get a decent army size we have to kill 40k bandits that only come in stacks of 60 for some reason; and you can believe me I am not going to fight 666 battles.
Hello, have you played mount and blade online😅?
I just wanted to buy the game, does the game work properly?
@@wynaut16 Bannerlord is great, the Online Version... not so much but it depends on your own preference. It's a mod and it is free so if you own the game you can try it out.
So it can also be a coop ?
Will the language be in Spanish?
when will all this come out
UPDATE: TWICE they deleted/hid my comment on this, so I'm reposting. Also banned me on discord. Not a good look guys.
Nice video! Just want to provide the perspective of someone who's been following BO since early 2021 to early 2023, with 900+ hours in the mod. I'm sharing this for the purpose of informing new players what to expect from this mod and its dev team, especially if you intend on supporting it financially, so as to avoid the feeling of being let down or misled.
The first thing to understand is that there is only 1 full-time software developer on this mod, and absolutely 0 plans to expand the dev team. While it's certainly impressive to have developed so much with such a small team, it also means there are (obviously) significant limitations as to the development and growth of the mod. This dev is certainly talented, but it still means any content, bug-fixes, balance, or player feedback takes months to implement.
Another such issue is project management. There being only one dev, if anything goes not according to plan, there is no one else to help pick up the slack or to make up for it. This affects update schedules, and the overall development pace of the mod. Further, this particular dev is... not the best at planning and managing expectations, to say the least.
The main consequence of that is there are missing features upon release of every update. Yes, in every single major content update to this mod, there has been at least one missing feature that was explicitly mentioned or announced, that has failed to make it in. Sometimes it's small, sometimes it's big, but this happens every time, without fail, even after delaying the update release. This results in a malicious cycle:
0. Long period of waiting for update, no major changes or content added for months (longest was ~8 months)
1. New shiny features and content promised in order to drum up hype and to keep people interested in the mod
2. Update is delayed
3. Update releases with missing or broken features
4. You feel happy because there is finally some new content
5. You are disappointed once you realize they failed to deliver and promises were broken
6. Repeat
Those familiar with this cycle will recognize its alarming nature. At best, it is incompetence. At worst, malicious abuse and manipulation of players' emotions.
Additionally the lead dev has demonstrated lacking technical design knowledge to adequately account for scaling and futureproof design. There are several instances of technical design decisions that were made early on that later had to be changed (added technical debt), and took months to implement. He admitted standalone servers weren't implemented until over 2 full years into the mod because "there was no idea about the internal structure of bannerlord". The lead dev is also quoted saying he would have taken several months to design a database-based audit-logging system ahead of time, and that the in-memory audit log "worked fine all the time until it became huge". Those in software should know this is quite an embarrassing admission coming from the lead dev of an MMO, where accounting for large amounts of users and scaling is of utmost importance.
Finally, I wish to share some predictions in regard to this update based off of my experience:
1. Both of these updates will be delayed by at least one month. In other words, expect the first update to be announced to come in September, likely in a partial state, and then add one month onto that. Sieges in particular are likely to be delayed by a full year.
2. At least one feature or mechanic shown in this video will be GUARANTEED missing/unimplemented, or broken/buggy/"disabled". The feature will likely never be properly implemented.
3. Any feedback or balancing in regard to these updates will take several months to be reflected in the game.
4. Once both the updates are released, there will be no new content update for the mod for several months. Instead, the dev will take time to resolve technical debt accrued.
I would happily welcome the devs to break the cycle, deliver their promises, and prove me wrong. At the end of the day, that's all we want.
Dude, you sound like a kid who is upset that he got Nintendo Switch OLED for Christmas but the game that came along with it is Splatoons instead of Splatoons 2.
This is a free, fan-made mod. Yes, the dev could hire more people with the money he's made and yes there are missing features here or there, but:
1) he can do what he pleases in regards to choices of what areas he focuses on and what not. That's not to say that constructive feedback isn't welcome, but your written memoire comes off as a sweaty neckbeard who needs a reality check about the situation.
2) he has zero obligation to continue working on it since, and I can't stress it enough, this is a fan-made mod for an existing game.
3) your own summary is extremely vague, not bringing out specific features that he is either constantly postponing or even any one that he has missed the "deadline" on (see "1)" above for further info).
4) as you put it yourself, he is working on it alone, so I recommend forgetting about the game for a good amount of time and then coming back later on instead of hounding the solo dev and proving publicly to the internet how you need to touch grass as this random mod is apparently affecting your emotions in a severe way.
Xbox can't wait!
so quero um multiplayer coop, jogar com 2 ou 3 amigos criando reinos distintos ou se unindo ao meu exercito apenas isso.
I'm hungry.
🎉
2:23 6v6 ?
🥰🙏
as bayrakları
next week?
next year XD
E real ??? Vai ter on-line?
ايمتا التحديث دا ؟
I'm just saying if a random ass Russian dev can make this. What's stopping TWs doing this with a staff of 200+??
Keep kicking ass, Storm. You're running circles around those dopes.
The thing is, TW is actually shortstaffed. At least according to the wikipedia page.
TW isn’t busy with the “Online” side of the game, they pretty much look for further updates on the “Singleplayer” mode and left opensource stuff for the “Multiplayer” side so people/modders can do this kinda stuff in their servers.
@@NeelixMaster well. BO devs are using their own tools to create this btw. That’s the fact. It was mentioned in their announcements as i remember.
@@uwuuwu2221 that still doesn’t matter? They are modders and the designs etc. what they are using are still from TW, the modders are just using their tools with their own made modules yes, but those things still doesn’t mean TW should make an mmo, atleast we are lucky they share opensource stuff so modders can also use it for their own projects/servers, like we can see in RP servers and BO..
@@NeelixMasterit does. Guess you don’t understand how mods are developed, especially for this game. Most of the mods couldn’t even start without TW. Only when their special files and mods tools were released, then they started to appear. I remember not a lot of mods for Bannerlord which started before the bannerlord tw tools. That’s the fact. Guess you are salty and kinda jealous of BO and mods who started before even this crap. It needs a lot of skills. No jokes. Get better at your development skills, brotha.
wait so is this online wars?
Pls for All PC - PS5- Xbox - pls mann❤❤❤❤❤❤❤❤
Can someone help me? I want to know which version of the game is right to be able to play the mod
1.2.9 is still the version in use. Basically always the latest stable version that is no beta.
How can i play campaing coop ?
URA tovarischi!
make system not pay to win, make the game less grindy, and then ill gladly pay a bit for it upfront and play it
Bruh😂its an rts with an aim on immersion be fr
Pay to win? Patreon gear is bad. Farm frostlands for a day and most, if not all, of your armor will be better than patreon.
P2w? It's free on game pass w nothing for sale in game bozo
Ure right about the grind but p2w is crazy
@albusbalthazar2958 the patreon armour sells for multiple millions in game, that's enough to effectively convert your patreon items into anything ingame via selling. Meaning you can get massive amounts of gold instantaneously amd then buy the best items. That is a pay to win aspect
Is this a mod?
Is this offline campaign map?
If this is not a mod then great if it is a mod then damn it :(
Please, tell me that a French translation exists or is it already planned ?
ça sera probablement pas pour tout de suite
I love you
😍🥰🤩
Winter huehue
Im going to shit myself man
POGGIES
Привет Hi ahoj
french traduction pls !
PLEASE MAKE A LATIN AMERICAN SERVER
ya esta el NA forma un clan latino y listo bro para que hacer un server nuevo solo para eso??
Its time to restart bo
Не прошло и...
summerupdate XD
ok
castlessssssssssssssssssssssssssssssss
Is this real?
Are you talking about the game or the updates?
@@yippy7951About both
Updates
@@minikampfclips5281 This is Bannerlord Online's official channel, so yes
p2w ?
call bullshit
so you can only conquer castles right? and towns will come in the future