[67 10 test session] 66.6 healers !

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  • Опубліковано 26 сер 2024
  • Thanks to Fosters, Solsa, Collector, Frozen, Brave Dai, Solar, and Kavho for coming to test.
    Method picture (ignore the defender method in the picture, use this instead • 66 10 def ): Also, it's better to poison the 4th healer 1 se of spawn instead of 2s 1e because you don't gain any cannon spam ticks and it traps the healer more imgur.com/a/Pm...
    Additional healer clip from Kahvo: streamable.com...
    In cases where healers move a moderate amount first call, you can put 1-4 on the 4th healer and then either get splash for 69.6 or put food on it at cannon/disp. Healer is almost always relured on the defender with this method. For cases when it's worse than that, a 57 spawn can still get 72.
    See above video from Solar for defender method.
    Main and 2nd swap the first 2 mobs (main tags 1st ranger and claw specs 2nd ranger). Then main and 2nd block rangers from going east/south for better vbow and eggs. Main does a moving magic cape clicking at 11.4 and clicks shrink at 30.0 for a short x. Lures the 39.6 and 45.6.
    Collector lures 1st healer for 7 food then clicks west at 15.6 exactly when the 2nd healer spawns. Get 4 eggs if green/blue, 5 if red.

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