Squad Up With ODSTs Under The Cover of Darkness in The Snowy Truth and Reconciliation: Revisited
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- Опубліковано 23 сер 2024
- Download Truth and Reconciliation: Revisited here: steamcommunity...
I do not own any music.
Music credit: Martin O'Donnell, Michael Salvatori, and Jafet Meza.
This does play really smooth for as much visual changes it has. Much smoother than spv3, though I do like both
1:25 100% agree.
CE feels so good to play, even now.
CE Jackals with helmets are also my favorite type of jackal. Glad to see I'm not the only one.
Now I'm thinking of a desert "Assault on the Control Room." 😁
This is gorgeous
Ah yes, the actual halo ce anniversary
Cool video, glad you enjoyed the mod!
Now we need spv3 in mcc
At least we have SOI's adventure version.
But what's truly exciting is halo 3 CE by Kashiera. If only development could go faster.
@@Type_0_Fighter_Model_52 there's nothing exciting about H3 CE. It uses that terrible AI on a CE map designed with CEs AI in mind.
Agreed. The elites are especially terrible to fight in halo 3 "evolved"@@DeandonMartin
That's not going to happen (Not in any foreseeable way). SPV3 is very reliant on numerous plug-ins to achieve it's desired results, which would likely require a lot of start-from-scratch work just to allow it to even play in The Master Chief Collection, especially as there are certain limitations for which said plug-ins or workarounds specifically aim to by-pass (Even The Silent Cartographer: Evolved, which is comparatively less reliant on plug-ins, has some persisting known issues in it's MCC Port that largely come as a trade-off for benefits such as Co-op support, with the v1.4.1 original for Custom Edition still available). Plus, you can very much catch Project Lead 'Masterz1337' saying that they entirely scrubbed the code for Co-op to replace it for the mod's Firefight.
Besides, all you need to install & play SPV3 is an installed copy of either Halo: Combat Evolved for The Master Chief Collection or Halo: Custom Edition (If not other proof of ownership of Halo: Combat Evolved on PC) and you can just play it. No MCC nonsense such as a Microsoft Account involved. Sadly no Co-op, of course, but something tells me with the SPV3 Team having now adopting the namesake of their "Halo Legacies" project, you'll likely won't be seeing anything beyond a SPV3.4 Patch that's been supposedly prepared.
Plus, a 'Project Lumoria: Definitive Edition' is in the works & to be released "Summer 2024" by 'Australian Creative Team' (At least one of the Digsite Crew has been working among them) to provide it a dedicated port to The Master Chief Collection with brand new assets both from Digsite or tailor-made (Particularly replacing the ODST character models ported from Halo 3 with tailor-made Combat Evolved ones), with a 'Project Lumoria: Halo 3' also announced to be arriving "Summer 2024", so you'll soon have quite a few options of playing that particular adventure in Co-Op and/or with some new bells 'n' whistles.
Surely a game engine swap isn't all that the mod is aiming to be. AI have to get updated for the encounters too.
The elite ai is dumb in halo 3, but not as bad as you're making it sound.
That girl is doing heavenly work, and it's all in progress, in early stages. So it's rather unfair to criticize an unfinished product like this.
the needler reload is how i always thought it should be, was never a fan of the shake when every other weapon has practical reload/discharge mechanics
I gotta get spv3 again
First
The author did stupid things to the silent cartographer.
And what are those "things" because they didn't actually make the Silent Cartographer Evolved map.
Let me guess, "too many things to list." Lol