@@USAnumberONE Because the original effect had no chance to do so (Since they were shuffled into your own deck) They wanted to ONLY change the card away from the strategy of "Draw your own deck completely and then shuffle in TNT to obliterate the opponent".
I think there will be 2-3 cards. DK has a lot of cards with deathrattle or it support now. Therefore, it is unlikely that they will give him very many of them. And as you can see, the rogue did not receive anything strong from the warlock at all. So the tourist does not guarantee a similar focus to his mechanics in another class.
@@АркадийСамохвалов-к7ъ The Tourist's specific mechanic will be built upon in the other class. Otherwise, it wouldn't make any sense. Meaning that Shaman will get spell school stuff like is supported by the DK's Tourist and so DK will get DR stuff as supported by the Warlock's Tourist.
@@АркадийСамохвалов-к7ъ But Maestra doesn't need any of the Warlock cards to be better, she just gives you a hero card. This one needs more Deathrattles to be worth it
@@tarille1043 The class set primarily supports the class itself, not the tourist. If a Warlock Tourist is working on Deathrattles, this most likely means that he will have to work primarily with his own cards, rather than DK cards. The fact that there will be a couple of cards for the Tourist is obvious, but this does not mean that the entire DK set will revolve around the Deathrattles.
@@locogato3488 Maestra by itself is not very important. She's very slow. She's much worse than just the Pumpkinhead Knight of DK, and he doesn't play at all. The point of taking her is to gain access to cards of another class. In general, my entire long speech was about the fact that it is already obvious that not all tourists will have sufficient support in another class for it to make sense to build a deck with them at all.
So a new Baron for Warlock that's also combined with a bad Gandling effect. Not too much synergy right now, like maybe you play Clearance Promoter for some mana cheat or Drillfist for a budget Drilly... However, it's suggestive that maybe DK is going to be getting some DR cards which will be very interesting (Notably for DK themselves with that Adaptive Amalgam + Death Growl combo)
I dunno if Wild cares much about it. Not when Tamsin's Phylactery exists and can create many, many, many copies of DR effects. Like, Wild has had Baron forever and no-one cares. The only advantage Darkmarrow has over Baron is insta-killing your DR minions when played... But it's not like that's a big deal for Wild Warlock that has Plague of Flames to destroy their entire board for 1 mana and Ritual of Doom to destroy a single minion for 0 mana... To say nothing about things like Cube, Reverb and Shallow Grave that would want powerful deathrattles to stick on the board to interact with them. Darkmarrow's only real worth in Wild is if DK gets some silly DR minion that a Wild Warlock might want to utilize.
anounce darkness does have some serious uses in warlock tbh, since it won't replace all of your deck, you can use it to get rid of early game neutrals that arent useful in late game anymore, like snakeoils, you can also just use it to get rid of any cards like bombs or plagues
looks like Summoner Darkmarrow is two 4 cost minions slapped together, Rivendare for the double Deathrattle, and Gandling for destroy and summon something. Now will Darkmarrow be any good? IDK, all I know is if he is bad I will unpack him and I will run with it anyways cayse I like bad cards
Umbra... Triggers when played... The new tourist makes it trigger twice... And destroy it. . . Naval mine is 4 damage to face 1 naval mine with those two is equivalent to 16 damage or am I going crazy?
You actually can play cagehead on the same turn as your Darkmarrow by using felfire bonfire, the deathrattle cost reduction can be banked for a later turn.
Tbh I am enjoying BG way more than standard rn. But these new tourist cards look dope af. Gonna lean on yall creators heavily for deck lists though cuz I don’t got time like that 😂🎉❤ luv u bye
Maybe im wrong, but i think the Death Knight will be able to use the Warlock cards and not the Rogue. And the Shaman will be able to use the Death Knight ones.
The tourist says which class you can take from Also blizzard put out a chart showing which class gets access to what, and from what I can see the reveals are happening in that order They revealed the first class then revealed the class they got access to, then revealed the class that class gets access to, and so on
Darkmarrow seems good with the other warlock legendary Vona. You play Vona, summon Ourobos, it dies attaches to something cheap in ur hand and then u play darkmarrow + this cheap minion for a quick 16/16 taunt
That will only work if the minion in hand that Orobos attaches to is itself a Deathrattle minion. Otherwise, when you play it nothing happens as Darkmarrow will only destroy Deathrattle minions (Minions that innately have a Deathrattle). Giving a minion a Deathrattle through some other effect doesn't cause them to be "Deathrattle minions"
@@xLuki But that's not how cards interact. A "Deathrattle minion" is specifically a minion that has a Deathrattle itself. Giving a minion a deathrattle doesn't make it a "Deathrattle minion" As we've seen with other effects that reference "Deathrattle minions" like Undahtaker, Nathanos, Nine Lives etc. You can give a minion as many deathrattles as you want. It won't count as a "Deathrattle minion"
Wouldn't Announce Darkness transform burglar cards into warlock cards so rogue won't get much value from it (unless you're out of options and your hand is full of unplayable garbage)
Not gonna lie I’m a little sad that Darkmarrow seems to be completely unrelated to the Rivendares. I’m not part of the crowd that needlessly shits on the modern Hearthstone art direction, but it does just honestly feel weird seeing the “Deathrattles trigger twice” on a card with seemingly no connection to Rivendare.
Discover is restricted to class. As Horseman is a DK you will not be offered this from any discover effect (Horseman hero power, Farm Hand, Toysnatching Geist) However, "Random" effects can summon it, so you can get it from The Scourge.
I suppose it makes sense to make deathrattle a warlock thing but I loved it so much as a hunter thing. I hope this doesn't signify a general change in class design and that it's a fluke.
Announce darkness is a bit too wacky for rogue imo unfort. It turns your thief rogue payoff cards into warlock cards so… Rogue really got the short end of the stick of the tourist mechanic, their tourist legendary isn’t even playable unless the warlock cards are good or playing something like highlander.
Can I just say, I don't like the design on a card like Sacrificial Imp. Deathrattle should be a mechanic that encourages interaction between the players, your opponent need to choose weather to destroy a deathrattle minion and deal with the consequences, or let it live and potentially allow you to make more use of it yourself. Sacrificial Imp just butchers this mechanic, it encourages uninteractive play - you only play it if you can guarantee to destroy it yourself on that turn. So instead of feeling like a deathrattle card, it is just a part of a small combo that tries to set up some minions on the board. That's not making use of the deathrattle mechanic - that is turning it instead into a bland semi combo mechanic.
2:42 hear me out play the minion that turns you into other class as long as you don't play rouge card and then play this. most of your oponents will have brain lag what just happened edit: play a minion as have in deck
Well thats it .. demon seed now has more survival with life steal (18 Health in 2 cards) and more draw to fatigue even faster. Thanks for buffing this Unfun playstyle .. So it destroys wild even MORE consistenly....
Announce Darkness gives you renounce darkness
It shouldn't right, i'll get fixed incase
I can't wait until we get the next version of this spell; "Pronounce Darkness"
I didn’t notice Renounce Darkness is actually a Holy spell. It can be a good Hearthstone quiz question: does Warlock have Holy spells?
Only if your name is Zeddy
@@tarille1043 And then Paladin get's a spell: Trounce Darkness. Druid gets a spell "Pounce from Darkness".
You can actually counter plagues and boomboss with Announce darkness xd
Really, this card also effects the deck?
Renounce Darkness did, so almost certainly yes
omfg yes, that's so great!
Why is there no chance of boomboss exploding his own bombs
@@USAnumberONE Because the original effect had no chance to do so (Since they were shuffled into your own deck)
They wanted to ONLY change the card away from the strategy of "Draw your own deck completely and then shuffle in TNT to obliterate the opponent".
Warlock seems pretty fun this expansion
Bro any new card is fun imo. I love when we get new cards!
So the Warlock Tourist is like Baron Rivendare and Disciplinarian Gandling, that means the Death Knight will get a lot of Deathrattles.
I think there will be 2-3 cards. DK has a lot of cards with deathrattle or it support now. Therefore, it is unlikely that they will give him very many of them. And as you can see, the rogue did not receive anything strong from the warlock at all. So the tourist does not guarantee a similar focus to his mechanics in another class.
@@АркадийСамохвалов-к7ъ The Tourist's specific mechanic will be built upon in the other class. Otherwise, it wouldn't make any sense.
Meaning that Shaman will get spell school stuff like is supported by the DK's Tourist and so DK will get DR stuff as supported by the Warlock's Tourist.
@@АркадийСамохвалов-к7ъ But Maestra doesn't need any of the Warlock cards to be better, she just gives you a hero card.
This one needs more Deathrattles to be worth it
@@tarille1043 The class set primarily supports the class itself, not the tourist. If a Warlock Tourist is working on Deathrattles, this most likely means that he will have to work primarily with his own cards, rather than DK cards. The fact that there will be a couple of cards for the Tourist is obvious, but this does not mean that the entire DK set will revolve around the Deathrattles.
@@locogato3488 Maestra by itself is not very important. She's very slow. She's much worse than just the Pumpkinhead Knight of DK, and he doesn't play at all. The point of taking her is to gain access to cards of another class.
In general, my entire long speech was about the fact that it is already obvious that not all tourists will have sufficient support in another class for it to make sense to build a deck with them at all.
Announce darkness can it get rid of boom boss bombs ? Wouldn’t be a bad tech in ETC
Yess
Eat The Imp just fits so well in Even Handlock, another enabler that helps you flooding an entire board of giants by turn 4.
Genn will be out once expansion goes live
Man you'd show those draw engines to someone playing in like 2017 they would be flabbergasted lol
Darkmarrow is taking a selfie in the signature card.
Some good synergies there between the legendary, the deathrattle summon a 6/6 on your turn and the destroy your own minion spell…
Is that a florkofcows "EAT! THE! RAT!" reference?
more cards to draw for rogue an warlock... yeah they need it
Card draw is a theme for both those classes...why would they not print some??
So a new Baron for Warlock that's also combined with a bad Gandling effect.
Not too much synergy right now, like maybe you play Clearance Promoter for some mana cheat or Drillfist for a budget Drilly...
However, it's suggestive that maybe DK is going to be getting some DR cards which will be very interesting (Notably for DK themselves with that Adaptive Amalgam + Death Growl combo)
I’m gonna be announcing my darkness
Summoner Darkmarrow is definitely going to be a cool combo card in wild.
I dunno if Wild cares much about it. Not when Tamsin's Phylactery exists and can create many, many, many copies of DR effects.
Like, Wild has had Baron forever and no-one cares. The only advantage Darkmarrow has over Baron is insta-killing your DR minions when played... But it's not like that's a big deal for Wild Warlock that has Plague of Flames to destroy their entire board for 1 mana and Ritual of Doom to destroy a single minion for 0 mana... To say nothing about things like Cube, Reverb and Shallow Grave that would want powerful deathrattles to stick on the board to interact with them.
Darkmarrow's only real worth in Wild is if DK gets some silly DR minion that a Wild Warlock might want to utilize.
A 3/8 taunt protects your face, but it also can protect your creatures.
Im surprised they made health drink cost 3 and not 2. Yo that entrance music for Darkmarrow was badass!
Warlock isn't historically one of my favorite classes but I have to admit I'm really excited for the shinanagins they have this time around
I'd love to discover Announce Darkness in Mage with the 1 mana spell from TITANS expansion, forgot the name.
anounce darkness does have some serious uses in warlock tbh, since it won't replace all of your deck, you can use it to get rid of early game neutrals that arent useful in late game anymore, like snakeoils, you can also just use it to get rid of any cards like bombs or plagues
Summoner Darkmarrow is gonna bring back Naval Mine Warlock OTK
im so glad i got back into the game last expansion since this one looks even more wild
looks like Summoner Darkmarrow is two 4 cost minions slapped together, Rivendare for the double Deathrattle, and Gandling for destroy and summon something.
Now will Darkmarrow be any good? IDK, all I know is if he is bad I will unpack him and I will run with it anyways cayse I like bad cards
Umbra... Triggers when played...
The new tourist makes it trigger twice... And destroy it. . .
Naval mine is 4 damage to face
1 naval mine with those two is equivalent to 16 damage or am I going crazy?
10 mana deal 16 damage. Incredible !
@@drdickinson5910thank god hearthstone is famous for not having immense mana cheat
@@drdickinson5910 come on, it's wild, sure we can short of a way to cheat it out
@@drdickinson5910I was thinking 8 mana with just darkmarrow and two mines for 16 dmg
Alternatively... Tamsin + Reverb + Reverb + Phylactery is 196 damage with Naval Mine DR...
You actually can play cagehead on the same turn as your Darkmarrow by using felfire bonfire, the deathrattle cost reduction can be banked for a later turn.
You can't play Cagehead in a Warlock deck. The Tourist allows you to play Death Knight cards only from this expansion.
@@locogato3488 weird that zeddy even brought it up then
Everytime Zeddy says “ Baaaroken” take a shot🎉
Can use the new deathrattle spell with kraken and their tourist to give you an instant cube effect.
Love to see Warlock getting more Fel spells! Popgar will make that drink free!
Anounce darkness may help wheel lock against warrior and plagues, gives you a new deck after they shuffle
In wild theres a 5 mana card for warlock which can ressurect Darkmarrow with reborn
Announce Darkness Rogue feels like it might be a very cool deck
Could The imp work well in rogue with the elemental that reduces deathrattle minion cost and dies when it enters for a turn 2 6/6
Summoner dark marrow might be good enough to revive cubelock in wild
Warlock looks pretty good but I would love to see "health" drink at 2 mana.
The new meta is shaping up to be rough!
Announce Darkness transforms any Bomb or Plague into something else
Does health drink work like bunch of bananas?
Will Darkmarrow be viable in sludge warlock?
Tbh I am enjoying BG way more than standard rn. But these new tourist cards look dope af. Gonna lean on yall creators heavily for deck lists though cuz I don’t got time like that 😂🎉❤ luv u bye
These cards seem strong but I doubt they can see play while Reno Lone Ranger is in standard
Feels weird we have to wait 3 weeks for the set to release. I'm so tired of this meta i just want the cards now
Imagine giving a class that needs card draw some dang card draw.
I'm already picturing some kind of Darkmarrow + Cage Head combo
Unfortunately for warlock it doesn’t get access to cagehead
The tourists only give access to the cards from this expansion, nothing else
@@chaosjimthevoidlord3762 Ah, true true. Damn would that be fun
Very odd that you have to play the tourist to play Announce Darkness in Rogue, yet they have extreme anti-synergy
Announce Darkness Eudora might actually be fun.
Skiperino Zedderino 0:50
Omg yes
Saved you 50 seconds a true hero@@jari948
Bless this guy
Thank you.
I miss your POPGAR card reveal ❤😂
Imagine hitting announce darkness with yogg or yogg's prison
Announce Darkness... an interesting counter to Plague DK and Boomboss warrior.
Ladies and gentlemen, I give you: Darkness!
Heeey, warlock got reckless experimenter without the cost reduction part
God i love warlock so much this will be fun to experiment with
Finally some more demons with 6-6 for warlock
That legendary is BUH-ROKEN
Maybe im wrong, but i think the Death Knight will be able to use the Warlock cards and not the Rogue. And the Shaman will be able to use the Death Knight ones.
Rogue gets warlock
Warlock gets DK
DK gets shaman
Shaman gets DH
how do you tell which cards can be used in different classes?
The tourist says which class you can take from
Also blizzard put out a chart showing which class gets access to what, and from what I can see the reveals are happening in that order
They revealed the first class then revealed the class they got access to, then revealed the class that class gets access to, and so on
I miss quest mechanics and every class with hero cards
OH NO! My tempo mage deck!! Magician is gonna generate announce darkness!! ;-;
Random warlock cards and counter brann boomboss ? Take my money
Darkmarrow seems good with the other warlock legendary Vona. You play Vona, summon Ourobos, it dies attaches to something cheap in ur hand and then u play darkmarrow + this cheap minion for a quick 16/16 taunt
Oh and also then Ouroboses also have deathrattles so you'll spread the deathrattle even more
That will only work if the minion in hand that Orobos attaches to is itself a Deathrattle minion.
Otherwise, when you play it nothing happens as Darkmarrow will only destroy Deathrattle minions (Minions that innately have a Deathrattle). Giving a minion a Deathrattle through some other effect doesn't cause them to be "Deathrattle minions"
@@tarille1043 but it just gives sth a deathrattle so it should work
@@xLuki But that's not how cards interact.
A "Deathrattle minion" is specifically a minion that has a Deathrattle itself.
Giving a minion a deathrattle doesn't make it a "Deathrattle minion"
As we've seen with other effects that reference "Deathrattle minions" like Undahtaker, Nathanos, Nine Lives etc.
You can give a minion as many deathrattles as you want. It won't count as a "Deathrattle minion"
@@tarille1043 hm okay that kinda sucks then
Is the deathrattle passive for rest of the game after played or only while it’s alive it dies so ez doesn’t seem broken
Only if alive
are you crazy? of course not for the rest of the game, it would be much more broken than new brann and twice cheeper
When does the rotation happen ? And what sets are we losing?
Next April, we will lose festival of legends, titans, and showdown in the badlands.
@@grahamflatt5838 thank u so much
Now we wait on DK cards
Wouldn't Announce Darkness transform burglar cards into warlock cards so rogue won't get much value from it (unless you're out of options and your hand is full of unplayable garbage)
You get value if you had equipped Spectral Cutlass before playing Announce Darkness.
Announce Darkness is such a fucking great name
Keep up the good work, Zeddy
Not gonna lie I’m a little sad that Darkmarrow seems to be completely unrelated to the Rivendares. I’m not part of the crowd that needlessly shits on the modern Hearthstone art direction, but it does just honestly feel weird seeing the “Deathrattles trigger twice” on a card with seemingly no connection to Rivendare.
This is pretty cool card. I cant wait, nice content.
Make him broke guys what are we doing!
Announce Darkness is a counter to Boomboss. Replace the bombs with new Warlock cards
Excellent, more waves of 6/6s on turn 4 or so. Thank goodness they nerfed Reno to 10 mana. I'd hate to have any chance at winning a game.
Can summoner darkmarrow be discovered off horseman's hero power?
No... at least I don't recall discovering undeads from another classes.
No it’s warlock only
Discover is restricted to class. As Horseman is a DK you will not be offered this from any discover effect (Horseman hero power, Farm Hand, Toysnatching Geist)
However, "Random" effects can summon it, so you can get it from The Scourge.
Mine/shellfish warlock memes lets go!!!
Can't wait to play rogue next expansion!
*warlock
i get its a meme but shouldnt that spell be neutral and anyone except warlock can announce darkness?
I suppose it makes sense to make deathrattle a warlock thing but I loved it so much as a hunter thing. I hope this doesn't signify a general change in class design and that it's a fluke.
Announce Darkness: Does your HERO POWER also cost one less, or just the Warlock cards?
Hand buff dk for the otk
Summoner Darkmarrow + Reska.
They didn't make board clears for warlock so rogues won't abuse 😂
Awesome content Zeddy!
Zeddy pls dont shave the beard, it's iconic
announce darkness is the best card ever printed
Excavate rogue gonna be a thing…
Ha ha “implications ”
Lets get salty always ! 😂
I don't need more card draw.
R u serious no big demons
No, you won't get the 6/6 taunt cause the imp must die in the opponent's turn
Tess repeat tourist cards?
Yesn't.
Yes she would repeat visiting warlock cards.
This means burgle rogue gets enablers that don't need an original investment
Yes, unless you've become a Warlock by playing a Warlock hero card from Maestra.
darkmarrow is like Umbra....but worse quality in most cases
Sacrificial Imp doesn't need to be an immediate threat. With taunt, everything except burn decks eventually have to pop it on your turn.
Summoner Darkmarrow OTK
83k congrats
Announce darkness is a bit too wacky for rogue imo unfort. It turns your thief rogue payoff cards into warlock cards so…
Rogue really got the short end of the stick of the tourist mechanic, their tourist legendary isn’t even playable unless the warlock cards are good or playing something like highlander.
I'm pretty sure the discount is only applied to the cards, not the hero power
Classic zeddy, we gotta have at least one misread
Nah they intentionally worded it to specify it affects the hero power. Last time it specified explicitly that just the cards cost (1) less
Nope it's the hero power as well, checked with the devs on it
@@ZeddyHearthstone thanks for the info
Looks interesting
Can I just say, I don't like the design on a card like Sacrificial Imp. Deathrattle should be a mechanic that encourages interaction between the players, your opponent need to choose weather to destroy a deathrattle minion and deal with the consequences, or let it live and potentially allow you to make more use of it yourself. Sacrificial Imp just butchers this mechanic, it encourages uninteractive play - you only play it if you can guarantee to destroy it yourself on that turn. So instead of feeling like a deathrattle card, it is just a part of a small combo that tries to set up some minions on the board. That's not making use of the deathrattle mechanic - that is turning it instead into a bland semi combo mechanic.
Battlecry with extra steps
New Warlock new problems
2:42 hear me out play the minion that turns you into other class as long as you don't play rouge card and then play this. most of your oponents will have brain lag what just happened
edit: play a minion as have in deck
Behold, any class but it’s actually rogue playing warlock cards
The rogue shenanigans continue
Well thats it .. demon seed now has more survival with life steal (18 Health in 2 cards) and more draw to fatigue even faster. Thanks for buffing this Unfun playstyle .. So it destroys wild even MORE consistenly....