Watch this week's Zero Punctuation episode on Fall Guys - www.escapistmagazine.com/v2/fall-guys-ultimate-knockout-zero-punctuation/ - or watch it early here on UA-cam via UA-cam Memberships!
Speaking as someone who hasn’t so much as heard of Carrion, I think it’s the first game I’ve ever seen reviewed here that gives me exactly no idea what the actual gameplay could be like.
Think Katamari, but instead of a ball you're a betentacled eldritch horror, and there's no stupid timer or point system - you just consume everyone for funsies.
I’ve 100%’ed it. It’s a fun game, and the gameplay is unique. you have to separate yourself to make it through certain areas and you have different abilities at different sizes. You can also take over humans and have them shoot their buddies and open doors for you. Honestly, I’m hoping they have a bigger budget for Carrion 2 and can shine it up a bit. It’s totally worth playing and it’s satisfying to solve the puzzles to get all the upgrades (despite most of them being kinda worthless as your energy level tends to deplete at the same rate if you have a short bar or a long bar). That said, as Yahtzee stated, no map is really unintuitive and I had to google where the hell the end of the game was because I couldn’t find it.
I feel like not having a map because your protagonist wouldn't understand it isn't really an excuse. There's no reason why you couldn't have one as just part of the environment, which your creature wouldn't understand, but doesn't need to.
Played game, loved it, had to open some maps online to find my way around 2nd 2 last upgrade acquired then the whole map opened up. I didn't even know there was an overworld.
There is an echolocation system that lets you locate the hybrid save/progression points, and can work to lure people over, but it tells you the exact direction and not where a path to it is so you still have to do some of it yourself. They did use that suggested system of seeing something that the player can understand, with the big readouts of how complete each area is that they give at the end which let you go back for them.
@@ultmateragnarok8376 I noticed still very hard to navigate once you've unlocked everything and the nearest save point is only really helpful when unlocking doors afterwards it's just a "where's the save button"
@@LuizAlexPhoenix Great idea. It can be just smell based. Smell of it's own trail. Smell of it's own trail, but maybe a bit aged. Smell of fresh human flesh.
@@samparkinson7860 Yeah after years of immersive open world gaming I can't see myself enjoying that type of game as much as I did 30 years ago. If it ever goes on sale I might grab it for nostalgia sake but that'd be about it. How was the story though, curious to know if it was as interesting as the first.
@@GUNNYCANUCK The story was interesting to begin with. However is so disjointed and many plot holes half way through to the end I was like "did I miss something?!" Not a spoiler but at one point the main character asks an npc "where did said bad guy go?" "They just ran past us" and no resolution is gotten from that. They just ran off. It is super lazy towards the end.
@Vox Populi The game may be great or total shite, but at least it gave plenty of people the opportunity to think they were being clever by repeating this joke.
You can color the tf2 flamethrower black but we still know what it is. God Valve did good work on their visual designs in that game Edit: woah. Most liked comment on a Zero Punctuation. Do I get like a medal for that?
I first heard of Carrion around 2 years ago and have been following it fairly closely since then. My biggest problem with it is it's length: 4-5 hours for my first playthrough. Was really hoping for a lot more from it content wise, but what's there right now is perfectly fine. I think that I'm disappointed with it just because I allowed myself to get hyped up for it. Would still whole-heartedly recommend, though perhaps wait for a sale.
@@OtakuMan26 Sadly, not sure. They made a joke about 2nd game on Devolver "conference" and it's not looking great. But my interpretation may be wrong. Hopefully
Zero Punctuation indie rock track name of the week: *Humans Getting Pounded Under Flailing Vent Covers* (sung by *Ambulatory Dish Sponge* ) Runners-up: -Teeth and Pancreases -Bipedal Breakfast Burritos -A Pile of Ripe Torsos -I Am But A Humble Beanbag Chair -We Got By Without The Polio Vaccine -Backpack Full Of Forks -Why Were There Two Joeys -Tongue Kisses For The Eyeballs -UA-cam Essays About How Rey Should Have Porked Finn
Carrion was nice, but man was it linear. Oh, you might have the impression that you're going to play a metroidvania with a big tentacle monster, but in reality there's almost no exploration. In the game you mainly just go to zone A, then B, then C, then D and so on, and being required to make really small loops to change the size of the monster. And only at the end do you have a small incentive to revisit all areas to 100% the game. I see Carrion as a really really good demo to something that should/could have been way bigger. Like a 2D Prototype (the game from 2009).
I suspect we feel like we are exploring something because we are getting lost so many times to the lack of a map. Having a map would insta break any sensation the game is not turbo linear and that's probably the reason they didn't include one.
@@evertonc1448 At about half of my playthrough I finally understood how the map worked. Mainly that it was a small hub leading to many maps. Yeah, a minimap would have killed any impression of having a big map. The game reminds me of Rain World. But in Rain World, you do need a minimap with the environment being so open instead of claustrophobic like Carrion. But the end could lead to something big, like i'm saying akin to Prototype. Would be nice to be able to explore high tech skyscraper with plenty of defense mechanism from the outside AND inside.
@Mac mcskullface "You're a horrific monster " Demo had that feel. Demo was amazing. Full game feels more like a chore. Concepts like "You're slightly bigger than you were! Now you CAN'T do some cool stuff" and "Oh. Look! A totally boring puzzle! Go find a body of water and drop half of your mass, so you can progress in game!" totally moved this game into "not worth my time" category for me.
@@FlameLOGNETwe can even get a Japanese elementary school dlc. You'll be trying to help the kids with their homework and helping make snacks and eat their parents when they show up to collect their crotch goblins.
To be fair, that sort of tentacle party sometimes ends how carrion works, with the freshly spoiled schoolgirls being violently and messily turned into the main course.
Have you ever religiously followed a content creator online and then somehow lost track of them for a long time and then rediscovered them thanks to UA-cam's Lovecraftian algorithm and then smiled because this thing you rediscovered is fucking amazing? Yeah, that just happened to me with Zero Punctuation.
I loved beneath a steal sky and been looking at the new sequel. Given that Yahtzee hasn't completely ripped it to shreds it sounds like it might be worth picking up!
I loved Beneath A Steel Sky, surprised this spiritual successor crept up on me without me noticing it. Though I feel it already missed the entire point of a dystopian future with the title alone, it should be _Far_ Beneath A Steel Sky.
Carrion, carrion, as if nothing really matters ...hang on, don't leave, I've got one more Carrion my wayward son ...I see the door, it's right there, OK?
Fun fact: For a short while eyeball kisses (at least as depicted in this video; i.e. as licking an eyeball) was some weird rage in Japan and is absolutely terrible. While the tongue looks soft and clean there are actually sharp/hard points on it that can easily damage the eye as well as all the bacteria. There's a very real risk of blinding said eye.
I’m glad to know you had the same issues with carrion lol! I played it on the switch and eating people was a pain and as an added piss u off the people break into pieces and u have to eat them separately…
the best part of Carrion was the reveal that the scientists from the flashbacks is Harold... wait... if touching the corpse of one of those things is enough for them to turn into one of them how is there only one flesh monster?
I always though Harold killed everyone and assumed one scientist's form to escape the first time. Then, by the end, he just assumed the form of that guy again since Harold already was familiar with it.
Is anyone else looking forward to the possibility of a future "Let's all laugh at an industry" episode regarding the Epic vs Apple/Google lawsuit that is currently ongoing?
LOLed at Harold, the carrion ground beef with teeth! Also LOLed at the carrion devouring a human in gory ways, also entangling imps on the way! Also the freeze frame bonuses! And the Imp saying "His career died for our sins". And the running gag with the imp kneeling before Zod! :D
Carrion does seem to work better with mouse & keyboard than with controller based on what I've seen... people move around less haphazardly and have the dexterity to also gently open doors to sneak in rather than just violently bursting through them.
Right about the problem of the map, but I used that actual controller on steam for Carrion and it really had only a few awkward grabby moments out of the whole game. What it really needs is New Game+ to play again at full power, for laughs.
Carrion was fun for the whole time that I played it, with the only two downsides being the lack of a map (I had to look one up to 100% the game, and that's because there was a tunnel hidden behind a bunch of foreground objects that I didn't remember existed) and the fact that at larger sizes, you can often end up having a bit of trouble with headass navigation. You see, you either move from one end of your body or the other, so if your head goes past something you want to go into, you either have to keep going forward until you can cram your ass in there, or back your ass up to turn your head. This is especially frustrating for one of the secret upgrades, as it requires you to be at your biggest size, and the headass navigation is far more noticeable when at full size.
4:50 this has been my complaint for many series and games. 2D artwork is a viable style that should be used when it is fitting, and 3D art is not always an upgrade.
I laughed like crazy with the Carrion review, but while it was entertaining, I felt like Yahtzee missed some points of the game. Fair enough, its an opinion and maybe it just isn't his kinda game, but I had a really different experience. Missing the effectiveness of killing peeps by parasitism, not by flailing around like a rabid sentient chunk of minced meat. The game gives you different ways of killing as it goes along, of course to a certain, limited degree. But that's a way of playing that keeps you in a smaller risk than just trashing the room. Oh and definitely not a game to be played with a controller, mouse + keyboard is a must. Also, I too got lost in Carrion once, but I had the patience to keep trying to search where the hell I'm supposed to go. These travels lead me retreating already played-through areas, but with new creature "skills" I found containers, areas that before were inaccessible. Sure, Metroidvania game CAN have a map, but in Carrion it would take away from the experience. You're a strange, horrible, alien creature, trying to escape, survive, and multiply. And kill in order to do that. It finds it's way through instinct and exploration. There's even echolocation skill in the game, in order to find close-by nests. It has tentacles, how could it even read a map lol. I think getting lost in this game, can be a part of the challenge. Sure, it's not for everyone, but I like it when the game doesn't hold my hand. Or tentacle. Still, that was a fun review.
I laughed like crazy with the Carrion review, but while it was entertaining, I felt like Yahtzee missed some points of the game. Fair enough, its an opinion and maybe it just isn't his kinda game, but I had a really different experience. Missing the effectiveness of killing peeps by parasitism, not by flailing around like a rabid sentient chunk of minced meat. The game gives you different ways of killing as it goes along, of course to a certain, limited degree. But that's a way of playing that keeps you in a smaller risk than just trashing the room. Also, I too got lost in Carrion once, but I had the patience to keep trying to search where the hell I'm supposed to go. These travels lead me retreating already played-through areas, but with new creature "skills" I found from containers, areas that before were inaccessible. Sure, Metroidvania game CAN have a map, but in Carrion it would take away from the experience. You're a strange, horrible, alien creature, trying to escape, survive, and multiply. And kill in order to do that. It finds it's way through instinct and exploration. There's even echolocation skill in the game, in order to find close-by nests. It has tentacles, how could it even read a map lol. I think getting lost in this game, can be a part of the challenge. Sure, it's not for everyone, but I like it when the game doesn't hold my hand. Or tentacle. Still, that was a fun review.
@@NathanCassidy721 yeah, what's with PC owners insisting *everything* has to be played with a keyboard and mouse? Is it the only thing that they can hold over console these days?
@@alastairward2774 Because they are cheapskates. I should know because that was me for a quite a while, mostly due to the price-tag. Even if I was to replace it, I still balk at the idea of paying $70 for an Xbox One controller when my mouse and keyboard at least comes with the computer tower I'm paying for. And get a combo pack for about $20 if I needed to.
"90s point and click adventure, about as fun as looking for your car keys in a back pack full of forks" said by a man with a failed career making 90s point and click adventure games in the 2000s.
Carrion looks like a damn good game, Personally I just don't like it due to the fact that it's a cross between the two horror movies that have horrified me since I was a kid, The Thing and The Blob.
Nothing like flipping through Saturday morning cartoons to suddenly see a dude's chest cavity rip open and eat the arms of the doctor trying to save him. No way did that scar me for life.
I hate people calling Carrion a "reverse-horror game." Doesn't everyone already know a reverse-horror game is just a regular game? Doom would be a horror game from the perspective of the imps ffs
No it wouldn't; most horror monsters aren't anywhere near as fragile as the doom guy. A single imp can scratch him to death in like ten seconds. An Arachnotron takes him from full health to dead in like five. It also really isn't horror in any sense. Also, you can blame whoever wrote the Steam description, because it starts with "CARRION is a reverse horror game ".
My god, you're right! Hell, even Dark Souls. If you're one of the bosses, you keep seeing this tiny little dude and you kill him again and again but, after you kill him a dozen times, he wades in, dodges your every attack and slowly, inexorably, buttstabs you to death.
I’m Carrion you specifically play as a creature that’s fucking terrifying, and also happen to utilize stealth and surprising your enemies. Any STEALTH game could be called a reverse horror game, really.
I rarely disagree with you but I don't think you were fair with Carrion. The map issue is very frustrating but I found it exciting and fun to try to match up the tentacle/arm movement with the actual physical movement of the creature, and it was easy to have those "stealth kill" moments most of the time. Overall it was an A+ game in the B+ tier. 100% worth the price of entry.
CARRION IS FINALLY OUT? Oh man, I'd totally forgotten about it. I can't wait to mutilate and liquify some no-name redshirts with an amorphic gore puddle.
@jou taama to be fair... all i really wanted was an excuse to be the man-eating blob monster... so i got my money's worth going in with that expectation, lmao
Jeremy Corbyn. The man who finally convinced me to stop voting Labour and vote Green instead. I'd vote for a turnip with a hat on before I'd vote Conservative.
I suppose Carrion is better played with a mouse instead of a controller to allow for more precise movements. Great game, the only bummer was the fact that it wasn't always super obvious where you had to go next and the fact that bullets and flamethrowers kill you faster than you'd expect from a 20 meter long giant meatmonster. The length was okay, I don't really see how they could've patted that out, maybe except for letting us personally lay waste to the city shown in credits (That would've been awesome!)
FINALLY FOR THE LOVE OF MICHEAL JACKSON I"m not the only one who thought they botched the tendril controls, map, and story. Made a video with a whole segment dedicated to that stupid oversight.
Sadly i haven't seen anyone whos talked about Carrion mention the devs previous game Butcher, which was a great pure action injection of smearing enemies against the wall with a shotgun. Gave me 2d doom vibes even if it's slower paced than doom but still much faster and harder than your average shooter.
I've never seen a game with so many negative reviews on Steam primarily due to the visuals... It isn't hard to understand why from the screenshots though, I'm 100% confident I would have trouble muddling that out as well, Doom was way more distinct.
The lack of map in Carrion killed it for me. It was genuinely fun, but I was fucking lost for my entire playthrough. I legitimately can't recommend it because of that.
LMAO, It is so hard to get in a real review with this guy, every time I watch these, gets me laughing hard. First time I saw one of these was back when Clear Sky came out, even tho I love the game, I love the review even better!
Issue I had with carrion - it’s mostly not a reverse horror game. It’s a rogue like platformer or puzzle game with a horror theme. It’s not bad mind, particularly when you get about 2 hours in and unlock the ability to control people. *That* is when I think it becomes a horror game. You are quite a fragile blob of flesh. Stealthily taking control of someone and shooting their friends solves that problem, and it does feel more mean-spirited and insidious than just randomly eating people. There’s one part in particular where after a hard boss fight, you’re encouraged to go on a rampage this way, and that was damn satisfying.
Watch this week's Zero Punctuation episode on Fall Guys - www.escapistmagazine.com/v2/fall-guys-ultimate-knockout-zero-punctuation/ - or watch it early here on UA-cam via UA-cam Memberships!
You guys should play risk of rain 2, an amazing rogue lite
Carrion feels like a feature length flash game.
Another one for the genre that will be the legacy of Flash games when it gets yeeted out by the end of this year😭😭
..... Is that a good thing or a bad thing?
Fitting considering it's published by Devolver
So was super meat boy, but no one was complaining.
Besides, Flash is canceled, so where else are they gonna go?
@@shawklan27 sure.
Speaking as someone who hasn’t so much as heard of Carrion, I think it’s the first game I’ve ever seen reviewed here that gives me exactly no idea what the actual gameplay could be like.
Think Katamari, but instead of a ball you're a betentacled eldritch horror, and there's no stupid timer or point system - you just consume everyone for funsies.
Slurp around the map and yoink unsuspecting humans into your mouth. He's right a more stealth focus would be nice
I’ve 100%’ed it. It’s a fun game, and the gameplay is unique. you have to separate yourself to make it through certain areas and you have different abilities at different sizes. You can also take over humans and have them shoot their buddies and open doors for you.
Honestly, I’m hoping they have a bigger budget for Carrion 2 and can shine it up a bit. It’s totally worth playing and it’s satisfying to solve the puzzles to get all the upgrades (despite most of them being kinda worthless as your energy level tends to deplete at the same rate if you have a short bar or a long bar). That said, as Yahtzee stated, no map is really unintuitive and I had to google where the hell the end of the game was because I couldn’t find it.
watch a gameplay video, you'll get the idea pretty quickly.
watch the 3min review of it on this very channel lol
Carrion is DEFINITELY designed to be played with a mouse. Aiming your tentacles that way is butter-smooth deliciousness.
I feel like not having a map because your protagonist wouldn't understand it isn't really an excuse. There's no reason why you couldn't have one as just part of the environment, which your creature wouldn't understand, but doesn't need to.
Played game, loved it, had to open some maps online to find my way around 2nd 2 last upgrade acquired then the whole map opened up. I didn't even know there was an overworld.
There is an echolocation system that lets you locate the hybrid save/progression points, and can work to lure people over, but it tells you the exact direction and not where a path to it is so you still have to do some of it yourself. They did use that suggested system of seeing something that the player can understand, with the big readouts of how complete each area is that they give at the end which let you go back for them.
@@ultmateragnarok8376 I noticed still very hard to navigate once you've unlocked everything and the nearest save point is only really helpful when unlocking doors afterwards it's just a "where's the save button"
Hell, the creature could come up with it on their own. Have their own names for different places.
@@LuizAlexPhoenix Great idea. It can be just smell based. Smell of it's own trail. Smell of it's own trail, but maybe a bit aged. Smell of fresh human flesh.
I can't believe they made a sequel to "Beneath A Steel Sky" 20 years later.
That game rocked.
Just completed Beyond a Steel Sky and is was nothing special.
@@samparkinson7860 Yeah after years of immersive open world gaming I can't see myself enjoying that type of game as much as I did 30 years ago. If it ever goes on sale I might grab it for nostalgia sake but that'd be about it.
How was the story though, curious to know if it was as interesting as the first.
@@GUNNYCANUCK The story was interesting to begin with. However is so disjointed and many plot holes half way through to the end I was like "did I miss something?!" Not a spoiler but at one point the main character asks an npc "where did said bad guy go?" "They just ran past us" and no resolution is gotten from that. They just ran off. It is super lazy towards the end.
Of "Beneath a Steel Sky": "About as fun as looking for your car keys in a backpack full of forks." -Yahtzee
I enjoyed it - the only parts I didn't like were a certain graffiti artist and a certain .... colllector near the end of the game.
Carrion: The game where you terrorize a station with a carnivorous pile of minced meat.
I like to think it's an extremely indignant batch of sloppy joe mix.
carrion my wayward son
and go beyond the steel sky
Good, I've been looking for you. You're behind on your child support payments. The trial is on Monday at 11.
Don't you cry no more
@Vox Populi The game may be great or total shite, but at least it gave plenty of people the opportunity to think they were being clever by repeating this joke.
Through the fire and the flames we Carrion!
You can color the tf2 flamethrower black but we still know what it is. God Valve did good work on their visual designs in that game
Edit: woah. Most liked comment on a Zero Punctuation. Do I get like a medal for that?
Yep
man i didnt even notice it was black! visual design good
@@videochannel700 that's what she said...
that's because it looks like a flamethrower. making a flamethrower look like a flamethrower ain't exactly an outstanding achievement
Nils - you dumb?
I first heard of Carrion around 2 years ago and have been following it fairly closely since then. My biggest problem with it is it's length: 4-5 hours for my first playthrough. Was really hoping for a lot more from it content wise, but what's there right now is perfectly fine. I think that I'm disappointed with it just because I allowed myself to get hyped up for it.
Would still whole-heartedly recommend, though perhaps wait for a sale.
Here’s hoping to the game garnering enough success to fund game expansions or even a sequel.
@@OtakuMan26 Sadly, not sure. They made a joke about 2nd game on Devolver "conference" and it's not looking great. But my interpretation may be wrong. Hopefully
To the one guy on reddit who said Yahtzee isn't going to cover Beyond A Steel Sky:
*HA!*
This comment is so wonderfully petty
Zero Punctuation indie rock track name of the week: *Humans Getting Pounded Under Flailing Vent Covers* (sung by *Ambulatory Dish Sponge* )
Runners-up:
-Teeth and Pancreases
-Bipedal Breakfast Burritos
-A Pile of Ripe Torsos
-I Am But A Humble Beanbag Chair
-We Got By Without The Polio Vaccine
-Backpack Full Of Forks
-Why Were There Two Joeys
-Tongue Kisses For The Eyeballs
-UA-cam Essays About How Rey Should Have Porked Finn
Not gonna lie, if I stumble across a band called "Teeth and Pancrases" whilst on UA-cam, they'll get at least half a minute of my time...
So the blobb at the end of the danish game Inside is related to Harold then.
I named him Super Darren, because i'd already named all the mindless clones Darren.
Looking back, the thing at the end of Inside was sort of like if "Harold Carrion" did the fusion dance with the Globglogabgalab.
Grandpa's first fishing trip after the stroke really got me
Carrion was nice, but man was it linear. Oh, you might have the impression that you're going to play a metroidvania with a big tentacle monster, but in reality there's almost no exploration. In the game you mainly just go to zone A, then B, then C, then D and so on, and being required to make really small loops to change the size of the monster. And only at the end do you have a small incentive to revisit all areas to 100% the game.
I see Carrion as a really really good demo to something that should/could have been way bigger. Like a 2D Prototype (the game from 2009).
So... a prototype Prototype?
In fact, it's the prototypical prototype Prototype.
I suspect we feel like we are exploring something because we are getting lost so many times to the lack of a map. Having a map would insta break any sensation the game is not turbo linear and that's probably the reason they didn't include one.
@@evertonc1448 At about half of my playthrough I finally understood how the map worked. Mainly that it was a small hub leading to many maps. Yeah, a minimap would have killed any impression of having a big map. The game reminds me of Rain World. But in Rain World, you do need a minimap with the environment being so open instead of claustrophobic like Carrion. But the end could lead to something big, like i'm saying akin to Prototype. Would be nice to be able to explore high tech skyscraper with plenty of defense mechanism from the outside AND inside.
@Mac mcskullface "You're a horrific monster "
Demo had that feel. Demo was amazing. Full game feels more like a chore. Concepts like "You're slightly bigger than you were! Now you CAN'T do some cool stuff" and "Oh. Look! A totally boring puzzle! Go find a body of water and drop half of your mass, so you can progress in game!" totally moved this game into "not worth my time" category for me.
Someone got the idea of carrion wrong. Usually tentacles going everywhere takes place in japan.
I think they need a Japanese highschool dlc.
@@KiomonDuck i'll fund it myself
@@FlameLOGNETwe can even get a Japanese elementary school dlc. You'll be trying to help the kids with their homework and helping make snacks and eat their parents when they show up to collect their crotch goblins.
To be fair, that sort of tentacle party sometimes ends how carrion works, with the freshly spoiled schoolgirls being violently and messily turned into the main course.
@@BlazingShadowSword got any examples??Asking for a friend.
Have you ever religiously followed a content creator online and then somehow lost track of them for a long time and then rediscovered them thanks to UA-cam's Lovecraftian algorithm and then smiled because this thing you rediscovered is fucking amazing? Yeah, that just happened to me with Zero Punctuation.
I loved beneath a steal sky and been looking at the new sequel. Given that Yahtzee hasn't completely ripped it to shreds it sounds like it might be worth picking up!
Yahtzee compares Carrion to peeling dried glue off your hand. My immediate thought is, "I've GOT to buy Carrion..."
"...and some glue."
So basically Carrion is “the thing” the game
Not to be confused with the actual "The Thing" the game. Remember "The Thing" the game?
icywhatyoudidthere no lol
Stealth is optional for this mission.
Nope, the thing was actually stealthy and manipulative. Harold is just a blob monster.
It is more like The Thing...the bad ‘90s Comics: The Game.
Beyond a Steel Sky feels like a dystopian thriller with all the dystopian parts happening offscreen.
I loved Beneath A Steel Sky, surprised this spiritual successor crept up on me without me noticing it.
Though I feel it already missed the entire point of a dystopian future with the title alone, it should be _Far_ Beneath A Steel Sky.
The lower levels are the most luxurious ones in that city though. The poor people live in penthouses. Maybe it's because it's Australia.
Aw man, Broken Sword Shadow of the Templars... that game was gorgeous. I really do be missing amazing pixelart environments. Nostalgiagasm.
Carrion, carrion, as if nothing really matters
...hang on, don't leave, I've got one more
Carrion my wayward son
...I see the door, it's right there, OK?
Carrion, in a moment I'm lost, dying from the inside, her eyes take me away, tear me apart from the inside out
Actually you are welcome here
"Carry on my wayward son" is the name if the final achievement you get for beating them game
So the devs understand you
But the other flight attendant said I could bring two carrion items!
Carrion my wayward son,
They'll be in pieces when you are done,
Lay your pseudo-pods to rest,
Then go eat some more.
@@justanaverageferret Bahdaladadadadum dum duuhhh duhhhh dummm dummm
Bahdaladadadadum dum duuhhh duhhhh daaaaaaaaaaaaaaa
Before he tears my childhood apart I remember playing beneath a steel sky and man the nostalgia feels good. Defined my tastes when I was a kid
Anyone know why the Escapist website is showing "403 Forbidden"?
Try it again. It shows fall guys was uploaded 35 seconds ago for me, so they probably just fixed it.
I have the feeling they don't want anyone going there... For some reason
@Vox Populi Pfft, rubbish. I touch myself all the time and I can still get through.
@@LuizAlexPhoenix Honestly that System32 folder causes nothing but problems. And it's *everywhere* O_O
Eddie Izzard and I were both delighted to see a picture of a tricorder reading naught but "widdly-wee"
This is the good stuff all right
Fun fact: For a short while eyeball kisses (at least as depicted in this video; i.e. as licking an eyeball) was some weird rage in Japan and is absolutely terrible. While the tongue looks soft and clean there are actually sharp/hard points on it that can easily damage the eye as well as all the bacteria. There's a very real risk of blinding said eye.
I played carrion on Xbox and my tentacle filled wet dream came to an embarrassing stop every time I had to stop and struggle to open a door.
...but that is how people talk about the election of Corbyn
I named Harold “Mister Wiggles”, personally
(5:00) That's like hiring Steven Hawkins to do voice acting.
Keep Calm and Carrion
"--about as fun as searching for your car keys in a backpack filled with forks." I had to pause for laughing so hard
Wish I was a meat cloud...
Jump into an industrial shredder and you can be a meat cloud.
If I were a meat cloud,
Yubby dibby dibby dibby dibby dibby dibby dum.
All day long I'd slither through the ducts
If I were a toothed meat cloud...
That was exactly word-for-word my experience of Carrion.
Carrion was so fucking good, my only complaint is ITS SO DAMN SHORT
I’m glad to know you had the same issues with carrion lol! I played it on the switch and eating people was a pain and as an added piss u off the people break into pieces and u have to eat them separately…
"Looking for your car keys in a backpack full of forks" 🤣🤣🤣🤣
Yeah I really lost it with that joke!
@@CaptainKeen it is a situation I have (obviously?) never experienced yet was immediately relatable. 😂
0:40 Yahtzee and Valve do really have the same type of humor
the best part of Carrion was the reveal that the scientists from the flashbacks is Harold... wait... if touching the corpse of one of those things is enough for them to turn into one of them how is there only one flesh monster?
I always though Harold killed everyone and assumed one scientist's form to escape the first time. Then, by the end, he just assumed the form of that guy again since Harold already was familiar with it.
Beneath a Steel Sky is flipping awesome
For those curious about Beneath a Steel Sky it's on steam for free for anyone who want's to play it.
That was an excellent tea spiting joke right at the end there!!
Is anyone else looking forward to the possibility of a future "Let's all laugh at an industry" episode regarding the Epic vs Apple/Google lawsuit that is currently ongoing?
“Because, in contrast to your basic movement, directing your grab ability is like Grandpa’s first fishing trip after ‘The Stroke’.”
LOLed at Harold, the carrion ground beef with teeth! Also LOLed at the carrion devouring a human in gory ways, also entangling imps on the way! Also the freeze frame bonuses! And the Imp saying "His career died for our sins". And the running gag with the imp kneeling before Zod! :D
I loved Carrion. I was sad when it was over.
Carrion does seem to work better with mouse & keyboard than with controller based on what I've seen... people move around less haphazardly and have the dexterity to also gently open doors to sneak in rather than just violently bursting through them.
I almost wanna see Yahtzee review “Completing the Mission” since it was released on Steam.
"Rey should have porked Finn" is my new rallying cry
I want to play Prototype again now
Right about the problem of the map, but I used that actual controller on steam for Carrion and it really had only a few awkward grabby moments out of the whole game. What it really needs is New Game+ to play again at full power, for laughs.
I love when people crack jokes about Star Wars fans
Star Wars fans do suck.
Carrion was fun for the whole time that I played it, with the only two downsides being the lack of a map (I had to look one up to 100% the game, and that's because there was a tunnel hidden behind a bunch of foreground objects that I didn't remember existed) and the fact that at larger sizes, you can often end up having a bit of trouble with headass navigation.
You see, you either move from one end of your body or the other, so if your head goes past something you want to go into, you either have to keep going forward until you can cram your ass in there, or back your ass up to turn your head. This is especially frustrating for one of the secret upgrades, as it requires you to be at your biggest size, and the headass navigation is far more noticeable when at full size.
"Grandpa's first fishing trip after the stroke".
Nearly choked on a chicken nugget....worth it.
4:50 this has been my complaint for many series and games. 2D artwork is a viable style that should be used when it is fitting, and 3D art is not always an upgrade.
Carrion is like somewhere between Saya no Uta and Prototype having a hideous, H.R. Gigerian Baby.
I laughed like crazy with the Carrion review, but while it was entertaining, I felt like Yahtzee missed some points of the game. Fair enough, its an opinion and maybe it just isn't his kinda game, but I had a really different experience.
Missing the effectiveness of killing peeps by parasitism, not by flailing around like a rabid sentient chunk of minced meat. The game gives you different ways of killing as it goes along, of course to a certain, limited degree. But that's a way of playing that keeps you in a smaller risk than just trashing the room. Oh and definitely not a game to be played with a controller, mouse + keyboard is a must.
Also, I too got lost in Carrion once, but I had the patience to keep trying to search where the hell I'm supposed to go. These travels lead me retreating already played-through areas, but with new creature "skills" I found containers, areas that before were inaccessible. Sure, Metroidvania game CAN have a map, but in Carrion it would take away from the experience.
You're a strange, horrible, alien creature, trying to escape, survive, and multiply. And kill in order to do that. It finds it's way through instinct and exploration. There's even echolocation skill in the game, in order to find close-by nests. It has tentacles, how could it even read a map lol. I think getting lost in this game, can be a part of the challenge. Sure, it's not for everyone, but I like it when the game doesn't hold my hand.
Or tentacle.
Still, that was a fun review.
I prefer the "spazz the fuck out with the environment" as a method of dealing with the cunting "elites" before you can parasite them or their mates.
UA-cam has informed me that Zero Punctuation still exists
*HAPPINESS NOISES*
The real horror of Carrion is the fact that you played it with a controller
it's still a tad jenky even with the mouse, but i can't imagine trying it with a controller, lmao
I laughed like crazy with the Carrion review, but while it was entertaining, I felt like Yahtzee missed some points of the game. Fair enough, its an opinion and maybe it just isn't his kinda game, but I had a really different experience.
Missing the effectiveness of killing peeps by parasitism, not by flailing around like a rabid sentient chunk of minced meat. The game gives you different ways of killing as it goes along, of course to a certain, limited degree. But that's a way of playing that keeps you in a smaller risk than just trashing the room.
Also, I too got lost in Carrion once, but I had the patience to keep trying to search where the hell I'm supposed to go. These travels lead me retreating already played-through areas, but with new creature "skills" I found from containers, areas that before were inaccessible. Sure, Metroidvania game CAN have a map, but in Carrion it would take away from the experience.
You're a strange, horrible, alien creature, trying to escape, survive, and multiply. And kill in order to do that. It finds it's way through instinct and exploration. There's even echolocation skill in the game, in order to find close-by nests. It has tentacles, how could it even read a map lol. I think getting lost in this game, can be a part of the challenge. Sure, it's not for everyone, but I like it when the game doesn't hold my hand.
Or tentacle.
Still, that was a fun review.
Easy it turns out.
Having 100%-ed the game with it, it was certainly designed with a controller in mind.
@@NathanCassidy721 yeah, what's with PC owners insisting *everything* has to be played with a keyboard and mouse? Is it the only thing that they can hold over console these days?
@@alastairward2774 Because they are cheapskates.
I should know because that was me for a quite a while, mostly due to the price-tag. Even if I was to replace it, I still balk at the idea of paying $70 for an Xbox One controller when my mouse and keyboard at least comes with the computer tower I'm paying for.
And get a combo pack for about $20 if I needed to.
It's that time again , INDIE GAME Time !!!!
"90s point and click adventure, about as fun as looking for your car keys in a back pack full of forks" said by a man with a failed career making 90s point and click adventure games in the 2000s.
Carrion looks like a damn good game, Personally I just don't like it due to the fact that it's a cross between the two horror movies that have horrified me since I was a kid, The Thing and The Blob.
Nothing like flipping through Saturday morning cartoons to suddenly see a dude's chest cavity rip open and eat the arms of the doctor trying to save him. No way did that scar me for life.
@@PaxAuTelamanus for me it was when the decapitated head scurrying around under the tables. Definitely a movie I shouldnt have seen at the age of 9.
Mmmm ... warm rice pudding ... you can put your hands in it as well?
It's good skin moisturizer
Well you've officially hit my nostalgia. Beneath a steel sky was so awesome as a kid. I remember it being pretty funny.
It's been a long time since I watched neighbours, good lords Harold has changed.
I hate people calling Carrion a "reverse-horror game."
Doesn't everyone already know a reverse-horror game is just a regular game?
Doom would be a horror game from the perspective of the imps ffs
No it wouldn't; most horror monsters aren't anywhere near as fragile as the doom guy. A single imp can scratch him to death in like ten seconds. An Arachnotron takes him from full health to dead in like five. It also really isn't horror in any sense.
Also, you can blame whoever wrote the Steam description, because it starts with "CARRION is a reverse horror game ".
Hooded Man But the same is true in Carrion
My god, you're right! Hell, even Dark Souls. If you're one of the bosses, you keep seeing this tiny little dude and you kill him again and again but, after you kill him a dozen times, he wades in, dodges your every attack and slowly, inexorably, buttstabs you to death.
I’m Carrion you specifically play as a creature that’s fucking terrifying, and also happen to utilize stealth and surprising your enemies.
Any STEALTH game could be called a reverse horror game, really.
That ending with Hawking made my day. Thanks.
Oh, yeah, the rest of the review. Totes good, brah.
Been looking forward to Carrion just to hear Yahtzee describe Harold 10 different ways.
The thing I liked most about Carrion was the fact that it's CLEARLY Commissioner James Gordon in the trailer.
I rarely disagree with you but I don't think you were fair with Carrion. The map issue is very frustrating but I found it exciting and fun to try to match up the tentacle/arm movement with the actual physical movement of the creature, and it was easy to have those "stealth kill" moments most of the time. Overall it was an A+ game in the B+ tier. 100% worth the price of entry.
CARRION IS FINALLY OUT? Oh man, I'd totally forgotten about it. I can't wait to mutilate and liquify some no-name redshirts with an amorphic gore puddle.
@jou taama to be fair... all i really wanted was an excuse to be the man-eating blob monster... so i got my money's worth going in with that expectation, lmao
@@jonathanblair5920 I totally love the game, have completed it 100% about five or six times now.
Amorphic Gore Puddle will be playing a gig at the O2 next February, I understand.
@@samuelc6246 There is really no game like it is there. We need Carrion 2
Yeah, I had the same feeling _before_ I played the full game. Demo was amazing.
0:46
...
Anyone else purposely glued their hands just to peel off the dried glue later?
I used to do it too much as a kid...
I completely feel he should have played beyond a steel sky with Gabe
Keep calm and Carrion.
Thanks Zero Punctuation, I wasn’t planning on crying about Jeremy Corbyn today but now I am.
Jeremy Corbyn. The man who finally convinced me to stop voting Labour and vote Green instead.
I'd vote for a turnip with a hat on before I'd vote Conservative.
I suppose Carrion is better played with a mouse instead of a controller to allow for more precise movements. Great game, the only bummer was the fact that it wasn't always super obvious where you had to go next and the fact that bullets and flamethrowers kill you faster than you'd expect from a 20 meter long giant meatmonster. The length was okay, I don't really see how they could've patted that out, maybe except for letting us personally lay waste to the city shown in credits (That would've been awesome!)
4:12 Now if that still had been what the show ‘Joey’ was about, it might still be going today.
FINALLY FOR THE LOVE OF MICHEAL JACKSON I"m not the only one who thought they botched the tendril controls, map, and story.
Made a video with a whole segment dedicated to that stupid oversight.
clocks the mad fat diary reference at the end.
Not gonna lie that jeremy corbyn quip isn't so far-fetched
He was stitched up by his party for our sins.
Sadly i haven't seen anyone whos talked about Carrion mention the devs previous game Butcher, which was a great pure action injection of smearing enemies against the wall with a shotgun. Gave me 2d doom vibes even if it's slower paced than doom but still much faster and harder than your average shooter.
I've never seen a game with so many negative reviews on Steam primarily due to the visuals... It isn't hard to understand why from the screenshots though, I'm 100% confident I would have trouble muddling that out as well, Doom was way more distinct.
@@hoodedman6579 in motion its way easier to see whats going on
The lack of map in Carrion killed it for me. It was genuinely fun, but I was fucking lost for my entire playthrough. I legitimately can't recommend it because of that.
LMAO, It is so hard to get in a real review with this guy, every time I watch these, gets me laughing hard. First time I saw one of these was back when Clear Sky came out, even tho I love the game, I love the review even better!
They called Harold "Red" in the Devolver Direct
Issue I had with carrion - it’s mostly not a reverse horror game. It’s a rogue like platformer or puzzle game with a horror theme.
It’s not bad mind, particularly when you get about 2 hours in and unlock the ability to control people. *That* is when I think it becomes a horror game. You are quite a fragile blob of flesh. Stealthily taking control of someone and shooting their friends solves that problem, and it does feel more mean-spirited and insidious than just randomly eating people. There’s one part in particular where after a hard boss fight, you’re encouraged to go on a rampage this way, and that was damn satisfying.
Rogue like? What in Christ’s name are you on about?
Which one of the Carry On films is this based on? I think I missed that one. Oooo matron
*eugh*
Terrible joke.
Awful.
I mean, I still laughed, I'm not a monster.
Still, shame on you.
I like the Jeremy reference.
To me, Harold looks like a bunch of pull n peel Twizzlers
yea carrion was really fun, wish it was longer :/
The Long Man bad memes are starting to spread to mainstream. Fucking love it.
Play with the mouse. That's all I have to say about Carrion.
On the talk of Carrion, do try out MO: Astray.
Since rock paper shotgun just did an article on it yahtzee should review space station 13.
Carrion, Karl's at it again
Thank God he also thought that Carrion is way too similar with Alex Mercer (Better than bland-a** Heller)
Carrion is what I imagined a remake of Ooze would play like if it didn’t have a top down perspective.
For the next indie episode, how about two games that both involve dungeons? Enter the gungeon, and darkest dungeon