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homie dropped finally
Is your user ame betrayerofjesus or no
can u pls show us your fast flags i want lag ball
{ "FFlagDebugDisplayFPS": "False", "DFIntWaitOnUpdateNetworkLoopEndedMS": "100", "FFlagEnableMenuControlsABTest": "False", "DFIntNetworkPrediction": "-1", "FFlagEnableV3MenuABTest3": "False", "FIntRenderShadowIntensity": "0", "DFIntOptimizePingThreshold": "-1", "FIntFontSizePadding": "2", "DFIntServerTickRate": "-1", "DFIntPlayerNetworkUpdateRate": "1", "DFIntCodecMaxIncomingPackets": "2139999999", "DFIntMaxAverageFrameDelayExceedFactor": "0", "DFIntNetworkLatencyTolerance": "-1", "DFIntLargePacketQueueSizeCutoffMB": "1", "FFlagEnableInGameMenuChromeABTest3": "False", "DFIntPlayerNetworkUpdateQueueSize": "1", "FIntInterpolationAwareTargetTimeLerpHundredth": "100", "FFlagEnableChromePinnedChat": "True", "DFFlagDebugPauseVoxelizer": "True", "FFlagOptimizeNetworkRouting": "True", "FIntFullscreenTitleBarTriggerDelayMillis": "3600000", "FIntRakNetResendBufferArrayLength": "128", "DFIntConnectionMTUSize": "1472", "DFIntMaxProcessPacketsStepsPerCyclic": "2139999999", "DFFlagDebugRenderForceTechnologyVoxel": "True", "FLogNetwork": "7", "DFIntCodecMaxOutgoingFrames": "2139999999", "FFlagOptimizeNetwork": "True", "FFlagOptimizeNetworkTransport": "True", "FFlagDisableNewIGMinDUA": "True", "FIntDebugTextureManagerSkipMips": "0", "FFlagDisablePostFx": "True", "FFlagEnableInGameMenuChrome": "True", "FFlagHandleAltEnterFullscreenManually": "False", "FFlagEnableInGameMenuModernization": "True", "DFIntRakNetResendRttMultiple": "1", "DFIntServerPhysicsUpdateRate": "-1", "FFlagEnableInGameMenuControls": "True", "DFIntRaknetBandwidthPingSendEveryXSeconds": "-1", "FFlagMSRefactor5": "False", "FFlagNewLightAttenuation": "True", "DFIntMaxProcessPacketsJobScaling": "2139999999", "DFIntMinimalNetworkPrediction": "1", "FFlagOptimizeServerTickRate": "True", "DFIntMaxProcessPacketsStepsAccumulated": "0", "DFIntRaknetBandwidthInfluxHundredthsPercentageV2": "10000", "FFlagTaskSchedulerLimitTargetFpsTo2402": "False", "DFIntWaitOnRecvFromLoopEndedMS": "0", "DFIntRakNetLoopMs": "0", "DFIntTaskSchedulerTargetFps": "10000", "DFIntMegaReplicatorNetworkQualityProcessorUnit": "-1", "DFIntRakNetApplicationFeedbackScaleUpFactorHundredthPercent": "100", "DFIntClientPacketHealthyAllocationPercent": "100", "DFIntClientPacketMaxDelayMs": "1", "DFIntMaxDataOutJobScaling": "2139999999", "DFIntRakNetSelectUnblockSocketWriteDurationMs": "10", "FFlagDebugGraphicsPreferD3D11": "True", "FFlagFixGraphicsQuality": "True", "DFIntRakNetMinAckGrowthPercent": "100", "DFIntInterpolationNumMechanismsPerTask": "100", "DFIntNumFramesAllowedToBeAboveError": "0", "DFIntRakNetClockDriftAdjustmentPerPingMillisecond": "2139999999", "DFIntRuntimeTickrate": "2139999999", "DFIntParallelAdaptiveInterpolationBatchCount": "1", "DFIntVoiceChatRollOffMaxDistance": "300", "FIntMaquettesFrameRateBufferPercentage": "1", "FIntInterpolationMaxDelayMSec": "0", "FIntRakNetDatagramMessageIdArrayLength": "8192", "DFIntTargetTimeDelayFacctorTenths": "1", "DFIntInterpolationDtLimitForLod": "1", "DFIntMaxFramesToSend": "1", "FIntTaskSchedulerMaxNumOfJobs": "2139999999", "DFIntPerformanceControlFrameTimeMax": "1", "FIntRuntimeMaxNumOfLatches": "20000", "DFIntVoiceChatRollOffMode": "2", "DFIntActionStationDebounceTime": "0", "DFIntMaxFrameBufferSize": "1", "DFIntRuntimeConcurrency": "2139999999", "DFIntMaxReceiveToDeserializeLatencyMilliseconds": "1", "FIntRuntimeMaxNumOfConditions": "20000", "FIntNumFramesToCaptureCallStack": "1", "DFIntVoiceChatRollOffMinDistance": "1", "DFIntAccelerationTimeThreshold": "0", "FIntRuntimeMaxNumOfMutexes": "20000", "DFIntRakNetPingFrequencyMillisecond": "10", "DFIntRakNetApplicationFeedbackMaxSpeedBPS": "2139999999", "DFIntRakNetApplicationFeedbackInitialSpeedBPS": "2139999999", "FIntRuntimeMaxNumOfThreads": "20000", "DFIntGameNetPVHeaderRotationalVelocityZeroCutoffExponent": "-1", "DFIntGameNetPVHeaderRotationOrientIdToleranceExponent": "-1", "DFIntGameNetPVHeaderTranslationZeroCutoffExponent": "-1", "DFIntGameNetPVHeaderLinearVelocityZeroCutoffExponent": "-1", "DFIntMinimumNumberMechanismsForMT": "1", "FIntRuntimeMaxNumOfSchedulers": "20000", "DFIntClientPacketMaxFrameMicroseconds": "1", "DFIntClientPacketHealthyMsPerSecondLimit": "1", "DFIntClientPacketUnhealthyContEscMsPerSecond": "1", "DFIntClientPacketMinMicroseconds": "1", "DFIntClientPacketExcessMicroseconds": "1"
Thx me later :D
bro thx been waitin so long for this
hello man u can drop your fastflag? i want lag ball it help so much
in game sense and dpi ? w vid
homie dropped finally
Is your user ame betrayerofjesus or no
can u pls show us your fast flags i want lag ball
{
"FFlagDebugDisplayFPS": "False",
"DFIntWaitOnUpdateNetworkLoopEndedMS": "100",
"FFlagEnableMenuControlsABTest": "False",
"DFIntNetworkPrediction": "-1",
"FFlagEnableV3MenuABTest3": "False",
"FIntRenderShadowIntensity": "0",
"DFIntOptimizePingThreshold": "-1",
"FIntFontSizePadding": "2",
"DFIntServerTickRate": "-1",
"DFIntPlayerNetworkUpdateRate": "1",
"DFIntCodecMaxIncomingPackets": "2139999999",
"DFIntMaxAverageFrameDelayExceedFactor": "0",
"DFIntNetworkLatencyTolerance": "-1",
"DFIntLargePacketQueueSizeCutoffMB": "1",
"FFlagEnableInGameMenuChromeABTest3": "False",
"DFIntPlayerNetworkUpdateQueueSize": "1",
"FIntInterpolationAwareTargetTimeLerpHundredth": "100",
"FFlagEnableChromePinnedChat": "True",
"DFFlagDebugPauseVoxelizer": "True",
"FFlagOptimizeNetworkRouting": "True",
"FIntFullscreenTitleBarTriggerDelayMillis": "3600000",
"FIntRakNetResendBufferArrayLength": "128",
"DFIntConnectionMTUSize": "1472",
"DFIntMaxProcessPacketsStepsPerCyclic": "2139999999",
"DFFlagDebugRenderForceTechnologyVoxel": "True",
"FLogNetwork": "7",
"DFIntCodecMaxOutgoingFrames": "2139999999",
"FFlagOptimizeNetwork": "True",
"FFlagOptimizeNetworkTransport": "True",
"FFlagDisableNewIGMinDUA": "True",
"FIntDebugTextureManagerSkipMips": "0",
"FFlagDisablePostFx": "True",
"FFlagEnableInGameMenuChrome": "True",
"FFlagHandleAltEnterFullscreenManually": "False",
"FFlagEnableInGameMenuModernization": "True",
"DFIntRakNetResendRttMultiple": "1",
"DFIntServerPhysicsUpdateRate": "-1",
"FFlagEnableInGameMenuControls": "True",
"DFIntRaknetBandwidthPingSendEveryXSeconds": "-1",
"FFlagMSRefactor5": "False",
"FFlagNewLightAttenuation": "True",
"DFIntMaxProcessPacketsJobScaling": "2139999999",
"DFIntMinimalNetworkPrediction": "1",
"FFlagOptimizeServerTickRate": "True",
"DFIntMaxProcessPacketsStepsAccumulated": "0",
"DFIntRaknetBandwidthInfluxHundredthsPercentageV2": "10000",
"FFlagTaskSchedulerLimitTargetFpsTo2402": "False",
"DFIntWaitOnRecvFromLoopEndedMS": "0",
"DFIntRakNetLoopMs": "0",
"DFIntTaskSchedulerTargetFps": "10000",
"DFIntMegaReplicatorNetworkQualityProcessorUnit": "-1",
"DFIntRakNetApplicationFeedbackScaleUpFactorHundredthPercent": "100",
"DFIntClientPacketHealthyAllocationPercent": "100",
"DFIntClientPacketMaxDelayMs": "1",
"DFIntMaxDataOutJobScaling": "2139999999",
"DFIntRakNetSelectUnblockSocketWriteDurationMs": "10",
"FFlagDebugGraphicsPreferD3D11": "True",
"FFlagFixGraphicsQuality": "True",
"DFIntRakNetMinAckGrowthPercent": "100",
"DFIntInterpolationNumMechanismsPerTask": "100",
"DFIntNumFramesAllowedToBeAboveError": "0",
"DFIntRakNetClockDriftAdjustmentPerPingMillisecond": "2139999999",
"DFIntRuntimeTickrate": "2139999999",
"DFIntParallelAdaptiveInterpolationBatchCount": "1",
"DFIntVoiceChatRollOffMaxDistance": "300",
"FIntMaquettesFrameRateBufferPercentage": "1",
"FIntInterpolationMaxDelayMSec": "0",
"FIntRakNetDatagramMessageIdArrayLength": "8192",
"DFIntTargetTimeDelayFacctorTenths": "1",
"DFIntInterpolationDtLimitForLod": "1",
"DFIntMaxFramesToSend": "1",
"FIntTaskSchedulerMaxNumOfJobs": "2139999999",
"DFIntPerformanceControlFrameTimeMax": "1",
"FIntRuntimeMaxNumOfLatches": "20000",
"DFIntVoiceChatRollOffMode": "2",
"DFIntActionStationDebounceTime": "0",
"DFIntMaxFrameBufferSize": "1",
"DFIntRuntimeConcurrency": "2139999999",
"DFIntMaxReceiveToDeserializeLatencyMilliseconds": "1",
"FIntRuntimeMaxNumOfConditions": "20000",
"FIntNumFramesToCaptureCallStack": "1",
"DFIntVoiceChatRollOffMinDistance": "1",
"DFIntAccelerationTimeThreshold": "0",
"FIntRuntimeMaxNumOfMutexes": "20000",
"DFIntRakNetPingFrequencyMillisecond": "10",
"DFIntRakNetApplicationFeedbackMaxSpeedBPS": "2139999999",
"DFIntRakNetApplicationFeedbackInitialSpeedBPS": "2139999999",
"FIntRuntimeMaxNumOfThreads": "20000",
"DFIntGameNetPVHeaderRotationalVelocityZeroCutoffExponent": "-1",
"DFIntGameNetPVHeaderRotationOrientIdToleranceExponent": "-1",
"DFIntGameNetPVHeaderTranslationZeroCutoffExponent": "-1",
"DFIntGameNetPVHeaderLinearVelocityZeroCutoffExponent": "-1",
"DFIntMinimumNumberMechanismsForMT": "1",
"FIntRuntimeMaxNumOfSchedulers": "20000",
"DFIntClientPacketMaxFrameMicroseconds": "1",
"DFIntClientPacketHealthyMsPerSecondLimit": "1",
"DFIntClientPacketUnhealthyContEscMsPerSecond": "1",
"DFIntClientPacketMinMicroseconds": "1",
"DFIntClientPacketExcessMicroseconds": "1"
Thx me later :D
bro thx been waitin so long for this
hello man u can drop your fastflag? i want lag ball it help so much
in game sense and dpi ? w vid