@15:51 I notice how she waited for the minions to lower the turret enough for her to last-hit it. A lot of times if I'm the only one destroying the turret and the minions last-hit it, the game doesn't give me any credit for it at all. I always thought this is a bug, but is it intentional? It seems to happen inconsistently to me. I've also seen moments where 3 people are destroying a turret together, and 1 ends up not getting credited for it.
yup, you get gold for destroying the turret, thats why the supports often stop attacking and leave it for the adc, more gold solo :) always last hit everything in league :D
But how come if there are 4 people that takes part in the destruction of a turret, sometimes only one person comes out not getting gold or credit for it rather than everyone but the person that last-hit it?
i think when more than one person attack it, the gold is less and is shared, and its normally when the people have literally just been attacking the turret, if theres a 4-5sec time where they left it for someone the gold is given to the one last hitting it...
the person who destroys it gets the credit, while the other people who HELPED destroy it gets assist points or something. meaning since she got the turrect down to 0, she got the credit. if the minions got it to 0, they would get the credit
Lunular Sparx But my question is that sometimes you have 4 people attacking a turret. 1 person destroys it, the other 3 people helped. 2/3 of those got "assist points" or credited, one person did not. If those other 2 did, why not that one person? I've seen this happen very often. Even just yesterday, I destroyed a turret with the help of two other teammates, one of who had just arrived, the other who had been attacking it for a while. The one who had been attacking it for a while didn't get "assist points" (or credited) but the one that helped the least did.
Because it's challenger they're thinking of a lot more than us -- sometimes cs isn't prioritized as highly. Also, I bet if you watch this with fog on you'd see that ahri is declining to walk up in lane pre-6 (when she doesn't have an escape) because she doesn't have vision on the roaming support or jungle. She may have been forced to burn flash and not been able to pull off that gnarly play around 4 minutes, which got her a huge lane lead. Furthermore, Ahri has a fine time into LB but she does have to consistently outplay with charm timing to win trades. Even if she interrupts LB's W, her one method for escaping a gank or chain without flashing is down, and she will run oom quickly doing so; it's difficult for Ahri to win trades (not all-ins) with LB over a sustained period of time. Another reason to give up cs in order to secure a safe 6. ^ d4 ahri/adc main. I hope this helped =)
You are right about pre 4, but i meant the uncontested creeps, where they literally just missed :p But maybe other stuff running through their heads is also true. Im also d4 mid main :D
as an Ahri? even the pro players mention her wonky kit and how hard it is to last hit with her. go watch another challenger Ahri play, and you'll see the same thing. the champs aa animation, the travel time, and her skills never seem to have enough dmg to clear the wave.
Dude, I'm DII Ahri main and I have never seen any player who would cs that horribly. You don't need to use skills to last hits, just well time autoattack.
i think she was scared of an early gank, she also slapped that kindred early which makes up for a missed wave, where burning the flash from a gank and backing misses a couple waves plus, she wouldn't have been able to kill the kindred, so it's like 3 missed waves of gold, it's actualy pretty smart and not something i would do, i'd be up there collecting that easy cs and the gank would probably be executed with a kindred, and her lvl3 gank power v.s. no escapes pre-6 ahri, that's why im not challenger.
early gank gets countered by ward near their wraiths(topside jungle) or ward bush left to blue (downside jungle). good wards= no ganks, simple as that, and that guy couldn't even use that on his advantage.
@15:51
I notice how she waited for the minions to lower the turret enough for her to last-hit it. A lot of times if I'm the only one destroying the turret and the minions last-hit it, the game doesn't give me any credit for it at all. I always thought this is a bug, but is it intentional? It seems to happen inconsistently to me. I've also seen moments where 3 people are destroying a turret together, and 1 ends up not getting credited for it.
yup, you get gold for destroying the turret, thats why the supports often stop attacking and leave it for the adc, more gold solo :) always last hit everything in league :D
But how come if there are 4 people that takes part in the destruction of a turret, sometimes only one person comes out not getting gold or credit for it rather than everyone but the person that last-hit it?
i think when more than one person attack it, the gold is less and is shared, and its normally when the people have literally just been attacking the turret, if theres a 4-5sec time where they left it for someone the gold is given to the one last hitting it...
the person who destroys it gets the credit, while the other people who HELPED destroy it gets assist points or something. meaning since she got the turrect down to 0, she got the credit. if the minions got it to 0, they would get the credit
Lunular Sparx
But my question is that sometimes you have 4 people attacking a turret. 1 person destroys it, the other 3 people helped. 2/3 of those got "assist points" or credited, one person did not. If those other 2 did, why not that one person?
I've seen this happen very often. Even just yesterday, I destroyed a turret with the help of two other teammates, one of who had just arrived, the other who had been attacking it for a while. The one who had been attacking it for a while didn't get "assist points" (or credited) but the one that helped the least did.
the only real good thing was the towerdive in the beginning. Everything else was just a random Ahri not hitting most of her Skillshots
3:32 that lb flash ggwp
I miss the old leblanc
:3 i love watching these
Same :3
same :3
4:04 nice
thx for the videos
I don't even need any commentary to find this entertaining
yeah ikr
sometimes commentary ruins the great gameplay .w.
12:55 to 13:13
and this should be the best ahri? Misses 2 charms and get out of q range with ult? Maybe this is bronze, but not challenger!
rekt
item names please?
Is this really challanger? I'm jsut surprised that they missed so many uncontested creeps just becasue of mechanics :o
Because it's challenger they're thinking of a lot more than us -- sometimes cs isn't prioritized as highly. Also, I bet if you watch this with fog on you'd see that ahri is declining to walk up in lane pre-6 (when she doesn't have an escape) because she doesn't have vision on the roaming support or jungle. She may have been forced to burn flash and not been able to pull off that gnarly play around 4 minutes, which got her a huge lane lead. Furthermore, Ahri has a fine time into LB but she does have to consistently outplay with charm timing to win trades. Even if she interrupts LB's W, her one method for escaping a gank or chain without flashing is down, and she will run oom quickly doing so; it's difficult for Ahri to win trades (not all-ins) with LB over a sustained period of time. Another reason to give up cs in order to secure a safe 6.
^ d4 ahri/adc main. I hope this helped =)
You are right about pre 4, but i meant the uncontested creeps, where they literally just missed :p But maybe other stuff running through their heads is also true. Im also d4 mid main :D
padaria cremosa kkkkkk
+Luiz Fabiano Olleh OP kkkkk
Br representa
eoq LUL
Estamos em todos os lugares do mundo huehueuheuhe
whole chicken kiss ahri rated slip
lol. started clicking on the map to get a better view.
ahah same 😂
hahaha
Legendary bard
I want to see more of this game :( 20 min is too short
@Cason Drew wow that's crazy
my eyes hurt when I see how many creeps that Ahri missed. It's almost literally impossible to have less CS than LB.
as an Ahri? even the pro players mention her wonky kit and how hard it is to last hit with her. go watch another challenger Ahri play, and you'll see the same thing. the champs aa animation, the travel time, and her skills never seem to have enough dmg to clear the wave.
Dude, I'm DII Ahri main and I have never seen any player who would cs that horribly. You don't need to use skills to last hits, just well time autoattack.
i think she was scared of an early gank, she also slapped that kindred early which makes up for a missed wave, where burning the flash from a gank and backing misses a couple waves plus, she wouldn't have been able to kill the kindred, so it's like 3 missed waves of gold, it's actualy pretty smart and not something i would do, i'd be up there collecting that easy cs and the gank would probably be executed with a kindred, and her lvl3 gank power v.s. no escapes pre-6 ahri, that's why im not challenger.
early gank gets countered by ward near their wraiths(topside jungle) or ward bush left to blue (downside jungle). good wards= no ganks, simple as that, and that guy couldn't even use that on his advantage.
what make me sad that is the challenger perople surrender that soon
life is hard even for pro :v
Vertigal=best Ahri
RotFuchs no...
Nope
okok
this ahri isnt best. For me :/
Korean bronze players are like EU Gold 3 players lmao
True
woaaahh
ahri and lb hhh
Ahrirang?
not sure, but I also know some very good Ahri player in KR server, and watching them play Ahri really helps me improve on her.
best ahri ? naja
hay
The Ahri skill shots aren't Challenger lol. If he is then Kudos at being a bad Ahri main
1 comentario
first hahaha
HAY LAM ĐMM!!!!
is no ranked noob
this isnt a realpy good ahri