@@POTUSJimmyCarter dead guy sneers and says then the goody two shoess can be quicker to action next time if they want to speak with a living mourner rather then what such a person becomes when bottomless grief and rage over injustice leets them tap into gaias primal currents to linger among the living until retribution been meet or existence ends ;) sorry could not resist , because that line for some reason so reminded me of some of the comments a few npcs makes in the neverwinter nights 2 campaign ^^
@@krieger8825 not so much the personal retinue of geists for one of the banshee's thats a threat as the legion of skeletons forming shield walls , and prepring to saturation bombard your location with incendiary barrels nicely 'enhanced' with armour puncturing shrapnel by welding on useless scrap metal around the wood containers in question ;) time to gtfo
and when ever an allied or friend falls.... a few moments later , the sound of broken bones being insufed with energy and forced to move betrays how the fight just become even more hoppeless...
@@relictusimperator8647 i remember this mission i had in my first playthrough with my first party, very early on. It was easy, go there, kill some low lvl scum, come back, easy money, not a big reward, but for what it was, it was decent money. So, i went to where the marker pointed to, very close too, and the first problem arised, northen barbarians. Until that moment, i've only faced bandits, low lvl bandits. The barbarians left a BIG impression. I didnt lose any men, but more than half were injured, 2 crirical. I wanted to retreat into the city, buy equipment, etc. But gold was running out so i needed the job and moved forward. I got there, killed the objectives, despite my wounded it was quite easy, so marched bsck to town. Then, the second problem showed up: Wiedergangers. Lots of them. I lost one guy, one of the new recruits. Those who were ok, now were wounded, and the wounded were almost dead. It was rough, and frustrating to lose a man doing such an easy mission. So, i was very close to the town now, just passing by the sorrounding forests when suddendly, the third and final tragedy; the f* spiders. "Not now, not like this" i said to myself. I lost my fav guy, the only decent crossbowmen who also was a "founder" member of the psrry. Of the 9 guys who left the city only 3 came back from the "easy, short, simple" mission.
I use this quite often in my DnD games when my players run into undead.... Because I like taking other statblocks and applying the skeleton template to them and sometimes applying a bonus to attack and damage rolls based around who animated them they can be particularly brutal.
I won't forget my first encounter with those vampires. I was up against 5 of them on my lone wolf hedge knight campaign, the first round two of them teleport next to me. The second round starts, and one gets two attacks on my knight, the first removed almost half of my body armour (220 on both head and body) and decapitates my knight on the second attack.
Battle Brothers restored skeletons a bit more much needed respect. They used to be the fearsome, nightmare inducing thing that signified the denial of the rest after death of your loved ones and so forth. Seeing them shamble about without any recollection or feelings other than hatred and the wish to snuff out your own light should be pretty meaningful, not DOOT DOOT SPOOKY SCARY SKELLINGTON lololol etc. (Although those can be funny too, it just went TOO funny for too long imho) I just like the undead as adversaries... I guess.
I shall share with you a little excerpt from my heroquest campaign, that you will likely enjoy. The backstory for it is that the players were tasked with discovering the source of the sudden explosion in undead activity from a town, something thats caused the town to be nearly destroyed from the inside out. There is a constant reference to a dark evil energy that looms over the town, one that gets even stronger when they venture into the crypts, and stronger still the deeper they go. This is where the excerpt comes in, as the players solve the final obstacle in the form of a false door puzzle, revealing that the source is that of a once great fire mage, now only known as Xan the Undying. [As the door clicks, you feel a sudden release in tension as the other doors turn to a pile of ash. This relief however, is short lived as the door slowly opens, letting a great dark energy wash over you. Before you, in the far back of this elaborate tomb you see a figure moving about. At first it does not notice you.. but once its eyeless sockets lock onto your soul, you are nearly overwhelmed with dread to your very core. His words come out in a dark and booming voice, one that causes the corpses around him to rise with every word. "You..., who dare trespass upon my sanctum, take solace~ in knowing that your bodies will soon serve me."] My group had a very hard time with him, and because of this, they too have a very deep respect for the undead now, all thanks to the terrifying wrath of Xan the Undying >:)
strike down the echo of thy ancestors evil from wich they sought to gild thy future a thousand times... and it doth but rise a thousand and one times.. every journey to the veil but harkens a spirits thirst drinking deeper of hatreds faunt every return doth but grow their numbers .. every return hath their realm reclaim more at thine owns expense.. every return hones their might... every return ushers forth the living to know the deads nightmares.. pray to gods withering under their karma... pray to kings and sorcerers fleeting might... pray to thy strength of arms... nought will deliver thee.. thy hands are scarred by the tools forged in the legazy stolen of the dead 'holy' warrior thy spirit marked... yes ;) undead is a foe with a unique niche that you gota love , sadly a lot of games & novels either reduces them to 'unwilling flesh/bone golems' or that just because the warrior learns x thing and can 'kill' them now that somehow makes the fact its 1000 vs one bairly matter anymore. got a soft spot for them both as foes and as 'retribution/nemesis' good guys from the other side myslef
Their presentation of monsters is overall just great. Monsters are fearsome. Goblins that usually are chaff enemies in rpg's are extremely dangerous with their ambushes and net tacticsin battle brothers unless you charge them head on, fast. They are an actual threat, and makes dealing with them be meaningful.
In my D&D campaign I have various stat blocks for different leveled skeletons,the only way to tell them apart is if the eye sockets glow and what color they glow. No glow,brittle and easy to break. Light blue,a bit tougher but nothing a trained guard couldn't handle. Deep Blue,be on guard this one and ones later up the chain may have spells. Purple,High threat,these ones don't tend to stay down. Green,having the full skills they had in life prepare for a tough fight. Red,take warning, to face it invites death and mourning.
@bluntlyhonest6803 most games: "Wait you lost a caravan to GOBLINS? Who did you have guarding it, deaf toddlers?" This game: "You lost a caravan to goblins? Yeah, it was those wolf riders I bet. Tricked you into wheeling your shieldwall to face one direction, then the second group came out of the bushes and hit from behind. I've seen it happen many times to those who don't know their tricks, and I only learned them from hard won experience."
One touch, one brush with undeath, and one is faced with decay and madness. Stand strong, for the dead have no hearts for fear nor brain for reasoning.
@@addavani523"why are you running? The guy with the fancy piece of silk on a stick is blowing the funny toot horn and he has a Resolve of literally a hundred and twenty!"
Got the game yesterday, and I've enjoyed it thus far. Granted all I've done is the tutorial and 100 days with that starter company, but it's given me some stories. But I have to say it: *Fuck these guys.* The Undead are the fucking worst. Bandits are easy. Humans like to live and fight another day. Even if the enemy has Marksmen or Raiders, just taking out the front line is often enough to get the backline faltering. Direwolfs and Ghouls/Night-Eaters are easy. The former are just angry dogs the size of two grown men, the latter WERE terrifying until I realized the strategy was kill the small bastards first and mop up the big ones after. Less little ones means fewer big ones. Orcs are easy. Oh sure, the Berserkers can very easily rip a head or three off with their god-damn chains, and I never experienced the terror of dealing with more than one Warrior, but in all honesty they were just beefier humans with even less tactical acumen. I'd choose the Orc War crisis any day in comparison to what I ended up getting. Hell, Goblins were easy. Only really sparred with the needle-noses maybe twice, and it was at the point they were deploying wolf-riders. Poor buggers broke themselves upon my experienced soldiers, and my crossbows counter-sniped their little archers to pieces. *The Undead can go right the fuck back into the Pit.* Hordes of zombies/Weirdgangers are enough. Their fucking refusal to stay down is frankly impolite. *Geists can fuck right the fucking hell off.* Those ethereal wispy fuckboys are the actual fucking worst, ESPECIALLY when the dead forms too big of a bulwark to actually break through and deal with the fucking shriekers. I had to abandon two otherwise easy contracts simply because I had the misfortune of having *three* of the fuckers in the enemy ranks. Necromancers can go to hell. Fucking punks sitting at the backlines, chanting into their stupid oversized hats. At the very least they have the politeness to stay the fuck down when killed. *And fuck the Skeletal Auxiliaries, Legionaries and Honour Guard with the BIGGEST of rakes.* Fuck them and their peerless fucking training remaining with them long after the muscles bearing the memory have rotted away. I hate them and I hate the fucking Undead crisis so fucking much. I had to change my tactics from 'Play it smart and safe, pepper them with crossbows and crush the crap out of them when they get close' to 'Fuck it, every man gets a dog' because one fucking phalanx managed to kill damn near everyone and mess up an already halfway-botched contract. Fuck the Undead. Absolute bastards, the lot of them.
The first time I fought the zombies, I did a football play and pushed the ghouls to the side while running a hail mary at the necromancer. I was shocked at how well it worked. The second time I tried that... I only had 3 bb's survive the massacre. Then I started equipping everyone with cleavers.
"The stranger turns to face you, half of his face is missing."
TO ARMS!
"C'mon man, why couldn't you have just been like, a mourning widower this time! It's ALWAYS a dead guy! Always!"
@@POTUSJimmyCarter dead guy sneers and says then the goody two shoess can be quicker to action next time if they want to speak with a living mourner rather then what such a person becomes when bottomless grief and rage over injustice leets them tap into gaias primal currents to linger among the living until retribution been meet or existence ends ;)
sorry could not resist , because that line for some reason so reminded me of some of the comments a few npcs makes in the neverwinter nights 2 campaign ^^
< OK, ...OK, everything seems fine... [banshee's scream] OK, well, we are doomed. >
"How the hell did you went from confident to breaking?!"
I have 3 bros with rally the troops, geists are no threat
@@krieger8825 not so much the personal retinue of geists for one of the banshee's thats a threat as the legion of skeletons forming shield walls , and prepring to saturation bombard your location with incendiary barrels nicely 'enhanced' with armour puncturing shrapnel by welding on useless scrap metal around the wood containers in question ;) time to gtfo
Greg The Lionheart: [Shofar Horn Activated] Stabilizes Troops
the dislikes are skeletons that got their shit rocked by a level 11 hedge knight
Undead fights always give me a feeling of a last stand against the wave of the undead
Thats they point,they never break morale and run away.
Either your bros gonna cut them down to the last stinky zombo/skeleton or they will overun you.
and when ever an allied or friend falls....
a few moments later , the sound of broken bones being insufed with energy and forced to move betrays how the fight just become even more hoppeless...
This probably is one of the best games i've ever played.
Got a favorite moment in the game? An epic battle of a tragic defeat? Battle Brothers creates loads of stories for those
@@relictusimperator8647 i remember this mission i had in my first playthrough with my first party, very early on. It was easy, go there, kill some low lvl scum, come back, easy money, not a big reward, but for what it was, it was decent money. So, i went to where the marker pointed to, very close too, and the first problem arised, northen barbarians. Until that moment, i've only faced bandits, low lvl bandits. The barbarians left a BIG impression. I didnt lose any men, but more than half were injured, 2 crirical. I wanted to retreat into the city, buy equipment, etc. But gold was running out so i needed the job and moved forward. I got there, killed the objectives, despite my wounded it was quite easy, so marched bsck to town. Then, the second problem showed up: Wiedergangers. Lots of them. I lost one guy, one of the new recruits. Those who were ok, now were wounded, and the wounded were almost dead. It was rough, and frustrating to lose a man doing such an easy mission. So, i was very close to the town now, just passing by the sorrounding forests when suddendly, the third and final tragedy; the f* spiders. "Not now, not like this" i said to myself. I lost my fav guy, the only decent crossbowmen who also was a "founder" member of the psrry. Of the 9 guys who left the city only 3 came back from the "easy, short, simple" mission.
@@fernandonavia8804 Sad story bro.
I use this quite often in my DnD games when my players run into undead.... Because I like taking other statblocks and applying the skeleton template to them and sometimes applying a bonus to attack and damage rolls based around who animated them they can be particularly brutal.
used this one in a boss battle vs an army of skeletons, was sick af
Broo same. This banger is perfect for undead encounters
Three words represented in this music
1.Violin sounds at the start of music: Undead
2.Drum: Army
3.Bell: Battle
i always see tis at this, Violin is the undead, the drums are the brothers the bells i don' know
the bell is death
These freaking necrosavants
I won't forget my first encounter with those vampires. I was up against 5 of them on my lone wolf hedge knight campaign, the first round two of them teleport next to me. The second round starts, and one gets two attacks on my knight, the first removed almost half of my body armour (220 on both head and body) and decapitates my knight on the second attack.
My first encounter with them in two words: "That's bullshit!"
This perfectly sums up what fighting the undead feels like, dread and adrenaline
The undead like snare drums. Who knew?
They are rattling with their bones and chainmail of course :D
It gives the song the vibe of an undying march.
Still not as much as barbarians do lol
@@breakdownepiphanies3364 Holy shit legends themselves
Battle Brothers restored skeletons a bit more much needed respect. They used to be the fearsome, nightmare inducing thing that signified the denial of the rest after death of your loved ones and so forth.
Seeing them shamble about without any recollection or feelings other than hatred and the wish to snuff out your own light should be pretty meaningful, not DOOT DOOT SPOOKY SCARY SKELLINGTON lololol etc.
(Although those can be funny too, it just went TOO funny for too long imho)
I just like the undead as adversaries... I guess.
I shall share with you a little excerpt from my heroquest campaign, that you will likely enjoy. The backstory for it is that the players were tasked with discovering the source of the sudden explosion in undead activity from a town, something thats caused the town to be nearly destroyed from the inside out.
There is a constant reference to a dark evil energy that looms over the town, one that gets even stronger when they venture into the crypts, and stronger still the deeper they go. This is where the excerpt comes in, as the players solve the final obstacle in the form of a false door puzzle, revealing that the source is that of a once great fire mage, now only known as Xan the Undying.
[As the door clicks, you feel a sudden release in tension as the other doors turn to a pile of ash. This relief however, is short lived as the door slowly opens, letting a great dark energy wash over you. Before you, in the far back of this elaborate tomb you see a figure moving about. At first it does not notice you.. but once its eyeless sockets lock onto your soul, you are nearly overwhelmed with dread to your very core. His words come out in a dark and booming voice, one that causes the corpses around him to rise with every word.
"You..., who dare trespass upon my sanctum, take solace~ in knowing that your bodies will soon serve me."]
My group had a very hard time with him, and because of this, they too have a very deep respect for the undead now, all thanks to the terrifying wrath of Xan the Undying >:)
strike down the echo of thy ancestors evil from wich they sought to gild thy future a thousand times...
and it doth but rise a thousand and one times.. every journey to the veil but harkens a spirits thirst drinking deeper of hatreds faunt
every return doth but grow their numbers ..
every return hath their realm reclaim more at thine owns expense..
every return hones their might...
every return ushers forth the living to know the deads nightmares..
pray to gods withering under their karma...
pray to kings and sorcerers fleeting might...
pray to thy strength of arms...
nought will deliver thee.. thy hands are scarred by the tools forged in the legazy stolen of the dead 'holy' warrior thy spirit marked...
yes ;) undead is a foe with a unique niche that you gota love , sadly a lot of games & novels either reduces them to 'unwilling flesh/bone golems' or that just because the warrior learns x thing and can 'kill' them now that somehow makes the fact its 1000 vs one bairly matter anymore.
got a soft spot for them both as foes and as 'retribution/nemesis' good guys from the other side myslef
Their presentation of monsters is overall just great. Monsters are fearsome.
Goblins that usually are chaff enemies in rpg's are extremely dangerous with their ambushes and net tacticsin battle brothers unless you charge them head on, fast.
They are an actual threat, and makes dealing with them be meaningful.
In my D&D campaign I have various stat blocks for different leveled skeletons,the only way to tell them apart is if the eye sockets glow and what color they glow. No glow,brittle and easy to break. Light blue,a bit tougher but nothing a trained guard couldn't handle. Deep Blue,be on guard this one and ones later up the chain may have spells. Purple,High threat,these ones don't tend to stay down. Green,having the full skills they had in life prepare for a tough fight. Red,take warning, to face it invites death and mourning.
@bluntlyhonest6803 most games:
"Wait you lost a caravan to GOBLINS? Who did you have guarding it, deaf toddlers?"
This game:
"You lost a caravan to goblins? Yeah, it was those wolf riders I bet. Tricked you into wheeling your shieldwall to face one direction, then the second group came out of the bushes and hit from behind. I've seen it happen many times to those who don't know their tricks, and I only learned them from hard won experience."
You have encountered: Many ancient legionnaires, many ancient auxiliaries.
AAAAAAAAAAAAAAAAAAAAAAAAA
One legionary is basically a death mark to your early game
JOIN US!! ''slogan of the undead''
Good joke)
Fellow Stormcloak
Звенит колокол в ближайшей часовне
Один, два, три... ЧЕТЫРЕ...
О нет! Невозможно! Мёртвые вновь ходят по этой земле!
Virgin Skyrim undeads.
Chad Morrowind undeads.
Gigachad BB undeada.
how the hell does an ancient skeleton with a broken and dulled sword kill a guy instantly?
*necromancer gains red anime eyes exploding with light*
Natural 20.
Instilling fear into it's enemies.
Centuries of practice
By stabbing the guy with the sword in the right places, which is a problem the skellington does not have duh
The best OST in battle brothers.
This music is so great that i thought i could enjoy listening to it forever until i had to go through undead late crysis and got enough of zonbies....
This is SO terrifying track - I get a sense of dread that sends shivers down my spine every time I hear it.
One touch, one brush with undeath, and one is faced with decay and madness.
Stand strong, for the dead have no hearts for fear nor brain for reasoning.
Good stuff. love the work.
undead crysis is my favorite only for this banger every fight
You see what you wanna see,The undead is your wish.
It's not easy to beat them, especially because of immune to morale, you can't be relieved untill you beat the last one of them.
4-5 gheist on their way to insta rout your average morale men.
@@addavani523"why are you running? The guy with the fancy piece of silk on a stick is blowing the funny toot horn and he has a Resolve of literally a hundred and twenty!"
2:10 My wife does a little butt shaking dance with the cello rythm at this part, when she's around while I play Battle Brothers :)
wtf.
Cancer.
You chose your wife well ^^
thats.. strange?
you mean your Battle Sister has a butts shaker trait? moist ^^
Thirty dead Legionnaires and their foul priest at cost of four veterans.
Decisive fuckin victory.
This music is great
I've found my villain theme.
Yip yip!
@@ShadowmarkReturns yip yip!
Got the game yesterday, and I've enjoyed it thus far. Granted all I've done is the tutorial and 100 days with that starter company, but it's given me some stories.
But I have to say it: *Fuck these guys.* The Undead are the fucking worst.
Bandits are easy. Humans like to live and fight another day. Even if the enemy has Marksmen or Raiders, just taking out the front line is often enough to get the backline faltering.
Direwolfs and Ghouls/Night-Eaters are easy. The former are just angry dogs the size of two grown men, the latter WERE terrifying until I realized the strategy was kill the small bastards first and mop up the big ones after. Less little ones means fewer big ones.
Orcs are easy. Oh sure, the Berserkers can very easily rip a head or three off with their god-damn chains, and I never experienced the terror of dealing with more than one Warrior, but in all honesty they were just beefier humans with even less tactical acumen. I'd choose the Orc War crisis any day in comparison to what I ended up getting.
Hell, Goblins were easy. Only really sparred with the needle-noses maybe twice, and it was at the point they were deploying wolf-riders. Poor buggers broke themselves upon my experienced soldiers, and my crossbows counter-sniped their little archers to pieces.
*The Undead can go right the fuck back into the Pit.* Hordes of zombies/Weirdgangers are enough. Their fucking refusal to stay down is frankly impolite.
*Geists can fuck right the fucking hell off.* Those ethereal wispy fuckboys are the actual fucking worst, ESPECIALLY when the dead forms too big of a bulwark to actually break through and deal with the fucking shriekers. I had to abandon two otherwise easy contracts simply because I had the misfortune of having *three* of the fuckers in the enemy ranks.
Necromancers can go to hell. Fucking punks sitting at the backlines, chanting into their stupid oversized hats. At the very least they have the politeness to stay the fuck down when killed.
*And fuck the Skeletal Auxiliaries, Legionaries and Honour Guard with the BIGGEST of rakes.* Fuck them and their peerless fucking training remaining with them long after the muscles bearing the memory have rotted away. I hate them and I hate the fucking Undead crisis so fucking much. I had to change my tactics from 'Play it smart and safe, pepper them with crossbows and crush the crap out of them when they get close' to 'Fuck it, every man gets a dog' because one fucking phalanx managed to kill damn near everyone and mess up an already halfway-botched contract.
Fuck the Undead. Absolute bastards, the lot of them.
Everyone gangsta until the undead start eating each other's corpses...
Are Nachzeherers undead? I thought they were living, since they have morale
@@silverthedruid4754 When you fight them, the undead theme plays though
@@armelliumthefulgent.6053 only if you fight them in a graveyard. If you fight a wandering group of nachos, beast themes will play
This is my massage to you.
Gain power as you destroy
Cold foggy graveyard
Amazing track! can i use this for streams/videos please? with credits of course.
Hey kippie kipz these are very catchy keep it up
Go with the universal blessing undead
I mean everybody from the beginning of time until now
You may continue
I dont get, how there are videos from 2015 if the game game out 2017 according to Steam?
game was on beta/early access before 2017
I guess they are starting to believe you guys ( where the feeling
Where did d they hide their names
Be good ( that’s a universal order)
That’s a universal order
The first time I fought the zombies, I did a football play and pushed the ghouls to the side while running a hail mary at the necromancer. I was shocked at how well it worked. The second time I tried that... I only had 3 bb's survive the massacre. Then I started equipping everyone with cleavers.
Basically everybody is just fighting themselves
Let’s go
Find those names that are trying to go home and destroy it ( UO)
Stop ( that a universal order)
Undead mobilizes ( take no poisoner) (UO
Only those who are born from you ( Are Destiny to be destroyed by you (undead)
And we have no alliance or ally’s ( find them all undead this is the universe wish)
Secondary mobilize (UO)
More time you need (!!!!!!) ok
Ghosts and sprites time to get to work( this I commanded
Find out who (!!!)
Go go go go go mobilize
Order (K&L)
Rain
Full book ( spare nothing undead )
Good soldiers mobiles (!!!!!) take them all (UO)
Find the real food
I have no brother or sister (!!!! Take them all
Report back to me when you’re done
Where is the food
Are you ok
@@roz9738
This is is the battle brother who came back traumatized and with a brain damage
Is- is that papyrus from undertale?
And hell with the bitcoins shitttttt
Mobilize (!!!!!)
Undead mobiles
Alone as usual ( useless human ) being it on
Undead mobiles
You alright man?
@@alpatr0s596 Bro got a whole paragraph in the comment section
@@alpatr0s596 They say he is taking the traumatized on the head injury seriously.
Undead mobiles