You can also pick a secret third option for IDs with basically no keywords: Rupture. Specifically, the Brambles and the Fluorescent Lights. Both of those combined will make all enemies gain rupture turn end, so turn start next turn youll get full benefit from the buffs the fluorescence provides. If you upgrade the fluorescence to ++, you'll get all the Damage Up and Haste you could possibly need.
I think they've just disregarded the link between Sinner nationalities and Assoc. numbers for IDs. Hong Lu's Liu ID is a 2 star despite them both being Chinese, Sinclair's Zwei, and so on. They do seem to be starting to consider it when introducing a new Association, as Devyat was given to Rodion
@@equixhimself9076 im still hoping Hong gets a high ranking Liu ID since the gundao is the most baitey part for it. not expecting Xiao/Lowell tier but maybe someone in section 2
I love Zwei Faust! Amazing identity! She helps glass cannon IDs to clash better with her Defense Level Up being spread around so liberally, as it helps to counteract their negative Defense Level. I did a Zwei only run, and I ended up giving the first slots to Zwei West Sinclair and her because their ability to spread Defense Level is VERY powerful together.
zwei faust can do it without ego gifts, a feature that not many ids can do - not just because of fluid sac - but because she does genuinely get really tanky with all that defense level.
The thing with Clear Mirror on an ID/gift setup like this one is that it gives her a massive boost to attacking power to match her defensive abilities.
I love Zwei Faust and Zwei West Sinclair, their supportive powers are way underappreciated in favor of the 000 IDs. Their S2s target the ally with the lowest HP percentage, but from what I can tell this defaults to the lowest HP *total* if everyone is healthy, as opposed to being based on deployment order like other effects. So glass cannons like W Corp Ryōshū will get the additional Defense Level first, as they have lower HP than most units. As a whole Zwei IDs are not the best DPS, (though Gregor and Ishmael beg to differ,) but they can easily brute force a win against literally anything by just choosing not to die. In addition to the Defense Level Up providing pseudo-Protection to allies, the full Zwei ID team has at minimum one healing EGO _on each member._ I can think of 7 that can be equipped at the same time off the top of my head. Fluid Sac (Faust), Lantern (Sinclair), Lantern (Gregor), Pursuance (Rodion), Hex Nail (Rodion), Garden of Thorns (Gregor), and Bygone Days (Ishmael). As long as they can live long enough to generate resources, they will NEVER die.
I always build poise as a secondary because horseshoe + nebulizer + clover is consistent poise count maintenance, the rest give enough potency and fully upgraded clear mirror is 5 clash power turn 2 onwards with x2.5 damage on crit for everyone Surprisingly easy to add on after you've gotten everything from your archetype and are looking for more power from the rest of your cost and gifts
always feels a bit of a shame when i play with zwei IDs and ishmael is the only one where you should use their defense skill. ig they're above average for Guard skills but they're still quite useless most of the time, so in the end the IDs just become slightly tanky slow damage dealers with mid to bad clash power. i hope future zwei (normal)guard skills will have more on-use effects or will be able to be triggered like a counter or the clashable defense skills, so they're not as useless in unfocused encounters, maybe even let the guard do damage or raise stagger when u got shield remaining or smth honestly i am dissapointed that shield as a mechanic seems to be so forgotton, blubberbubble gave me hope but there has been no "shield management statusses" since, and the new zwei dont even have any shield generation sadly (their clashable guard is kinda cool but the lack of shield also sucks, cant take on multiple one-sided attacks anymore)
as a general list of ego gift/passives that r happening in this vid healing faust: base Gregor has a passive which heals the identity with the lowest HP by 5 at turn start/the 000 g corp Gregor id has a similar passive but procs on slash for the id with lowest HP; these two r most commonly used during soloes for the free healing (idk if they're in this vid though) grey coat heals if you attack with 2+ ATK weight or with a gloom skill (15% of damage i think?) its whats healing her on her S2 client protection her S3 law and order heals by a bit on clash win at base (iirc, 5 HP) (additionally, lantern Don Quixote MIGHT have a support passive that heals if the id with the lowest HP deals damage on a skill slot with aggro, but don't quote me on that and idk if it's being used in this vid)
@@Hotmaam Lantern don is subsituted for shi don for 10% slash damage instead but lantern don is a good choice too! (Of course they need wrath and gluttony so you'd need an ego resource generating gift)
You can also pick a secret third option for IDs with basically no keywords: Rupture. Specifically, the Brambles and the Fluorescent Lights. Both of those combined will make all enemies gain rupture turn end, so turn start next turn youll get full benefit from the buffs the fluorescence provides. If you upgrade the fluorescence to ++, you'll get all the Damage Up and Haste you could possibly need.
you know I expected Faust to get a 000 zwei identity considering her base ID uses a zweihander, and shes german
Maybe in future? Like Sincler
faust 000 id jane zwei, zweiest of them all
I think they've just disregarded the link between Sinner nationalities and Assoc. numbers for IDs. Hong Lu's Liu ID is a 2 star despite them both being Chinese, Sinclair's Zwei, and so on. They do seem to be starting to consider it when introducing a new Association, as Devyat was given to Rodion
@@equixhimself9076 im still hoping Hong gets a high ranking Liu ID since the gundao is the most baitey part for it. not expecting Xiao/Lowell tier but maybe someone in section 2
I love Zwei Faust! Amazing identity! She helps glass cannon IDs to clash better with her Defense Level Up being spread around so liberally, as it helps to counteract their negative Defense Level.
I did a Zwei only run, and I ended up giving the first slots to Zwei West Sinclair and her because their ability to spread Defense Level is VERY powerful together.
zwei faust can do it without ego gifts, a feature that not many ids can do - not just because of fluid sac - but because she does genuinely get really tanky with all that defense level.
The thing with Clear Mirror on an ID/gift setup like this one is that it gives her a massive boost to attacking power to match her defensive abilities.
I love Zwei Faust and Zwei West Sinclair, their supportive powers are way underappreciated in favor of the 000 IDs. Their S2s target the ally with the lowest HP percentage, but from what I can tell this defaults to the lowest HP *total* if everyone is healthy, as opposed to being based on deployment order like other effects. So glass cannons like W Corp Ryōshū will get the additional Defense Level first, as they have lower HP than most units.
As a whole Zwei IDs are not the best DPS, (though Gregor and Ishmael beg to differ,) but they can easily brute force a win against literally anything by just choosing not to die. In addition to the Defense Level Up providing pseudo-Protection to allies, the full Zwei ID team has at minimum one healing EGO _on each member._ I can think of 7 that can be equipped at the same time off the top of my head. Fluid Sac (Faust), Lantern (Sinclair), Lantern (Gregor), Pursuance (Rodion), Hex Nail (Rodion), Garden of Thorns (Gregor), and Bygone Days (Ishmael). As long as they can live long enough to generate resources, they will NEVER die.
Hex nail and pursuance on rodya are same slot so its one or the other
I wish she could run both :(
@AutistiCat2406 Ah, thanks for the correction!
I always build poise as a secondary because horseshoe + nebulizer + clover is consistent poise count maintenance, the rest give enough potency and fully upgraded clear mirror is 5 clash power turn 2 onwards with x2.5 damage on crit for everyone
Surprisingly easy to add on after you've gotten everything from your archetype and are looking for more power from the rest of your cost and gifts
always feels a bit of a shame when i play with zwei IDs and ishmael is the only one where you should use their defense skill. ig they're above average for Guard skills but they're still quite useless most of the time, so in the end the IDs just become slightly tanky slow damage dealers with mid to bad clash power.
i hope future zwei (normal)guard skills will have more on-use effects or will be able to be triggered like a counter or the clashable defense skills, so they're not as useless in unfocused encounters, maybe even let the guard do damage or raise stagger when u got shield remaining or smth
honestly i am dissapointed that shield as a mechanic seems to be so forgotton, blubberbubble gave me hope but there has been no "shield management statusses" since, and the new zwei dont even have any shield generation sadly (their clashable guard is kinda cool but the lack of shield also sucks, cant take on multiple one-sided attacks anymore)
Whats the passive/ego gift that keeps healing faust?
as a general list of ego gift/passives that r happening in this vid healing faust:
base Gregor has a passive which heals the identity with the lowest HP by 5 at turn start/the 000 g corp Gregor id has a similar passive but procs on slash for the id with lowest HP; these two r most commonly used during soloes for the free healing (idk if they're in this vid though)
grey coat heals if you attack with 2+ ATK weight or with a gloom skill (15% of damage i think?) its whats healing her on her S2 client protection
her S3 law and order heals by a bit on clash win at base (iirc, 5 HP)
(additionally, lantern Don Quixote MIGHT have a support passive that heals if the id with the lowest HP deals damage on a skill slot with aggro, but don't quote me on that and idk if it's being used in this vid)
@@Hotmaam Lantern don is subsituted for shi don for 10% slash damage instead but lantern don is a good choice too! (Of course they need wrath and gluttony so you'd need an ego resource generating gift)
@@ILoveLesti oh excellent ty for the info ^w^
I find ambling pearl so annoying with all the poison it applies
Hi
SLITCURRENT