Mixed Reality Scene Information with Meta MR Utility Kit - Unity Tutorial

Поділитися
Вставка
  • Опубліковано 8 чер 2024
  • Let's learn how to get the scene model information to display element, add collision, get the position, normal and label from anchor and even place object easily !
    ❤️ Support on Patreon : / valemvr
    🔔 Subscribe for more Unity Tutorials : / @valemtutorials
    🌍 Discord : / discord
    🐦Twitter : valemvr?lang=en
    👍 Main Channel : / @valemvr
    🔥 Tiktok : / valemxr
    MR Utility Kit Documentation : developer.oculus.com/document...
    ····················································································
    ❗❗❗ WISHLIST MY FIRST VR GAME ON STEAM ❗❗❗
    store.steampowered.com/app/26...
    ····················································································
    📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)
    VR Interaction Framework
    assetstore.unity.com/packages...
    Hexabody (Physics VR Player)
    assetstore.unity.com/packages...
    Mirror and Reflection for VR
    assetstore.unity.com/packages...
    Auto Hand (automatic hand grab pose)
    assetstore.unity.com/packages...
    Hurricane VR (vr physics interaction)
    assetstore.unity.com/packages...
    3d Hand Model for VR
    assetstore.unity.com/packages...
    ····················································································
    Full Series on How to make a VR game • How to Make a VR Game ...
    ····················································································
    If you enjoyed this video, here are some other really good channel you should appreciate :
    ⌨️ Game Dev
    Brackeys : / @brackeys
    Dani : / @danidev
    Code Monkey : / @codemonkeyunity
    👨‍🎓 Vr Dev
    Justin P Barnett : / @justinpbarnett
    Vr with Andrew : / @vrwithandrew
    ····················································································
    #vr #vrdev #madewithunity

КОМЕНТАРІ • 17

  • @tufanaydin6340
    @tufanaydin6340 4 дні тому

    Yes this is what we needed, tutorial is updated. Old videos are using old packages.

  • @GermanVargas
    @GermanVargas 17 днів тому

    Excellent work! Thank you for sharing!!

  • @lukewerni1
    @lukewerni1 17 днів тому +1

    Thanks for another nice Tutorial! Love your content! It really helps me out to make my own Vr Game!

  • @CagBurns
    @CagBurns 17 днів тому +4

    Thanks so much for these tutorials, I really appreciate them.
    Could you please help me understand how I can make things spawn in specific locations on a certain anchor? For example, what if I want to spawn something on the left hand side of the table, or the center of the table, instead of letting the Find Spawn Locations spawn the objects randomly around the anchor surface?
    Thanks again

  • @A_walk_in_the_park
    @A_walk_in_the_park 16 днів тому +1

    Hello Valem, awesome tutorial as always! Are you planning on making any AR type of tutorials? Especially something like remote assistance would be pretty cool, since there arent a lot of tutorials out there on how to establish webRTC and set live anchored annotations to your scene while streaming it to remote user

  • @joaomartins3367
    @joaomartins3367 17 днів тому +1

    Valem, you are a legend of the game, and we all appreciate you so much. As someone starting out that is learning through your videos, what is your process to navigate the ever changing world of XR dev? Keep an eye of the official documentation, forums, discord, telegram?

  • @rinedz893
    @rinedz893 14 днів тому

    nice!!!

  • @SuperSonic68
    @SuperSonic68 16 днів тому +1

    Does this new toolkit allow you to use the room mesh scan data, not just the box colliders that you have to calibrate yourself?

  • @marsex.
    @marsex. 17 днів тому

    ALL TVP LOVE YOU

  • @ryanskeats6374
    @ryanskeats6374 15 днів тому

    Another Great Video! Is there a way to, for example, insert an object behind a scanned in table and in the passthrough not see it through the table irl? Thankyou!

  • @xxfrizzzerxx6890
    @xxfrizzzerxx6890 8 днів тому

    In my case, when i lauch the app, i have to confirm that the loaded room is the right one and then it disapear and never comes back. When i try to use the Scene Debugger from the building blocks, i can see that there is 0 room loaded.
    Any help / advice ?

  • @9letterstudios
    @9letterstudios 12 днів тому

    How can we make MR toggable? In the case players don't want to play in MR?

  • @vadivelutrollcenter6946
    @vadivelutrollcenter6946 10 днів тому

    Help...
    Can u pls help me in integration with ms sql in oculus quest 3 using Unity
    I need to store data and retrieve using ssms

  • @MiniBiskuit
    @MiniBiskuit 16 днів тому

    Is that quest 3 only ?

  • @unknownhuman2012
    @unknownhuman2012 17 днів тому +1

    2nd

  • @__RAYMONDLU
    @__RAYMONDLU 17 днів тому

    So appreciate your work!! I’m also a MR developer it’s so hard to learn these skills only reading the document on their official website but after watching your video it’s substantially understand more 🥹