My buddies were making almost 2b an hour with just a handfull of accounts non stop with the ratting change. It was a bad system and it needed to change. Thunderchilds is still a thing people do. Turning the only limiting factor into warp speed is not great. Turning your region into max 5 jumps is not great either.
2b/h in TC/Strombringers isnt an issue of anom respawn or anom system in general. its an issue of ease of multiboxing of ratting and power level of endencom ships for ratting. It was an issue limited only to specific acitvity in specific way in specific ships. Gutting everything just to kill off one damaging playstyle isn't great way of solving problems.
The metanox moondrills are my biggest concern. I dont like that its not limited like PI. PI is limited to max 6 planets per player. But one player can place unlimited moondrills. Thats an very unfair advantage for large groups, because a small group cant defend a single mooondrill.
You got that backwards: First: Gas from Lavaplanets is limiting the number of metenoxes. Second: Not all moons are worth maintaining. A group of 30k members holding 3 regions will have less income per member than a 5k group holding 1 region. The Metenoxes were the best thing they added for medium groups in a while - and even some smaller group gain more if they go about it in a small way.
@@DJHightower77 nerfs to projection, gurillea warfare, forcing them to a diplomatic agreement as they do not wanna deal with the harassment a dedicated group of pilots can dish out.
Nullsec go brrr is a meta that needs shifted and making skyhooks more vulnerable, not less, is one way to do it. And before NS says it, WH blue loot is an issue too. Too much farming, too little pew-pew. I know one feeds the other but instability and risk are good things when they come from content (not from systemic issues and inconsistencies with rules - agree with Shines on that.)
My buddies were making almost 2b an hour with just a handfull of accounts non stop with the ratting change. It was a bad system and it needed to change. Thunderchilds is still a thing people do. Turning the only limiting factor into warp speed is not great.
Turning your region into max 5 jumps is not great either.
ppl in thunders mostly using the non upgraded systems
@@Chiquiet works just fine in upgraded ones too.
2b/h in TC/Strombringers isnt an issue of anom respawn or anom system in general. its an issue of ease of multiboxing of ratting and power level of endencom ships for ratting. It was an issue limited only to specific acitvity in specific way in specific ships. Gutting everything just to kill off one damaging playstyle isn't great way of solving problems.
@@ilililililili563 everything else was not gutted lol some of you people
First!
The metanox moondrills are my biggest concern. I dont like that its not limited like PI. PI is limited to max 6 planets per player. But one player can place unlimited moondrills. Thats an very unfair advantage for large groups, because a small group cant defend a single mooondrill.
You got that backwards:
First: Gas from Lavaplanets is limiting the number of metenoxes. Second: Not all moons are worth maintaining. A group of 30k members holding 3 regions will have less income per member than a 5k group holding 1 region.
The Metenoxes were the best thing they added for medium groups in a while - and even some smaller group gain more if they go about it in a small way.
@@lol96iSo what prevents the larger groups to own ALL metanoxes in ALL regions?
@@DJHightower77 nerfs to projection, gurillea warfare, forcing them to a diplomatic agreement as they do not wanna deal with the harassment a dedicated group of pilots can dish out.
Nullsec go brrr is a meta that needs shifted and making skyhooks more vulnerable, not less, is one way to do it. And before NS says it, WH blue loot is an issue too. Too much farming, too little pew-pew. I know one feeds the other but instability and risk are good things when they come from content (not from systemic issues and inconsistencies with rules - agree with Shines on that.)