КОМЕНТАРІ •

  • @godstriker8
    @godstriker8 7 років тому +184

    Forgot to mention how it has one of the most entertaining final bosses in a video game.

  • @lefromage1853
    @lefromage1853 8 років тому +330

    I'd rather have a sequel to this than Phantom Pain if I'm honest

    • @dylanspangler547
      @dylanspangler547 8 років тому +23

      I never even considered that but you are so right

    • @imanoljesusdelpozo4907
      @imanoljesusdelpozo4907 7 років тому +14

      i also do, this one felt for me more fun

    • @edwardmajewski434
      @edwardmajewski434 7 років тому +3

      Amen to that!

    • @hubblebublumbubwub5215
      @hubblebublumbubwub5215 5 років тому +8

      Konami: “how about neither of those”

    • @cryguy0000
      @cryguy0000 3 роки тому

      I don't know if I'd really say that because I really enjoyed playing Phantom Pain. But I totally love this game and I wish there were more levels/a sequel

  • @FireBomberBassist
    @FireBomberBassist 9 років тому +243

    RUUUULLEEEESSS OF NAAAATTTUUURREEEEE!!!!!!!!!!111 *Flips desk over with computer on it!*

    • @radpunk5144
      @radpunk5144 7 років тому +14

      That's one badass soundtrack there!

    • @bluecaptainIT
      @bluecaptainIT 4 роки тому +2

      Hey, remember to split it wide open!

  • @TheCodedtestament
    @TheCodedtestament 10 років тому +64

    The combat is faultless, the story is bonkers and the bosses some of the finest in gaming history.

  • @middlemencomms2545
    @middlemencomms2545 10 років тому +89

    The use of music in this game is genius

    • @silversolarfire5473
      @silversolarfire5473 5 років тому

      lol he meant vocals in a hack n' slash

    • @callumweaver7013
      @callumweaver7013 5 років тому +2

      One of my favourite things in the game

    • @akumaking1
      @akumaking1 3 роки тому

      Not for Razorfist or ZeroPunctuation though.

  • @Bryntwulf
    @Bryntwulf 8 років тому +137

    I NEEED a sequel of this.

  • @Tedaus20
    @Tedaus20 8 років тому +83

    No matter what anoyone says about this game, the soundtrack made it fucking incredible. Never before has a game made me rage so, SO hard. I lost my breath screaming and shouting at certain bits in this game. Personally I think it's an amazing game not to be taken too seriously, but to literally indulge yourself in and have a good fucking time.

  • @CruelestChris
    @CruelestChris 9 років тому +106

    Weapon wheel or on-the-fly switching wasn't implemented because the weapon animations are too big to do it, the game actually needs to pause to dump the data out of RAM and load up the new weapon. It's actually the same reason most last-gen FPS games are restricted to two weapon inventories and even those that aren't usually don't let you cycle your complete inventory.

    • @MilanPaunovicBalls
      @MilanPaunovicBalls 9 років тому +1

      CruelestChris
      I don't see a reason then why would, for example, Halo still use 2 weapon restriction. Continuity?

    • @amitaiavrahami4920
      @amitaiavrahami4920 9 років тому +10

      ***** Maybe Platinum just thought "hmmm, we made a pretty awesome game... let's save that weapon switching mechanic for the next game."
      Go figure, it's a pretty standard mechanic so I was pretty surprised when it wasn't in this game.

    • @Chinga3000
      @Chinga3000 8 років тому +14

      CruelestChris Great info mate , just wish they'd make MGRising II for PS4 . With all the fresh memory to play with, plus you know Komami would let them use Fox engine ;-D

    • @CruelestChris
      @CruelestChris 8 років тому +9

      *****
      I think in that case it's "because that's how Halo works" rather than because they actually have to. It's why they did it in the first one, though, so they could have higher-detail weapon models.

    • @NetherlandsFirst
      @NetherlandsFirst 8 років тому

      +Chinga3000 I guess now that Konami is going to focus on mobile games, Metal Gear Rising 2 is doomed never to be developed, right? Or will Kojima contact Platinum Games again once he has sorted everything out after his split with Konami? They'd need a new publisher, anyway, and I don't know who would do it. Probably not Capcom, considering they're not really on good terms with Platinum.

  • @Dja05
    @Dja05 8 років тому +83

    Nanomachines, son !

  • @ManuBeker2
    @ManuBeker2 7 років тому +69

    I always saw the story in MGRR as deliverately cheesy and over the top. You're not supposed to take it too seriously, it's just a fun over the top game.

    • @Daniel-Rosa.
      @Daniel-Rosa. 6 років тому +1

      I agree. But I think making things _matter_ would not hurt.

    • @nicolasperez114
      @nicolasperez114 5 років тому +1

      like... the entire franchise...? duh

    • @generalwashingtoad6516
      @generalwashingtoad6516 3 роки тому

      @Best UA-cam channel the last of us part 2 we get it, TLOU2 is bad, but that has nothing to do with it.

    • @generalwashingtoad6516
      @generalwashingtoad6516 3 роки тому

      @Best UA-cam channel the last of us part 2 so just because one really bad game, society has fallen? I don't like TLOU2's story, but comparing it to MGRR, which has an entirely different gameplay style, and story direction, isnt a fair comparision.

    • @generalwashingtoad6516
      @generalwashingtoad6516 3 роки тому

      @Best UA-cam channel the last of us part 2 it is, but the issue is that you want to compare 2 completely different games to each other, in tone, soundtrack, gameplay style, which isnt a fair comparision to both games, just because they are both games, doesnt mean you can make a comparision between the two.

  • @punishedbung4902
    @punishedbung4902 10 років тому +18

    I bought this soundtrack a few months ago, and it was the best 10 dollars I have ever spent.

  • @TheGamingBritShow
    @TheGamingBritShow 11 років тому +6

    I know, that's the lock system I was referring to. I called it a soft lock because using it doesn't actually change the way Raiden positions himself or where the analogue stick will move him.

  • @0PyramidHead
    @0PyramidHead 11 років тому +14

    Metal Gear Rising's bosses are still better characterized than the B&B corps from Metal Gear Solid 4.

  • @PhantomAlucard
    @PhantomAlucard 6 років тому +8

    I'll never play MGS5 again, but I will revisit Metal Gear Rising. That says it all, I think.

  • @felphero
    @felphero 10 років тому +39

    I only think the plot was kinda absurd in the sense of , okay Raiden comes back to his old crazy ass muderous Jack the Ripper state of mind, and THAT'S IT! nothing's resolved, he regresses to his old persona and he doesn't come to terms with his dark past or anything, or has some sort of redemption, kinda fucked up, it's like in Samurai X, Kenshin went back to being Battousai and the plot ended there

    • @Neogears1312
      @Neogears1312 10 років тому

      do you know what kojima said about the sequel, he literally said that he would only let Pgames make a sequel if they made it about frank jager killing nanomachine zombies, and that they'll only let platinum make a sequel

    • @EntityDJI
      @EntityDJI 10 років тому +54

      Well, I don't quite agree with people in this respect. Mainly because people seem to missing some important bits of plot and its parallels to our world.
      SPOILERS
      In fact I'd say Raiden's regression is very important, especially at the end.
      Why? Because he's been living a LIE! His whole philosophy of being "The Sword of Justice" wasn't something he truly believed in or did he fight for "The Sake of Humanity and Society". He had no purpose and just followed what others told him, both the AI in MGS2 and Sam tell him things like this and they're right.
      He's a murdering psychopath, a child solider who was forced into a sick obsession of enjoying pain and the combat high you get from being so close to death, much like Snake did in MGS1 only more intense.
      He didn't sick around the PMCs to protect people, subconsciously he did it because he just can not adjust to normal life. The blood lust inside him is far too strong to keep suppressed, and people also treat him poorly because he's a cyborg, a mechanical freak of nature.
      He justifies his killing by just brushing it under the guise of ,"OH WELL I'M A GOOD GUY! THESE OTHER SOLDIERS ARE EVIL CORPORATE MONKEYS!" When in truth they're not any different from him! And eventually he comes to the conclusion that he's not fighting for "Society", he's fighting so that people stop making more Jack the Rippers.
      And for the people that society forgets about and wants to ignore, the child soldiers, the refugees forced into military work, hell we're all using computers and stuff right now that have benefited from such practices like slave labor used in many third world countries.
      Its those elements of his repressed personality that made him fight harder, and actually be able to beat the final boss, reason won't work on people who are so far gone they refuse to believe anything else, and are so convinced they're right that everyone else who doesn't believe them is a threat.
      Not only that, but he comes to the realisation that the Society he's fighting for, isn't necessarily right or good, and equality doesn't necessarily mean that those in a dire situation get what they need.
      Especially if they're been mislead by someone for the intent of starting war. Which happens in game and is something that is happening today, I mean not to get TOO political and turn this into a flame war but just look at the Israeli and Palestine conflict.
      Many Extremist Israeli supporters want them to completely destroy Palestine, doesn't matter if they're men, women, children, babies, they've been so convinced that genocide is the only answer they completely lose their humanity. And this isn't the first time this has happened in history, remember Iraq? or what about WW2? How almost an entire country was dedicated to eradicating anything they though was genetically along with spreading mass antisemitism?
      Thats why I love his description of his reason for fighting,
      "PAIN, this is why I fight."
      Cause it doesn't just describe his sick pleasure for violence, when you think about it carefully its also about the pain of being the victim. His life as a child soldier, his struggle with the Ripper, his story in MGS2 and MGS4, he's been pushed around so much that now its time to let loose for people like him who really need the help but are invisible to the masses.
      And that he can still do the right thing when he's so messed up, because he's the only one who actually understands what they've been through. Guys like Armstrong believe themselves righteous and true, yet they commit such heinous acts like kidnapping kids and forcing them to become weapons with no remorse.
      Cause you can't make an omelette without breaking some eggs right? And thats the problem, Armstrong treats people like "Eggs", like Raiden says he has no idea what its like to steal and kill just to survive. Then has the gaul to act like he's some defender of the American Dream at the cost of innocent lives.
      I may be over analysing this but I think its pretty strong reasoning for Raiden's plot. I mean I'm sure plenty of people still think Raiden story is stupid and thats OK, the game's still a platinum title to me!

    • @Neogears1312
      @Neogears1312 10 років тому +1

      EntityDJI jesus you spent way to much time on this comment

    • @EntityDJI
      @EntityDJI 10 років тому +16

      shadowshredder89 Well its a very common complaint which I feel like people seem to not quite understand the importance of it. And the fact that, well, his violent nature is important. Not just about how he's trying to avoid it, because truthfully, he needs it now more than ever.
      And here he needs to be a "monster" in order to kill the other "monsters", he's not dealing with guys like Liquid/Solidus Snake and Vamp. Those guys compared to the MGRR bosses are cake walks! They revel in bloodshed and destruction, worst of all they're justifying it with broken logic, and they don't care about the technicalities they just want to watch the world burn.
      That plus if UA-cam's gonna give me 71 lines to play with might as well,
      am I right? :P

    • @Neogears1312
      @Neogears1312 10 років тому

      EntityDJI for me at least, my favorite line normal MGS is "Were not tools of the government or anything else" for revengence its "nanomachines son"

  • @weichiang89
    @weichiang89 9 років тому +40

    The only complaint I have for this game is that the sub weapons can't really be combo'd into/with the main weapon seamlessly like for example in Devil May Cry 3.
    I never even really used any of the sub weapons that much.

    • @Clavitz1
      @Clavitz1 9 років тому +4

      that and no hard lock on with directional input tied to them like dmc1/3/4 had.

    • @weichiang89
      @weichiang89 9 років тому

      Clavitz Rain I actually didn't really have any issues with that due to the nature of the camera. DMC 3 (and the others) have a fixed camera that zooms in and out depending on the situation, so the lock on was important. Compared to Revengance which had a free camera and the fights emphasizing on the parry mechanice. Parrying a slight off screen enemy with a lock on would have been problematic.
      And IIRC, Revengance did have a lock on option, not just as good as DMC's (not to be confused with DmC).

    • @Clavitz1
      @Clavitz1 9 років тому

      understandable. I'm just too used to DMC and Darksider's hard lock on tied in with combat abilities that it works better for me. Raiden does have his own Stinger which would be easier used for me with a hard lock on. But I get what you're saying. To each their own haha.

    • @weichiang89
      @weichiang89 9 років тому

      Clavitz Rain I agree. But Raiden needs that lock on for his Stinger or else he's gonna charge at nothing haha.
      Raiden's game felt more fluid for me.

    • @sheepfly
      @sheepfly 9 років тому

      weichiang89 i don't know about all the weapons but the first one you get, the hand spear thing you could combo with it i think.

  • @ivanmedrano4115
    @ivanmedrano4115 7 років тому +6

    This game was actually super metal gear-esqu. Battles over philosophy, well written characters, amazing villains, with actual motivations. Rank A minus the gameplay

    • @itsjustvin7630
      @itsjustvin7630 6 років тому

      Ivan Medrano I just wanted a little more from some characters. Specifically the boss villains like Sam or Sundowner

    • @adonizi
      @adonizi 6 років тому

      Is Revengeance canon? If it is i feel bad for Raiden, because this game robs him of a happy ending.

  • @slipknotfatman
    @slipknotfatman 5 років тому

    Subscribed, great work being done here, I feel it too. Don't feel too bad that mgs went downhill after 4, I won't scatter your sorrow to the heartless sea....Good or Bad....we are Diamond Dogs.

  • @martius0gw
    @martius0gw 11 років тому +1

    Dat ending....
    Good critical review as always. I remember fuss during development, from being made by Kojima to his other team and finally Platinum Games. Personally i am impressed what they had done in such short time and i would love to see sequel if they would have more time to polish it.

  • @Aladelicous
    @Aladelicous 11 років тому +1

    I kinda had some trouble with the parry system at first, but once it 'clicked' for me, it became very satisfying.

  • @ShugarLumps63
    @ShugarLumps63 11 років тому

    i for one love this kind of music so i definetly plan on picking this up sometime

  • @Dr.Strangelewd
    @Dr.Strangelewd 11 років тому

    Was waiting for this.

  • @RyuGoomba
    @RyuGoomba 11 років тому

    Rare footage of Razorfist sounding like he's having fun.

  • @Chadius
    @Chadius 11 років тому +3

    "Stealth" takedowns are my favorite part.

  • @tltar253
    @tltar253 8 років тому +242

    Still a beter Metal Gear game than Phantom Pain

    • @baroquechevalier8516
      @baroquechevalier8516 8 років тому +118

      *Codec conversations.
      *A protagonist who talks.
      *Cheesy over-the-top boss fights.
      *No health regeneration.
      Yup, this game has the soul of a Metal Gear game.

    • @Elias6233
      @Elias6233 7 років тому

      tltar253 Which is not, by any means, saying much

    • @TheExFatal
      @TheExFatal 6 років тому +5

      I find it funny how I put more time into MGR than MGSV (150 hours vs 70)

    • @noony1218
      @noony1218 6 років тому +3

      Def better than MG Survive!! 😣

    • @SpeedyDesu
      @SpeedyDesu 6 років тому

      Noony everything is better than survive

  • @SpontaneousPudding
    @SpontaneousPudding 11 років тому

    I like your reviews, they make me smile and kick my dog

  • @RyuGoomba
    @RyuGoomba 11 років тому

    Yeah, I would like to see this.

  • @Hyde1415
    @Hyde1415 11 років тому

    Good Review!!!

  • @turdsoda4915
    @turdsoda4915 8 років тому +1

    The most fun I've had with a metal gear game. Stories and deep characters are good and all, but a character-action game will always take priority on my shelf

  • @kronosDking
    @kronosDking 6 років тому +2

    0:40 Did you just say.. Hack aND SLASH!?!??!?

  • @XIIIJinX
    @XIIIJinX 9 років тому

    Lol you sounded sooooo excited

  • @RyuGoomba
    @RyuGoomba 11 років тому

    In Ninja Gaiden, namely 1 and 2, you can switch out weapons during anytime, you don't have to be standing still like in MGR:R. Moving or not, you could always go into the pause or quick menu to switch weapons or do whatever in Ninja Gaiden.

  • @Holameamigo991
    @Holameamigo991 11 років тому

    This game, I believe, had about a year of time with PLatinum, and it's one of my favorite action titles so far. Imagine if they had two years. Or three.

  • @yakuzashibe
    @yakuzashibe 6 років тому

    It may have been five years, but you can move while using blade mode by holding down the left analog stick.

  • @ZealousZombie01
    @ZealousZombie01 11 років тому

    God damn it Brit, this review is so much better than mine. Seriously dude. God damn it. I wonder what you thought about the whole child soldier past thing though, while I thought it was decent element to Raiden's character I always thought that Raiden's lack of free wil under the Patriots was far more interesting and I wanted to be expanded upon in this game, Which is what I though MGS 4 was hinting at.

  • @krugerpool3485
    @krugerpool3485 7 років тому +2

    You should do aDante's inferno review

  • @Aenglaan
    @Aenglaan 11 років тому

    I'd be interested to see what you think about the other Metal Gear titles. Have you thought about making a retrospect of those titles like what you did with Devil May Cry?

  • @Noctrauma
    @Noctrauma 11 років тому

    Glad to see you haven't completely been taken over by Platinum Dronitus.

  • @soultiger267
    @soultiger267 5 років тому +1

    Me:Imma Go Sleep
    *New TheGamingBritShow Video Goes Up*
    Me:Coffee Time

  • @bellboy64
    @bellboy64 11 років тому

    One of the coolest moments in the game I've seen so far (and I use the term loosely because the game is chock full of 'em) was when Raiden caught a red-hot kunai(?) with his "high-heel". Cyborgs don't need self-consciousness when you can do shit like that without batting an eyelid.

  • @kevintown311
    @kevintown311 11 років тому

    This video is well edited.

  • @JakeDeeJake
    @JakeDeeJake 11 років тому

    what's that song in the beginning, the one after the intro, but before he speaks?

  • @joshuarudd4722
    @joshuarudd4722 6 років тому

    Loved this game and its soundtrack

  • @NoobLord9001
    @NoobLord9001 9 років тому +11

    They made my hometown look dull as shit. ;-;

    • @andryuu_2000
      @andryuu_2000 6 років тому

      GammaWALLE it's the future dude

  • @SonicKick
    @SonicKick 11 років тому

    Dat MGR opening...

  • @eliroybal2344
    @eliroybal2344 5 років тому +3

    When it comes to the character shift that Raiden goes through in this game, it kind of directly points fingers at his terrible development in MGS4 or at least his ending which tries to act as if his killer instinct will just disappear just because he was dragged back into everything unnecessarily in that game
    Rising moves in a completely different direction and is better for it

  • @Pokeking45
    @Pokeking45 11 років тому

    No, they were talking about it's placement in the storyline, whether it was in the canon storyline, or in a different universe on it's own.
    I know, but given how popular MGR is becoming, it's likely possible that Kojima Productions will cooperate with Platinum Studios again to make a sequel to MGR.

  • @Nhileishere
    @Nhileishere 10 років тому +8

    Sure this game does show bosses way before you fight them, but you may have forgotten that MGS3 did that too. Nothing bad, just saying

    • @dmas7749
      @dmas7749 10 років тому +25

      He said _just_ before you fight them.

    • @DeMomcalypseLive
      @DeMomcalypseLive 6 років тому

      Zeraab And it was bad when MGS3 did it, too

  • @cloudydaykumo
    @cloudydaykumo 11 років тому

    You know, the cybernetic wolf was the most interesting character for me, though that was cause I had AS MANY codec conversations with it as I possibly could if I wasn't too into all the fighting. I would say it did develop it a bit but yeah character development was lacking. My favourite part of the game, the battles with the Unmanned RAY, revenge was coming after 25 RAYS in MGS2 and I got it.

  • @ZZeeman
    @ZZeeman 11 років тому

    They at least have the good sense to tell you what ridiculousness you're in for with the Ray battle at the beginning.
    The boss fights really made the game for me. I do hope Kojima Productions and Platnum Games do more of this in the future.

  • @HyperBitHero
    @HyperBitHero 11 років тому

    I'm editing my review of Revengeance right now.

  • @pippo17173
    @pippo17173 11 років тому

    Where I want to see a hard core look at games, he is your guy.

  • @TWKReviewsOLD
    @TWKReviewsOLD 11 років тому

    Hmmm, might pick this game up when the price drops.

  • @TheAstlor
    @TheAstlor 11 років тому

    Those high heels are part of the blades, If I would have to wear high-heel boots just for the sake of blades, Id do it. It pays for itself pretty well on raiden.

  • @RaidenHeaven
    @RaidenHeaven 10 років тому

    Watch the Angstrom battle and after Credits. The things he says after Credits:
    "Fighting for reasons they don't understand, causes the don't believe in..."
    "I've got my own war to fight."

  • @JakeDeeJake
    @JakeDeeJake 11 років тому

    Sweet thanks

  • @martius0gw
    @martius0gw 11 років тому

    The story and how long game is matter of behind the scene issues. Originaly Kojima wanted to make a game about grey fox but he give project to another team in Kojima production and they decided to make a game about raiden.

  • @Lastcastor
    @Lastcastor 11 років тому

    Should we expect you to do Bayonetta 2 when it comes out?

  • @ThePreciseClimber
    @ThePreciseClimber 11 років тому

    Wasn't that astronaut in MGS3 introduced just before the fight?

  • @PolarPhantom
    @PolarPhantom 10 років тому

    I wonder if Raiden's regression is another callback to MGS2's themes of sequels repeating themes from their predecessors. It may also be questioning whether or not we really can escape our own nature.

  • @CrashScreen
    @CrashScreen 11 років тому

    Pretty good review. There are quite a number of flaws in this title, but it's such a gem that they're somewhat easy to disregard. I would honestly love to see what Platinum would be capable of when they have a proper development cycle for the game, rather than an abrupt and short one.

  • @ClassicGamer102
    @ClassicGamer102 11 років тому

    Could someone tell me the name of the track in the very beginning?

  • @ShadowPirateX
    @ShadowPirateX 11 років тому

    You mean the gameplay intro? "Rules of Nature".

  • @grimmSOL
    @grimmSOL 11 років тому

    All I can say is if P* did this well with MGR:R in development for less than 2 years, I can't WAIT to see MGR2. Best hack n' slash out this year, bar none.

  • @JayDee284
    @JayDee284 11 років тому

    the Good news this has already out sold DmC (which has already dropped from the top 100 in the US & UK) in its first week alone and if things keep going strong it will hit over 1 mil by the end of the month might even make 2 mil if were lucky

  • @martius0gw
    @martius0gw 11 років тому

    Search for vocal track is you want more kick-ass music!

  • @ReanXAlisa
    @ReanXAlisa 11 років тому

    What's the name of the song before gamingbrit starts talking?

  • @Sypher782
    @Sypher782 11 років тому

    It's weird. I actually agree with every single point you made 100%.

  • @TheAstlor
    @TheAstlor 11 років тому

    Indeed, those heels are actually a good way to keep the blades support. And hes a cyborg so balance isn't an issue, why not use high arch support if it helps him in combat with no set backs?

  • @aEMPerson
    @aEMPerson 11 років тому

    Very possible... Very few of my friends know, let alone played any of the MGS but most of them have played MGR... This gives Metal Gear an entirely new opportunity to get bigger and better.

  • @g4anode
    @g4anode 11 років тому

    Weird you didn't comment George's voice acting, [go ninja, go!] but as to Raiden's regression midway I feel like it really adds an edge to the character. He's been trying to cover up his inner demon but finally realizes he just likes chopping people up, albeit with a good cause in mind (because you can chop up people by the dozens if it means something good will happen at the end right? ;)

  • @crafty25936
    @crafty25936 11 років тому

    no, i meant the music at 00:00

  • @panoctic
    @panoctic 7 років тому +9

    then konami went to the toilet, we have a company that dont care about its consumers and has a bunch IPS that are beloved getting dust and being forgotten by new generation (zoe, castlevania, silent hill).

    • @SaberRexZealot
      @SaberRexZealot 7 років тому +4

      panoctic It's criminal how fucked over those franchises were.

    • @andryuu_2000
      @andryuu_2000 6 років тому

      And now metal gear survive, wich is nothing but an arrogant Konami move, not a metal gear game. Instead of Rising that was appreciated by kojima himself

  • @RyuGoomba
    @RyuGoomba 11 років тому

    I agree.

  • @martius0gw
    @martius0gw 11 років тому

    Rules of Nature from MGRR soundtrack.

  • @Misawa619
    @Misawa619 11 років тому

    Question: Who was in charge of the writting of this game? Platinum or Team Metal Gear?

  • @ubermaster1
    @ubermaster1 11 років тому

    It's funny because it was confirmed already to be the same universe.
    A spin-off doesn't always end up on it's own. For example the Kingdom Hearts series, many spin-offs, all of them same universe just different time spot.
    Also definition of Spin-Off: Differential gameplay of a certain series, taking a different road, though sticking to the stories main details(plot, desgin, etc)

  • @mardukalpha
    @mardukalpha 11 років тому

    Well it worked fine for me. Also i have a gripe with what you had to say about the stealth sections as in my expirence they worked perfectly often feeling like the old tenchu series. The items the game provides are far from useless as you actually need to use them if you wish to save all the civilians.
    I do understand what your getting at with the weapon switching but not everything needs to be DMC. Take the Ninja Gaiden games for example. They handle weapon switching in much the same way.

  • @sdgundum990
    @sdgundum990 11 років тому

    Talking about plot? In a metal gear game? Bananas!

  • @SirSteaven93
    @SirSteaven93 11 років тому

    So right now Revegeance has one of the best soundtracks in a hack and slash game, it's so fucking hype!

  • @dravenIndoxication
    @dravenIndoxication 11 років тому

    i just got dmc and mgr the same day the other day :D

  • @beastyboy625
    @beastyboy625 11 років тому

    its a gaming brit show YES

  • @tminustech
    @tminustech 11 років тому

    Very well written review. I'm super disappointed that this game didn't take place when Raiden was getting sunny back from the patriots. That would have been amazing. The end boss was awesome though.

  • @JayDee284
    @JayDee284 11 років тому

    Kojima has said that he is very happy with the sales (almost a mil BTW) would like 2 have Platinum Games make a sequel as soon as they can it might be about how how Raiden saved Sunny from the Patriots which was what the game was might 2 be about in the first place before it got caned & changed its still in the talks but MGR2 is very much in the works but its still @ a very early stage

  • @crafty25936
    @crafty25936 11 років тому

    what is the intro music called

  • @TheLinkedlink
    @TheLinkedlink 10 років тому

    what song from the ost is the one playing on the intro?

    • @kevincmejia
      @kevincmejia 10 років тому +4

      the song name is: Rules of Nature

  • @CRAZEH247
    @CRAZEH247 10 років тому

    You got one thing wrong about the controls. I used Type B controls since my first play, which swapped the Blade Mode sticks around so you can very easily direct your slash using the left stick, look around using the right stick, then use the face buttons to slash. I keep telling people [since like the game's release] to switch to Type B, but because they started playing using Type A/C or whatever and kept to it throughout, they think it feels really weird and have trouble switching and adapting to the controls again for Type B which is a far more logical setup... at least for the PS2/PS3 controllers.

    • @Mir_Teiwaz
      @Mir_Teiwaz 10 років тому

      Personally I found the default controls to work just fine.

    • @CRAZEH247
      @CRAZEH247 10 років тому

      goober2049 Well then try Type B, your mind will be blown. That said... nothing wrong with the default controls... but if people will complain about the stick flicking and how "Boohoo I can't do the slashes so this game is bullshit!" then that's when they need to switch control schemes. I personally find Type B is just more logical as a controls setup than the other Types.

  • @GoldenShadesss
    @GoldenShadesss 11 років тому

    "Rules of Nature." It's a part of Metal Gear Rising: Revengeance's OST.

  • @RazorlightX
    @RazorlightX 11 років тому

    I'm surprised on how The Gaming Brit can be so deep and serious on his reviews, but I think I prefer the pun-filled reviews of his

  • @rickhunter7
    @rickhunter7 10 років тому

    What was that at the end?

  • @roguesquadron521
    @roguesquadron521 7 років тому +2

    If Konami had any sense at all they'd make a sequel to this instead of shit like Metal Gear Survive. But that'd involve Konami actually giving a crap...which they clearly don't. God forbid the gaming industry isn't as profitable as bloody pachinko machines.

  • @geekin4X
    @geekin4X 7 років тому

    what is the intro song?

  • @MyNameJefff
    @MyNameJefff 6 років тому +1

    I’m late on this but it seems like 5% of players know the trick that allows you to move during Blade Mode. While in Blade Mode, just hold down the left stick. You can’t turn while holding it down but you can walk in any direction as long as you have enough energy. Not super helpful but if you accidentally hit someone out of range, you can walk toward them.

    • @mbrillon765
      @mbrillon765 3 роки тому

      When you say "hold down the left stick" that means L3 right?

    • @MyNameJefff
      @MyNameJefff 3 роки тому +1

      @@mbrillon765 yea

  • @Demigod_3scrub
    @Demigod_3scrub 6 років тому

    just downloaded it yesterday

  • @alexruiz5521
    @alexruiz5521 8 років тому

    Rules of nature!!!!!!!!!

  • @jdude2040
    @jdude2040 11 років тому

    can you post links to the games soundtrack?

  • @RyuGoomba
    @RyuGoomba 10 років тому

    Thanks for proving my point.

  • @namkha209
    @namkha209 5 років тому

    Can you believe that Monty Oum dissed the animation in this game?
    Yeah, I do. It's fuckin Monty.

  • @111BLACKLIGHTNING111
    @111BLACKLIGHTNING111 11 років тому

    Wasn't this video a bit short? You usually make lengthier videos, and I like it that way really.
    Sometime you should dissect the MGS series as a whole and discuss it's ironic lack of subtlety in it's narrative.
    And perhaps discuss MGS4 and how it's gameplay could have delivered a bit more than it did, mainly in terms of the linear level design and the seemingly tacked on DB system.

  • @Max7Rush
    @Max7Rush 11 років тому

    There is a hard lock on in the game. Press R2/RB.
    Also, try konami code on "Press start" screen. It unlocks Very Hard and Revengeance difficulties.