Proof that life isn't always fair? the fact that this video only has 1.8k views. Make this vid popular, guys! This video also helped me beat Zenith Martlet. Tysm!
For the attack at 1:31, is the strat you used consistent, or close to it? In attempts Shayy has done, encountering that attack has been an instant GG every time, so a strat there could make a huge difference. Also doing both phases is one is insane good job
ive considered that, but its around frame perfect to do that because to make them break you have to touch them without dashing. If you break it that way, you have to dash basically instantly which if you fail it it kind of screws you over if you dont do it again instantly because of another star coming in
2:45 i remember when i encountered this attack in the run where i succesfully oofed her, i basically was shocked because i thought nobody had encountered this yet but oh here we are.
Is beating the entire game without saving or getting hit once even possible? I'm talking about geno and this seems way too inconsistent especially with how many tries it'd take. This has to be harder than doing like UT disbelief papyrus phase 1 to 4 without getting hit
its possible however its very hard (and rng.) rng wise, i had around 500 martlet runs and around 20 of them made it to phase 2, so we can think that getting to phase 2 is a 5% chance. the rest is going to be rarity assumptions. Igloos snowflake attack has a chance of hitting you no matter what you do, but most of the times you will make it past so we could say 95% chance of passing one snowflake attack. you could reduce the chances of this happening by acting first (and making the crab thing come out, however i havent tested this.) snowdin martlets attacks also have a chance of hitting you no matter what you do, the attack where she throws boxes of stuff, the feather exploding attack, the wind attack etc. we could say that getting past snowdin martlet is 50%. cerobas pillar attack is also kind of rng, but you could get past it everytime with skill. the cactus could be an issue with the spike attacks, (however if betrayal kill exists, you can just not have it appear. i havent tested if it exists.) the rest is... basically skill based. (except zenith) for example, axis' attacks have some rng but they are actually skill based rather than fully rng based. its basically a 2.5% chance if you count both martlets as the only rng battles ingame.
i feel like the biggest problem is gonna be random lagspikes since they're going to happen if you pour thousands of hours into a single game no matter what the game is. I feel like the attack where Martlet (in both forms) begins flying or whatever and then random stuff like screwdrivers fall down will be a problem since some things that fall down like the bowling ball go to a random direction. It's also a problem that there's a boulder in zenith form that can also screw you over if you're not careful. I feel like the game is RNG when it comes to no hitting it.@@eventeer7298
I don't know much about Yellow's systeming, but I'll still assume this: Genocide? Reply above me. Neutral? Flowey could be painful. Pacifist? el bailador
EAT IT NULL AND VOID, GG EVENTEER!
Proof that life isn't always fair? the fact that this video only has 1.8k views. Make this vid popular, guys! This video also helped me beat Zenith Martlet. Tysm!
This person was the first to no-hit the hardest boss and then did it again with a handcam, insane
I'm glad theres a legit run now after the old one was found out to be TAS'd
when touhou players fight marlet genocide: HELL YEAH! THIS IS WHAT I'VE BEEN WAITIN FOR!
Peak gaming
For the attack at 1:31, is the strat you used consistent, or close to it? In attempts Shayy has done, encountering that attack has been an instant GG every time, so a strat there could make a huge difference.
Also doing both phases is one is insane good job
its still inconsistent, but im pretty sure it can be consistent if you train that strategy alot. (by timing the dashes better)
GG :)
how did you avoid the stupid circling yellow feathers attack in phase 1
Is there a reason for choosing not to dash into the yellow stars to break them?
ive considered that, but its around frame perfect to do that because to make them break you have to touch them without dashing. If you break it that way, you have to dash basically instantly which if you fail it it kind of screws you over if you dont do it again instantly because of another star coming in
I didn't know that you could do that
Why pinging Null in the void?
no reason
Because they used a TAS.
Is that an acer nitro 5? Also good vid
yes
2:45 i remember when i encountered this attack in the run where i succesfully oofed her, i basically was shocked because i thought nobody had encountered this yet but oh here we are.
Is beating the entire game without saving or getting hit once even possible? I'm talking about geno and this seems way too inconsistent especially with how many tries it'd take. This has to be harder than doing like UT disbelief papyrus phase 1 to 4 without getting hit
its possible however its very hard (and rng.) rng wise, i had around 500 martlet runs and around 20 of them made it to phase 2, so we can think that getting to phase 2 is a 5% chance.
the rest is going to be rarity assumptions.
Igloos snowflake attack has a chance of hitting you no matter what you do, but most of the times you will make it past so we could say 95% chance of passing one snowflake attack. you could reduce the chances of this happening by acting first (and making the crab thing come out, however i havent tested this.)
snowdin martlets attacks also have a chance of hitting you no matter what you do, the attack where she throws boxes of stuff, the feather exploding attack, the wind attack etc. we could say that getting past snowdin martlet is 50%.
cerobas pillar attack is also kind of rng, but you could get past it everytime with skill.
the cactus could be an issue with the spike attacks, (however if betrayal kill exists, you can just not have it appear. i havent tested if it exists.)
the rest is... basically skill based. (except zenith) for example, axis' attacks have some rng but they are actually skill based rather than fully rng based.
its basically a 2.5% chance if you count both martlets as the only rng battles ingame.
i feel like the biggest problem is gonna be random lagspikes since they're going to happen if you pour thousands of hours into a single game no matter what the game is. I feel like the attack where Martlet (in both forms) begins flying or whatever and then random stuff like screwdrivers fall down will be a problem since some things that fall down like the bowling ball go to a random direction. It's also a problem that there's a boulder in zenith form that can also screw you over if you're not careful. I feel like the game is RNG when it comes to no hitting it.@@eventeer7298
I don't know much about Yellow's systeming, but I'll still assume this:
Genocide? Reply above me.
Neutral? Flowey could be painful.
Pacifist?
el bailador
@@constellationmaker145 flowey and ceroba are both extremely rng
@@eventeer7298 which ceroba
both cerobas?
What ammo did you use?
Silver
how the fuck
That safe spot use felt disrespectful, especially with the dashing in the corner.
Completely deserved, but still.