I was thinking about that and it does seem possible, though slow like you said. I'm currently trying to improve the design a bit, prevent it from swapping recipes in and out like it does sometimes when ingredient quantities requested are nearly the same. Thanks for the feedback.
This is actualy super cool, by just adding a couple decider and arithmetic you can have a whole queue of item to be build
this is very cool, you could program it to generate all of the sciences. It won't be very efficient but it would work for almost everything
I was thinking about that and it does seem possible, though slow like you said. I'm currently trying to improve the design a bit, prevent it from swapping recipes in and out like it does sometimes when ingredient quantities requested are nearly the same. Thanks for the feedback.