Hey everyone, thanks for all the engagement on this video - both positive and critical. I wanted to clarify a few of the most common questions… Refund Details: I made a refund for MSFS 2024 through Steam, within the 14-day window. This wasn’t a rash decision but rather my honest feedback as a consumer, I paid $200CDN - did not want to be in a beta test. I am not affiliated with Microsoft in any way - everything shared here is purely my personal opinion. I don’t stream or make content for a living, this is a hobby. Your Opinions Matter: I appreciate everyone’s honest opinions, even those who called this clickbait or disagreed with my decision - I love open and transparent discussion. If MSFS 2024 is working well for you, I’m genuinely glad! My experience might not reflect everyone’s, and that’s okay. Will I Come Back?: I never said I won’t come back to MSFS 2024. I just need it to reach a state that truly lives up to the potential I believe in. Hopefully, that day comes soon. I have doubts if that will be Premium Deluxe version. Thanks again to everyone for watching and sharing your thoughts!
@@flightstreamer I’ve got the Rig but I’m not buying yet, or though I intended too but I’ll wait until updates and patches are applied and the ground has settled. My rig specs are AMD Ryzen 7 7800X3D, Nvidia RTX 4080 Super 16GB, 32GB RAM, 1TB NVMe SSD, 750W 80+ PSU, Wi-Fi, Liquid Cooling, Windows 11, 3000D RGB
@leazesndr5318 I'm in the UK.and over the past 48 hours the servers have settled down. Today I had great performance and no server issues finally. Very frustrating launch but today I really enjoyed 2024 for.the first time.
@@benniethai7829@benniethai7829 That power supply doesn't hold much headroom for that system and provides virtually no future upgrade path. I found out the hard way myself that scrapping by on the minimum required power can wind up costing a whole bunch of money. Don't get me wrong. Your PSU should cope fine if you don't plan on overclocking and performing intensive simultaneous tasks. It just strikes me as an unnecessary risk. We never know when that new game will come along and draw more system resources than previously anticipated, because developers constantly push boundaries that can sometimes cause increased power consumption. I'm not trying to condescend to you or punch a hole in your bubble. I'm just trying to warn a fellow gamer of some potential hazards. Good luck, though. I bet you're digging the ultra settings with fast frames. It's a high-end system that deserves to be well-powered.
Sounds more like clickbait that will result in missed MSFS2024 content for your viewers. But it is a legitimate "anti-vote" of customer, no doubt. Pre-checking controls and enjoying and exploring parts of 2024 that already work, warning viewers about the broken ones - is another path that could be taken. Knowing the IT side of things, it's hard not to admit that a "cache-based" solution actually makes sense. It works now, but let's hope they will come up with a "pre-caching" solution in the near future. All those cry-babies and attention seekers who give the full product a bad review just because they did not get a candy (download at first day) are real weirdos.
PLOT TWIST : it was the same with the release of MSFS 2020. We had to wait 3 years to have a good game and most of the post release work (avionics for example) were made by third party developers.
Modern drives are massive and super fast, and don't rely on an internet connection!!! There are massive portions of this globe that does not have super fast internet. I hit a microwave tower 15 miles away with a 200mb connection. It goes down in bad weather.
As much as I agree with you in principle, in reality, as Flight Streamer noted, "I keep hearing that they've improved a lot..." Most people will tough it out. If Microsoft pulls their fat out of the fire, those who stayed with it will have a decent MSFS on their hands. Maybe... If everyone did a 180 and asked for a refund, that would forever be the end of any software even remoted titled, Microsoft Flight Simulator. Furthermore, without competition, X-Plane would devolved into bloated mediocrity. To be honest, X-Plane is already well into the land of bloated mediocrity. They began on that vector with X-Plane 9, which refused to run on my brand new computer at the time.
I agree with you wholeheartedly. When Microsoft Flight Simulator 2020 was announced, being an aviation enthusiast and having not flown on a PC for years, I decided to build the ultimate PC experience. My equipment right now is worth about $17,000. I have every peripheral you could imagine-a top-of-the-art, state-of-the-art system. I enjoyed Microsoft Flight Simulator 2020, but the beginning was rocky. It’s somewhat stable now, but we were suddenly sold the promise of this simulator, 2024. I bought the aviator edition for $217, including tax. On day one, I couldn’t even log in. I spent 12 hours trying to log in-nothing. The next day, it still took me like three hours. And when I was finally in, they changed all the bindings. They made a mess of the menus unnecessarily. Change for the sake of change is stupid. Change for the sake of improvement, I welcome that. This is not an improvement. When I was finally able to take off, I found myself flying over Phoenix, Arizona, which is my hometown, only to see that photogrammetry was non-existent. All of the buildings that I’m used to were completely gone and replaced by generic buildings. They look pretty, sure, but they’re not real. The stadium was gone. A lot of the areas were blurry terrain as it was downloading. Just a terrible experience. So I requested a refund, and I’m sitting this one out until these people get their act together. I cannot believe it. People accept this crap, and that’s why companies get away with it. There should be a massive rejection of their shitty software, and then companies wouldn’t do this anymore.
Did you think that MSFS 2024 would take over where 2020 left off???? 2024 is a complete rewrite, it's not a modification of 2020 and of course it will start out just like 2020 did. Rocky, full of problems. If you thought that 2024 would be just like 2020 but better, well you don't understand how a total re-write of software happens. MSFS 2024 isn't a modification of existing MSFS 2020 code.... Its a brand new re-envisioned version of the code working from the cloud. It's not MSFS 2020. It's a new simulator with new problems. It's like going from MSFS X in 2006, to MSFS 2020 in 2019. And now were have a completely new version in 2024 that is a complete re-write from 2019. It's not an updated addition to MSFS 2020 code... It's totally different, so to expect that is going to be 2020 but better is delusional. Welcome to August 2019 again... We will have to go thru the growing pains of 2024 just like 2020. In the end 2024 is going to be great, but have patients, it will get there.
@@flightstreamer Tonight I set up at Nice and marvelled at the melted buildings outside the airport fence. Worth every penny I spent to see such a marvellous rendition of shit!
It's shocking to me how many people are willing to accept the current state of the release. While it may be true that there are usually bugs after a release, the state of what they've given us is unacceptable. If you're going to release an unfinished product because you want/need to meet the marketing deadlines, at least be up front with the community instead of pretending it's actually finished. I hope we hear from Jorg soon with an apology and admission that they made a huge mistake releasing it early, but I'm not holding my breath.
You never buy a new sim at launch, that is the first rule and only rule. Always wait at least a year minimum. To have everything on the cloud is only for day dreamers. I have been doing this for nearly 40 years and never had any issues. I know a friend who programs super computers around the world, He taught me a lot. Im into IT and electronics for nearly 40 years and half of my friends are scientists. The tips they gave me in all those years were so helpful.
@flightstreamer I know but it has come too little too late. The damage has been done. It's just too early and what I saw in the sim it will take them at least 6 months to a year to this to a good standard. The add ons is another story.
Let's say we all wait 1 entire year and we are on our way to finally buy it (ww3 has start, a meteor is coming to earth, internet got hacked,we are under an invasion or we just have an accident) what they need to do is work better for our money and take it seriously
Asobo's decision to build the new simulator on streaming from cloud-based servers seemed like a bad idea to me. And the rollout has been a disaster. I'm still on MSFS2020 and loving it. ✈️
why you think it is a bad idea? I love it, can install it quick and play quickly. No need to download any "JAPAN PATCH" or some annoying stuff. I just go in and play fast.
Asobo is a small French software firm responsible for the code to make it run. It's Microsoft who supply the servers. I'd say they underestimated how many they would need for the volume of players that bought it. I bet the improvements came when a lot of people refunded it.
@@ArcanePath360I thought Asobo was a Japanese studio (since asobo / 遊ぼmeans “let’s play” in the Japanese language). And yeah, I agree that it’s mostly Microsoft’s fault here. They’re dedicating so much compute to AI training that I honestly think it’s degrading the performance of things like this.
@@enbyharbor That is correct, they did pick the name because of that, but it is based in France. If you go to their website there are 2 language options: English and French. Their hit games: A Plague Tale Innocence and Requiem are both based in France during the bubonic plague and feature French language original voices or English, where the English voice actors were told to do a French accent (for the first game, but they dropped it for some reason in the second).
I got refunded too. I can overlook teething troubles, but this is much much worse than that. I think they’ve dropped the ball big time and need to revisit their architecture.
It literally wasn't "much worse than that". Game runs absolutely fine for me with just 2 days of patches. I honestly don't know what people were expecting at launch for the most expansive and complex simulator ever created. If they had a good launch, it would have been a miracle. Now a few days away from launch, and MSFS2024 runs better and loads faster for me, than 2020. Y'all jumped ship too soon.
@@skydriver5709 Playing a broken game hurts EVERYONE . The ONLY thing they respond to is backlash . Everyone vested wants this sim to be great , accepting mediocrity brings us all down .
@@PhilipCockram I can already tell you're the kind of person who gets clown awards on Steam reviews. "Playing a broken game hurts everyone". No. It's the people who play and contribute that make the game better for everybody. Here's what you're all wanting. You got your refund and expect to come back later, after players help uncover all the bugs, hardware compatibility issues and other problems that it takes thousands of players with every combination of hardware and peripherals, clicking every different thing a different way, to uncover. Developers cannot account for every issue that a game will have, and the larger and more complex a game is, the more can and will go wrong. And not all problems are on the game's end. One of the biggest crash-to-desktop problems was nVIDIA drivers, so players communicating with the developers were able to help nVIDIA roll out a new driver to stop flickering and GPU related crashes related to 4xxx series cards. AMD cards held up just fine. At this point 4 days in (for me), MSFS2024 already loads, looks, runs and performs better than 2020 does, just after a couple days of Microsoft responding to issues from players who didn't abandon ship. You're perfectly fine getting a refund and waiting months/year to pick it up again, but you really have no idea what you're talking about, nor do you comprehend the scope of how huge, intricate and multilayered this simulator is, and why that alone would bring big problems on launch day without prior YEARS of large scale A/B testing. It's a realistic flight simulator, the largest and most ambitious ever created. It's not a "video game".
Even if they fix the bugs, I just don't see the improvement or the need to change over to 2024. 2020 is now seasoned and works. The only thing we'll lose is further improvement with 2020 as they'll now only focus on this latest version which is just a money grab as I see it.
One thing that confused me, was the nervous and scared look on the faces of the Devs during the presentations. They didn't look excited and I always wondered why. I think they saw this coming!
I haven't had any of the issues you described. I haven't done the landing challenge, but I have done many of the other activities. In my experience, loading times are WAY faster then 2020, and from what I've seen, it all looks amazing.
It's shit [the Lukla landing challenge]. If you crash short of the runway it doesn't fail the challenge automatically and when you hit restart it says you passed and gives you no option to hit continue effectively making you restart the sim.
@@Scambush you realize it's barely been out, yeah? There are going to be bugs, there are going to be issues. Is this the first time you've ever played a game? Relax, give it time. Drink some water, eat a Snickers.
I’ll politely object to your excuse making. We’ve paid for something that should be basically functional and unfortunately the amount of bugs in this release would make one of my early scripting project laugh with glee. I don’t buy a game to wait months for it to be playable. I pay hefty amounts so that’s it’s playable when it’s released. You understand that the release is supposed to the “stable” build. Or is it normal when you buy a cheese and bacon sandwich that you have to wait for them to prepare the bacon, or sometimes the bread is missing or they sometimes replace randomly the butter with motor oil but if you wait 3 weeks, they’ll have butter again. Stop justifying poorly released software. I was born around a time that what was manufactured was actually ready to be used when it got in your hands. The excuse for software these days is release it utterly broken and we’ll fix it bit by bit as we go. I’m sorry, that’s utterly unacceptable.
I’ve spent the last 48 hours trying to access the game but because of the high server load, there’s no way to get in and actually play the game. Shame on you, Microsoft.
They should allow people to download everything in the game rather than streaming it. That would take the load off the servers and allow more people to have a good streaming experience while also allowing those who have dedicated swimming PCs with the proper storage requirements to have a consistent and smooth experience.
I downloaded the aviation edition day 1 and I'm going to stick with it. Yes, day 1 was a pain, yes, I wish I could get all of my MSFS 2020 add ons working right away, and yes, I wish market place was open. But I just flew a short flight in the TBM from KRYY to KPDK. It is windy here today in ATL and the cross wind landing at KPDK was a lot of fun! I started playing MSFS when I got my first PC in 85 and have bought every edition since. Got my private pilots license in 95 and MSFS has help me stay proficient ever since. Plus, I just built a new PC just for MSFS 2024 (AMD Ryzen 9800x3d, 4080 super, etc) Can't give up on it now!
I done the exact same thing. Its been rocky, but I also have copied alot of airports and scenery across from MSFS2020 to MSFS2024 and have found it works pretty well. The lighting and weather effects are also better. Obviously, the streaming element is a mixed bag, and I wished they have us the option to stream data to our hard drives. And the menus can also be clunky at times! This is the way forward, so might as well jump on board now. It will get better. If you do have MSFS2020 though I'd definitely rely on that concurrently (if possible.)
I agree with you. The launch was a bit of a disappointment but after waiting a few days for things to improve and a fix to come out I am now thoroughly enjoying MSFS2024. The EFB, improved flight model (in my opinion), smooth/improved frame rates, and improved lighting is well worth it. There are subtle differences that can only be observed once someone actually uses the new version. Trim for example, in my opinion, is not as twitchy and does not cause oscillation as much as with 2020. Loving it more and more as the days go by. There was a bit of a learning curve with setting controls, but it now makes sense to me.
I have to admit.I had very high hopes for 2024.After about a week of frustration.I am back on 2020 now.With hope since they will improve twenty twenty four in the future
I think that MSFS 2024 can be improved, but for now it´s better to keep the two simulators. Asobo should invest more on 2020 and let the community decide which simulator to use.
I also feel like MSFS2024 is unfinished-like a we are testing a beta game, but I think we should give it a chance. The game came out 2 days ago so there are lots of bugs. But also I feel that with the amount of problems the game has right now is unnatural - that this should have been postponed, but then player would have been even more mad so I’m not sure.
If it had been postponed they would have looked stupid calling Microsoft Flight Simulator 2024 haha! I guarantee if they had done that it would've come out 2025
No matter what happened, it was a lose-lose disaster for all involved. This was truly a terrible and unfortunate release of what was supposed to be the game of the year.
The main problem are the servers. Almsot anythingmentioned in this video comes down to serverload. That problem would exist even if they postpone the release 6 months.
What I think is that we shouldn’t “expect” a game to have bugs on release like you are. Its release should be relatively bug free, close to perfection (not perfect but close to it). If I bought a brand new piece of furniture tomorrow and paid a decent price for it, I’d expect it to be reasonably flaw free, in superb new condition and ready to be used from the moment I got it home. That’s an entirely reasonable expectation for ANY other product we buy, but it’s not at all the case with gaming or software.
Asobo is not fully concentrated on developing 2024 msfs , instead they only care the price should be higher than msfs 2020. I am really agree with your opinion. I initially thought msfs 2024 will change msfs 2020 bad reputation . But instead of changing them they try to make more worse.
Agreed! Putting aside the day-one infrastructure issues and moving to day 2 & 3 when I could actually get in and try to fly, I've spent far more time starting up flights, canceling, fiddling with settings, repeat until I have to give up in frustration. Too many things that just don't work. I remember back to similar things in 2020, but being a newbie then meant it was as much my learning curve as opposed to sim issues (though there were many). Now I struggle to just get things working the way I had them in 2020 so I can fly takeoff to landing without breaking immersion. So far that hasn't happened. I won't request a refund, as I believe it'll take a few updates to improve - just like 2020, and I hope/assume it will. I was so hoping that VR, especially, would see across-the-board improvements in the new release... but sadly that's not the case. I won't even look at the Challenge and Career modes until I feel good about basic free-flight experience, immersion, and realism.
I remember when Microsoft / Asobo first announced MSFS2024 back in the FSExpo2023, from the preview video / trailer it looked like MSFS2020 with all the add on challenges, add on missions, REX Accuseasons, and many other 3rd party devs helping out to build a clean looking fresh flight sim that has most things required out of the box. talk of new game code, smoother frame rates, better graphics / scenery with the Cloud based scenery mesh etc. all sounds good, and i don't mind them using 3rd party devs to help like FCR, Inibuilds. it all looked nice before launch. however after watching many livestreams by professional pilots, its a big disappointment to see a cluster mess of control settings / bindings, logging in issues, default aircraft, most are from 2020 and the ones that we not exactly impressive flight physics. Basically a lot of hype and the release product looks like an unfinished / rushed arcade flight sim. i am just glad i was waiting and so still use MSFS 2020. Maybe if Microsoft and Asobo can sort out all the bugs, issues, frame rates, log in and internet issues, then i might get it in the future. right now i found out that many of the 3rd party aircraft i own will not work with 2024 and so can't use the 727, E-jets and i am sure many more. i have been using Microsoft flight sims since i thing 1995. and so its obviously a let down to see a new product with lots of pre release hype flop like this. who knows, maybe it will be sorted by the new year. maybe i wait until all the 3rd party quality aircraft devs are running on 2024 before even considering it. Great review Flight Streamer, i have loved watching your MSFS 2020 streams, looks like there will be more in the near future ;)
The shift to the "Cloud" and the concentration on "gaming" additions meant that I made my decision to stay with 2020 months ago. For me it was obvious that the marketing people had taken over control from the developers. Fair enough, from a financial point of view they are probably right for the company, but it wasn't right for me. I am retired after 50 years in software development and have seen this happen many times before. MSFS2020 was a true "Developer's" product, I have been and will continue to be very happy with it.
Totally agree im staying with 2020. Ive also spent so much money on various addons i will be damned if you just give up on it. I will use 2020 for as long as i can. The ONLY thing in 2024 that even remotely interests me is seasons. Not even the aircraft list interests me as ive deleted nearly all aircraft off 2020 anyway. I only use the Fenix 319,320,321. Just flights 146 and vulcan. Headwinds A330 and Flying Irons Spitfire. Practically all other aircraft deleted so a massive aircraft list isnt a draw for me.
@@johnnymacf1 I have the Bijan Seasons add on and FSRealistic and SimHaptic I also think that most of the 2024 improvements that I would be interested in (Graphics mainly) should have been an update for 2020. So far, from the sensible reviews of 2024 that I have seen, there is nothing that is going to change my mind.
I did the same. My lowlight was an unpowered A320 that was not possible to power on in a landing challenge. And it flew like there was nothing wrong, but no controls. MS gave me the refund within minutes.
It kills me with rage and sadness to see this release. I agree with you completely, and that is what causes me so much frustration. I find it hard to accept that this could have happened. Because the worst of all is that deep down this simulator has stratospheric potential, and it could have easily surpassed msfs2020 from day one If none of this disaster had happened. But i was wrong. What this simulator does well, it does ridiculously well, sometimes even making a mature msfs2020 look bad. But what it does wrong, it does so badly that at times it is unflyable. Even so, I know I want to believe that sooner rather than later this simulator will make a great positive evolution, and sooner or later it will end up surpassing its predecessor.
@@waschbaerkaiser Walkaround, for example, is something that is extremely innovative and revolutionary. It also adds a new layer of realism to aerial simulation. The Bush flying is a damn marvel, and the 330 is also extremely good for something vanilla. What happens in general is that it is a very unstable simulator. It is either very good at one thing or extremely bad at another. The potential is there, and it's more than obvious, denying it is stupid. Now what they have to do is compensate for all those shortcomings so that the simulator becomes something solid and extremely good in a general aspect like in msfs2020. If they get that, msfs2020 has nothing to do against msfs24.
Are you surprised? This is unfortunately the trend everywhere in Western civilizations where students and professional alike are pushing out the door half baked unfinished products. I have seen people who graduates from CS classes and I am not surprised by this trend. Complete lack of rigor, lack of commitment, lack of work ethics, hence all the bugs that the final customer have to live with. Bugs are not inevitable when you code rigorously but noone does that anymore. Rushed release of unfinished products
I got my refund after trying to get into the game for three days. I don't have anything against microsoft or asobo, is just the principle of it. they rushed the sim out without proper testing, testing the servers with 200k, instead of testing the servers till they crash to find out the actual capacity, the numerous other bugs, not being able to download aircraft. Streaming aircraft from the net is a horrible idea, it adds even more failure points. I will get the sim back ones is not a 70 USD beta.
Let me guess world not loading crashes while trying to load in and controls are weird and your cursor don’t work? Been having that problem and I’m on console
Engine sounds randomly not working, losing controls during landing like you're stalling at a150knts, freezing, stuttering and overall terrible mechanics.
My Xbox S loaded up in 12 mins on the first day...each time i load a new flight, it gets better and better...My load time for a fresh game is two minutes. At this point the scenery is fantastic, no crashes no G1000 failures..and all of my 2020 planes and scenery have been brought over by Microsoft. So.......I am going to keep flying and hope it gets better everyday.
Give the game a chance with the loading times. It’s new everyone that has it is going to be all joining it. The game can’t handle all the players at once. Give it some time and it should be getting better
The loading times Im concerned about - is the initial sim load, not when you select an activity or airport. it tends to activate packages each time.. they should implement better caching.
I think the loading times are better; in fact, that’s a non issue for me. I’m experiencing planes getting stuck on the runway with unremovable wheel chocks, unable to confirm/request ATC permissions, game just outright crashing. Hope they figure it out soon. I’m going to stick it out. I love the flight sim genre.
@@flightstreamer the activate package part is still way faster the second time you launch. Something must be wrong with your perception if you think that is slower loading then msf2020.
Im still trying to figure out the differences between 20 and 24. I told my buddies this just feels like 20 again, same same. What features took this long to add? coulda just released this in 21 lol
I requested a refund 2 days ago and it was INSTANTLY denied stating “you have already played the game and we can not refund a game that’s already been played”!!!!!! You can’t tell me I’ve played a game that is UNPLAYABLE!!!🤬🤬🤬🤬 I literally couldn’t get it to work!!
it might be wise to wait until the developers have had more time to address the problems. Based on the updates and the typical time it takes to resolve such issues, I would recommend waiting at least two to three weeks. This would mean considering a purchase around mid-December.
What it boils down to is that Microsoft is convinced 14 year kids playing Flight Simulator on Xbox are their golden ticket in the long run. 14 year olds don't really care about 'immersion' or technical accuracy with the flight model; rather, they want to earn points flying under bridges and making a really cool looking avatar. Think of this analogy: Movie theaters generally make far more cash selling popcorn and cokes at grossly inflated prices than they do selling tickets to the movie itself. ;) It's all about making money. 'Hardcore' simmers don't make Microsoft money. Xbox kids do.
Well, with 2020 version I have around 70 mods. It makes very realistic for normal flights ( airport to airport). No need for the terrible streaming issues for the airport to show up in ultra settings. I only use FAA in the settings to get perfect sharpness of the flight instruments. And I have "modified" the Nvidia driver to my liking: the fps went up 3x and still looks great. 30fps to 90fps! Yes, 2024 version is nice to "walk around" with and look at the nature! Amazing fast to get started with 2024 version, perhaps around 15 min to buy, download and install and go for a "walk". I got the steam version. My internet is around 400Mbit. I wish I had 1000Mbit for 2024 version!
You summed up that beautifully, I too have requested a refund, and will stick with MSFS 2020 until they get 2024 more polished. I also have slower internet so the cloud based game ruins the immersion due to loading screens and plane cockpits loading in. My area is slated for fiber optic install here soon, so I’ll give it another try maybe in a year. Till then it’s MSFS 2020, or I’ve been thinking about trying X Plane 12. I’m definitely disappointed with what was released.
At the current state, your line makes no difference - I've got a fibre line, and experience nothing but issues, also that typical low bandwidth warnings. ;)
@@JoernRsame issue for me, I’ve got a 500 mbps fibre internet and it still can’t run smoothly in jfk, (I maxed all of the settings out in msfs2020 and consistently got 15-30 fps)
The first day I couldn't play at all. Stuck at the loading screen then stuck in the queue then stuck at the character creation. So I quit trying for 24hrs then I got in, and been playing since. I'm enjoying the career stuff and getting my certifications. I don't have top level hardware but pretty OK (RX 6950XT and AMD 5600) I have a 42" LG C3 as monitor, I play 4K upscaled quality, and I'm getting 55-60 FPS in rural areas and 40-50 in cities. This is miles better than what I got in MS 2020. I also play in HDR and it looks gorgeous. I think it needs polish and I'm sure it will be polished but for me it is better than MS 2020, better looking and at the same time runs better. That's my experience, and no I'm not paid by Asobo.
I’ve been flying msfs sense 92 I’m now pretty happy with 2020 but went through hell to get it right. So I’m not ready for probably a year before I get 2024 great video thanks
As a retired airline pilot I have been toying with the idea of playing flight sims on a very casual basis for a bit of fun. After 30 years of doing it for real the idea of simulating private or air transport flying is uninteresting and so I have been investigating the military side with DCS. Unfortunately, DCS has a very limited set of world locations that it simulates, and none of them are of any real interest to me. I have been waiting for MSFS 2024 as the other main option now that it has a (limited) number of military aircraft. Coming from a computing background initially, I remember the old adage "Never buy version 1.0 of anything"! I know that MSFS 2024 is the latest in a long line but from what I have read and heard it appears that it is a massive change from what has gone before and as such is effectively a new application. As such, I am very glad that I decided to not put money down on this and have now also decided to wait until at least the new year before looking at it again. It seems to me that the new "load on demand" system is less of a way to reduce memory/disk footprint and more of a stepping-stone to a subscription model where you will have to pay every month to keep using the software you "bought".
Product refunded Pro: 1. It says '2024' - so now you can flex on those peasants still stuck on 2020. Progress, right? Cons: 1. Not a new sim: It’s basically MSFS 2020 after a spa day - same but with slightly better posture (handling) and a new outfit (visuals). 2. Weather wizardry: Apparently, Asobo and Meteoblue are working together to ensure you always have unrealistic, immersion-breaking weather. Want realism? Buy a window instead and stare out of it. 3. Aircraft Meh-chanics: Default planes are like showroom models - look great but handle like shopping carts. Encryption ensures third-party devs can’t fix them, so good luck flying anything but your dreams. 4. Cloud-powered CHAOS: Streamed textures, assets, maybe even the handling model means Earth looks like an impressionist’s fever dream while your aircraft looks like it was made out of mashed potatoes and watercolours. 5. Control binding adventure: Want to reconfigure your joystick? Prepare for a mini-game where overlapping controls battle it out. Spoiler: You lose. 6. Console-first UI: The new interface screams, 'You're holding a controller, right?' For PC users, it’s like trying to pilot a 747 with an Etch-a-Sketch. 7. Career mode spawn roulette: Ready to kick off your aviation career? Plot twist: Your plane spawns upside down on top of a hangar or clips into a terminal building. But don’t worry, the game’s got your back-you’ll still get penalised for its mistake! Check ride? More like check out before you even leave the gate as it aims for the skies... literally. 8. Silent skies: Aircraft sounds are optional, apparently. Sometimes it’s dead quiet, like a post-apocalyptic flying experience. I suppose this could be a pro, too, since it would go well with the impressionist Earth and watercoloured aircraft textures. 9. Career bugs galore: Even the devs play-tested the first aircraft and noped out. Switch planes and you’ll find more bugs than in a jungle canopy. 10. Outdated satellite imagery: The world beneath you is so outdated in places, it could moonlight as a vintage map collection. Bing Maps might have fresh data, but Asobo seems to have gone for the “it’s good enough” approach-flying through history, quite literally. After all, the community wanted historical weather, right? Instead, we got a historical map. 11. AI Traffic failures: Real-world airline traffic spawns like budget Halloween costumes - half done and missing detail. 12. Ground vehicle vanishing act: Want just the immersive ground traffic? Sorry, this sim just Thanos-snapped that feature out of existence. 13. Blinding Bloom: The cockpit bloom at night is so intense it’s like staring into a nuclear reactor. Want to adjust or turn it off? Too bad! Asobo says, “What are settings?” You’ll need to wear aviators at night just to protect your retinas and maintain any semblance of night vision. Hope you like flying blind. 14. Control Feedback Mysteries: Want to check your joystick’s input curves in real-time? Nah. Asobo replaced that with the exciting new "Trial and Error" simulator. 15. Cookware Ready: While you wait for the sim to load from the cloud, your GPU will double as a frying pan. At least you’ll have snacks. 16. Camera controls: The “Neck Cramp” Edition: Want to set up close-up camera views for all your flight deck systems? Nope, you’re limited to just 9 views, and you’ll be grateful for them. Moving forward or backward to adjust your viewpoint? Enjoy the bonus feature: the camera also tilts up and down. Guess your neck muscles aren't as strong as you thought they were. And God forbid you aren't in straight and level flight, it gets even worse then. But don’t worry, you’ll get plenty of practice on that spontaneous head-banging routine, courtesy of MSFS 2024. --- Now, about that flex on the 2020 users? Surprise! They’re already cruising at 30,000 feet in their bug-free, custom-tuned aircraft, surrounded by real AI traffic at fully operational airports. Meanwhile, you're still grounded, stuck in an upside-down plane half inside a terminal hangar, squinting through the nuclear bloom lighting, desperately Googling “fix for MSFS 2024 mashed potato textures,” all while your GPU simulates an impromptu cooking class. But hey, your fancy avatar standing on the tarmac, looking perplexed at you, must really justify that $70 asking price, right? --- These are the thoughts that came to mind based on my brief encounter with this product. Want to dive deeper? Google, Reddit, and AVSIM are your next stops-if you’re in the mood for endless discussions, troubleshooting tips, and enough opinions to make you question all of reality.
Doesn't make sense to me. It's true about the poor launch you'll be back in a few months anyway when the sim and the addons are updated. You'll only end up buying it twice.
@ the idiot here is you. The same thing happened in 2020 and it hot sorted out. Better to let time take care of the money you already spent. Simpleton.
Bro I saw this and started cracking up as I’m a star citizen nerd. Don’t worry, Microsoft just needs to call Chris Roberts. Server meshing will fix it.😂😂😂😂
After trying to fly tonight (Tues. Nov. 26), it's still a huge problem! Tonight was extremely frustrating, the Atlas totally freezes the sim, I have yet to fly that plane. No controls on F-18, the Beluga went off the runway at take off... eventually the Sim froze up again. Even a successful take off from Denver, 1/4 of the way flying to San Francisco, the controls..throttle stops responding, no choice to end the fight.. It just bad!
I’ve noticed this trend with a lot of big titles. They have big promises, beautiful gameplay, tell you it’s “revolutionary”… and then expect you to be beta testers for their game after purchasing it because they had to rush an unfinished product out. It’s such a shame.
I totally agree with all the frustrated people out there, just got my refund through. they have really dropped the ball. they must be delusional if they think everyone has a internet to run this game.
I literally cant get trough the start after the loading screen when you start the game...i literally cant press start because there is no option neither my keyboard or mause nor my controller dosnt work
A good video. I installed it for free using Gamepass on my Xbox S. Old issues still remain--black glass gauges when starting a flight on the runway, my preferred choice, and also I have noticed all sorts of issues with add-on aircraft I brought in from MSFS 2020, such as no lights, no pilots visible in the flight deck and so on. I also have noted fewer wind options, one can not create variable wind directions in a layer, which in MSFS 2020 I would set up to simulate how flying feels for me when I rent real aircraft, and '2020 does it well, especially since I am only a recreational Light Sport fixed wing and trike pilot. I also cannot see any means for importing my 2020 flightplans, which is important since I created them to add some autopilot relief on long haul flights. It seems there is not even an option for saving flightplans, or flights, unless I have missed something. I do like the inclusion of the gyrocopter and powered parachute, they are nice. But like you feel, I feel Asobo released the sim in what we call in development 'User Acceptance Testing' mode, which as a dev professional is part of pre release QA and should not be part of post release angst. UAT is the final step after beta and we would release gold copies of our software before ever going live to our internal stakeholders who were part of the spec review and project management team. Granted our software was mission critical and used by major retailers and hotel chains, but this sim, important not only for entertainment but also for real pilots and also part of a genre that inspired many like me to learn to fly. My first sim experience was Sublogic's FS2 on a C64 and my Xbox experience with MSFS I decided to enjoy so my PC could be reserved for my work from home responsibilities and not as a gaming platform. Thanks for letting me add to your post--I have since retired from full time development and only work to help link recruiters with my old software colleagues, but I feel videos like yours are important to be heard so the sim has a chance to survive.
So many refunds. I chose to pay $11.99 to play it for a month through PC Gamepass. I'm still undecided on whether to buy or reinstall 2020. My biggest concern is it doesn't look as good even with 700 mbps download speed. Terrain and buildings etc simply aren't populating consistently so NYC for example doesn't look as stunning as it did in 2020.
I don’t like the UI. I’m on console, so I was used to the console- friendly UI on 2020. This is just a jumbled mess for me that barely works half the time and a lot of the quality of life settings just aren’t there. I was expecting a rehashed 2020, not an entirely new one.
Yep, UI is .. indeed strange and I found keymapping irritating.. It feels to me that it’s now a reskinned 2020 with all the problems they promised to fix in 2020. However, it’s still at BETA stage at most. So I will give it time.
I’m going sound like a prick but yeah the community does deserve this. We have been warned over and over again about hyping and rush buying and supporting unfinished rubbish. People need to grow a pair and wait for games to be finished. If not then : Refund with not remorse and the same “ they will sort it out tomorrow” Refunding is what all should do it may also shift the balance in the highers not stressing there workers to rush products.
Exactly why I NEVER buy games when they're released. There's always problems because developers are more concerned with meeting deadlines than the actual quality of the game.
It's a shame, really. Personally looking forward for it, especially with the new career modes and everything, but with how catastrophic the launch was, I was honestly very disappointed. I'm glad I trusted my gut.
I'm not entirely sure why they even added that to begin with. The vast majority of people that play this sim don't want to do the boring stuff that we have to do before getting the plane up in the air IRL. Most people just want to fly without having to run checklists or follow procedures. If anything make that a mode you can turn on or off. Walk around, not getting clearance to taxi until you have the ATIS, having to do a full run up, all that shit.
They wanted to rush it out for the Christmas buying season, but it wasn't ready. The devs were quaking in their boots while the admins were pushing for the release.
For me, I don't think they need a new flight sim, it is much better if they update and make some improvements for MSFS 2020 rather than releasing a new flight sim
I dont understand, i've been playing almost non-stop since the release date. I have fast load times, I'm running full graphics and have had no bugs!...I dont understand. Im a "Real life pilot" as well, and love the MS2024 so far, yeah , it needs some polishing....that's what updates are for... I have been playing Flight Sim since the Black and white grid version with a frame rate of about 1 per second.. , try that for awhile and see how nice MS2024 is.
I am glad it’s working great for you! I just shared my experience. Certain aspects of this release are concerning for me (that I mentioned in the video).. and I have a decent PC and a 3 gbps fiberoptic connection…
@@flightstreamer Be aware, MS/Asobo have hired PR teams to post positive comments regarding gameplay. They have all of a sudden popped out the woodwork. Not saying the OP is one, but just be aware. All are not as they seem.
@@PaulMcDonagh-rv6vc This wouldn't surprise me, because how are some people having perfect and smooth gameplay. But the majority can barely start a flight?
same here. i downloaded it yesterday morning and havent had a single issue with it. i havent got stuck on loading screens, no frame rate issues, graphics have looked crisp. i am on a gaming pc which has high end gpu and processor so maybe thats why but im with you. people getting upset about it and wanting refunds must not game that much because it happens alot. you think this launch was bad you havent seen anything look at cyberpunk 2077. was a disaster gave it time and turned out to be an absolutely fantastic game. hell cod ww2 was a disaster at launch as well and turned out fine. you lit just have to wait a few days
I’m glad I have GamePass so I didn’t pay extra for it (I play other games on GamePass regularly so it’s worth it for me). I wasn’t impressed from the start with all the problems and the graphic issues etc. but what broke me was when I started career mode thinking the training would be individualized to my airport but instead I was transported to Sedona for near-identical training to the training activities on 2020.
I came on here to hear your opinion and reason for asking for a refund. I understand where you are coming from. I too am hard core for this simulation and have been so from the beginning. That being said, I have had to deal with how MS does things. Not only with this but with everything they do. So on that reasoning, nothing new here. I am not having issues overall with the product. I read and watched the previews, got the right drivers for GPU, got a 4090 (for a lot of reasons not just MSFS), memory, CPU and storage. I did all the updates. DLL, Windows and what ever else would update my system. Also have the highest bandwith my provider offers and I live in the Pacific time zone. All of this may have contributed to a ok install and so far, ok flying. There are issues as there always are. I too and in tech also. First on my list is that MS seems to always want to change the keyboard commands and the inability to print that info out pains me. So I am going to wait it out as I have done in the past. In the meantime, I have 2020 so I won't stop flying and with the products that have recently come online (A380, 777, Max, etc) there is plenty of flying to be had in the meantime. Good luck to you.
Do you think its too late for them to launch 2024 like how they did with 2020? Disc install with the options to choose what kind of scenery you want around the world while implementing some of the changes they wanted with 2024? 😅
I pre-ordered via Xbox to play on Xbox and PC. On launch day download and started MSFS2024 on my Xbox … after a day stuck at 97%, I requested a refund too! This is not acceptable for a company or the companies involved and size. MSFS2020 had issues which gradually reduce over the four years but not completely gone. MSFS2024 feels like, they are bore with MSFS2020 and trying to make it 100% (or ran out of funds) so let’s create something new! And video marketing has sold it, makes me think not ‘in game’ videos too. And so far I see UA-camrs playing it but me, not even got to see the menu screen after a day! Might give it 6 to 12 months to revisit. Cheers
Lol at the beginning I tried the DHC-6 Lukla landing challenge and fell short myself and when I tried to restart it it gave me the "Mission passed" screen and I somehow couldn't get out of it so had to restart the game. yeah.
Bloody hell you guys are impatient, the login queue lasted 17 hours and as now fixed, every game that has ever released has had some sort of crappy launch, remember cyberpunks launch, well look at it now, striving ahead in graphics, gameplay, and story. All it takes is a bit of patience and you will be on your way. Your asking a server to do more that its capable of, its like asking your pc to get 200 frames on ultra settings, its just not possible, think about it this way, the game was hyped and servers got overwhelmed by the amount of players (players that are exited) wanting to play, servers got fixed and now people are in, yes there are bugs but there are bugs in 15 yo games that have had multiple bug fixes and dev support (tf2). Just be patient and things will work out. What if there was never a queue and you got into the game? Would you still be complaining?
They will fix and patch MSFS 2024 a lot, but the ground textures buildings and photogrammetry are the same (if not slightly worse) than 2020 and that's not going to change any time soon.
When I buy a table from Ikea, it’s perfectly manufactured, relatively flaw free and I don’t think we should have entirely different expectations for games or software. They should work, be mostly functional (I’m not even expecting perfection) and if that’s not the case they should be held back until they’re ready. The initial launch was a disaster of poorly sizing the cloud infrastructure. No, it wasn’t the fact that SO many people connected at once that it brought down an even really well organised server infrastructure, the proof of that is UA-cam which undoubtedly serves 4000 times more video traffic than Flight Simulator serves textures, aircraft, airports etc and it is NEVER down or limited by “internet” physics as many have mentioned. To put it simply, they utterly mismanaged the launch by trying to do it cheaply or by poorly architecting the infrastructure. Secondly, today the game runs better as they’ve better sized the cloud infrastructure OR users have disappeared after a disastrous launch (or a mixture of the two) and now that the servers function again, I’m personally experiencing endless horrific severe bugs just about everywhere. Most of the in Free Flight but a very decent handful in Career mode too. I really don’t feel like touching the game for at least a few weeks as I don’t want a 3 hour A320 Neo flight to fail abysmally 20 minutes away from landing because a bug makes the engines randomly cut out on the descent. That’s me opting for a masochistic experience. You pay for things and you expect them to be functional, we expect this for food, furniture, vehicles, housing and everyday items. Why the hell should we make excuses for gaming, considering. We are paying the most we’ve ever paid for FS 2024. Stop justifying crap.
@@johnmacward that's wrong. IKEA delivers you the same cutlery holder made from metal as in the past for the same price? No. It now falls down if you put spoons and stuff in, because the metal is too thin now. What about the closets? Now smaller walls in every aspect, they weight even way less then in the past. You get tricked there, too.
But are they functional ? Yes. Do they do what they’re supposed to do, without too many problems ? Yes. Do you receive them broken or chipped or badly damaged ? No, typically not (and if you did you’d have no issue getting a replacement or refund). Now let’s apply the same logic to FS2024, well you see where I’m going. I’ll agree with you in some ways that these companies also try to charge us the same or even more for sometimes a worse product, but at least they don’t really lose their actually functionality. Fs2024 is like a really rubbish prototype that you would present to your managers who can overlook the bugs knowing they’ll be fixed before release. Great as a concept but hardly functional. And this prototype was released to us at full price and in many cases a very high price and let’s be honest, they now want us to do work on reporting bugs to them so that they don’t have to do it internally. That to me is totally unacceptable.
@@johnmacward i am one guy of the crowd who would fight you, but the game is so broken my career is sooo bugged, 400k in debt and nothing works. i give up for now. it's a beta at max.
You're absolutely correct in getting a refund. While we all know it will get better over time, regardless of whether it's 2 weeks or 2 months, we paid full price to enjoy the game now and not later. I'm simply not getting a refund just because i don't want to go over the whole process 😂 I personally feel all of this could have been avoided by giving people the option to download the files rather than streaming. Let's hope they give that option in the future.
Streaming assets sound good on paper, but sucks in practice. And the idea to stream the actual planes too? Ridiculous the planes are the backbone ofnthe aim amd plenty of Pope appeared to he flying in blurry or blocky vehicles. Not worth it at the moment.
It's not only the release day mayhem. I could live with that. The game is definitely unfinished. After 2 days of working even with terrible and slow loading textures and graphics, today i have ctd every time i get in a carrer mission. So missions are done for now. The key bindings are a pain in the ass. The performance is at least 50% lower than 2020 at same graphic settings for me. In Greece where i live, the textures instead of getting better are worse, more blurry and the ground colors are a bit weird. The ground detail only gets good when you get 200 feet close to it. Also there are no ships and boats, no visible live traffic! I hope we get a good product in 2-3 months time but i doubt it because of the streaming all data thing.
The grammatical errors were one thing in the TTS, but when it said "Placeholder" that was a laughable moment. ATC callback trips over itself and then stops working, lowering the grade of your missions. Skip forward to takeoff, get a too fast with flaps deployed penalty. Some missions pay $300 regardless of what the stated price says.
I agree. VR is a bit smoother, and the scenery looks better, but it definitely seems unfinished. My biggest complaint right now is that I can't fly anything IFR. None of the procedures are available either in the EFB or in the aircraft FMC. All I have are visual and VOR approaches. I've tried uninstalling and reinstalling several times but with no results. When I submitted a support ticket, I receive a response that "my bug has been reported, and server capacity has been increased" (??). For now, I am going back to 2020.
@@kewa_designI agree atleast 6 months it’s very very broken. I’m a dcs flyer too so I’m used to the hitch of flight sim but this soured me off for awhile
There is the same old tired conversation with regards to Flight Simulator for the last 40 years. "Don't buys it on day one" or " I will hold off for a year" (watch everyone else enjoy it) or "Microsoft has really screwed it up this time, worst ever game release" or the most famous of them all, " I am sticking with Microsoft Flight Simulator 2020 (Insert year)". Either everyone is first time users of Flight Simulator or people have very short memories. There has always been issues with new releases of flight simulator every year since I started in 1982. This version and the last version are doing things we only dreamed of 20 years ago including seeing the actual world and not a characterure of one. This is cutting edge tech that not one other game or simulator is doing in any space and it needs some time to breath in the real world with real enthusiasts just like every other version did over the last four decades. A little patience is in order to let the dust settle and let the sim evolve in both performance and experience.
I appreciate your insights and the long history you’ve had with Flight Simulator since 1982. It’s true that each new release comes with its own set of challenges, and patience is often rewarded as the software matures. My decision to stick with MSFS 2020 for now isn’t out of impatience or forgetting the past developments. It’s based on specific issues I’ve encountered with MSFS 2024, such as performance problems on Steam and compatibility concerns with the add-ons that enhance my experience. I fully recognize and respect the advancements in MSFS 2024, and I’m excited to see how it evolves. In the meantime, I’m enjoying a tailored experience with MSFS 2020 that suits my current needs. Thank you for sharing your perspective - it’s always great to hear from fellow enthusiasts who have witnessed the evolution of flight simulation over the decades.
FSX is going to have a golden revival because they wont meet their projected earnings, will shut down the servers and the ones who want to keep flying wont have a sim. The offline ones will be the saviour.
Once again, we spent a premium price for the game and we’re just getting told oh just wait a couple months down the road it’ll get better we’ll make it playable at some point .
Sorry this is so long, but I hope some find it worth reading. I started with Microsoft Flight Simulator version 1.0 released in 1982. At the time this was a ground breaking piece of software. This first version taxed computers with graphics, etc. so much, that people actually used MSFS as a benchmark to determine how efficient their computers ran. It ran under DOS which at the time was Microsoft’s OS. Microsoft Windows did not exist yet. This began a constant cycle of the release of new versions of the sim. It seemed that I never had a powerful enough computer to run the latest version optimally. So I would literally either have to buy new computer components that gave me the horsepower to run the sim “Acceptably” or ultimately, I would find my self purchasing a new computer frequently to stay ahead of the performance requirement curve to run the sim smoothly. While each version was an improvement, it still lacked stability. Lots of crashes, and bad stutters were ever present. Years later I saw the first version of X Plane. I was blown away by the smoothness with which it ran. I got tired of buying and could not afford a new computer every time there was a Microsoft Flight Sim upgrade. With the release of the first version of Microsoft Windows, a version of MSFS that ran under Windows was not far behind. The first version of Microsoft Windows as an OS in itself taxed my computer’s performance so much and took resources away from Flight Simulator. So a few years ago, I purchased the absolute top of the line Mac. Largest HD. Most memory etc. just a kick ass powerful system. X Plane 11 ran amazingly, not surprisingly, smoothly on it. It is now running X Plane 12 flawlessly. I have MSFS 2020 running on an old Alienware system with pretty good results. My point is, is that I want to learn how to fly. I don’t particularly care if the scenery is mediocre. As long as I had a stutter free smooth running system with a fast frame rate. I am tired of playing leapfrog getting a new computer to get a sim running smoothly. So I made sure that I would be in a good place technically with new releases of X Plane by having a powerful custom made Mac built. Contrast that with Windows 10, in my opinion, being an abysmal OS, and now I primarily use X Plane 12 on my Mac with addon software by Orbx and other aircraft / scenery designers producing enough for me to be content with. I’d rather LEARN how to fly than to see pretty scenery. I’m currently taking actual flying lessons. So with my absolute disdain for Microsoft’s operating systems, I’ll use MSFS 2020 occasionally, but my main sim of choice is either X Plane 11 or X Plane 12. Honestly, I just can’t deal with the mess that MS Windows 10 is. As for MSFS, perhaps one day when the bugs are worked out and I get a capable system to run it I’ll consider it. It does show promise after getting past its growing pains. It would appear that Microsoft tried to release this in time for the Christmas season without working all the superficial bugs out. I am not discouraging anyone who is a Microsoft Flight Simulator fan. I do sincerely hope you enjoy the sim that you fly. But for me right now it’s X Plane 11 or 12 on my Mac and occasionally MSFS 2020 on my Alienware PC. Thanks for reading.
@ My sincere thanks to you for reading my rambling story. I’m quite partial to X Plane 11 & 12, but I certainly don’t want to discourage MSFS users. My point is, is that I see a lot of promise for MSFS 2024. Hang in there all and please don’t be discouraged. I can’t tell you how many times I’ve experienced this throughout my years using flight sims. Thinking “This New Version Will Be THE one” only to be discouraged by the shortcomings of each new release over the years. Google Flight Simulator version 1.0 and check out the graphics etc. in it’s day it kept me enthralled. Compare how far we’ve come and just think of how much better it will eventually get. Hang in there MSFS 2020 or 2024 users. I’m confident that you’ll be glad that you were patient and understanding. No I don’t work for Microsoft but I want to provide encouragement for MSFS 2024 users. For me for now it has to be X Plane 11 & 12 and occasionally MSFS 2020. Hang in there all!
I almost upgraded my pc for this game. They way oversold this game. The disappointment in this game is unreal the biggest let down. I already deleted MSFS2020.
You and me both. I thought I was crazy but when you set the game on medium settings and it barely can hold 30fps and textures are completely glitched even 100ft away, it’s not worth giving away my $140. Not to mention it won’t let me adjust my controller sensitivity so inching back on the yoke yanks the airplane up or down.
I've been flying MSFS since the early 90's. I also fly military sims like IL2 & DCS. I too am a IT professional. That said with the exception of the first day 2024 has been OK. It does not feel like an all new sim, more like an updated version of 2020. Without buying new PC hardware, I've tweaked the 2024 graphic settings to get an acceptable 30fps. With those settings it doesn't look or feel (flight model) that much better than 2020. It takes us a lot of time to configure flight controls (and learn a new UI-where is the Tower drop down?). They should have given us a utility to port our settings over to 2024 instead of having to start from scratch. I bought the basic version (a single plane in DCS is $70) and will keep it for the challenges and career mode. There was nothing wrong with 2020 huge file size that a bigger drive couldn't fix, so no cloud needed. They should have just upgraded (2020.4?)
Honestly the streaming stuff and doing everything from the cloud, I'm actually not against that. The reason I decided to refund after 14 hours of fiddling with the keybindings and settings, was just a very simple glitch that made setting up custom camera's impossible. Whenever I pressed 'load custom cockpit camera 1' for example, the camera would glitch to a random position outside of the plane. I'm actually kinda glad that you can now fly all over the world while enjoying all of the scenery without having to download packs for every place you want to explore. However I do understand the problems that people have with it as it's quite annoying when the game just won't connect for whatever reason. I haven't had any issues myself so I don't mind necessarily, I think the game will be great as soon as these bugs are ironed out.
THIS! it’s one of the irritating things I found myself. Why change keybinds from 2020.. The idea to have custom keybinds to each aircraft is good, but UI/UX didn’t make sense at all and not intuitive.
Thank you for an admirably honest assessment of MSFS 2024. I completely agree. I too just asked for a refund from the Microsoft Store. I too have used versions of Microsoft Flight Simulator back to the days of the floppy disks. For years, I've been an enthusiastic supporter of the franchise on various flight sim forums. This release of MSFS 2024 was going to be the highlight of my holiday season. But in the four days since release, I've only been able to access the program three times -- twice on launch day and once the next day. For the last two full days, I haven't been able even to reach the main menu, much less fly. I'm always stuck at the infamous 97% loading. The brief times I was inside the program were nightmares. The bindings for the peripherals were either completely nonexistent or were in some cases mapped exactly backward. The graphics around my region of the country (USA) weren't as attractive as they were in MSFS 2020. What perplexes me is that, a few weeks ago, I was one of the tech alpha testers. At that time, the sim ran great. Except for the key bindings, none of the problems we're now experiencing were present. This launch disaster is both befuddling and depressing. David Mills, Huntington, WV, USA.
I am also very disappointed with the graphics around my region of the country (USA). I do not find them as realistic as MSFS2020. So much of what was very accurate buildings in my hometown of Greenville, SC are now generic. Also the bindings for my Airbus Stick and my Velocity Yoke and Throttle Section are way off. I have spent hours trying to figure out how to best set them up.
@@barryellis5901 The upside down spinning areoplanes on the apron, the hover jets and hover cows are like baubles on a Christmas tree, pretty amazing but distracting.
Yes, 2024 is so damn frustrating!!!! I have 100 hours on MSFS 2024 so I am getting my costs down to cents per hour. I am going to keep it and hope for the best.
Its good to see that not every FS youtuber is blind to this. Most youtubers ive seen so far is protecting Microsoft and making excuses to say “this sim is great and the problems are just a small thing that will be fixed soon and nobody should complain too much, and 2020 also launched badly etc etc”. People don’t get that everytime Microsoft gets away with doing shit like that and still profit they get more and more encouraged to put less effort into the next thing. Looking around comments about fs24 On youtube and foruns, makes ot clear that Simmers are less used to be f up by those companies than regular gamers, so they tend to be more optimistic and think that everything will be just fine and this is just a miscalculation. It is not, the practice of launching the game broken and profit and maybe fix it later if people complain too much is standard now, and it’s not getting better anytime soon. You did the right thing refunding it. I hope most people do refund as well, financial punishment is the only language Microsoft and all publishers really listen to.
So many airports with their own unique set of problems. Some air ports have too many objects planes cannot maneuver around, some are just open fields with no markings as to where to land, some don’t allow you to move your air craft at all, lock the full throttle as soon as the plane starts up, hit an invisible barrier on the runway and just so many more. The landing is absurd. My take off and maneuvering the plane I get 100% but on landing I get 0%-20%. I cannot figure it out.
I bought the standard edition on Steam, and like many other simmers I was a member of the 97% Club and grew to hate that deer which kept lurking in the woodland glade. I got put in the "queue" and gave up until the following morning, only to get stuck on the avatar customisation page, and I spent about 5 hours getting nowhere, not even a look at a plane. I too got a refund, and have since found out something which not many people are talking about. They have removed the AI piloting mode feature apparently, well people have reported that it isn't there anymore, and as I am disabled, that is the only way I could go for a flight!.. My hands don't work, so I have relied upon the AI pilot in MSFS 2020, although it has been ropey at times, and often I end up nose first into a mountainside or something. Without this feature, the new sim would have been unplayable for me anyway, so this is a huge disappointment for me, if it is added again fair enough, but I won't hold me breath! :O
Yeah I agree. I don’t know what it is but something about the game just feels off. There’s so many bugs and glitches and lots of things were just rushed.
All good here, won’t be giving up 2020 with over 1500 hours, but can honestly say Career mode is a lot of fun, (Level 16 Commercial), they’ve given MSFS a sense of purpose, I do wish there was 2 versions , 1 streamed for Xbox , and a pro version for PC with all files local , , it is what it is ,
@zombi111980 instead of all files , change it to selected files , they could do it right in the content manager with an option to download instead of stream,
Just about every launch I experience 5 or 6 minor to severe bugs. It’s an utter catastrophe. The latest is using any of iniBuilds Airbuses where after engine start the engines just mysteriously cut out during taxi or a few minutes after start. I still haven’t actually taken off in an iniBuilds Airbus yet. These bugs are petulant, frustrating and clearly the game needs another few months in the oven in order to be ready.
I was flying XP11 for 3 years, had the Xbox Game Pass for a few months to try out the MSFS2020, but now I pre-ordered the MSFS 2024 Standard edition 1 day before the launch. I knew that there is an chance I will not get the chance to play the game on day 1, so didn't hype myself up to be honest, so I sat in the loading screen for about 40mins, saw that it was going nowhere and went to sleep. The next day for me the sim was playable. Managed to test out most of the planes, the career mode and other stuff. The free flight flying I started doing on day 3 and didn't have any major issues since then. The only ones I encountered were scenery textures not looking great and accidently, while messing around in the EFB, I managed to spawn 100 baggage loaders which crashed my game 😆 But yeah, managed to do about 4-5 full flights and I love the sim, sure it has some issues which I'm sure will be patched in the near future. Sad to see you refunded the game, but hope you change your mind and comeback later when the sim gets some updates.
I firmly believe that this title should have been marketed as "Microsoft Flight! v2" and developed in parallel with the "main" simulator, sharing resources and perhaps things like flight modelling, weather etc. Streaming everything makes sense for an Xbox with limited space on hard drives for additional games, but for serious flight simulation? People won't put up with glitching tiles loading in, low quality decals in cockpits etc. Asobo have really missed the mark and misunderstood the community audience in my opinion - they've sacrificed MSFS 2020 which was becoming very stable with a busy developer ecosystem for something that caters more to the gaming market. MSFS 2024 is disrespectful to the legacy of this forty year franchise.
Hey everyone, thanks for all the engagement on this video - both positive and critical. I wanted to clarify a few of the most common questions… Refund Details: I made a refund for MSFS 2024 through Steam, within the 14-day window. This wasn’t a rash decision but rather my honest feedback as a consumer, I paid $200CDN - did not want to be in a beta test. I am not affiliated with Microsoft in any way - everything shared here is purely my personal opinion. I don’t stream or make content for a living, this is a hobby. Your Opinions Matter: I appreciate everyone’s honest opinions, even those who called this clickbait or disagreed with my decision - I love open and transparent discussion. If MSFS 2024 is working well for you, I’m genuinely glad! My experience might not reflect everyone’s, and that’s okay. Will I Come Back?: I never said I won’t come back to MSFS 2024. I just need it to reach a state that truly lives up to the potential I believe in. Hopefully, that day comes soon. I have doubts if that will be Premium Deluxe version.
Thanks again to everyone for watching and sharing your thoughts!
@@flightstreamer I’ve got the Rig but I’m not buying yet, or though I intended too but I’ll wait until updates and patches are applied and the ground has settled. My rig specs are AMD Ryzen 7 7800X3D, Nvidia RTX 4080 Super 16GB, 32GB RAM, 1TB NVMe SSD, 750W 80+ PSU, Wi-Fi, Liquid Cooling, Windows 11, 3000D RGB
@leazesndr5318 I'm in the UK.and over the past 48 hours the servers have settled down. Today I had great performance and no server issues finally. Very frustrating launch but today I really enjoyed 2024 for.the first time.
@@benniethai7829@benniethai7829 That power supply doesn't hold much headroom for that system and provides virtually no future upgrade path. I found out the hard way myself that scrapping by on the minimum required power can wind up costing a whole bunch of money. Don't get me wrong. Your PSU should cope fine if you don't plan on overclocking and performing intensive simultaneous tasks. It just strikes me as an unnecessary risk. We never know when that new game will come along and draw more system resources than previously anticipated, because developers constantly push boundaries that can sometimes cause increased power consumption.
I'm not trying to condescend to you or punch a hole in your bubble. I'm just trying to warn a fellow gamer of some potential hazards. Good luck, though. I bet you're digging the ultra settings with fast frames. It's a high-end system that deserves to be well-powered.
Sounds more like clickbait that will result in missed MSFS2024 content for your viewers. But it is a legitimate "anti-vote" of customer, no doubt.
Pre-checking controls and enjoying and exploring parts of 2024 that already work, warning viewers about the broken ones - is another path that could be taken.
Knowing the IT side of things, it's hard not to admit that a "cache-based" solution actually makes sense. It works now, but let's hope they will come up with a "pre-caching" solution in the near future.
All those cry-babies and attention seekers who give the full product a bad review just because they did not get a candy (download at first day) are real weirdos.
Thanks for refunding. Less strain on the servers and I am getting better performance than 2020 with no tweaking. Thanks all!
I agree. The game just doesn’t feel right. Feels rushed and unpolished. I’m thinking about sticking with 2020 for a bit
Agreed.
sorry how did you get the money back?
my 2024 crashes every 10 min
@@tombrandt7219 you can ask steam support
They should all the option to stream, and not force it.
It's neither of those imo. Weird
PLOT TWIST : it was the same with the release of MSFS 2020. We had to wait 3 years to have a good game and most of the post release work (avionics for example) were made by third party developers.
We spent so long inventing massive 2TB SSD drives and here we are with a glitchy game to try and make life easier by hosting everything 😑
Exactly!!!
Modern drives are massive and super fast, and don't rely on an internet connection!!! There are massive portions of this globe that does not have super fast internet. I hit a microwave tower 15 miles away with a 200mb connection. It goes down in bad weather.
I should have waited for MSFS 2024 went on sale.
You can set cache to 2TB and enjoy it fully.
Some content might be glitchy, but what stops you from enjoying parts that already work?
This game was made for consoles that don’t have massive drives so yeah they are catering to console players more
Feel like the community should stand together and we all should request a refund so that shit like this won’t happen in future
As much as I agree with you in principle, in reality, as Flight Streamer noted, "I keep hearing that they've improved a lot..." Most people will tough it out. If Microsoft pulls their fat out of the fire, those who stayed with it will have a decent MSFS on their hands.
Maybe...
If everyone did a 180 and asked for a refund, that would forever be the end of any software even remoted titled, Microsoft Flight Simulator.
Furthermore, without competition, X-Plane would devolved into bloated mediocrity. To be honest, X-Plane is already well into the land of bloated mediocrity. They began on that vector with X-Plane 9, which refused to run on my brand new computer at the time.
I keep trying to get 2024 working but every time I do, some kind of bug or annoying bug stops me in my tracks.. I’ve gone back to 2020.
I agree with you wholeheartedly. When Microsoft Flight Simulator 2020 was announced, being an aviation enthusiast and having not flown on a PC for years, I decided to build the ultimate PC experience. My equipment right now is worth about $17,000. I have every peripheral you could imagine-a top-of-the-art, state-of-the-art system.
I enjoyed Microsoft Flight Simulator 2020, but the beginning was rocky. It’s somewhat stable now, but we were suddenly sold the promise of this simulator, 2024. I bought the aviator edition for $217, including tax. On day one, I couldn’t even log in. I spent 12 hours trying to log in-nothing. The next day, it still took me like three hours. And when I was finally in, they changed all the bindings. They made a mess of the menus unnecessarily. Change for the sake of change is stupid. Change for the sake of improvement, I welcome that. This is not an improvement.
When I was finally able to take off, I found myself flying over Phoenix, Arizona, which is my hometown, only to see that photogrammetry was non-existent. All of the buildings that I’m used to were completely gone and replaced by generic buildings. They look pretty, sure, but they’re not real. The stadium was gone. A lot of the areas were blurry terrain as it was downloading. Just a terrible experience.
So I requested a refund, and I’m sitting this one out until these people get their act together. I cannot believe it. People accept this crap, and that’s why companies get away with it. There should be a massive rejection of their shitty software, and then companies wouldn’t do this anymore.
Agreed with everything you said!! I’m glad that you see it the same way.
Did you think that MSFS 2024 would take over where 2020 left off???? 2024 is a complete rewrite, it's not a modification of 2020 and of course it will start out just like 2020 did. Rocky, full of problems. If you thought that 2024 would be just like 2020 but better, well you don't understand how a total re-write of software happens. MSFS 2024 isn't a modification of existing MSFS 2020 code.... Its a brand new re-envisioned version of the code working from the cloud. It's not MSFS 2020. It's a new simulator with new problems. It's like going from MSFS X in 2006, to MSFS 2020 in 2019. And now were have a completely new version in 2024 that is a complete re-write from 2019. It's not an updated addition to MSFS 2020 code... It's totally different, so to expect that is going to be 2020 but better is delusional. Welcome to August 2019 again... We will have to go thru the growing pains of 2024 just like 2020. In the end 2024 is going to be great, but have patients, it will get there.
this was to be expected all the way, do people never learn??? never buy a big title asap. even these socalled experienced simmers,
@@flightstreamer Tonight I set up at Nice and marvelled at the melted buildings outside the airport fence. Worth every penny I spent to see such a marvellous rendition of shit!
It's shocking to me how many people are willing to accept the current state of the release.
While it may be true that there are usually bugs after a release, the state of what they've given us is unacceptable.
If you're going to release an unfinished product because you want/need to meet the marketing deadlines, at least be up front with the community instead of pretending it's actually finished.
I hope we hear from Jorg soon with an apology and admission that they made a huge mistake releasing it early, but I'm not holding my breath.
You never buy a new sim at launch, that is the first rule and only rule. Always wait at least a year minimum. To have everything on the cloud is only for day dreamers. I have been doing this for nearly 40 years and never had any issues. I know a friend who programs super computers around the world, He taught me a lot. Im into IT and electronics for nearly 40 years and half of my friends are scientists. The tips they gave me in all those years were so helpful.
yep.. I had very high expectations
@flightstreamer I'm sure you did and it's criminal the Microsoft did a horrible job of releasing it earlier.
I keep hearing that they improved a lot…
@flightstreamer I know but it has come too little too late. The damage has been done. It's just too early and what I saw in the sim it will take them at least 6 months to a year to this to a good standard. The add ons is another story.
Let's say we all wait 1 entire year and we are on our way to finally buy it (ww3 has start, a meteor is coming to earth, internet got hacked,we are under an invasion or we just have an accident) what they need to do is work better for our money and take it seriously
Asobo's decision to build the new simulator on streaming from cloud-based servers seemed like a bad idea to me. And the rollout has been a disaster. I'm still on MSFS2020 and loving it. ✈️
why you think it is a bad idea? I love it, can install it quick and play quickly. No need to download any "JAPAN PATCH" or some annoying stuff. I just go in and play fast.
Asobo is a small French software firm responsible for the code to make it run. It's Microsoft who supply the servers. I'd say they underestimated how many they would need for the volume of players that bought it. I bet the improvements came when a lot of people refunded it.
@@ArcanePath360I thought Asobo was a Japanese studio (since asobo / 遊ぼmeans “let’s play” in the Japanese language). And yeah, I agree that it’s mostly Microsoft’s fault here. They’re dedicating so much compute to AI training that I honestly think it’s degrading the performance of things like this.
@@enbyharbor That is correct, they did pick the name because of that, but it is based in France. If you go to their website there are 2 language options: English and French. Their hit games: A Plague Tale Innocence and Requiem are both based in France during the bubonic plague and feature French language original voices or English, where the English voice actors were told to do a French accent (for the first game, but they dropped it for some reason in the second).
I got refunded too. I can overlook teething troubles, but this is much much worse than that. I think they’ve dropped the ball big time and need to revisit their architecture.
Yep .
Thanks! one less person hitting the server. Better performance for me!!!
It literally wasn't "much worse than that". Game runs absolutely fine for me with just 2 days of patches. I honestly don't know what people were expecting at launch for the most expansive and complex simulator ever created. If they had a good launch, it would have been a miracle. Now a few days away from launch, and MSFS2024 runs better and loads faster for me, than 2020.
Y'all jumped ship too soon.
@@skydriver5709 Playing a broken game hurts EVERYONE . The ONLY thing they respond to is backlash .
Everyone vested wants this sim to be great , accepting mediocrity brings us all down .
@@PhilipCockram I can already tell you're the kind of person who gets clown awards on Steam reviews. "Playing a broken game hurts everyone". No.
It's the people who play and contribute that make the game better for everybody. Here's what you're all wanting. You got your refund and expect to come back later, after players help uncover all the bugs, hardware compatibility issues and other problems that it takes thousands of players with every combination of hardware and peripherals, clicking every different thing a different way, to uncover. Developers cannot account for every issue that a game will have, and the larger and more complex a game is, the more can and will go wrong. And not all problems are on the game's end. One of the biggest crash-to-desktop problems was nVIDIA drivers, so players communicating with the developers were able to help nVIDIA roll out a new driver to stop flickering and GPU related crashes related to 4xxx series cards. AMD cards held up just fine.
At this point 4 days in (for me), MSFS2024 already loads, looks, runs and performs better than 2020 does, just after a couple days of Microsoft responding to issues from players who didn't abandon ship. You're perfectly fine getting a refund and waiting months/year to pick it up again, but you really have no idea what you're talking about, nor do you comprehend the scope of how huge, intricate and multilayered this simulator is, and why that alone would bring big problems on launch day without prior YEARS of large scale A/B testing. It's a realistic flight simulator, the largest and most ambitious ever created. It's not a "video game".
I requested for a refund having only played for 5 hours and got the refund. It’s unplayable for me. I will stick to my 2020 for now.
Hi, sorry how did you get the money back?
my 2024 crashes every 10 min
@@tombrandt7219if you’re on steam you can ask for a refund even if you’re already above the 2 hour limit
Even if they fix the bugs, I just don't see the improvement or the need to change over to 2024. 2020 is now seasoned and works. The only thing we'll lose is further improvement with 2020 as they'll now only focus on this latest version which is just a money grab as I see it.
Bs steam only refunds 2 hrs
@@matace_84 Not always, I got a refund on a game that I played 4 hours.
One thing that confused me, was the nervous and scared look on the faces of the Devs during the presentations. They didn't look excited and I always wondered why. I think they saw this coming!
And .. in contrast, a happy face of a senior community manager.
@@flightstreamer haha yes.
I haven't had any of the issues you described. I haven't done the landing challenge, but I have done many of the other activities. In my experience, loading times are WAY faster then 2020, and from what I've seen, it all looks amazing.
I’m glad it works for you! Loading times I’m referring to are the initial loading when you launch the sim when it “activates packages”.
@@flightstreamer In my case, MSFS 2020 load time is about 4-5 min. and MSFS 2024 merely 2 min.
It's shit [the Lukla landing challenge]. If you crash short of the runway it doesn't fail the challenge automatically and when you hit restart it says you passed and gives you no option to hit continue effectively making you restart the sim.
@@Scambush you realize it's barely been out, yeah? There are going to be bugs, there are going to be issues. Is this the first time you've ever played a game?
Relax, give it time. Drink some water, eat a Snickers.
I’ll politely object to your excuse making. We’ve paid for something that should be basically functional and unfortunately the amount of bugs in this release would make one of my early scripting project laugh with glee. I don’t buy a game to wait months for it to be playable. I pay hefty amounts so that’s it’s playable when it’s released. You understand that the release is supposed to the “stable” build. Or is it normal when you buy a cheese and bacon sandwich that you have to wait for them to prepare the bacon, or sometimes the bread is missing or they sometimes replace randomly the butter with motor oil but if you wait 3 weeks, they’ll have butter again. Stop justifying poorly released software. I was born around a time that what was manufactured was actually ready to be used when it got in your hands. The excuse for software these days is release it utterly broken and we’ll fix it bit by bit as we go. I’m sorry, that’s utterly unacceptable.
I’ve spent the last 48 hours trying to access the game but because of the high server load, there’s no way to get in and actually play the game. Shame on you, Microsoft.
They should allow people to download everything in the game rather than streaming it. That would take the load off the servers and allow more people to have a good streaming experience while also allowing those who have dedicated swimming PCs with the proper storage requirements to have a consistent and smooth experience.
I 100% agree!!!
I downloaded the aviation edition day 1 and I'm going to stick with it. Yes, day 1 was a pain, yes, I wish I could get all of my MSFS 2020 add ons working right away, and yes, I wish market place was open. But I just flew a short flight in the TBM from KRYY to KPDK. It is windy here today in ATL and the cross wind landing at KPDK was a lot of fun! I started playing MSFS when I got my first PC in 85 and have bought every edition since. Got my private pilots license in 95 and MSFS has help me stay proficient ever since. Plus, I just built a new PC just for MSFS 2024 (AMD Ryzen 9800x3d, 4080 super, etc) Can't give up on it now!
I done the exact same thing. Its been rocky, but I also have copied alot of airports and scenery across from MSFS2020 to MSFS2024 and have found it works pretty well. The lighting and weather effects are also better. Obviously, the streaming element is a mixed bag, and I wished they have us the option to stream data to our hard drives. And the menus can also be clunky at times! This is the way forward, so might as well jump on board now. It will get better. If you do have MSFS2020 though I'd definitely rely on that concurrently (if possible.)
I agree with you. The launch was a bit of a disappointment but after waiting a few days for things to improve and a fix to come out I am now thoroughly enjoying MSFS2024. The EFB, improved flight model (in my opinion), smooth/improved frame rates, and improved lighting is well worth it. There are subtle differences that can only be observed once someone actually uses the new version. Trim for example, in my opinion, is not as twitchy and does not cause oscillation as much as with 2020. Loving it more and more as the days go by. There was a bit of a learning curve with setting controls, but it now makes sense to me.
Fenix Airbus A319-A321 now runs on MSF2024 and runs great. I'm glad such a solid aircraft is now in the sim. Things are definitely improving fast.
I got a refund as well. Asobo should be ashamed of themselves for shipping something so broken.
I have to admit.I had very high hopes for 2024.After about a week of frustration.I am back on 2020 now.With hope since they will improve twenty twenty four in the future
I think that MSFS 2024 can be improved, but for now it´s better to keep the two simulators. Asobo should invest more on 2020 and let the community decide which simulator to use.
exactly
I also feel like MSFS2024 is unfinished-like a we are testing a beta game, but I think we should give it a chance. The game came out 2 days ago so there are lots of bugs. But also I feel that with the amount of problems the game has right now is unnatural - that this should have been postponed, but then player would have been even more mad so I’m not sure.
If it had been postponed they would have looked stupid calling Microsoft Flight Simulator 2024 haha! I guarantee if they had done that it would've come out 2025
No matter what happened, it was a lose-lose disaster for all involved. This was truly a terrible and unfortunate release of what was supposed to be the game of the year.
The main problem are the servers. Almsot anythingmentioned in this video comes down to serverload. That problem would exist even if they postpone the release 6 months.
"Lots of bugs" is an unmderstatment.
What I think is that we shouldn’t “expect” a game to have bugs on release like you are. Its release should be relatively bug free, close to perfection (not perfect but close to it). If I bought a brand new piece of furniture tomorrow and paid a decent price for it, I’d expect it to be reasonably flaw free, in superb new condition and ready to be used from the moment I got it home. That’s an entirely reasonable expectation for ANY other product we buy, but it’s not at all the case with gaming or software.
Asobo is not fully concentrated on developing 2024 msfs , instead they only care the price should be higher than msfs 2020. I am really agree with your opinion. I initially thought msfs 2024 will change msfs 2020 bad reputation . But instead of changing them they try to make more worse.
As a commercial helicopter pilot. I hate the flight model of planes and helicopters. I strictly play DCS now
yeah flight models are strange
Agreed! Putting aside the day-one infrastructure issues and moving to day 2 & 3 when I could actually get in and try to fly, I've spent far more time starting up flights, canceling, fiddling with settings, repeat until I have to give up in frustration. Too many things that just don't work. I remember back to similar things in 2020, but being a newbie then meant it was as much my learning curve as opposed to sim issues (though there were many). Now I struggle to just get things working the way I had them in 2020 so I can fly takeoff to landing without breaking immersion. So far that hasn't happened. I won't request a refund, as I believe it'll take a few updates to improve - just like 2020, and I hope/assume it will. I was so hoping that VR, especially, would see across-the-board improvements in the new release... but sadly that's not the case. I won't even look at the Challenge and Career modes until I feel good about basic free-flight experience, immersion, and realism.
I remember when Microsoft / Asobo first announced MSFS2024 back in the FSExpo2023, from the preview video / trailer it looked like MSFS2020 with all the add on challenges, add on missions, REX Accuseasons, and many other 3rd party devs helping out to build a clean looking fresh flight sim that has most things required out of the box. talk of new game code, smoother frame rates, better graphics / scenery with the Cloud based scenery mesh etc. all sounds good, and i don't mind them using 3rd party devs to help like FCR, Inibuilds. it all looked nice before launch. however after watching many livestreams by professional pilots, its a big disappointment to see a cluster mess of control settings / bindings, logging in issues, default aircraft, most are from 2020 and the ones that we not exactly impressive flight physics.
Basically a lot of hype and the release product looks like an unfinished / rushed arcade flight sim.
i am just glad i was waiting and so still use MSFS 2020.
Maybe if Microsoft and Asobo can sort out all the bugs, issues, frame rates, log in and internet issues, then i might get it in the future. right now i found out that many of the 3rd party aircraft i own will not work with 2024 and so can't use the 727, E-jets and i am sure many more.
i have been using Microsoft flight sims since i thing 1995. and so its obviously a let down to see a new product with lots of pre release hype flop like this.
who knows, maybe it will be sorted by the new year. maybe i wait until all the 3rd party quality aircraft devs are running on 2024 before even considering it.
Great review Flight Streamer, i have loved watching your MSFS 2020 streams, looks like there will be more in the near future ;)
The shift to the "Cloud" and the concentration on "gaming" additions meant that I made my decision to stay with 2020 months ago. For me it was obvious that the marketing people had taken over control from the developers. Fair enough, from a financial point of view they are probably right for the company, but it wasn't right for me. I am retired after 50 years in software development and have seen this happen many times before. MSFS2020 was a true "Developer's" product, I have been and will continue to be very happy with it.
Totally agree im staying with 2020. Ive also spent so much money on various addons i will be damned if you just give up on it. I will use 2020 for as long as i can. The ONLY thing in 2024 that even remotely interests me is seasons. Not even the aircraft list interests me as ive deleted nearly all aircraft off 2020 anyway.
I only use the Fenix 319,320,321. Just flights 146 and vulcan. Headwinds A330 and Flying Irons Spitfire. Practically all other aircraft deleted so a massive aircraft list isnt a draw for me.
@@johnnymacf1 I have the Bijan Seasons add on and FSRealistic and SimHaptic I also think that most of the 2024 improvements that I would be interested in (Graphics mainly) should have been an update for 2020. So far, from the sensible reviews of 2024 that I have seen, there is nothing that is going to change my mind.
I did the same. My lowlight was an unpowered A320 that was not possible to power on in a landing challenge. And it flew like there was nothing wrong, but no controls. MS gave me the refund within minutes.
It kills me with rage and sadness to see this release. I agree with you completely, and that is what causes me so much frustration. I find it hard to accept that this could have happened. Because the worst of all is that deep down this simulator has stratospheric potential, and it could have easily surpassed msfs2020 from day one If none of this disaster had happened. But i was wrong.
What this simulator does well, it does ridiculously well, sometimes even making a mature msfs2020 look bad.
But what it does wrong, it does so badly that at times it is unflyable.
Even so, I know I want to believe that sooner rather than later this simulator will make a great positive evolution, and sooner or later it will end up surpassing its predecessor.
Using ai lmfao can't even tell what's wrong
@@waschbaerkaiser Walkaround, for example, is something that is extremely innovative and revolutionary. It also adds a new layer of realism to aerial simulation. The Bush flying is a damn marvel, and the 330 is also extremely good for something vanilla.
What happens in general is that it is a very unstable simulator. It is either very good at one thing or extremely bad at another. The potential is there, and it's more than obvious, denying it is stupid. Now what they have to do is compensate for all those shortcomings so that the simulator becomes something solid and extremely good in a general aspect like in msfs2020.
If they get that, msfs2020 has nothing to do against msfs24.
you sound naieve and gullible, like so many gamers.
Are you surprised? This is unfortunately the trend everywhere in Western civilizations where students and professional alike are pushing out the door half baked unfinished products. I have seen people who graduates from CS classes and I am not surprised by this trend. Complete lack of rigor, lack of commitment, lack of work ethics, hence all the bugs that the final customer have to live with. Bugs are not inevitable when you code rigorously but noone does that anymore. Rushed release of unfinished products
I got my refund after trying to get into the game for three days. I don't have anything against microsoft or asobo, is just the principle of it. they rushed the sim out without proper testing, testing the servers with 200k, instead of testing the servers till they crash to find out the actual capacity, the numerous other bugs, not being able to download aircraft. Streaming aircraft from the net is a horrible idea, it adds even more failure points. I will get the sim back ones is not a 70 USD beta.
My exact thoughts as well!
Ignore the Servers. Holy shit the game is filled with bugs , bugs , bugs. It's truly a work of Shit.
havent had a single issue with it so far, hasnt crashed once, not choppy ect...
What bugs?
Let me guess world not loading crashes while trying to load in and controls are weird and your cursor don’t work? Been having that problem and I’m on console
Engine sounds randomly not working, losing controls during landing like you're stalling at a150knts, freezing, stuttering and overall terrible mechanics.
So you did NOT play 2020 when it first came out. Got it
My Xbox S loaded up in 12 mins on the first day...each time i load a new flight, it gets better and better...My load time for a fresh game is two minutes. At this point the scenery is fantastic, no crashes no G1000 failures..and all of my 2020 planes and scenery have been brought over by Microsoft. So.......I am going to keep flying and hope it gets better everyday.
I’m so glad it works for you! Sim got a huge potential!
Give the game a chance with the loading times. It’s new everyone that has it is going to be all joining it. The game can’t handle all the players at once. Give it some time and it should be getting better
The loading times Im concerned about - is the initial sim load, not when you select an activity or airport. it tends to activate packages each time.. they should implement better caching.
@ I’ll keep playing Microsoft 2024 but I don’t know if I should start career mode
I think the loading times are better; in fact, that’s a non issue for me. I’m experiencing planes getting stuck on the runway with unremovable wheel chocks, unable to confirm/request ATC permissions, game just outright crashing. Hope they figure it out soon. I’m going to stick it out. I love the flight sim genre.
@@flightstreamer the activate package part is still way faster the second time you launch. Something must be wrong with your perception if you think that is slower loading then msf2020.
Im still trying to figure out the differences between 20 and 24. I told my buddies this just feels like 20 again, same same.
What features took this long to add?
coulda just released this in 21 lol
Asking the same questions also just seems like it's a purely release for financial reasons
@@_alienblood then you both seem dumb, sorry. but thats it.
I requested a refund 2 days ago and it was INSTANTLY denied stating “you have already played the game and we can not refund a game that’s already been played”!!!!!! You can’t tell me I’ve played a game that is UNPLAYABLE!!!🤬🤬🤬🤬 I literally couldn’t get it to work!!
Was that Steam?
There's going to be a class action lawsuit if people can't get refunds. It's only been available to play for a week and so many can't play the game
It was the same for me, I asked 3 times for a refund and nothing.
Then you have people like Captain Canada calling people idiots for stating the obvious!!
Well.. he probably has his reasons. I just stated my opinion :)
Refunded as well. Hesitation and slow frame rate is the worst for pilots. Parked planes with no wheels
It was " updated " today...and it now crashes CONSTANTLY .. Totally unplayable .
They couldve added the features to 2020. Whats the point of a whole new game?
@@criticalthinker7822 Cash grab.
Revenue
@@pm110978 And as a result, they lost customers.. Doubt they care.
Ching ching.
no they could not, you are very ignorant.
it might be wise to wait until the developers have had more time to address the problems. Based on the updates and the typical time it takes to resolve such issues, I would recommend waiting at least two to three weeks. This would mean considering a purchase around mid-December.
Im keeping 2024, because, if i dont there isnt anything i can do, its the best flight simulator i have.
Get msfs2020
What it boils down to is that Microsoft is convinced 14 year kids playing Flight Simulator on Xbox are their golden ticket in the long run. 14 year olds don't really care about 'immersion' or technical accuracy with the flight model; rather, they want to earn points flying under bridges and making a really cool looking avatar. Think of this analogy: Movie theaters generally make far more cash selling popcorn and cokes at grossly inflated prices than they do selling tickets to the movie itself. ;) It's all about making money. 'Hardcore' simmers don't make Microsoft money. Xbox kids do.
Maybe they should have built on a large payable update to 2020 ?
Well, with 2020 version I have around 70 mods. It makes very realistic for normal flights ( airport to airport). No need for the terrible streaming issues for the airport to show up in ultra settings. I only use FAA in the settings to get perfect sharpness of the flight instruments. And I have "modified" the Nvidia driver to my liking: the fps went up 3x and still looks great. 30fps to 90fps! Yes, 2024 version is nice to "walk around" with and look at the nature! Amazing fast to get started with 2024 version, perhaps around 15 min to buy, download and install and go for a "walk". I got the steam version. My internet is around 400Mbit. I wish I had 1000Mbit for 2024 version!
You summed up that beautifully, I too have requested a refund, and will stick with MSFS 2020 until they get 2024 more polished. I also have slower internet so the cloud based game ruins the immersion due to loading screens and plane cockpits loading in. My area is slated for fiber optic install here soon, so I’ll give it another try maybe in a year. Till then it’s MSFS 2020, or I’ve been thinking about trying X Plane 12. I’m definitely disappointed with what was released.
At the current state, your line makes no difference - I've got a fibre line, and experience nothing but issues, also that typical low bandwidth warnings. ;)
Try X-Plane! Hasn’t let me down. (:
@@JoernRsame issue for me, I’ve got a 500 mbps fibre internet and it still can’t run smoothly in jfk, (I maxed all of the settings out in msfs2020 and consistently got 15-30 fps)
3gbps line here with cat10 to the PC. So… Keep in mind the server infrastructure that keeps up with that demand.
In 2 years this game will unfortunately be in a mrwhosetheboss tech fails video 😢
The first day I couldn't play at all. Stuck at the loading screen then stuck in the queue then stuck at the character creation. So I quit trying for 24hrs then I got in, and been playing since. I'm enjoying the career stuff and getting my certifications. I don't have top level hardware but pretty OK (RX 6950XT and AMD 5600) I have a 42" LG C3 as monitor, I play 4K upscaled quality, and I'm getting 55-60 FPS in rural areas and 40-50 in cities. This is miles better than what I got in MS 2020. I also play in HDR and it looks gorgeous. I think it needs polish and I'm sure it will be polished but for me it is better than MS 2020, better looking and at the same time runs better. That's my experience, and no I'm not paid by Asobo.
I’ve been flying msfs sense 92 I’m now pretty happy with 2020 but went through hell to get it right. So I’m not ready for probably a year before I get 2024 great video thanks
As a retired airline pilot I have been toying with the idea of playing flight sims on a very casual basis for a bit of fun. After 30 years of doing it for real the idea of simulating private or air transport flying is uninteresting and so I have been investigating the military side with DCS. Unfortunately, DCS has a very limited set of world locations that it simulates, and none of them are of any real interest to me. I have been waiting for MSFS 2024 as the other main option now that it has a (limited) number of military aircraft. Coming from a computing background initially, I remember the old adage "Never buy version 1.0 of anything"! I know that MSFS 2024 is the latest in a long line but from what I have read and heard it appears that it is a massive change from what has gone before and as such is effectively a new application. As such, I am very glad that I decided to not put money down on this and have now also decided to wait until at least the new year before looking at it again. It seems to me that the new "load on demand" system is less of a way to reduce memory/disk footprint and more of a stepping-stone to a subscription model where you will have to pay every month to keep using the software you "bought".
Have a look at X-Plane! They’ve got an F-14 Tomcat plus a lot of other interesting planes
MS failed to account for 'Density Altitude' lol.
Product refunded
Pro:
1. It says '2024' - so now you can flex on those peasants still stuck on 2020. Progress, right?
Cons:
1. Not a new sim: It’s basically MSFS 2020 after a spa day - same but with slightly better posture (handling) and a new outfit (visuals).
2. Weather wizardry: Apparently, Asobo and Meteoblue are working together to ensure you always have unrealistic, immersion-breaking weather. Want realism? Buy a window instead and stare out of it.
3. Aircraft Meh-chanics: Default planes are like showroom models - look great but handle like shopping carts. Encryption ensures third-party devs can’t fix them, so good luck flying anything but your dreams.
4. Cloud-powered CHAOS: Streamed textures, assets, maybe even the handling model means Earth looks like an impressionist’s fever dream while your aircraft looks like it was made out of mashed potatoes and watercolours.
5. Control binding adventure: Want to reconfigure your joystick? Prepare for a mini-game where overlapping controls battle it out. Spoiler: You lose.
6. Console-first UI: The new interface screams, 'You're holding a controller, right?' For PC users, it’s like trying to pilot a 747 with an Etch-a-Sketch.
7. Career mode spawn roulette: Ready to kick off your aviation career? Plot twist: Your plane spawns upside down on top of a hangar or clips into a terminal building. But don’t worry, the game’s got your back-you’ll still get penalised for its mistake! Check ride? More like check out before you even leave the gate as it aims for the skies... literally.
8. Silent skies: Aircraft sounds are optional, apparently. Sometimes it’s dead quiet, like a post-apocalyptic flying experience. I suppose this could be a pro, too, since it would go well with the impressionist Earth and watercoloured aircraft textures.
9. Career bugs galore: Even the devs play-tested the first aircraft and noped out. Switch planes and you’ll find more bugs than in a jungle canopy.
10. Outdated satellite imagery: The world beneath you is so outdated in places, it could moonlight as a vintage map collection. Bing Maps might have fresh data, but Asobo seems to have gone for the “it’s good enough” approach-flying through history, quite literally. After all, the community wanted historical weather, right? Instead, we got a historical map.
11. AI Traffic failures: Real-world airline traffic spawns like budget Halloween costumes - half done and missing detail.
12. Ground vehicle vanishing act: Want just the immersive ground traffic? Sorry, this sim just Thanos-snapped that feature out of existence.
13. Blinding Bloom: The cockpit bloom at night is so intense it’s like staring into a nuclear reactor. Want to adjust or turn it off? Too bad! Asobo says, “What are settings?” You’ll need to wear aviators at night just to protect your retinas and maintain any semblance of night vision. Hope you like flying blind.
14. Control Feedback Mysteries: Want to check your joystick’s input curves in real-time? Nah. Asobo replaced that with the exciting new "Trial and Error" simulator.
15. Cookware Ready: While you wait for the sim to load from the cloud, your GPU will double as a frying pan. At least you’ll have snacks.
16. Camera controls: The “Neck Cramp” Edition: Want to set up close-up camera views for all your flight deck systems? Nope, you’re limited to just 9 views, and you’ll be grateful for them. Moving forward or backward to adjust your viewpoint? Enjoy the bonus feature: the camera also tilts up and down. Guess your neck muscles aren't as strong as you thought they were. And God forbid you aren't in straight and level flight, it gets even worse then. But don’t worry, you’ll get plenty of practice on that spontaneous head-banging routine, courtesy of MSFS 2024.
---
Now, about that flex on the 2020 users?
Surprise! They’re already cruising at 30,000 feet in their bug-free, custom-tuned aircraft, surrounded by real AI traffic at fully operational airports. Meanwhile, you're still grounded, stuck in an upside-down plane half inside a terminal hangar, squinting through the nuclear bloom lighting, desperately Googling “fix for MSFS 2024 mashed potato textures,” all while your GPU simulates an impromptu cooking class. But hey, your fancy avatar standing on the tarmac, looking perplexed at you, must really justify that $70 asking price, right?
---
These are the thoughts that came to mind based on my brief encounter with this product. Want to dive deeper? Google, Reddit, and AVSIM are your next stops-if you’re in the mood for endless discussions, troubleshooting tips, and enough opinions to make you question all of reality.
Agreed with everything you said! 👏
I'll give it to 2024 for having better rock textures and cliff faces in some cases, but was expecting a lot more.
dont remember having any of these bugs, for the 40-50 euro price its worth it, refunding is stupid if your gonna buy it again at a later point
Doesn't make sense to me. It's true about the poor launch you'll be back in a few months anyway when the sim and the addons are updated. You'll only end up buying it twice.
yeah and ? what's the problem, he can use the money NOW for something else and buy it later when it actually works
truth, way to early to give up
@@jnbennett6496 Do you earn your own money because this sentiment is ridiculous.
@@kewa_design That's not how investing works bud.
@ the idiot here is you. The same thing happened in 2020 and it hot sorted out. Better to let time take care of the money you already spent. Simpleton.
I spent 7 hours in the cue so no refund for me but I will be excited to see how it improves, can’t get any worse right?
MSFS2024 makes Star Citizen feel stable.
Holy crap.
thats insane lmao
Absolutely not
Ehhhhhhhh like offline mode maybe haha
Bro I saw this and started cracking up as I’m a star citizen nerd. Don’t worry, Microsoft just needs to call Chris Roberts. Server meshing will fix it.😂😂😂😂
After trying to fly tonight (Tues. Nov. 26), it's still a huge problem! Tonight was extremely frustrating, the Atlas totally freezes the sim, I have yet to fly that plane. No controls on F-18, the Beluga went off the runway at take off... eventually the Sim froze up again. Even a successful take off from Denver, 1/4 of the way flying to San Francisco, the controls..throttle stops responding, no choice to end the fight.. It just bad!
I might give it a try again soon … but it sucks that there are so many problems :(
Totally agree. It is an absolute disgrace. There is no excuse for a massive company like Microsoft to fail so miserably.
I’ve noticed this trend with a lot of big titles. They have big promises, beautiful gameplay, tell you it’s “revolutionary”… and then expect you to be beta testers for their game after purchasing it because they had to rush an unfinished product out. It’s such a shame.
Exactly THAT!
I totally agree with all the frustrated people out there, just got my refund through. they have really dropped the ball. they must be delusional
if they think everyone has a internet to run this game.
I literally cant get trough the start after the loading screen when you start the game...i literally cant press start because there is no option neither my keyboard or mause nor my controller dosnt work
hmm 🤔 have you tried their support?
A good video. I installed it for free using Gamepass on my Xbox S. Old issues still remain--black glass gauges when starting a flight on the runway, my preferred choice, and also I have noticed all sorts of issues with add-on aircraft I brought in from MSFS 2020, such as no lights, no pilots visible in the flight deck and so on. I also have noted fewer wind options, one can not create variable wind directions in a layer, which in MSFS 2020 I would set up to simulate how flying feels for me when I rent real aircraft, and '2020 does it well, especially since I am only a recreational Light Sport fixed wing and trike pilot.
I also cannot see any means for importing my 2020 flightplans, which is important since I created them to add some autopilot relief on long haul flights. It seems there is not even an option for saving flightplans, or flights, unless I have missed something.
I do like the inclusion of the gyrocopter and powered parachute, they are nice. But like you feel, I feel Asobo released the sim in what we call in development 'User Acceptance Testing' mode, which as a dev professional is part of pre release QA and should not be part of post release angst. UAT is the final step after beta and we would release gold copies of our software before ever going live to our internal stakeholders who were part of the spec review and project management team.
Granted our software was mission critical and used by major retailers and hotel chains, but this sim, important not only for entertainment but also for real pilots and also part of a genre that inspired many like me to learn to fly.
My first sim experience was Sublogic's FS2 on a C64 and my Xbox experience with MSFS I decided to enjoy so my PC could be reserved for my work from home responsibilities and not as a gaming platform.
Thanks for letting me add to your post--I have since retired from full time development and only work to help link recruiters with my old software colleagues, but I feel videos like yours are important to be heard so the sim has a chance to survive.
So many refunds. I chose to pay $11.99 to play it for a month through PC Gamepass. I'm still undecided on whether to buy or reinstall 2020. My biggest concern is it doesn't look as good even with 700 mbps download speed. Terrain and buildings etc simply aren't populating consistently so NYC for example doesn't look as stunning as it did in 2020.
Good idea
I don’t like the UI. I’m on console, so I was used to the console- friendly UI on 2020. This is just a jumbled mess for me that barely works half the time and a lot of the quality of life settings just aren’t there. I was expecting a rehashed 2020, not an entirely new one.
Yep, UI is .. indeed strange and I found keymapping irritating.. It feels to me that it’s now a reskinned 2020 with all the problems they promised to fix in 2020. However, it’s still at BETA stage at most. So I will give it time.
I’m going sound like a prick but yeah the community does deserve this.
We have been warned over and over again about hyping and rush buying and supporting unfinished rubbish.
People need to grow a pair and wait for games to be finished.
If not then : Refund with not remorse and the same “ they will sort it out tomorrow”
Refunding is what all should do it may also shift the balance in the highers not stressing there workers to rush products.
Exactly why I NEVER buy games when they're released. There's always problems because developers are more concerned with meeting deadlines than the actual quality of the game.
It's a shame, really.
Personally looking forward for it, especially with the new career modes and everything, but with how catastrophic the launch was, I was honestly very disappointed.
I'm glad I trusted my gut.
I knew I should have waited and stuck with 2020. I got so upset the last 2 days I can't even fly as I was enraged with errors and bugs.
There's one improved update, instead of inspecting our plane before taking off, we have the option to skip it now.
How where?
I'm not entirely sure why they even added that to begin with. The vast majority of people that play this sim don't want to do the boring stuff that we have to do before getting the plane up in the air IRL.
Most people just want to fly without having to run checklists or follow procedures.
If anything make that a mode you can turn on or off. Walk around, not getting clearance to taxi until you have the ATIS, having to do a full run up, all that shit.
They wanted to rush it out for the Christmas buying season, but it wasn't ready. The devs were quaking in their boots while the admins were pushing for the release.
Marketing probably… but devs are fixing issues quite fast. it is a good foundation for sure.
For me, I don't think they need a new flight sim, it is much better if they update and make some improvements for MSFS 2020 rather than releasing a new flight sim
They are a company, they want the new money
They need to make money in some way
@@ЮрійГордієнко-х2зyou think the marketplace ingame isnt making them a ton of money?
@@inyobase127 That maybe comes close to capping the operating cost. Companys however need to make profit or the project gets cancelled.
The downsides are :
NO PLANE WEAR&TEAR
NO CO-OP AIRLINE PILOTS
THEY SAID NO COMBAT
NO DESTRUCTION
I dont understand, i've been playing almost non-stop since the release date. I have fast load times, I'm running full graphics and have had no bugs!...I dont understand. Im a "Real life pilot" as well, and love the MS2024 so far, yeah , it needs some polishing....that's what updates are for...
I have been playing Flight Sim since the Black and white grid version with a frame rate of about 1 per second.. , try that for awhile and see how nice MS2024 is.
I am glad it’s working great for you! I just shared my experience. Certain aspects of this release are concerning for me (that I mentioned in the video).. and I have a decent PC and a 3 gbps fiberoptic connection…
The game needs polishing for sure but I’ve logged about 7 hours worth of flight already on it. Hope others can fly soon.
@@flightstreamer Be aware, MS/Asobo have hired PR teams to post positive comments regarding gameplay. They have all of a sudden popped out the woodwork. Not saying the OP is one, but just be aware. All are not as they seem.
@@PaulMcDonagh-rv6vc This wouldn't surprise me, because how are some people having perfect and smooth gameplay. But the majority can barely start a flight?
same here. i downloaded it yesterday morning and havent had a single issue with it. i havent got stuck on loading screens, no frame rate issues, graphics have looked crisp. i am on a gaming pc which has high end gpu and processor so maybe thats why but im with you. people getting upset about it and wanting refunds must not game that much because it happens alot. you think this launch was bad you havent seen anything look at cyberpunk 2077. was a disaster gave it time and turned out to be an absolutely fantastic game. hell cod ww2 was a disaster at launch as well and turned out fine. you lit just have to wait a few days
I’m glad I have GamePass so I didn’t pay extra for it (I play other games on GamePass regularly so it’s worth it for me). I wasn’t impressed from the start with all the problems and the graphic issues etc. but what broke me was when I started career mode thinking the training would be individualized to my airport but instead I was transported to Sedona for near-identical training to the training activities on 2020.
I came on here to hear your opinion and reason for asking for a refund. I understand where you are coming from.
I too am hard core for this simulation and have been so from the beginning. That being said, I have had to
deal with how MS does things. Not only with this but with everything they do. So on that reasoning, nothing new
here.
I am not having issues overall with the product. I read and watched the previews, got the right drivers for GPU,
got a 4090 (for a lot of reasons not just MSFS), memory, CPU and storage. I did all the updates. DLL, Windows and
what ever else would update my system. Also have the highest bandwith my provider offers and I live in the Pacific
time zone. All of this may have contributed to a ok install and so far, ok flying.
There are issues as there always are. I too and in tech also. First on my list is that MS seems to always want
to change the keyboard commands and the inability to print that info out pains me.
So I am going to wait it out as I have done in the past. In the meantime, I have 2020 so I won't stop flying and with
the products that have recently come online (A380, 777, Max, etc) there is plenty of flying to be had in the
meantime.
Good luck to you.
Do you think its too late for them to launch 2024 like how they did with 2020? Disc install with the options to choose what kind of scenery you want around the world while implementing some of the changes they wanted with 2024? 😅
Not too late. They should at least allow some sort of caching and optimize further.
I pre-ordered via Xbox to play on Xbox and PC. On launch day download and started MSFS2024 on my Xbox … after a day stuck at 97%, I requested a refund too! This is not acceptable for a company or the companies involved and size. MSFS2020 had issues which gradually reduce over the four years but not completely gone. MSFS2024 feels like, they are bore with MSFS2020 and trying to make it 100% (or ran out of funds) so let’s create something new! And video marketing has sold it, makes me think not ‘in game’ videos too. And so far I see UA-camrs playing it but me, not even got to see the menu screen after a day! Might give it 6 to 12 months to revisit. Cheers
Lol at the beginning I tried the DHC-6 Lukla landing challenge and fell short myself and when I tried to restart it it gave me the "Mission passed" screen and I somehow couldn't get out of it so had to restart the game. yeah.
Bloody hell you guys are impatient, the login queue lasted 17 hours and as now fixed, every game that has ever released has had some sort of crappy launch, remember cyberpunks launch, well look at it now, striving ahead in graphics, gameplay, and story. All it takes is a bit of patience and you will be on your way. Your asking a server to do more that its capable of, its like asking your pc to get 200 frames on ultra settings, its just not possible, think about it this way, the game was hyped and servers got overwhelmed by the amount of players (players that are exited) wanting to play, servers got fixed and now people are in, yes there are bugs but there are bugs in 15 yo games that have had multiple bug fixes and dev support (tf2). Just be patient and things will work out. What if there was never a queue and you got into the game? Would you still be complaining?
They will fix and patch MSFS 2024 a lot, but the ground textures buildings and photogrammetry are the same (if not slightly worse) than 2020 and that's not going to change any time soon.
When I buy a table from Ikea, it’s perfectly manufactured, relatively flaw free and I don’t think we should have entirely different expectations for games or software. They should work, be mostly functional (I’m not even expecting perfection) and if that’s not the case they should be held back until they’re ready.
The initial launch was a disaster of poorly sizing the cloud infrastructure. No, it wasn’t the fact that SO many people connected at once that it brought down an even really well organised server infrastructure, the proof of that is UA-cam which undoubtedly serves 4000 times more video traffic than Flight Simulator serves textures, aircraft, airports etc and it is NEVER down or limited by “internet” physics as many have mentioned. To put it simply, they utterly mismanaged the launch by trying to do it cheaply or by poorly architecting the infrastructure.
Secondly, today the game runs better as they’ve better sized the cloud infrastructure OR users have disappeared after a disastrous launch (or a mixture of the two) and now that the servers function again, I’m personally experiencing endless horrific severe bugs just about everywhere. Most of the in Free Flight but a very decent handful in Career mode too. I really don’t feel like touching the game for at least a few weeks as I don’t want a 3 hour A320 Neo flight to fail abysmally 20 minutes away from landing because a bug makes the engines randomly cut out on the descent. That’s me opting for a masochistic experience. You pay for things and you expect them to be functional, we expect this for food, furniture, vehicles, housing and everyday items. Why the hell should we make excuses for gaming, considering. We are paying the most we’ve ever paid for FS 2024. Stop justifying crap.
@@johnmacward that's wrong. IKEA delivers you the same cutlery holder made from metal as in the past for the same price? No. It now falls down if you put spoons and stuff in, because the metal is too thin now. What about the closets? Now smaller walls in every aspect, they weight even way less then in the past. You get tricked there, too.
But are they functional ? Yes. Do they do what they’re supposed to do, without too many problems ? Yes. Do you receive them broken or chipped or badly damaged ? No, typically not (and if you did you’d have no issue getting a replacement or refund).
Now let’s apply the same logic to FS2024, well you see where I’m going.
I’ll agree with you in some ways that these companies also try to charge us the same or even more for sometimes a worse product, but at least they don’t really lose their actually functionality.
Fs2024 is like a really rubbish prototype that you would present to your managers who can overlook the bugs knowing they’ll be fixed before release. Great as a concept but hardly functional. And this prototype was released to us at full price and in many cases a very high price and let’s be honest, they now want us to do work on reporting bugs to them so that they don’t have to do it internally. That to me is totally unacceptable.
@@johnmacward i am one guy of the crowd who would fight you, but the game is so broken my career is sooo bugged, 400k in debt and nothing works. i give up for now. it's a beta at max.
As a VR simmer I've just gone back to No Man's Sky. That game in VR never fails me :)
You're absolutely correct in getting a refund. While we all know it will get better over time, regardless of whether it's 2 weeks or 2 months, we paid full price to enjoy the game now and not later. I'm simply not getting a refund just because i don't want to go over the whole process 😂 I personally feel all of this could have been avoided by giving people the option to download the files rather than streaming. Let's hope they give that option in the future.
Streaming assets sound good on paper, but sucks in practice. And the idea to stream the actual planes too? Ridiculous the planes are the backbone ofnthe aim amd plenty of Pope appeared to he flying in blurry or blocky vehicles. Not worth it at the moment.
Hi mate, what airport is this at 3:39?
it is CYYZ , runway 23
@@antarctix4532 thanks!
It's not only the release day mayhem. I could live with that. The game is definitely unfinished. After 2 days of working even with terrible and slow loading textures and graphics, today i have ctd every time i get in a carrer mission. So missions are done for now. The key bindings are a pain in the ass. The performance is at least 50% lower than 2020 at same graphic settings for me. In Greece where i live, the textures instead of getting better are worse, more blurry and the ground colors are a bit weird. The ground detail only gets good when you get 200 feet close to it. Also there are no ships and boats, no visible live traffic! I hope we get a good product in 2-3 months time but i doubt it because of the streaming all data thing.
I have 6-7 months to live so I doubt I will see what we were promised.
The grammatical errors were one thing in the TTS, but when it said "Placeholder" that was a laughable moment. ATC callback trips over itself and then stops working, lowering the grade of your missions. Skip forward to takeoff, get a too fast with flaps deployed penalty. Some missions pay $300 regardless of what the stated price says.
FSEconomy is where I do most of my flying.
I agree. VR is a bit smoother, and the scenery looks better, but it definitely seems unfinished. My biggest complaint right now is that I can't fly anything IFR. None of the procedures are available either in the EFB or in the aircraft FMC. All I have are visual and VOR approaches. I've tried uninstalling and reinstalling several times but with no results. When I submitted a support ticket, I receive a response that "my bug has been reported, and server capacity has been increased" (??). For now, I am going back to 2020.
Yep, pretty much exactly my reasons
How long do you think you’ll give it before coming back to 2024?
Great question .. I'm actually not sure :(
at least 6-12 months it's very broken
very soon they are back, 2020 has starting bad too! At end 2020 was great👨🏼✈️👍
@@kewa_designI agree atleast 6 months it’s very very broken. I’m a dcs flyer too so I’m used to the hitch of flight sim but this soured me off for awhile
There is the same old tired conversation with regards to Flight Simulator for the last 40 years. "Don't buys it on day one" or " I will hold off for a year" (watch everyone else enjoy it) or "Microsoft has really screwed it up this time, worst ever game release" or the most famous of them all, " I am sticking with Microsoft Flight Simulator 2020 (Insert year)". Either everyone is first time users of Flight Simulator or people have very short memories. There has always been issues with new releases of flight simulator every year since I started in 1982. This version and the last version are doing things we only dreamed of 20 years ago including seeing the actual world and not a characterure of one. This is cutting edge tech that not one other game or simulator is doing in any space and it needs some time to breath in the real world with real enthusiasts just like every other version did over the last four decades. A little patience is in order to let the dust settle and let the sim evolve in both performance and experience.
I appreciate your insights and the long history you’ve had with Flight Simulator since 1982. It’s true that each new release comes with its own set of challenges, and patience is often rewarded as the software matures. My decision to stick with MSFS 2020 for now isn’t out of impatience or forgetting the past developments. It’s based on specific issues I’ve encountered with MSFS 2024, such as performance problems on Steam and compatibility concerns with the add-ons that enhance my experience. I fully recognize and respect the advancements in MSFS 2024, and I’m excited to see how it evolves. In the meantime, I’m enjoying a tailored experience with MSFS 2020 that suits my current needs. Thank you for sharing your perspective - it’s always great to hear from fellow enthusiasts who have witnessed the evolution of flight simulation over the decades.
FSX is going to have a golden revival because they wont meet their projected earnings, will shut down the servers and the ones who want to keep flying wont have a sim. The offline ones will be the saviour.
Once again, we spent a premium price for the game and we’re just getting told oh just wait a couple months down the road it’ll get better we’ll make it playable at some point .
Sorry this is so long, but I hope some find it worth reading. I started with Microsoft Flight Simulator version 1.0 released in 1982. At the time this was a ground breaking piece of software. This first version taxed computers with graphics, etc. so much, that people actually used MSFS as a benchmark to determine how efficient their computers ran. It ran under DOS which at the time was Microsoft’s OS. Microsoft Windows did not exist yet. This began a constant cycle of the release of new versions of the sim. It seemed that I never had a powerful enough computer to run the latest version optimally. So I would literally either have to buy new computer components that gave me the horsepower to run the sim “Acceptably” or ultimately, I would find my self purchasing a new computer frequently to stay ahead of the performance requirement curve to run the sim smoothly. While each version was an improvement, it still lacked stability. Lots of crashes, and bad stutters were ever present. Years later I saw the first version of X Plane. I was blown away by the smoothness with which it ran. I got tired of buying and could not afford a new computer every time there was a Microsoft Flight Sim upgrade. With the release of the first version of Microsoft Windows, a version of MSFS that ran under Windows was not far behind. The first version of Microsoft Windows as an OS in itself taxed my computer’s performance so much and took resources away from Flight Simulator. So a few years ago, I purchased the absolute top of the line Mac. Largest HD. Most memory etc. just a kick ass powerful system. X Plane 11 ran amazingly, not surprisingly, smoothly on it. It is now running X Plane 12 flawlessly. I have MSFS 2020 running on an old Alienware system with pretty good results. My point is, is that I want to learn how to fly. I don’t particularly care if the scenery is mediocre. As long as I had a stutter free smooth running system with a fast frame rate. I am tired of playing leapfrog getting a new computer to get a sim running smoothly. So I made sure that I would be in a good place technically with new releases of X Plane by having a powerful custom made Mac built. Contrast that with Windows 10, in my opinion, being an abysmal OS, and now I primarily use X Plane 12 on my Mac with addon software by Orbx and other aircraft / scenery designers producing enough for me to be content with. I’d rather LEARN how to fly than to see pretty scenery. I’m currently taking actual flying lessons. So with my absolute disdain for Microsoft’s operating systems, I’ll use MSFS 2020 occasionally, but my main sim of choice is either X Plane 11 or X Plane 12. Honestly, I just can’t deal with the mess that MS Windows 10 is. As for MSFS, perhaps one day when the bugs are worked out and I get a capable system to run it I’ll consider it. It does show promise after getting past its growing pains. It would appear that Microsoft tried to release this in time for the Christmas season without working all the superficial bugs out. I am not discouraging anyone who is a Microsoft Flight Simulator fan. I do sincerely hope you enjoy the sim that you fly. But for me right now it’s X Plane 11 or 12 on my Mac and occasionally MSFS 2020 on my Alienware PC. Thanks for reading.
Thanks so much for your detailed and thorough opinion. I fully agree.
@ My sincere thanks to you for reading my rambling story. I’m quite partial to X Plane 11 & 12, but I certainly don’t want to discourage MSFS users. My point is, is that I see a lot of promise for MSFS 2024. Hang in there all and please don’t be discouraged. I can’t tell you how many times I’ve experienced this throughout my years using flight sims. Thinking “This New Version Will Be THE one” only to be discouraged by the shortcomings of each new release over the years. Google Flight Simulator version 1.0 and check out the graphics etc. in it’s day it kept me enthralled. Compare how far we’ve come and just think of how much better it will eventually get. Hang in there MSFS 2020 or 2024 users. I’m confident that you’ll be glad that you were patient and understanding. No I don’t work for Microsoft but I want to provide encouragement for MSFS 2024 users. For me for now it has to be X Plane 11 & 12 and occasionally MSFS 2020. Hang in there all!
I almost upgraded my pc for this game. They way oversold this game. The disappointment in this game is unreal the biggest let down. I already deleted MSFS2020.
You and me both. I thought I was crazy but when you set the game on medium settings and it barely can hold 30fps and textures are completely glitched even 100ft away, it’s not worth giving away my $140. Not to mention it won’t let me adjust my controller sensitivity so inching back on the yoke yanks the airplane up or down.
I've been flying MSFS since the early 90's. I also fly military sims like IL2 & DCS. I too am a IT professional. That said with the exception of the first day 2024 has been OK. It does not feel like an all new sim, more like an updated version of 2020. Without buying new PC hardware, I've tweaked the 2024 graphic settings to get an acceptable 30fps. With those settings it doesn't look or feel (flight model) that much better than 2020. It takes us a lot of time to configure flight controls (and learn a new UI-where is the Tower drop down?). They should have given us a utility to port our settings over to 2024 instead of having to start from scratch. I bought the basic version (a single plane in DCS is $70) and will keep it for the challenges and career mode. There was nothing wrong with 2020 huge file size that a bigger drive couldn't fix, so no cloud needed. They should have just upgraded (2020.4?)
Honestly the streaming stuff and doing everything from the cloud, I'm actually not against that. The reason I decided to refund after 14 hours of fiddling with the keybindings and settings, was just a very simple glitch that made setting up custom camera's impossible. Whenever I pressed 'load custom cockpit camera 1' for example, the camera would glitch to a random position outside of the plane.
I'm actually kinda glad that you can now fly all over the world while enjoying all of the scenery without having to download packs for every place you want to explore. However I do understand the problems that people have with it as it's quite annoying when the game just won't connect for whatever reason. I haven't had any issues myself so I don't mind necessarily, I think the game will be great as soon as these bugs are ironed out.
THIS! it’s one of the irritating things I found myself. Why change keybinds from 2020.. The idea to have custom keybinds to each aircraft is good, but UI/UX didn’t make sense at all and not intuitive.
Thank you for an admirably honest assessment of MSFS 2024. I completely agree. I too just asked for a refund from the Microsoft Store. I too have used versions of Microsoft Flight Simulator back to the days of the floppy disks. For years, I've been an enthusiastic supporter of the franchise on various flight sim forums. This release of MSFS 2024 was going to be the highlight of my holiday season. But in the four days since release, I've only been able to access the program three times -- twice on launch day and once the next day. For the last two full days, I haven't been able even to reach the main menu, much less fly. I'm always stuck at the infamous 97% loading. The brief times I was inside the program were nightmares. The bindings for the peripherals were either completely nonexistent or were in some cases mapped exactly backward. The graphics around my region of the country (USA) weren't as attractive as they were in MSFS 2020. What perplexes me is that, a few weeks ago, I was one of the tech alpha testers. At that time, the sim ran great. Except for the key bindings, none of the problems we're now experiencing were present. This launch disaster is both befuddling and depressing. David Mills, Huntington, WV, USA.
I am also very disappointed with the graphics around my region of the country (USA). I do not find them as realistic as MSFS2020. So much of what was very accurate buildings in my hometown of Greenville, SC are now generic. Also the bindings for my Airbus Stick and my Velocity Yoke and Throttle Section are way off. I have spent hours trying to figure out how to best set them up.
@@barryellis5901 The upside down spinning areoplanes on the apron, the hover jets and hover cows are like baubles on a Christmas tree, pretty amazing but distracting.
Yes, 2024 is so damn frustrating!!!! I have 100 hours on MSFS 2024 so I am getting my costs down to cents per hour. I am going to keep it and hope for the best.
Possibly it will get better in 6 months or so
Its good to see that not every FS youtuber is blind to this. Most youtubers ive seen so far is protecting Microsoft and making excuses to say “this sim is great and the problems are just a small thing that will be fixed soon and nobody should complain too much, and 2020 also launched badly etc etc”.
People don’t get that everytime Microsoft gets away with doing shit like that and still profit they get more and more encouraged to put less effort into the next thing.
Looking around comments about fs24
On youtube and foruns, makes ot clear that Simmers are less used to be f up by those companies than regular gamers, so they tend to be more optimistic and think that everything will be just fine and this is just a miscalculation. It is not, the practice of launching the game broken and profit and maybe fix it later if people complain too much is standard now, and it’s not getting better anytime soon.
You did the right thing refunding it. I hope most people do refund as well, financial punishment is the only language Microsoft and all publishers really listen to.
So many airports with their own unique set of problems. Some air ports have too many objects planes cannot maneuver around, some are just open fields with no markings as to where to land, some don’t allow you to move your air craft at all, lock the full throttle as soon as the plane starts up, hit an invisible barrier on the runway and just so many more. The landing is absurd. My take off and maneuvering the plane I get 100% but on landing I get 0%-20%. I cannot figure it out.
This! And we are all forced to beta test this and pay money for it!
I bought the standard edition on Steam, and like many other simmers I was a member of the 97% Club and grew to hate that deer which kept lurking in the woodland glade. I got put in the "queue" and gave up until the following morning, only to get stuck on the avatar customisation page, and I spent about 5 hours getting nowhere, not even a look at a plane. I too got a refund, and have since found out something which not many people are talking about.
They have removed the AI piloting mode feature apparently, well people have reported that it isn't there anymore, and as I am disabled, that is the only way I could go for a flight!.. My hands don't work, so I have relied upon the AI pilot in MSFS 2020, although it has been ropey at times, and often I end up nose first into a mountainside or something. Without this feature, the new sim would have been unplayable for me anyway, so this is a huge disappointment for me, if it is added again fair enough, but I won't hold me breath! :O
I sincerely hope they listen and add that back! I am sure they will.
Yeah I agree. I don’t know what it is but something about the game just feels off. There’s so many bugs and glitches and lots of things were just rushed.
All good here, won’t be giving up 2020 with over 1500 hours, but can honestly say Career mode is a lot of fun, (Level 16 Commercial), they’ve given MSFS a sense of purpose, I do wish there was 2 versions , 1 streamed for Xbox , and a pro version for PC with all files local , , it is what it is ,
Agreed.. external walkaround and Career mode - is great!
You do know how many tb you would need to download do you?
@zombi111980 instead of all files , change it to selected files , they could do it right in the content manager with an option to download instead of stream,
Just about every launch I experience 5 or 6 minor to severe bugs. It’s an utter catastrophe. The latest is using any of iniBuilds Airbuses where after engine start the engines just mysteriously cut out during taxi or a few minutes after start. I still haven’t actually taken off in an iniBuilds Airbus yet. These bugs are petulant, frustrating and clearly the game needs another few months in the oven in order to be ready.
I was flying XP11 for 3 years, had the Xbox Game Pass for a few months to try out the MSFS2020, but now I pre-ordered the MSFS 2024 Standard edition 1 day before the launch. I knew that there is an chance I will not get the chance to play the game on day 1, so didn't hype myself up to be honest, so I sat in the loading screen for about 40mins, saw that it was going nowhere and went to sleep. The next day for me the sim was playable. Managed to test out most of the planes, the career mode and other stuff. The free flight flying I started doing on day 3 and didn't have any major issues since then. The only ones I encountered were scenery textures not looking great and accidently, while messing around in the EFB, I managed to spawn 100 baggage loaders which crashed my game 😆 But yeah, managed to do about 4-5 full flights and I love the sim, sure it has some issues which I'm sure will be patched in the near future. Sad to see you refunded the game, but hope you change your mind and comeback later when the sim gets some updates.
I firmly believe that this title should have been marketed as "Microsoft Flight! v2" and developed in parallel with the "main" simulator, sharing resources and perhaps things like flight modelling, weather etc. Streaming everything makes sense for an Xbox with limited space on hard drives for additional games, but for serious flight simulation? People won't put up with glitching tiles loading in, low quality decals in cockpits etc. Asobo have really missed the mark and misunderstood the community audience in my opinion - they've sacrificed MSFS 2020 which was becoming very stable with a busy developer ecosystem for something that caters more to the gaming market. MSFS 2024 is disrespectful to the legacy of this forty year franchise.
100% Agree. This is a console game now primarily. I’ll wait until it’s fixed, otherwise I’ll continue enjoying MSFS2020.