its an interesting tower. I like its ability where gas stays in one spot and spreads to other zombies that walk through it. I like the rewind feature too, though I would also like to see "retry/replay" option since I'm a lazy guy who doesn't want to spend a minute in the lobby.
QOF ideas: Automatic ability: on top of the ability button theres a automatic sign if you press it, it automatically clicks the ability for you ( Dosen't affect aiming abilities ) Map rotation: Select a tank and have menu buttons that can make you choose the map, game mode, players allowed etc etc... Play again: simple whenever you lose or win you can choose either to exit or play again. Loadout: when you tap on a player their loadout, level, etc etc apears above them. And that's it.
Amazing update! The rewind ability is absolutely amazing. The reconnective feature is also very nice to have. I hope to see more updates on beginner stuff as these updates primarily focus on intermediate to expert players to make the game enjoyable for all levels of players.
From what it looked like, it appears it’s a different type of HP and I think it takes less damage but once it’s all gone the normal health will be damaged the same, which could mean new units with “shield piercing” could happen
Imagine if they add a retry feature, where you go back yo wave 1 with starting cash, so you don't have to go to the lobby to try again, it's faster, and you can use it when dying, or winning.
It would be cool and realistic for the hazmat enemies like the Hazmat Zombie and Toxic Wastes to have a chemical defense, as they are wearing hazmat suits.
cool feature idea that will not be implemented. A button near your tower slots which if pressed will activate your towers abilities all at once. Will it be useful? maybe will people who have a bunch of aimed towers hate misclicking it yes will it allow me to spawn 60 humvees in 1 second yep
Thank you for optimizing for xbox, the menu is a little bit bad but we can play it normally (xbox doesn't have chat with is a problem for co-op but it's really fun playing) (Sorry if my english is bad)
john my friend showed me this game it’s pretty fun I love it because I used to play balloon tower defense of the App Store so this game 100/10 it’s so fun!
only one that maybe you could argue is an upgrade is ranger to operator but the grenade and car ability makes it different enough (also ranger being the cheapest bait tower)
@@n1o_ They all serve the same niche purpose. Ranger, Operator, and Laser Gunner all are the same exact “across the board stats with relatively quick firerate” but each one is still a direct upgrade to the other. This COULD be mitigated if the game had more options, but it really feels like you need these specific upgrades to even challenge harder difficulties. It’s less strategic and more “grind until you get the better tower and win.” Tl;dr, the game incentivizes grinding and immediately discarding your previous towers (only to be used as stun bait) without giving them the opportunity to be evenly balanced across the board.
@@Croissantcreep you make a fair point with that tbh, its something most tower defense games on rblx struggle with (cough cough tds) but i dont think its as bad with tdx as the abilities and 2 paths make the playstyles at least somewhat different, looking at it again tho laser gunner does feel like a straight upgrade to both of them
random thought I had while playing the game, a new unit: spy this units paths would be the exact opposite of each other, one would be medium dps but wouldn't be able to be targeted by the bosses, the other has worse dps, but has an ability to trade its untargetableness for 2 vector smg's and a bomb that would deal 10,000 to the strongest enemy within range for 10 seconds. also, untargetableness is an innate feature.
Pretty sure I'm not the only one who'd guess that, but I'm kind of getting the vibes there was a peak of how hard Nightmare is gonna be since my guess is, it introduces the shield mechanic which we saw in the testing which also btw. seems very op. So good luck fighting that.
John u should add a tower like flamethrower or the tds tower pyromancer it would be cool to have such a tower like that and it would be a good starter tower
Hey John what are the chances you see this conment? prob pretty low... but heres the thing john ive been trying to contact you for 7 whole months just to talk to you because your my idol seriously i am so inspired by TDX and all your videos. I will stop at no cost to talk to you. Just recently i got in contact with your community manager. Watch out John im coming.
I loved how all the other defeat multiple bosses quest are named like "plague takedown) or (eradicated) while the one for review plaught doctor is "stay down bud' idk why it's so funny to me
Hey john I would say make skin crates like 3 different ones that give buffs the more expensive like maybe 50-100k cash would give skins for war ship, juggernaut etc those expensive towers and one buff would give like 90% less damage but have top path toxic damage and or really high attack speed or damage buffa
Hey John, after playing tdsx for a while now I realize that when you’re trying to que with other people it’s harder to get other people into the map you’re wanting to play in or you have to run around looking for people that aren’t trying to run duo or single matches so I think that you should add the que menu that tds has that you can pick either solos duos three ppl or quads so it makes it easier to get into a match. Sorry the grammar is a bit bad lol
I have a little bit of a suggestion, you don't need to add it but I just think it would be cool. What if you made a tower that is a wall and it gets higher health the more you upgrade it, and each path is has different protection, explosion and BOOLETPROOF armor.
Tbh I was half expecting the enemies with hazmat suits to suddenly gain a poison gas immunity after he said all this to prevent it from being soloable half the time
enjoy the new tower and rewind feature... Only In TDX...............
twitter.com/TowerDefenseX/status/1751709824654455265
HEY BON
yeasir
no
Ok
Z
Imagine they add a german WWI soldier skin for toxicnator I'd be laughing
Is it German, if it is then I’m all in
I'm Jewish and I approve of that, unironically I think it'd be kinda funny
💀🔥
Spicy air🔥
I actually made a similar comment to the update announcement lmao
"First tower to do a reload animation"
Artillery :
Technically it was missle trooper
shotgunner.
@@mba27shotguner was added after missile trouper
@@mba27when does shotgunner reload like it just charges up not actually puts more ammo in there
Sniper and missle trooper*:
(I forgot i'm not in tds)
its an interesting tower. I like its ability where gas stays in one spot and spreads to other zombies that walk through it. I like the rewind feature too, though I would also like to see "retry/replay" option since I'm a lazy guy who doesn't want to spend a minute in the lobby.
I JUST WANT AUTO SKIP
The replay option would be really cool ngl
fr, I've had so many times where I beat a map, want to replay it, but then have to wait a while for it to appear in the lobby again@@CURFV
FR HE COPIED TDS TOXIC GUNNER so dont give this ovverrated guy credit
isn't TDX and TDS collabing?@@TheSirRobbyMobile
Another W Update, now we gotta wait for that Attack Helo\Exchange Update…Mighty fine job John
QOF ideas:
Automatic ability: on top of the ability button theres a automatic sign if you press it, it automatically clicks the ability for you
( Dosen't affect aiming abilities )
Map rotation: Select a tank and have menu buttons that can make you choose the map, game mode, players allowed etc etc...
Play again: simple whenever you lose or win you can choose either to exit or play again.
Loadout: when you tap on a player their loadout, level, etc etc apears above them.
And that's it.
Tds after you said that: write that down write that down
@@Scout-wv1syim pretty sure tds had all this before he commented (besides the play again feature)
2:07 missile trooper left the chat
artillery left the chat
M202 has left the chat(Barracks)
Sniper left the call
@@commandereirik4452 sniper doesnt reload his mag, he just "pumps" his gun again
@@pokade3659*bolting a sniper rifle has left the chat*
Amazing update! The rewind ability is absolutely amazing. The reconnective feature is also very nice to have. I hope to see more updates on beginner stuff as these updates primarily focus on intermediate to expert players to make the game enjoyable for all levels of players.
No 450 is never reallu good for the most modes and you can buy it with robux
Rewind def shouldn't give more money
It kinda removes the point of the entire game
WE NERFING EVERY ENEMY WITH THIS ONE🗣🔥🔥🔥💯
Its nerf, or nothing.
hi forty seconds ago
now minute
Its nerf or nerf@NotTheHappiestGuy
DONT SAY THAT IDIOT OR HE’LL NERF IT
So John, what's that little shield thing you don't want us to ask about?
nightmare mode is real
@@vini-X3Not even, super heavy and rev juggs got it, which both appear on Expert, super heavy on inter and Rev juggs can be spawned by Rev plague doc
@@ABlueThingmaybe its like mutation mod on tds but its shield, but only for nightmare
From what it looked like, it appears it’s a different type of HP and I think it takes less damage but once it’s all gone the normal health will be damaged the same, which could mean new units with “shield piercing” could happen
@@content4810 Tbz...
Really nice seeing towers with cheering animations instead of dancing ones
02:02 John, I think you forgot about missile trooper and artilery literally loading another missile or shells
This isn't a tower, more of a unit, but the m202 guys on barracks have a reload animation
@@vivekchannel4990 wdym by them isn't a tower but more of a unit.
They still reload
He meant the m202 unit. He said "this" refer to the m202 not the artillery the guy was talkin bout@@not_corin5376
@@not_corin5376he meant it was just the producted unit of the tower itself but yes it is technically reloading
@@vivekchannel4990 missile trooper is a tower that reloads bro
Very good video would hope to see more improvements or towers
Imagine if they add a retry feature, where you go back yo wave 1 with starting cash, so you don't have to go to the lobby to try again, it's faster, and you can use it when dying, or winning.
They did that cause of you
Update: I forgor did they is no do that?
It would be cool and realistic for the hazmat enemies like the Hazmat Zombie and Toxic Wastes to have a chemical defense, as they are wearing hazmat suits.
then how did they get infected in the first place if they are immune to chemical XD
@@kenjakugeto-cj7wj Probably a virus or somethin, not chemicals entirely.. but idk too much.
Would be good to not make toxicnator op
@@SosigJared i guess...?
The rewind feature is a blessing and a curse, now I can die 3 times and still get money from winning! Approved and W TDX.
Rewind is going to be amazing for exp, imagine just speedrunning deserted island expert and rewinding like 20 times
Someone rewind using robux instead gold be like
cool feature idea that will not be implemented.
A button near your tower slots which if pressed will activate your towers abilities all at once. Will it be useful? maybe will people who have a bunch of aimed towers hate misclicking it yes will it allow me to spawn 60 humvees in 1 second yep
Thank you for optimizing for xbox, the menu is a little bit bad but we can play it normally (xbox doesn't have chat with is a problem for co-op but it's really fun playing)
(Sorry if my english is bad)
Omorijohn real?
john my friend showed me this game it’s pretty fun I love it because I used to play balloon tower defense of the App Store so this game 100/10 it’s so fun!
This tower seems perfectly balanced, as ALL THINGS should be.
Literally some towers just being direct upgrades to others with little-to-no differences:
@@Croissantcreep what other tower debuffs enemies in tdx
only one that maybe you could argue is an upgrade is ranger to operator but the grenade and car ability makes it different enough
(also ranger being the cheapest bait tower)
@@n1o_ They all serve the same niche purpose. Ranger, Operator, and Laser Gunner all are the same exact “across the board stats with relatively quick firerate” but each one is still a direct upgrade to the other. This COULD be mitigated if the game had more options, but it really feels like you need these specific upgrades to even challenge harder difficulties. It’s less strategic and more “grind until you get the better tower and win.”
Tl;dr, the game incentivizes grinding and immediately discarding your previous towers (only to be used as stun bait) without giving them the opportunity to be evenly balanced across the board.
@@Croissantcreep you make a fair point with that tbh, its something most tower defense games on rblx struggle with (cough cough tds) but i dont think its as bad with tdx as the abilities and 2 paths make the playstyles at least somewhat different, looking at it again tho laser gunner does feel like a straight upgrade to both of them
im suprised how quickly the updates are coming out, and these updates are actully high quality
“Gas Cloud”?
WWII towers be looking fire 🔥
Finna take out there lives inside🔥🔥🔥💨💨💨
@@stopcallingmechrispratt we not making it out the trenches 🗣🗣🔥🔥🔥
bro thought that ww2 was in 1916 💀
@@SynthSim ... they had trenches in ww2
@@rexxe001 trench warfare was used mainly in ww1
Yo im in your server in crim rj you droped yellow stuff lol keep up the good work!
John: By the way this is, I guess the first Tower to reload.
Rocketeer:
you forgot this is tdx
@@absolutemadness9955 he’s referring to missile launcher
@@TheBESTRamenOfAllTime i know just saying this is tdx not tds
@@absolutemadness9955he’s talking about tdx
@@Harshixang blawg
KEEP THE GOOD WORK UP AND MAKING THOSE GOOD NEW TOWERS😊
random thought I had while playing the game, a new unit: spy
this units paths would be the exact opposite of each other, one would be medium dps but wouldn't be able to be targeted by the bosses, the other has worse dps, but has an ability to trade its untargetableness for 2 vector smg's and a bomb that would deal 10,000 to the strongest enemy within range for 10 seconds. also, untargetableness is an innate feature.
Reading this gave me a headache am I stupid
@@ragmanv420 Nope, i got a headache too
"ahh perry the platypus, you have arrived just in time to witness my newest creation, THE TOXICNATOR"
Nothing beats the artillery winning animation
Love the Omori skin John! I love that game
This tower is extremely good for crow
But extremely weak for single enemy
So i guess it's balance enough
My theory on the shield thing is that it's for the up and coming nightmare mode.
now we can get 60% Damage buff
50% from john and 10% from toxicnator
IMAGINE HOW OP THIS IS WITH WARSHIP
nah but 2-5 railgunner spam
johns ability doesn't reach warship lmao
He's not really good, the 50k you put into it for 10% extra damage is just worse than getting more DPS towers
@@Superawsomnetheifguy85fromccHow
@@Superawsomnetheifguy85fromcc6.6k
I was asking foe the ability thing, thanks John 😊 🙏
I think John forgot about missle troopers reload animation
shoot
nah
@@GDILIVESyeah it shoots
John roblox: the toxicnator is the first reload animation tower. While misile tropper: he forgot about me
Pretty sure I'm not the only one who'd guess that, but I'm kind of getting the vibes there was a peak of how hard Nightmare is gonna be since my guess is, it introduces the shield mechanic which we saw in the testing which also btw. seems very op. So good luck fighting that.
Yo this new toxic gunner skin looks fire ngl
I’m definitely going to use this
Bro toxicnator changed my life when I 1st used it
Achievement idea:
Plague Eradicator
Beat Easy and Intermediate (or Elite and Expert) mode 10 times
You should make a nightmare mode, almost extreme boss, and intermediate boss, and revived plague doctor
3:50 he donated to himself :0
“Technically the first tower to reload I guess.”
Missile:
Day 2 of asking John to make barracks placement limit 4 again
John committing war crimes right here. Nice
john why is your avatar still omori
good vid john👍👍
Toxicnator need a little buff just firerate
Bottom path is more useful and op, and top path is only for early mid imo and pure crowd control bc we can stack it
WE BEING TOXIC GUNNER’S BROTHER WITH THIS ONE!!!!!
John u should add a tower like flamethrower or the tds tower pyromancer it would be cool to have such a tower like that and it would be a good starter tower
Patrol boat and barracks
2:05
removing missile trooper brb
If he nerfs it bad enough everyone will forget it
2:03 “this is the first tower to reload”
missile trooper: “am i a joke to you?”
LEST MAKE ZOMBIES STINKING FOR THIS ONE 🗣🔥🔥🔥🔥🔥🔥
AND SMELLY TOO BECAUSE OF THE BOTTOM PATH 🔥🔥🔥🔥🥶🥶🥶🥶🥶
W update and one question will there be any more WW2 skins maybe like jug with an mg42 or something like that
Will you ever add more support to console users
He will in the future
Didn't know Doofenschmirtz was in the dev team
VOTE FOR NIGHTMARE
👇
Fun fact: the third character in the easy mode victory screen is actually the max top path toxicnator
tell me that you only play easy mode without telling me:
Toxicnator Why Can Deal Damage To Nuclear Type Zombies ?
Skibidi
@@NuggetAndtoilet
@@NuggetAnd keep that in 2023
Because pie
hey john, remember the 31/01/2024 event on roblox criminality, im the guy who throw an at4 to you lol
You needed top path into the ground💀
Yeah not really needed it was balanced
We need more shield enemy and a shield breaker tower like the elite in Tower Blitz, where it will deal x2 or x3 damage to the shield of any enemy
It ain't gonna get added
@@christianiglesias5901 no just shield breaker units
someone told me it sucked
Nah it's still good. Toxicnator bottom path have ability to damage 30% more to regular enemy and 10% more to boss. Good for suport
2:04 The first tower to reload-
*Sad artillery noises*
"the first tower to reload"
Missle Trooper in question:
Hey John what are the chances you see this conment? prob pretty low... but heres the thing john ive been trying to contact you for 7 whole months just to talk to you because your my idol seriously i am so inspired by TDX and all your videos. I will stop at no cost to talk to you. Just recently i got in contact with your community manager. Watch out John im coming.
I loved how all the other defeat multiple bosses quest are named like "plague takedown) or (eradicated) while the one for review plaught doctor is "stay down bud' idk why it's so funny to me
Hey john,when are you going to add the attack helo?
Hey john I would say make skin crates like 3 different ones that give buffs the more expensive like maybe 50-100k cash would give skins for war ship, juggernaut etc those expensive towers and one buff would give like 90% less damage but have top path toxic damage and or really high attack speed or damage buffa
Good feature would be, Radioactive and Hazard zombies are immune toxic
A shield? Yeah were dead on nightmare
Good update even thought tdx is slowly getting less and lesser player
John u should add an aircraft carrier in tdx
Hey John, after playing tdsx for a while now I realize that when you’re trying to que with other people it’s harder to get other people into the map you’re wanting to play in or you have to run around looking for people that aren’t trying to run duo or single matches so I think that you should add the que menu that tds has that you can pick either solos duos three ppl or quads so it makes it easier to get into a match. Sorry the grammar is a bit bad lol
isn’t a 3 people match called a trio? Also its queue not que.
finally we can know the bottom sniper ability
"toxicnator is the first tower to reload"
Missile Trooper: "Am i a joke to you?"
"Toxicnator is the only tower that reloads"
Missile trooper: Am I a joke to you?
John: says the toxicnator
technically is the first tower to reload
Missile trooper:
Did anyone notice that in the test map, the enemies had shield?
what if there was a tdx sandbox mode where you had no profits but you could try out towers with admin, imo would be cool
We are so screwed with nightmare mode shields...
Hey bro, your tower is very good, I respect you, it's very cool
I have a little bit of a suggestion, you don't need to add it but I just think it would be cool. What if you made a tower that is a wall and it gets higher health the more you upgrade it, and each path is has different protection, explosion and BOOLETPROOF armor.
love ur vids
I think the shield mechanic supposed to be for nightmare, or just reworking some modes
This game looks fun.ima try this out tommorow
Tbh I was half expecting the enemies with hazmat suits to suddenly gain a poison gas immunity after he said all this to prevent it from being soloable half the time
i remember on a live a few years ago that he said he lived in my city and a day later i searched my neighborhood to see if he was there
there should be a mechanic where you can spend cash to destroy Obstacles such as fences
With toxicnator I was able to solo xmas nightmare until Exos killed me, but I'm sure someone better than me will find a way to solo all the way
Getting on the exo Santa is ez but killing the two exo Santa sucks
@@RANDOM-GUY0987 OH? THE SPAMMER IS COMPLAINING?
@@RANDOM-GUY0987 GOD DAMN SKILL ISSUE
@@TheBESTRamenOfAllTime shut up i already won nightmare exo santa
1:24 Minelayer: you wanna say that again?
“It’s the first tower to reload” middle trooper : am I a joke to you?
2:02 "Btw, This is I guess technically the first tower to have a reload"
Missile Trooper with a reload animation but still no celebration animation:
Finally Laser Gunner might be replaced...
Laser gunner is still better
I think a retry button would be very good when you lose a game, so you can start from 0 again without having to go out to the lobby
W update john
bro has the omori avatar while announcing this
actually the 1 TOWER to reload is atillery