Your mods have woven themselves into the fabric of my game. I can't play Starfield without Darkstar. I'm more than happy to support whatever paid work you have coming.
That is absolutely true. I bought your book on Amazon to support you as well. You make Starfield playable (though I could not play the way I like without the 100% stealth ring! You are awesome. Thank you!
Love your work the modding community have made this game so much better and can’t help but think that was Bethesdas plan all along they build the base game and the modding community make it better, great work !
I love your mods. Especially the Astrodynamics as I spend as much time building/tweaking ships as actually playing the game. I can't wait to see what you come up with for the story mod.
Ayyyyyy! Love to see it! Great work brother, thank you for keeping up with the progress of the mod and your work! Appreciate it, I cannot play Starfield without you mods. :) Happy Holidays
Rock on man, thanks for all the cool toys and tools you and your collaborators made / maintained for us and Starfield 👏 👍 - Merry Christmas and Happy New Year man 🔥
That is a nice change to the DA weapon list. I expect this will shorten the load time of the weapons list by a bit as well. I haven't used any of your other mods, but may have to give the unified mod a try when it comes out. Thanks for your time and commitment!
...@DarkStar, hi and thx for your wonderfull MODs 🤓 Question: there was a MOD at 'Creations' called: 'better space suit hide', the modder gives up and now the mod dont work anymore, so sad. maybe you have some mod like that? pls, its only a little mod, but so nice, i miss it very much 😎 has any other some ideas to that? thx at all 😘 ...
I use the astrodynamics and manufacturing mods and I question about the load order for them. I pretty much use the sort load order function on vortex. manufacturing gets placed way up into single digits, I thinks right after the SF patch and everything else above are the game files, astrodynamcs is dropped down some, for me it's placed at 42. so if I leave like this, load the game and try to fly my ship, I get 0 forward speed. even when hitting the boost it stays at 0, however I can go into reverse at a meager 30 ( I know this because I forgot I resorted the order and went to the den, I had to go I to reverse to reach it. now, if I manually move asteodynamic right above manufacturing flying goes back to normal. I'm about start a fresh game from. scratch. when I start to load mods, I was going to try just load these two first and see what happens.
I play on a xbox x. Your mods were the first mods i ever used when i decided to start using mods after playing vanilla to a little over level 400.Love the mods. Do i need to do anything special or specific to update the mods on the xbox? Some mods ive used and tried,i would have to uninstall the mod and reinstall it for the update to take and not require it to be updated every time i started the game. Others ive tried required me to restart the game in general and others required me to unequip and uninstall stuff prior to updating. This is the first game I've ever used mods on,period. So I'm new to the whole modding thing. So excuse me if i sound redundant and dumb. 😆 I'm also maxed out with everything as far as research and stuff goes. I just dont want to ruin my game and stuff.
It's always wise to uninstall/reinstall (without loading any saves in between) to force the update to take, for every mod... not just mine. Creations isn't reliable with updates yet.
@R.L.Parker.Gaming appreciate the comeback. So basically, quit the game,uninstall the mods,reinstall them, and then load game/save. Sorry, as I said, I'm new to the whole using mods stuff.
@@R.L.Parker.Gamingok,so i did what we talked about,but now all the ships i built exclusively through the ds agent at the den, no longer have their weapons or you can see them but they're not operable and they're not even available in the build menus at any of the ds agents or my ds landing pad. My crew counts went down as well. I also use the ramtech ai mod(cool mod) and the bots i aquired from that and added to my ships crew arent even able to be assigned to any of my ships. I keep looking at the slates,but I'm not sure what I'm missing. None of the class c weapons or anything class c i had are on my ships or in the build menus at the agents or pad. Going to try and build a new ship and see what happens. Dont know what i missed or if I'm overlooking something.
@@jasonstearns1044 You have a conflict, and I can't help you track that down over youtube comments. Join discord. Ask for help in the load-order-help channel.
I am away from my gaming computer… So, I cannot update. Also, Emily and a few other merchants in New Atlantis, will not speak or react to my character talking to them. Very strange… But now I am afraid this update will be even worse for me? Also, will I need to rebuild outposts and ships? Thanks again for such awesome mods!
It's not likely that my mod updates will worsen your situation. Though... you definitely have something strange going on. If you're on discord, I'm sure one of the members can help you narrow down potential issues in your load order.
Your mods have woven themselves into the fabric of my game. I can't play Starfield without Darkstar. I'm more than happy to support whatever paid work you have coming.
Dude most of us that have your mods are going to buy the new verified version just to support you, whether we play with achievements or not.
That is absolutely true. I bought your book on Amazon to support you as well. You make Starfield playable (though I could not play the way I like without the 100% stealth ring! You are awesome. Thank you!
Love your work the modding community have made this game so much better and can’t help but think that was Bethesdas plan all along they build the base game and the modding community make it better, great work !
I love your mods. Especially the Astrodynamics as I spend as much time building/tweaking ships as actually playing the game. I can't wait to see what you come up with for the story mod.
Looking forward to the combo mod. And am happy to support your work.
Ayyyyyy! Love to see it! Great work brother, thank you for keeping up with the progress of the mod and your work! Appreciate it, I cannot play Starfield without you mods. :) Happy Holidays
Hey, great to see these updates! looking forward to the DarkStar mod!
Rock on man, thanks for all the cool toys and tools you and your collaborators made / maintained for us and Starfield 👏 👍 - Merry Christmas and Happy New Year man 🔥
That is a nice change to the DA weapon list. I expect this will shorten the load time of the weapons list by a bit as well. I haven't used any of your other mods, but may have to give the unified mod a try when it comes out. Thanks for your time and commitment!
I look forward to supporting you with this and also be able to add Darkstar to my achievement friendly character.
Thanks for all that you do!
Definitely great work can't wait to purchase your mod it will be great especially if it becomes achievement friendly!!!!
Looking forward to this. I love all the DS content and I'll definitely purchase the unified version. Thank you!
Merry Christmas 🎄
I hope there are some good and useful new contents something more like habs or structural for spaceships or something for outposts
...@DarkStar, hi and thx for your wonderfull MODs 🤓 Question: there was a MOD at 'Creations' called: 'better space suit hide', the modder gives up and now the mod dont work anymore, so sad. maybe you have some mod like that? pls, its only a little mod, but so nice, i miss it very much 😎 has any other some ideas to that? thx at all 😘 ...
I deleted and redownloaded and it works for me now.
...Ok, then you are lucky man 😎 for me it doesnt work 🤔 ...
awesome
Thanks for all you do! Question, if you are using a DarkStar Avenger ship, do any weapon mod upgrades apply to the existing weapons in the ships?
They are DarkStar Astro unique weapons, not base-game weapons.
Love your mods and will be buying the new version. But since I updated all your mods the emissary one wont change crew to starborn.
Darkstar is a galactic rockstar, just like notasheep I'm also not interested in achievements since they do nothing.
If it's reasonably priced I don't mind paying , but I could really care less about Steam Achievements though , so paying for that doesn't make sense .
I use the astrodynamics and manufacturing mods and I question about the load order for them. I pretty much use the sort load order function on vortex. manufacturing gets placed way up into single digits, I thinks right after the SF patch and everything else above are the game files, astrodynamcs is dropped down some, for me it's placed at 42. so if I leave like this, load the game and try to fly my ship, I get 0 forward speed. even when hitting the boost it stays at 0, however I can go into reverse at a meager 30 ( I know this because I forgot I resorted the order and went to the den, I had to go I to reverse to reach it. now, if I manually move asteodynamic right above manufacturing flying goes back to normal. I'm about start a fresh game from. scratch. when I start to load mods, I was going to try just load these two first and see what happens.
I am not a load order expert. Those are on my Discord (I ask them when I have issues).
I play on a xbox x. Your mods were the first mods i ever used when i decided to start using mods after playing vanilla to a little over level 400.Love the mods. Do i need to do anything special or specific to update the mods on the xbox? Some mods ive used and tried,i would have to uninstall the mod and reinstall it for the update to take and not require it to be updated every time i started the game. Others ive tried required me to restart the game in general and others required me to unequip and uninstall stuff prior to updating.
This is the first game I've ever used mods on,period. So I'm new to the whole modding thing. So excuse me if i sound redundant and dumb. 😆
I'm also maxed out with everything as far as research and stuff goes. I just dont want to ruin my game and stuff.
It's always wise to uninstall/reinstall (without loading any saves in between) to force the update to take, for every mod... not just mine. Creations isn't reliable with updates yet.
@R.L.Parker.Gaming appreciate the comeback. So basically, quit the game,uninstall the mods,reinstall them, and then load game/save. Sorry, as I said, I'm new to the whole using mods stuff.
correct
@@R.L.Parker.Gamingok,so i did what we talked about,but now all the ships i built exclusively through the ds agent at the den, no longer have their weapons or you can see them but they're not operable and they're not even available in the build menus at any of the ds agents or my ds landing pad. My crew counts went down as well.
I also use the ramtech ai mod(cool mod) and the bots i aquired from that and added to my ships crew arent even able to be assigned to any of my ships.
I keep looking at the slates,but I'm not sure what I'm missing.
None of the class c weapons or anything class c i had are on my ships or in the build menus at the agents or pad.
Going to try and build a new ship and see what happens.
Dont know what i missed or if I'm overlooking something.
@@jasonstearns1044 You have a conflict, and I can't help you track that down over youtube comments. Join discord. Ask for help in the load-order-help channel.
Thanks for the explanation video ❤. I currently don't use DSM. Will i need to download it prior to the All-in-One Darkstar when it launches?
Not at all.
Hello there
I am away from my gaming computer…
So, I cannot update.
Also, Emily and a few other merchants in New Atlantis, will not speak or react to my character talking to them. Very strange…
But now I am afraid this update will be even worse for me?
Also, will I need to rebuild outposts and ships?
Thanks again for such awesome mods!
I've never had a mod update make things worse , a Bethesda update on the other hand .
It's not likely that my mod updates will worsen your situation. Though... you definitely have something strange going on. If you're on discord, I'm sure one of the members can help you narrow down potential issues in your load order.
Greetings, Thank you for your work. I have a problem. I like to create ships but I don't have space. Can you upload the number of ships?
DSA changes the limit to 25 ships. There are other mods that set the limit to 100 ships.
How do I join your discord?
Link is in the video description.
Hey Wykkyd this is great. Do we have to replace terminus pads with this Astro update?
Nope.
Any chance of a paid versions for us archivement hunters ?🫠🫠