90 Second Basketball Defensive Reminder Drills

Поділитися
Вставка
  • Опубліковано 8 лют 2025
  • Rob Senderoff and Kent State use 90 Second basketball defense and rebounding drills as quick reminders for players, ensuring that they stay sharp and focused on defensive principles.
    The purpose of the 90-second drills is to reinforce key defensive concepts and techniques, such as two-handed closeouts, no straight line drives, and taking away the box on rotations. By regularly incorporating these drills, the team aims to maintain a high level of defensive execution and consistency throughout games.
    Subscribe to our channel by clicking here:
    www.youtube.co...
    Get Access to the full video and membership community.
    Learn bdt, small-sided games, zero seconds skills training, games approach and so much more...
    500+ videos
    Private mastermind group
    Video masterclass chats
    Community support
    Sign up here www.basketball...
    Find us here:
    Our Website: www.basketballimmersion.com
    Podcast: www.basketballimmersion.com/podcast
    Facebook: / basketballimmersion
    Twitter: / bballimmersion
    Instagram: / basketballimmersion

КОМЕНТАРІ • 7

  • @raedrake8679
    @raedrake8679 Рік тому +1

    I love these 90 sec. drills

  • @veegee1974
    @veegee1974 Рік тому +1

    Dude in the grey sweats low key got a bag.

  • @adventuresofunicornyandfri7067

    great set of drills coach. Where can you purchase the rim cover?

    • @BasketballImmersion
      @BasketballImmersion  Рік тому

      Thanks for watching. If you search online tons of places for the basketball rim cover.

  • @davidburrell5790
    @davidburrell5790 Рік тому

    Love the drills. How many are used per practice?
    -(5) 90 sec drills to start practice?

    • @BasketballImmersion
      @BasketballImmersion  Рік тому +1

      Varies by practice based on needs, time of season and specific opponent preparations. Mixing them allows for better retrieval practice that leads to retention so ideally do different ones everyday but come back to previous ones so players have to retrieve it from memory and previous experience. This leads to retention rather than memorization.