Idea: train spleef with explosives in the rear cars and spud guns mounted to ceiling or walls that move / shoot “randomly” around the map. Maybe less cars overall and no player spud guns, just gotta keep explosions away from the locomotive.
You should make a spleef arena but every car has a unique special power-up like speed, better cutting and a hover mode that will make your car slowly gravitate up when you press a button
Spleef but you decide where the spud cannon goes. Like you could put it anywhere on the vehicle, on some kind of extended arm, wherever. I have no idea what the advantage state is with this idea, but it would be funny lol
Since having more train cars doesn't really bring much benefit, it would have made sense to make it so that you get points for each car you still have on the map. This would have brought not only a layer of strategy in defending your cars, but also in the offensive where you had to either focus on the enemy engines or the cars they lost
It might be fun adding some walls and other obstacles to the arena next time, and if you do trains again, make them explode on disconnect just to see what happens lol
Maybe make a spleef arena with disconnected "tools" you can attach to your vehicle? Maybe even something that turns on extra guns on the other players' cars if that is possible.
That may have been interesting if there was for a full train one set of guns at the back of the last car, the next would add one set so it was back and one side, next would be back and both sides, main car, one set on all four sides....but for the sides they are offset outward so if you run in a straight line, the tires wont fall in....or have wider tires so you dont get stuck in a single line width. Fun video in any case. :)
Hear me out: detachable train cars filled with timed explosives 🧨 Also could add a spud gun on the front so others could try and make your cars explode prematurely
You should've hid explosives in the train cars and mount turrets on the roofs of the locomotives that automatically spin around slowly and shoot other trains when they detect them
Next make a more complicated system where you can signal the last train wagon to detach from the rest, and have it move by itself and randomly steer, and every odd or every even wagon also have the logic to try to avoid falling off platforms, including stopping (unlike the players' locomotives).
Next spleef idea: (This might have already been done but I'm not sure) Everyone has the same vehicle but you have a speed boost switch that you can use to speed up and cut off others but there is a cooldown timer.
You know what you're missing is another player or players and using teams of two to purposely take each other out in spleef limiting them to the confines of the vehicle itself.
Sharper turns when faster is a bit like with a Hägglunds BV206. Faster equals more rpm which makes the hydraulic turning faster. Can also be achieved by a lower gear. I have no idea how it works in game though. And these are not BV206:s so... ignore everything :)
do the carboard cars again but your only allowed to shoot the back car, once all the blocks are off it have it disconnect. so instead of normal spleef your tryign to break each other's car while not driving of the unbreakable map
may i suggest a version of 2v2 or turret spleef? (or more if you can get more than 4 players just add one car for each 2 player) like a vehicle that does a really bad and inconsistent line and the vehicle has a rapid fire turret on the roof controlled by the second player to try to fix the line or shoot to try to cut out the other vehicle.
spleef is at the end of its life. how about since they fixed the lag alot. do a race where every one builds there own train cart and a car. then you have to do a race where all 3 peoples cars are together to make trains. you get to put the carts in any order you want. do you want to build a cart that will help you or hurt you.
Ooh also what about satellite spleef each player has a orbital spider gun following them around on a cardboard surface and each player has a cardboard roof with an explosive the if to players cross it can get shot
if only this new physics update didnt make bearings all go soft and floppy. realistic suspension is absolutely useless now. gotta go back to simple 8 to get it to be rigid.
Next week we're going to do a completely different challenge in multiplayer! Any guesses?
Train battering
Quiz Show.
Spleef wars return of moonbo
Beyblade, but made of cardboard
Will it be really long Spleef?
should have done a points system where the more train cars you have on when you win the more points you get
Imagine a version where you cut 3-wide lines with 1-wide wheels, so you can get stuck in gaps.
Spleef idea make a normal spleef arena but each car is completely different in some way and each round you rotate who gets what car
You should put random indestructible lines about for a spleef arena, not connected to the exterior, just so that the cut out shapes get more wacky
they've done tons of maps with this already
This is one of the better spleef maps you've made, looks really fun!
Idea: train spleef with explosives in the rear cars and spud guns mounted to ceiling or walls that move / shoot “randomly” around the map. Maybe less cars overall and no player spud guns, just gotta keep explosions away from the locomotive.
You should make a spleef arena but every car has a unique special power-up like speed, better cutting and a hover mode that will make your car slowly gravitate up when you press a button
Does this video not appear in subscriptions for anyone else? I had to search for it
I was looking in the comments specifically for this reason
Yup didn't show up in my subscriptions either...
same here
Same, I was about to comment
yeah same for me
Make a spleef using the robot cars as a base with a controllable turret on top
Spleef but you decide where the spud cannon goes. Like you could put it anywhere on the vehicle, on some kind of extended arm, wherever. I have no idea what the advantage state is with this idea, but it would be funny lol
Since having more train cars doesn't really bring much benefit, it would have made sense to make it so that you get points for each car you still have on the map. This would have brought not only a layer of strategy in defending your cars, but also in the offensive where you had to either focus on the enemy engines or the cars they lost
It might be fun adding some walls and other obstacles to the arena next time, and if you do trains again, make them explode on disconnect just to see what happens lol
Maybe make a spleef arena with disconnected "tools" you can attach to your vehicle? Maybe even something that turns on extra guns on the other players' cars if that is possible.
That may have been interesting if there was for a full train one set of guns at the back of the last car, the next would add one set so it was back and one side, next would be back and both sides, main car, one set on all four sides....but for the sides they are offset outward so if you run in a straight line, the tires wont fall in....or have wider tires so you dont get stuck in a single line width. Fun video in any case. :)
Love this ❤ when the trains fall it’s so satisfying please do this again
I feel like spleef is always better with continuous lines and without so much in I cible block interference so people can actually plan traps.
Would be cool if the train became faster the fewer cars it had. Would bring a new dynamic into the spleefing :)
For some reason this video isn't showing up on my subscription feed
same here
o.o more trains..... im all cozy and not high energy but trust me im veryyy happy rn :D
Hear me out: detachable train cars filled with timed explosives 🧨
Also could add a spud gun on the front so others could try and make your cars explode prematurely
Done typing my comment and they’re currently talking about explosives in the trains😂
"cutting cars" is such a good pun which of course nobody had the rail knowledge to get :(
It's like tron 1:54, not even 2 mins yet, and Scraps train is down all of its cars while kan is driving like a pro
Kan’s worst enemy… is definitely himself
You should've hid explosives in the train cars and mount turrets on the roofs of the locomotives that automatically spin around slowly and shoot other trains when they detect them
We need more of this. Experiment with variations and see what else works with these trains, and give us more... plz? 🙂
16:52 I've heard them referred to as just Travelers, though you might be thinking of Train Hopping?
Next make a more complicated system where you can signal the last train wagon to detach from the rest, and have it move by itself and randomly steer, and every odd or every even wagon also have the logic to try to avoid falling off platforms, including stopping (unlike the players' locomotives).
Next spleef idea: (This might have already been done but I'm not sure) Everyone has the same vehicle but you have a speed boost switch that you can use to speed up and cut off others but there is a cooldown timer.
You know what you're missing is another player or players and using teams of two to purposely take each other out in spleef limiting them to the confines of the vehicle itself.
I think this is my favorite spleef yet haha
You guys need to do one where two guns are at a 45 degree angle on each side of the vehicle.
i don't remember if you guys have already done it but I think a monster truck spleef would be very cool
trains. everything is trains. Why is kAN obsessed with trains.
train good, car bad
@crazygandalf autism
It would be fun in you guys did a classic MM like Bomb Tron or Frainkencars again.
Idea to add to this make each train car a robot so when it’s disconnected it drives around independently cutting out random parts of the map 😅
Hey Kan, make it so u can disconnect your carts, put an engine on them en let them run like torpedoes
Watching this while on the train
Do this train but have logic connected so you can sude flip each cart to become a turret making a line for the players to avoid. Expand
Sharper turns when faster is a bit like with a Hägglunds BV206. Faster equals more rpm which makes the hydraulic turning faster. Can also be achieved by a lower gear.
I have no idea how it works in game though. And these are not BV206:s so... ignore everything :)
kan hobo is also a common and accepted word for people who ride freight trains in america
You should try this same concept, but each time a car decouples, it explodes
Lucky I found this video, it's not showing up on my subscriptions page.
do the carboard cars again but your only allowed to shoot the back car, once all the blocks are off it have it disconnect. so instead of normal spleef your tryign to break each other's car while not driving of the unbreakable map
do you think you'd do this in your something series in survival you started?
may i suggest a version of 2v2 or turret spleef? (or more if you can get more than 4 players just add one car for each 2 player)
like a vehicle that does a really bad and inconsistent line and the vehicle has a rapid fire turret on the roof controlled by the second player to try to fix the line or shoot to try to cut out the other vehicle.
For some reason this wasn't on my subscription page
Something similar to this but reverse, when you win you get one more cart
you should making a farming spleef and the vehicles are case IH patriot 250 or whatever else you choose and put the spudguns on the wings
Hobos literally is the name kosmo was right
Add explosives to the engine that detonate if you lose all your cars.
And another rendition of kAN being his own worst enemy :P
What about slidey spleef? Low friction wheels and the map tilts in a random direction, causing the players to slide as they cut out pieces?
Could have added your steam locomotive simulator to that. Too focused on cutting out instead of tracking water level?
Would be interesting if the engine speed went up each time you lost a car.
spleef is at the end of its life. how about since they fixed the lag alot. do a race where every one builds there own train cart and a car. then you have to do a race where all 3 peoples cars are together to make trains. you get to put the carts in any order you want. do you want to build a cart that will help you or hurt you.
Ooh also what about satellite spleef each player has a orbital spider gun following them around on a cardboard surface and each player has a cardboard roof with an explosive the if to players cross it can get shot
Is there anyone who knows what happend to Moonbo? I miss him so much
Well, obviously, Thomas was the best tank engine
A "train surfer" just got hospitalised in Sydney over the weekend. Not recommended.
It looks kinda like an airport tug lol
Have you and hyce checked out b99 on derail valley
yall kinda fell off the rails with this one
I subscribed to kan but this video doesn't show up in my subscription tab even tho all the other channels show up?
16:50 Passengers?
What about a Spleef were you pull deactivated Robots. And when they disconnect They turn on
How do you play infected
TNT spawner at the back of cars?
Week 53 of wondering when kAN will make a glitchwelded 8 spudguns for perfect cuts...
Theres nothing worse then when u screw up the spud cannon setup, please try and make sure its impossible to miss a block, kinda ruins the game
if only this new physics update didnt make bearings all go soft and floppy. realistic suspension is absolutely useless now. gotta go back to simple 8 to get it to be rigid.
nice
We never got the monday hide and seek from a week ago .why?
Kinda sad they weren't piston powered
Do a barrel roll!
Speaking of trains... railroads online is dead again isn't it?
the turn was left not right
Kan throwing again.
Where the hide and seek
3 min gang!
those that ride the rails for a living are hobos
Can this please stay a politic free channel?! So tired of hearing about it and definitely not why I come to MM vids
Could you be anymore obvious that the script said Kosmo wins?
New physics accuracy sucks.
Train
Train indeed
Traim
8 hour