Memoirs At Sea Narrative #3- Storm in a Tea Cup- Ultimate Admiral Age of Sail
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- Опубліковано 4 січ 2020
- Memoirs At Sea (Storm in a Tea Cup) is part of a Narrative Lets Play using Ultimate Admiral Age of Sail as the backdrop for the story. In this Episode our hero must escort transport ship to it destination during a storm battle, fighting of a trio of Spanish ships
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Happy Strummin by Audionautix is licensed under a Creative Commons Attribution licence (creativecommons.org/licenses/...)
Artist: audionautix.com/ - Ігри
Apologies, had to reupload this because i had some issues with YT. Once again i apologise for the delay between part 2 and this part, and also for the shortness of this part of the story. All due to spending time with family over Christmas and new year and also due to illness and some slight tech issues that may be apparant during the video.
As i said at the end of the video, if you have any ideas for other games that you would like to see this kind of narrative on please let me know in the comments.
Games i already have ideas for:
Total War Rome 2
This Is My Land
Ultimate Admiral Dreadnaughts
il2 Great battles
RUST
UBOAT
Hearts of Iron IV
If any of these interest you please let me know
Ahh the storytelling just epic.... I'll certainly be here for Uboat, Ultimate admiral Dreadnought ,total war Rome and last but not least il2 great Battles.....
That's great, I really really appreciate all the support. I just have to get a move on and start to deliver. Unfortunately I simply don't have the time to do more than a video (maybe two at a push,) a week but I will do my best. I was also toying with the idea of trying some sort of narrative in NAVAL ACTION too, except I'm put off simply by how long it takes to travel round.
@@BaronQuertier np Mr Baron.. let me put it this way " happy wife = Happy life" IRL needs to be in balance... NA.. is a pain to navigate ho ho .. so maybe hold of on that one for a while...
you sir, just gained a subscriber with that excellent storytelling
Thank you ever so much. I'm falling behind in further productions but today made a deal of progress for part 4 and also part 1 for a Rome 2 narrative.
Ok, those capsizing ships took me completely by surprise - amazing to see a game with mechanics like that implemented, though I assume it causes just as much trouble for the player. At least the Commander won't have to deal with it now that he's ashore.
Also, that glimpse of the map caught my attention - is there some kind of open progression in this game? Or is it just linear?
Yeah the capsizing took me by surprise too. Thought it was a big at first.
The campaign is some what linear but with little branches coming off. You have to do certain missions to proceed but there are also secondary missions they will effect the main I'm various ways e.g number of enemies, your own resources to name but a few
Is this going to come back?
The series had to be put on hold due to a computer problem and I had to start all over again. That had problems of its own with consistency. But I think I've finally cracked it and I just about finished editing the next part.